From 040ba6826237eb124aaa4576fc302e2e07dd40c5 Mon Sep 17 00:00:00 2001 From: sanine-a Date: Wed, 20 May 2020 20:51:05 -0500 Subject: add honey_mesh and assorted related functions --- include/common.h | 17 ++++++++++++++++ include/honey.h | 17 ++++++++++++++++ include/mesh.h | 59 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ include/shader.h | 2 +- 4 files changed, 94 insertions(+), 1 deletion(-) create mode 100644 include/common.h create mode 100644 include/honey.h create mode 100644 include/mesh.h (limited to 'include') diff --git a/include/common.h b/include/common.h new file mode 100644 index 0000000..8c1f976 --- /dev/null +++ b/include/common.h @@ -0,0 +1,17 @@ +#ifndef HONEY_COMMON_H +#define HONEY_COMMON_H + +#include +#include +#include +#include + +#include "glad.h" +#include + +#include +#include + +#include "stb_image.h" + +#endif diff --git a/include/honey.h b/include/honey.h new file mode 100644 index 0000000..251881e --- /dev/null +++ b/include/honey.h @@ -0,0 +1,17 @@ +#ifndef HONEY_ENGINE_H +#define HONEY_ENGINE_H + +#include "common.h" +#include "mesh.h" +#include "shader.h" + +typedef GLFWwindow* honey_window; + +honey_window honey_setup(int screen_width, int screen_height, char* window_title); + +#define honey_set_resize_callback glfwSetFramebufferSizeCallback +#define honey_set_mouse_move_callback glfwSetCursorPosCallback + +#define honey_quit glfwTerminate + +#endif diff --git a/include/mesh.h b/include/mesh.h new file mode 100644 index 0000000..2040f44 --- /dev/null +++ b/include/mesh.h @@ -0,0 +1,59 @@ +/** @brief Defines the honey_mesh struct and related basic mesh functions. */ + +#ifndef HONEY_MESH_H +#define HONEY_MESH_H + +#include "common.h" +#include "shader.h" + +enum honey_mesh_result { + MESH_OK, + MEMORY_ERROR, + BAD_VERTEX_DATA, + BAD_INDEX_DATA, + N_MESH_RESULTS }; + +typedef struct { + float* vertices; + unsigned int n_vertices; + unsigned int* indices; + unsigned int n_indices; + unsigned int vertex_array, vertex_buffer, element_buffer; +} honey_mesh; + +/** @brief Create a new mesh from vertex and index arrays. + * + * Note that this function creates copies of the vertex and index arrays, + * so you can deallocate those immediately. + * + * @param[out] mesh Pointer to the destination honey_mesh struct + * @param[in] vertices Array of floats representing the vertices + * @param[in] n_attributes The number of attributes per vertex + * @param[in] attribute_sizes An array containing for each attribute how many floats it contains + * @param[in] n_vertices The number of vertices (NOT the number of floats in the vertex array) + * @param[in] indices Array of vertex indices + * @param[in] n_indices The number of elements in the index array + */ +enum honey_mesh_result honey_mesh_new(honey_mesh* mesh, + float* vertices, + unsigned int n_vertices, + unsigned int n_attributes, + unsigned int* attribute_sizes, + unsigned int* indices, + unsigned int n_indices); + +/** @brief Draw a mesh on screen. + * + * @param[in] mesh The mesh to draw + * @param[in] shader The shader to use when drawing the mesh + */ +void honey_mesh_draw(honey_mesh mesh, + honey_shader shader); + +/** @brief Delete a mesh. + * + * @param[in] mesh The mesh to delete + */ +void honey_mesh_delete(honey_mesh mesh); + +#endif diff --git a/include/shader.h b/include/shader.h index d43015d..bfdb090 100644 --- a/include/shader.h +++ b/include/shader.h @@ -6,7 +6,7 @@ #ifndef HONEY_SHADER_H #define HONEY_SHADER_H -#include +#include "common.h" enum honey_shader_result { SHADER_OK, -- cgit v1.2.1