From c5fc66ee58f2c60f2d226868bb1cf5b91badaf53 Mon Sep 17 00:00:00 2001 From: sanine Date: Sat, 1 Oct 2022 20:59:36 -0500 Subject: add ode --- libs/ode-0.16.1/ode/demo/demo_feedback.cpp | 312 +++++++++++++++++++++++++++++ 1 file changed, 312 insertions(+) create mode 100644 libs/ode-0.16.1/ode/demo/demo_feedback.cpp (limited to 'libs/ode-0.16.1/ode/demo/demo_feedback.cpp') diff --git a/libs/ode-0.16.1/ode/demo/demo_feedback.cpp b/libs/ode-0.16.1/ode/demo/demo_feedback.cpp new file mode 100644 index 0000000..ebcd129 --- /dev/null +++ b/libs/ode-0.16.1/ode/demo/demo_feedback.cpp @@ -0,0 +1,312 @@ +/************************************************************************* + * * + * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * + * All rights reserved. Email: russ@q12.org Web: www.q12.org * + * * + * This library is free software; you can redistribute it and/or * + * modify it under the terms of EITHER: * + * (1) The GNU Lesser General Public License as published by the Free * + * Software Foundation; either version 2.1 of the License, or (at * + * your option) any later version. The text of the GNU Lesser * + * General Public License is included with this library in the * + * file LICENSE.TXT. * + * (2) The BSD-style license that is included with this library in * + * the file LICENSE-BSD.TXT. * + * * + * This library is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * + * LICENSE.TXT and LICENSE-BSD.TXT for more details. * + * * + *************************************************************************/ + +// Test for breaking joints, by Bram Stolk + +#include +#include +#ifdef HAVE_UNISTD_H +#include +#endif +#include +#include +#include "texturepath.h" + + +#ifdef _MSC_VER +#pragma warning(disable:4244 4305) // for VC++, no precision loss complaints +#endif + +#ifdef dDOUBLE +#define dsDrawBox dsDrawBoxD +#define dsDrawCylinder dsDrawCylinderD +#endif + + +// dynamics and collision objects (chassis, 3 wheels, environment) + +static dWorldID world; +static dSpaceID space; + +static const int STACKCNT=10; // nr of weights on bridge +static const int SEGMCNT=16; // nr of segments in bridge +static const float SEGMDIM[3] = { 0.9, 4, 0.1 }; + +static dGeomID groundgeom; +static dBodyID segbodies[SEGMCNT]; +static dGeomID seggeoms[SEGMCNT]; +static dBodyID stackbodies[STACKCNT]; +static dGeomID stackgeoms[STACKCNT]; +static dJointID hinges[SEGMCNT-1]; +static dJointID sliders[2]; +static dJointFeedback jfeedbacks[SEGMCNT-1]; +static dReal colours[SEGMCNT]; +static int stress[SEGMCNT-1]; + +static dJointGroupID contactgroup; + + +// this is called by dSpaceCollide when two objects in space are +// potentially colliding. + +static void nearCallback (void *data, dGeomID o1, dGeomID o2) +{ + assert(o1); + assert(o2); + + if (dGeomIsSpace(o1) || dGeomIsSpace(o2)) + { + fprintf(stderr,"testing space %p %p\n", (void*)o1, (void*)o2); + // colliding a space with something + dSpaceCollide2(o1,o2,data,&nearCallback); + // Note we do not want to test intersections within a space, + // only between spaces. + return; + } + + const int N = 32; + dContact contact[N]; + int n = dCollide (o1,o2,N,&(contact[0].geom),sizeof(dContact)); + if (n > 0) + { + for (int i=0; i forcelimit || l1 > forcelimit) + stress[i]++; + else + stress[i]=0; + if (stress[i]>4) + { + // Low-pass filter the noisy feedback data. + // Only after 4 consecutive timesteps with excessive load, snap. + fprintf(stderr,"SNAP! (that was the sound of joint %d breaking)\n", i); + dJointAttach (hinges[i], 0, 0); + } + } + } +} + + +// simulation loop + +static void simLoop (int pause) +{ + int i; + + double simstep = 0.002; // 2ms simulation steps + double dt = dsElapsedTime(); + int nrofsteps = (int) ceilf(dt/simstep); + for (i=0; i1.0) v=1.0; + if (v<0.5) + { + r=2*v; + g=1.0; + } + else + { + r=1.0; + g=2*(1.0-v); + } + dsSetColor (r,g,b); + drawGeom(seggeoms[i]); + } + dsSetColor (1,1,1); + for (i=0; i