From 2f518e5e28d35ae24a5ac0e31000835e43b01972 Mon Sep 17 00:00:00 2001 From: sanine Date: Tue, 14 Jun 2022 00:06:42 -0500 Subject: add cglm as 3rd-party library --- libs/cglm/src/clipspace/persp_rh_no.c | 110 ++++++++++++++++++++++++++++++++++ 1 file changed, 110 insertions(+) create mode 100644 libs/cglm/src/clipspace/persp_rh_no.c (limited to 'libs/cglm/src/clipspace/persp_rh_no.c') diff --git a/libs/cglm/src/clipspace/persp_rh_no.c b/libs/cglm/src/clipspace/persp_rh_no.c new file mode 100644 index 0000000..8fc7735 --- /dev/null +++ b/libs/cglm/src/clipspace/persp_rh_no.c @@ -0,0 +1,110 @@ +/* + * Copyright (c), Recep Aslantas. + * + * MIT License (MIT), http://opensource.org/licenses/MIT + * Full license can be found in the LICENSE file + */ + +#include "../../include/cglm/clipspace/persp_rh_no.h" +#include "../../include/cglm/call/clipspace/persp_rh_no.h" + +CGLM_EXPORT +void +glmc_frustum_rh_no(float left, float right, + float bottom, float top, + float nearZ, float farZ, + mat4 dest) { + glm_frustum_rh_no(left, right, + bottom, top, + nearZ, farZ, + dest); +} + +CGLM_EXPORT +void +glmc_perspective_rh_no(float fovy, + float aspect, + float nearVal, + float farVal, + mat4 dest) { + glm_perspective_rh_no(fovy, + aspect, + nearVal, + farVal, + dest); +} + +CGLM_EXPORT +void +glmc_persp_move_far_rh_no(mat4 proj, float deltaFar) { + glm_persp_move_far_rh_no(proj, deltaFar); +} + +CGLM_EXPORT +void +glmc_persp_decomp_rh_no(mat4 proj, + float * __restrict nearZ, float * __restrict farZ, + float * __restrict top, float * __restrict bottom, + float * __restrict left, float * __restrict right) { + glm_persp_decomp_rh_no(proj, nearZ, farZ, top, bottom, left, right); +} + +CGLM_EXPORT +void +glmc_persp_decompv_rh_no(mat4 proj, float dest[6]) { + glm_persp_decompv_rh_no(proj, dest); +} + +CGLM_EXPORT +void +glmc_persp_decomp_x_rh_no(mat4 proj, + float * __restrict left, + float * __restrict right) { + glm_persp_decomp_x_rh_no(proj, left, right); +} + +CGLM_EXPORT +void +glmc_persp_decomp_y_rh_no(mat4 proj, + float * __restrict top, + float * __restrict bottom) { + glm_persp_decomp_y_rh_no(proj, top, bottom); +} + +CGLM_EXPORT +void +glmc_persp_decomp_z_rh_no(mat4 proj, + float * __restrict nearZ, + float * __restrict farZ) { + glm_persp_decomp_z_rh_no(proj, nearZ, farZ); +} + +CGLM_EXPORT +void +glmc_persp_decomp_far_rh_no(mat4 proj, float * __restrict farZ) { + glm_persp_decomp_far_rh_no(proj, farZ); +} + +CGLM_EXPORT +void +glmc_persp_decomp_near_rh_no(mat4 proj, float * __restrict nearZ) { + glm_persp_decomp_near_rh_no(proj, nearZ); +} + +CGLM_EXPORT +void +glmc_persp_sizes_rh_no(mat4 proj, float fovy, vec4 dest) { + glm_persp_sizes_rh_no(proj, fovy, dest); +} + +CGLM_EXPORT +float +glmc_persp_fovy_rh_no(mat4 proj) { + return glm_persp_fovy_rh_no(proj); +} + +CGLM_EXPORT +float +glmc_persp_aspect_rh_no(mat4 proj) { + return glm_persp_aspect_rh_no(proj); +} -- cgit v1.2.1