From ebc50b387ab209c9f9a0d92e340ac293d5697274 Mon Sep 17 00:00:00 2001 From: sanine Date: Sat, 11 Mar 2023 15:58:20 -0600 Subject: build & link with luajit instead of lua5.1 --- libs/luajit-cmake/luajit/src/xedkbuild.bat | 92 ++++++++++++++++++++++++++++++ 1 file changed, 92 insertions(+) create mode 100644 libs/luajit-cmake/luajit/src/xedkbuild.bat (limited to 'libs/luajit-cmake/luajit/src/xedkbuild.bat') diff --git a/libs/luajit-cmake/luajit/src/xedkbuild.bat b/libs/luajit-cmake/luajit/src/xedkbuild.bat new file mode 100644 index 0000000..37322d0 --- /dev/null +++ b/libs/luajit-cmake/luajit/src/xedkbuild.bat @@ -0,0 +1,92 @@ +@rem Script to build LuaJIT with the Xbox 360 SDK. +@rem Donated to the public domain. +@rem +@rem Open a "Visual Studio .NET Command Prompt" (32 bit host compiler) +@rem Then cd to this directory and run this script. + +@if not defined INCLUDE goto :FAIL +@if not defined XEDK goto :FAIL + +@setlocal +@rem ---- Host compiler ---- +@set LJCOMPILE=cl /nologo /c /MD /O2 /W3 /D_CRT_SECURE_NO_DEPRECATE +@set LJLINK=link /nologo +@set LJMT=mt /nologo +@set DASMDIR=..\dynasm +@set DASM=%DASMDIR%\dynasm.lua +@set ALL_LIB=lib_base.c lib_math.c lib_bit.c lib_string.c lib_table.c lib_io.c lib_os.c lib_package.c lib_debug.c lib_jit.c lib_ffi.c lib_buffer.c + +%LJCOMPILE% host\minilua.c +@if errorlevel 1 goto :BAD +%LJLINK% /out:minilua.exe minilua.obj +@if errorlevel 1 goto :BAD +if exist minilua.exe.manifest^ + %LJMT% -manifest minilua.exe.manifest -outputresource:minilua.exe + +@rem Error out for 64 bit host compiler +@minilua +@if errorlevel 8 goto :FAIL + +@set DASMFLAGS=-D GPR64 -D FRAME32 -D PPE -D SQRT -D DUALNUM +minilua %DASM% -LN %DASMFLAGS% -o host\buildvm_arch.h vm_ppc.dasc +@if errorlevel 1 goto :BAD + +%LJCOMPILE% /I "." /I %DASMDIR% /D_XBOX_VER=200 /DLUAJIT_TARGET=LUAJIT_ARCH_PPC host\buildvm*.c +@if errorlevel 1 goto :BAD +%LJLINK% /out:buildvm.exe buildvm*.obj +@if errorlevel 1 goto :BAD +if exist buildvm.exe.manifest^ + %LJMT% -manifest buildvm.exe.manifest -outputresource:buildvm.exe + +buildvm -m peobj -o lj_vm.obj +@if errorlevel 1 goto :BAD +buildvm -m bcdef -o lj_bcdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m ffdef -o lj_ffdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m libdef -o lj_libdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m recdef -o lj_recdef.h %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m vmdef -o jit\vmdef.lua %ALL_LIB% +@if errorlevel 1 goto :BAD +buildvm -m folddef -o lj_folddef.h lj_opt_fold.c +@if errorlevel 1 goto :BAD + +@rem ---- Cross compiler ---- +@set LJCOMPILE="%XEDK%\bin\win32\cl" /nologo /c /MT /O2 /W3 /GF /Gm- /GR- /GS- /Gy /openmp- /D_CRT_SECURE_NO_DEPRECATE /DNDEBUG /D_XBOX /D_LIB /DLUAJIT_USE_SYSMALLOC +@set LJLIB="%XEDK%\bin\win32\lib" /nologo +@set "INCLUDE=%XEDK%\include\xbox" + +@if "%1" neq "debug" goto :NODEBUG +@shift +@set "LJCOMPILE=%LJCOMPILE% /Zi" +:NODEBUG +@if "%1"=="amalg" goto :AMALG +%LJCOMPILE% /DLUA_BUILD_AS_DLL lj_*.c lib_*.c +@if errorlevel 1 goto :BAD +%LJLIB% /OUT:luajit20.lib lj_*.obj lib_*.obj +@if errorlevel 1 goto :BAD +@goto :NOAMALG +:AMALG +%LJCOMPILE% /DLUA_BUILD_AS_DLL ljamalg.c +@if errorlevel 1 goto :BAD +%LJLIB% /OUT:luajit20.lib ljamalg.obj lj_vm.obj +@if errorlevel 1 goto :BAD +:NOAMALG + +@del *.obj *.manifest minilua.exe buildvm.exe +@echo. +@echo === Successfully built LuaJIT for Xbox 360 === + +@goto :END +:BAD +@echo. +@echo ******************************************************* +@echo *** Build FAILED -- Please check the error messages *** +@echo ******************************************************* +@goto :END +:FAIL +@echo To run this script you must open a "Visual Studio .NET Command Prompt" +@echo (32 bit host compiler). The Xbox 360 SDK must be installed, too. +:END -- cgit v1.2.1