From db81b925d776103326128bf629cbdda576a223e7 Mon Sep 17 00:00:00 2001 From: sanine Date: Sat, 16 Apr 2022 11:55:09 -0500 Subject: move 3rd-party librarys into libs/ and add built-in honeysuckle --- libs/assimp/test/models/MS3D/Wuson.ms3d | Bin 0 -> 330213 bytes libs/assimp/test/models/MS3D/jeep1.jpg | Bin 0 -> 55951 bytes libs/assimp/test/models/MS3D/jeep1.ms3d | Bin 0 -> 164803 bytes libs/assimp/test/models/MS3D/jeep1.readme.txt | 15 +++++++++++++++ libs/assimp/test/models/MS3D/twospheres.ms3d | Bin 0 -> 21028 bytes libs/assimp/test/models/MS3D/twospheres_withmats.ms3d | Bin 0 -> 21750 bytes 6 files changed, 15 insertions(+) create mode 100644 libs/assimp/test/models/MS3D/Wuson.ms3d create mode 100644 libs/assimp/test/models/MS3D/jeep1.jpg create mode 100644 libs/assimp/test/models/MS3D/jeep1.ms3d create mode 100644 libs/assimp/test/models/MS3D/jeep1.readme.txt create mode 100644 libs/assimp/test/models/MS3D/twospheres.ms3d create mode 100644 libs/assimp/test/models/MS3D/twospheres_withmats.ms3d (limited to 'libs/assimp/test/models/MS3D') diff --git a/libs/assimp/test/models/MS3D/Wuson.ms3d b/libs/assimp/test/models/MS3D/Wuson.ms3d new file mode 100644 index 0000000..2fc79ac Binary files /dev/null and b/libs/assimp/test/models/MS3D/Wuson.ms3d differ diff --git a/libs/assimp/test/models/MS3D/jeep1.jpg b/libs/assimp/test/models/MS3D/jeep1.jpg new file mode 100644 index 0000000..6d7eb4b Binary files /dev/null and b/libs/assimp/test/models/MS3D/jeep1.jpg differ diff --git a/libs/assimp/test/models/MS3D/jeep1.ms3d b/libs/assimp/test/models/MS3D/jeep1.ms3d new file mode 100644 index 0000000..18e1dc8 Binary files /dev/null and b/libs/assimp/test/models/MS3D/jeep1.ms3d differ diff --git a/libs/assimp/test/models/MS3D/jeep1.readme.txt b/libs/assimp/test/models/MS3D/jeep1.readme.txt new file mode 100644 index 0000000..f52ada0 --- /dev/null +++ b/libs/assimp/test/models/MS3D/jeep1.readme.txt @@ -0,0 +1,15 @@ +Jeep designed, modelled and skinned by me, Psionic + +FREE for use however you like, credits are appreciated!!! + +It was modelled in Milkshape 3D and includes the MS3D files oriented for X or B3D format (BlitzBasic 3D), its 2032 polys with a 512x512 jpg texture map. There are two skin variations plus a UV template to help out if you want to create your own skin variations. + +I'd love to see a few screenshots of it being used in-game so feel free to stop by my site and maybe drop by my forums and show us all what your doing with it!!!!!!! + +Check out more of my work at:- + +http://xu1productions.com/3dstudio/index.html - 3D Game Resources + +http://www.psionicdesign.com - My Main 2D/3D Digital Art site + +Psionic 2002 diff --git a/libs/assimp/test/models/MS3D/twospheres.ms3d b/libs/assimp/test/models/MS3D/twospheres.ms3d new file mode 100644 index 0000000..540d55e Binary files /dev/null and b/libs/assimp/test/models/MS3D/twospheres.ms3d differ diff --git a/libs/assimp/test/models/MS3D/twospheres_withmats.ms3d b/libs/assimp/test/models/MS3D/twospheres_withmats.ms3d new file mode 100644 index 0000000..de8e1ef Binary files /dev/null and b/libs/assimp/test/models/MS3D/twospheres_withmats.ms3d differ -- cgit v1.2.1