From 51c7235d4e0a2df109dd5050328a0ad4a1878ae4 Mon Sep 17 00:00:00 2001 From: sanine Date: Fri, 10 Mar 2023 02:05:18 -0600 Subject: refactor: move glfw functions into separate table --- src/audio/CMakeLists.txt | 9 - src/audio/audio.h | 176 ------------- src/audio/bind | 55 ---- src/audio/bind.bind | 513 ------------------------------------- src/audio/engine.c | 303 ---------------------- src/audio/impl.c | 8 - src/audio/setup.c | 31 --- src/audio/sound.c | 640 ----------------------------------------------- src/audio/sound_group.c | 522 -------------------------------------- 9 files changed, 2257 deletions(-) delete mode 100644 src/audio/CMakeLists.txt delete mode 100644 src/audio/audio.h delete mode 100644 src/audio/bind delete mode 100644 src/audio/bind.bind delete mode 100644 src/audio/engine.c delete mode 100644 src/audio/impl.c delete mode 100644 src/audio/setup.c delete mode 100644 src/audio/sound.c delete mode 100644 src/audio/sound_group.c (limited to 'src/audio') diff --git a/src/audio/CMakeLists.txt b/src/audio/CMakeLists.txt deleted file mode 100644 index c4b333c..0000000 --- a/src/audio/CMakeLists.txt +++ /dev/null @@ -1,9 +0,0 @@ -project(honey_engine) - -target_sources(honey PUBLIC - ${CMAKE_CURRENT_LIST_DIR}/impl.c - ${CMAKE_CURRENT_LIST_DIR}/setup.c - ${CMAKE_CURRENT_LIST_DIR}/engine.c - ${CMAKE_CURRENT_LIST_DIR}/sound.c - ${CMAKE_CURRENT_LIST_DIR}/sound_group.c -) diff --git a/src/audio/audio.h b/src/audio/audio.h deleted file mode 100644 index 0ea02d0..0000000 --- a/src/audio/audio.h +++ /dev/null @@ -1,176 +0,0 @@ -#ifndef HONEY_AUDIO_H -#define HONEY_AUDIO_H - -#include -#include - - -ma_sound_group * to_sound_group(lua_State *L, int index); -void ma_push_node(lua_State *L, ma_node *n); - -#define AUDIO_METATABLES \ - X("ma.engine", ma_engine_tname) \ - X("ma.node", ma_node_tname) \ - X("ma.sound", ma_sound_tname) \ - X("ma.sound_group", ma_sound_group_tname) \ - -#define X(name, mt) extern const char *mt; -AUDIO_METATABLES -#undef X - - -#define AUDIO_FUNCTIONS \ - /* engine */ \ - X("engine_init", ma_engine_init_bind) \ - X("engine_uninit", ma_engine_uninit_bind) \ - X("engine_get_time", ma_engine_get_time_bind) \ - X("engine_set_time", ma_engine_set_time_bind) \ - X("engine_get_channels", ma_engine_get_channels_bind) \ - X("engine_get_sample_rate", ma_engine_get_sample_rate_bind) \ - X("engine_start", ma_engine_start_bind) \ - X("engine_stop", ma_engine_stop_bind) \ - X("engine_set_volume", ma_engine_set_volume_bind) \ - X("engine_set_gain_db", ma_engine_set_gain_db_bind) \ - X("engine_get_listener_count", ma_engine_get_listener_count_bind) \ - X("engine_find_closest_listener", ma_engine_find_closest_listener_bind) \ - X("engine_listener_set_position", ma_engine_listener_set_position_bind) \ - X("engine_listener_get_position", ma_engine_listener_get_position_bind) \ - X("engine_listener_set_direction", ma_engine_listener_set_direction_bind) \ - X("engine_listener_get_direction", ma_engine_listener_get_direction_bind) \ - X("engine_listener_set_velocity", ma_engine_listener_set_velocity_bind) \ - X("engine_listener_get_velocity", ma_engine_listener_get_velocity_bind) \ - X("engine_listener_set_cone", ma_engine_listener_set_cone_bind) \ - X("engine_listener_get_cone", ma_engine_listener_get_cone_bind) \ - X("engine_listener_set_world_up", ma_engine_listener_set_world_up_bind) \ - X("engine_listener_get_world_up", ma_engine_listener_get_world_up_bind) \ - X("engine_listener_set_enabled", ma_engine_listener_set_enabled_bind) \ - X("engine_listener_is_enabled", ma_engine_listener_is_enabled_bind) \ - X("engine_play_sound_ex", ma_engine_play_sound_ex_bind) \ - X("engine_play_sound", ma_engine_play_sound_bind) \ -\ - /* sound */ \ - X("sound_init_from_file", ma_sound_init_from_file_bind) \ - X("sound_init_copy", ma_sound_init_copy_bind) \ - X("sound_uninit", ma_sound_uninit_bind) \ - X("sound_start", ma_sound_start_bind) \ - X("sound_stop", ma_sound_stop_bind) \ - X("sound_set_volume", ma_sound_set_volume_bind) \ - X("sound_get_volume", ma_sound_get_volume_bind) \ - X("sound_set_pan", ma_sound_set_pan_bind) \ - X("sound_get_pan", ma_sound_get_pan_bind) \ - X("sound_set_pan_mode", ma_sound_set_pan_mode_bind) \ - X("sound_get_pan_mode", ma_sound_get_pan_mode_bind) \ - X("sound_set_pitch", ma_sound_set_pitch_bind) \ - X("sound_get_pitch", ma_sound_get_pitch_bind) \ - X("sound_set_spatialization_enabled", ma_sound_set_spatialization_enabled_bind) \ - X("sound_is_spatialization_enabled", ma_sound_is_spatialization_enabled_bind) \ - X("sound_set_pinned_listener_index", ma_sound_set_pinned_listener_index_bind) \ - X("sound_get_pinned_listener_index", ma_sound_get_pinned_listener_index_bind) \ - X("sound_get_listener_index", ma_sound_get_listener_index_bind) \ - X("sound_get_direction_to_listener", ma_sound_get_direction_to_listener_bind) \ - X("sound_set_position", ma_sound_set_position_bind) \ - X("sound_get_position", ma_sound_get_position_bind) \ - X("sound_set_direction", ma_sound_set_direction_bind) \ - X("sound_get_direction", ma_sound_get_direction_bind) \ - X("sound_set_velocity", ma_sound_set_velocity_bind) \ - X("sound_get_velocity", ma_sound_get_velocity_bind) \ - X("sound_set_attenuation_model", ma_sound_set_attenuation_model_bind) \ - X("sound_get_attenuation_model", ma_sound_get_attenuation_model_bind) \ - X("sound_set_positioning", ma_sound_set_positioning_bind) \ - X("sound_get_positioning", ma_sound_get_positioning_bind) \ - X("sound_set_rolloff", ma_sound_set_rolloff_bind) \ - X("sound_get_rolloff", ma_sound_get_rolloff_bind) \ - X("sound_set_min_gain", ma_sound_set_min_gain_bind) \ - X("sound_get_min_gain", ma_sound_get_min_gain_bind) \ - X("sound_set_max_gain", ma_sound_set_max_gain_bind) \ - X("sound_get_max_gain", ma_sound_get_max_gain_bind) \ - X("sound_set_min_distance", ma_sound_set_min_distance_bind) \ - X("sound_get_min_distance", ma_sound_get_min_distance_bind) \ - X("sound_set_max_distance", ma_sound_set_max_distance_bind) \ - X("sound_get_max_distance", ma_sound_get_max_distance_bind) \ - X("sound_set_cone", ma_sound_set_cone_bind) \ - X("sound_get_cone", ma_sound_get_cone_bind) \ - X("sound_set_doppler_factor", ma_sound_set_doppler_factor_bind) \ - X("sound_get_doppler_factor", ma_sound_get_doppler_factor_bind) \ - X("sound_set_directional_attenuation_factor", ma_sound_set_directional_attenuation_factor_bind) \ - X("sound_get_directional_attenuation_factor", ma_sound_get_directional_attenuation_factor_bind) \ - X("sound_set_fade_in_pcm_frames", ma_sound_set_fade_in_pcm_frames_bind) \ - X("sound_set_fade_in_milliseconds", ma_sound_set_fade_in_milliseconds_bind) \ - X("sound_get_current_fade_volume", ma_sound_get_current_fade_volume_bind) \ - X("sound_set_start_time_in_pcm_frames", ma_sound_set_start_time_in_pcm_frames_bind) \ - X("sound_set_start_time_in_milliseconds", ma_sound_set_start_time_in_milliseconds_bind) \ - X("sound_set_stop_time_in_pcm_frames", ma_sound_set_stop_time_in_pcm_frames_bind) \ - X("sound_set_stop_time_in_milliseconds", ma_sound_set_stop_time_in_milliseconds_bind) \ - X("sound_is_playing", ma_sound_is_playing_bind) \ - X("sound_get_time_in_pcm_frames", ma_sound_get_time_in_pcm_frames_bind) \ - X("sound_set_looping", ma_sound_set_looping_bind) \ - X("sound_is_looping", ma_sound_is_looping_bind) \ - X("sound_at_end", ma_sound_at_end_bind) \ - X("sound_seek_to_pcm_frame", ma_sound_seek_to_pcm_frame_bind) \ - X("sound_get_data_format", ma_sound_get_data_format_bind) \ - X("sound_get_cursor_in_pcm_frames", ma_sound_get_cursor_in_pcm_frames_bind) \ - X("sound_get_length_in_pcm_frames", ma_sound_get_length_in_pcm_frames_bind) \ - X("sound_get_cursor_in_seconds", ma_sound_get_cursor_in_seconds_bind) \ - X("sound_get_length_in_seconds", ma_sound_get_length_in_seconds_bind) \ -\ - /* sound group */ \ - X("sound_group_init", ma_sound_group_init_bind) \ - X("sound_group_uninit", ma_sound_group_uninit_bind) \ - X("sound_group_start", ma_sound_group_start_bind) \ - X("sound_group_stop", ma_sound_group_stop_bind) \ - X("sound_group_set_volume", ma_sound_group_set_volume_bind) \ - X("sound_group_get_volume", ma_sound_group_get_volume_bind) \ - X("sound_group_set_pan", ma_sound_group_set_pan_bind) \ - X("sound_group_get_pan", ma_sound_group_get_pan_bind) \ - X("sound_group_set_pan_mode", ma_sound_group_set_pan_mode_bind) \ - X("sound_group_get_pan_mode", ma_sound_group_get_pan_mode_bind) \ - X("sound_group_set_pitch", ma_sound_group_set_pitch_bind) \ - X("sound_group_get_pitch", ma_sound_group_get_pitch_bind) \ - X("sound_group_set_spatialization_enabled", ma_sound_group_set_spatialization_enabled_bind) \ - X("sound_group_is_spatialization_enabled", ma_sound_group_is_spatialization_enabled_bind) \ - X("sound_group_set_pinned_listener_index", ma_sound_group_set_pinned_listener_index_bind) \ - X("sound_group_get_pinned_listener_index", ma_sound_group_get_pinned_listener_index_bind) \ - X("sound_group_get_listener_index", ma_sound_group_get_listener_index_bind) \ - X("sound_group_get_direction_to_listener", ma_sound_group_get_direction_to_listener_bind) \ - X("sound_group_set_position", ma_sound_group_set_position_bind) \ - X("sound_group_get_position", ma_sound_group_get_position_bind) \ - X("sound_group_set_direction", ma_sound_group_set_direction_bind) \ - X("sound_group_get_direction", ma_sound_group_get_direction_bind) \ - X("sound_group_set_velocity", ma_sound_group_set_velocity_bind) \ - X("sound_group_get_velocity", ma_sound_group_get_velocity_bind) \ - X("sound_group_set_attenuation_model", ma_sound_group_set_attenuation_model_bind) \ - X("sound_group_get_attenuation_model", ma_sound_group_get_attenuation_model_bind) \ - X("sound_group_set_positioning", ma_sound_group_set_positioning_bind) \ - X("sound_group_get_positioning", ma_sound_group_get_positioning_bind) \ - X("sound_group_set_rolloff", ma_sound_group_set_rolloff_bind) \ - X("sound_group_get_rolloff", ma_sound_group_get_rolloff_bind) \ - X("sound_group_set_min_gain", ma_sound_group_set_min_gain_bind) \ - X("sound_group_get_min_gain", ma_sound_group_get_min_gain_bind) \ - X("sound_group_set_max_gain", ma_sound_group_set_max_gain_bind) \ - X("sound_group_get_max_gain", ma_sound_group_get_max_gain_bind) \ - X("sound_group_set_min_distance", ma_sound_group_set_min_distance_bind) \ - X("sound_group_get_min_distance", ma_sound_group_get_min_distance_bind) \ - X("sound_group_set_max_distance", ma_sound_group_set_max_distance_bind) \ - X("sound_group_get_max_distance", ma_sound_group_get_max_distance_bind) \ - X("sound_group_set_cone", ma_sound_group_set_cone_bind) \ - X("sound_group_get_cone", ma_sound_group_get_cone_bind) \ - X("sound_group_set_doppler_factor", ma_sound_group_set_doppler_factor_bind) \ - X("sound_group_get_doppler_factor", ma_sound_group_get_doppler_factor_bind) \ - X("sound_group_set_directional_attenuation_factor", ma_sound_group_set_directional_attenuation_factor_bind) \ - X("sound_group_get_directional_attenuation_factor", ma_sound_group_get_directional_attenuation_factor_bind) \ - X("sound_group_set_fade_in_pcm_frames", ma_sound_group_set_fade_in_pcm_frames_bind) \ - X("sound_group_set_fade_in_milliseconds", ma_sound_group_set_fade_in_milliseconds_bind) \ - X("sound_group_get_current_fade_volume", ma_sound_group_get_current_fade_volume_bind) \ - X("sound_group_set_start_time_in_pcm_frames", ma_sound_group_set_start_time_in_pcm_frames_bind) \ - X("sound_group_set_start_time_in_milliseconds", ma_sound_group_set_start_time_in_milliseconds_bind) \ - X("sound_group_set_stop_time_in_pcm_frames", ma_sound_group_set_stop_time_in_pcm_frames_bind) \ - X("sound_group_set_stop_time_in_milliseconds", ma_sound_group_set_stop_time_in_milliseconds_bind) \ - X("sound_group_is_playing", ma_sound_group_is_playing_bind) \ - X("sound_group_get_time_in_pcm_frames", ma_sound_group_get_time_in_pcm_frames_bind) \ - - -#define X(name, func) int func(lua_State *L); -AUDIO_FUNCTIONS -#undef X - -#endif diff --git a/src/audio/bind b/src/audio/bind deleted file mode 100644 index 3a9befe..0000000 --- a/src/audio/bind +++ /dev/null @@ -1,55 +0,0 @@ -ma_result ma_sound_group_init(ma_engine* pEngine, ma_uint32 flags, ma_sound_group* pParentGroup, ma_sound_group* pGroup); -ma_result ma_sound_group_init_ex(ma_engine* pEngine, const ma_sound_group_config* pConfig, ma_sound_group* pGroup); -void ma_sound_group_uninit(ma_sound_group* pGroup); -ma_engine* ma_sound_group_get_engine(const ma_sound_group* pGroup); -ma_result ma_sound_group_start(ma_sound_group* pGroup); -ma_result ma_sound_group_stop(ma_sound_group* pGroup); -void ma_sound_group_set_volume(ma_sound_group* pGroup, float volume); -float ma_sound_group_get_volume(const ma_sound_group* pGroup); -void ma_sound_group_set_pan(ma_sound_group* pGroup, float pan); -float ma_sound_group_get_pan(const ma_sound_group* pGroup); -void ma_sound_group_set_pan_mode(ma_sound_group* pGroup, ma_pan_mode panMode); -ma_pan_mode ma_sound_group_get_pan_mode(const ma_sound_group* pGroup); -void ma_sound_group_set_pitch(ma_sound_group* pGroup, float pitch); -float ma_sound_group_get_pitch(const ma_sound_group* pGroup); -void ma_sound_group_set_spatialization_enabled(ma_sound_group* pGroup, ma_bool32 enabled); -ma_bool32 ma_sound_group_is_spatialization_enabled(const ma_sound_group* pGroup); -void ma_sound_group_set_pinned_listener_index(ma_sound_group* pGroup, ma_uint32 listenerIndex); -ma_uint32 ma_sound_group_get_pinned_listener_index(const ma_sound_group* pGroup); -ma_uint32 ma_sound_group_get_listener_index(const ma_sound_group* pGroup); -ma_vec3f ma_sound_group_get_direction_to_listener(const ma_sound_group* pGroup); -void ma_sound_group_set_position(ma_sound_group* pGroup, float x, float y, float z); -ma_vec3f ma_sound_group_get_position(const ma_sound_group* pGroup); -void ma_sound_group_set_direction(ma_sound_group* pGroup, float x, float y, float z); -ma_vec3f ma_sound_group_get_direction(const ma_sound_group* pGroup); -void ma_sound_group_set_velocity(ma_sound_group* pGroup, float x, float y, float z); -ma_vec3f ma_sound_group_get_velocity(const ma_sound_group* pGroup); -void ma_sound_group_set_attenuation_model(ma_sound_group* pGroup, ma_attenuation_model attenuationModel); -ma_attenuation_model ma_sound_group_get_attenuation_model(const ma_sound_group* pGroup); -void ma_sound_group_set_positioning(ma_sound_group* pGroup, ma_positioning positioning); -ma_positioning ma_sound_group_get_positioning(const ma_sound_group* pGroup); -void ma_sound_group_set_rolloff(ma_sound_group* pGroup, float rolloff); -float ma_sound_group_get_rolloff(const ma_sound_group* pGroup); -void ma_sound_group_set_min_gain(ma_sound_group* pGroup, float minGain); -float ma_sound_group_get_min_gain(const ma_sound_group* pGroup); -void ma_sound_group_set_max_gain(ma_sound_group* pGroup, float maxGain); -float ma_sound_group_get_max_gain(const ma_sound_group* pGroup); -void ma_sound_group_set_min_distance(ma_sound_group* pGroup, float minDistance); -float ma_sound_group_get_min_distance(const ma_sound_group* pGroup); -void ma_sound_group_set_max_distance(ma_sound_group* pGroup, float maxDistance); -float ma_sound_group_get_max_distance(const ma_sound_group* pGroup); -void ma_sound_group_set_cone(ma_sound_group* pGroup, float innerAngleInRadians, float outerAngleInRadians, float outerGain); -void ma_sound_group_get_cone(const ma_sound_group* pGroup, float* pInnerAngleInRadians, float* pOuterAngleInRadians, float* pOuterGain); -void ma_sound_group_set_doppler_factor(ma_sound_group* pGroup, float dopplerFactor); -float ma_sound_group_get_doppler_factor(const ma_sound_group* pGroup); -void ma_sound_group_set_directional_attenuation_factor(ma_sound_group* pGroup, float directionalAttenuationFactor); -float ma_sound_group_get_directional_attenuation_factor(const ma_sound_group* pGroup); -void ma_sound_group_set_fade_in_pcm_frames(ma_sound_group* pGroup, float volumeBeg, float volumeEnd, ma_uint64 fadeLengthInFrames); -void ma_sound_group_set_fade_in_milliseconds(ma_sound_group* pGroup, float volumeBeg, float volumeEnd, ma_uint64 fadeLengthInMilliseconds); -float ma_sound_group_get_current_fade_volume(ma_sound_group* pGroup); -void ma_sound_group_set_start_time_in_pcm_frames(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInFrames); -void ma_sound_group_set_start_time_in_milliseconds(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInMilliseconds); -void ma_sound_group_set_stop_time_in_pcm_frames(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInFrames); -void ma_sound_group_set_stop_time_in_milliseconds(ma_sound_group* pGroup, ma_uint64 absoluteGlobalTimeInMilliseconds); -ma_bool32 ma_sound_group_is_playing(const ma_sound_group* pGroup); -ma_uint64 ma_sound_group_get_time_in_pcm_frames(const ma_sound_group* pGroup); diff --git a/src/audio/bind.bind b/src/audio/bind.bind deleted file mode 100644 index 41fddd6..0000000 --- a/src/audio/bind.bind +++ /dev/null @@ -1,513 +0,0 @@ -int ma_sound_group_init_bind(lua_State *L) -{ - ma_engine * pEngine = get: ma_engine * - ma_uint32 flags = luaL_checkinteger(L, 2); - ma_sound_group * pParentGroup = get: ma_sound_group * - ma_sound_group * pGroup = get: ma_sound_group * - ma_result bind_result = ma_sound_group_init(pEngine, flags, pParentGroup, pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_init_ex_bind(lua_State *L) -{ - ma_engine * pEngine = get: ma_engine * - const ma_sound_group_config * pConfig = get: const ma_sound_group_config * - ma_sound_group * pGroup = get: ma_sound_group * - ma_result bind_result = ma_sound_group_init_ex(pEngine, pConfig, pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_uninit_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_sound_group_uninit(pGroup); - return 0; -} - - -int ma_sound_group_get_engine_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_engine* bind_result = ma_sound_group_get_engine(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_start_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_result bind_result = ma_sound_group_start(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_stop_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_result bind_result = ma_sound_group_stop(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float volume = luaL_checknumber(L, 2); - ma_sound_group_set_volume(pGroup, volume); - return 0; -} - - -int ma_sound_group_get_volume_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_volume(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pan_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float pan = luaL_checknumber(L, 2); - ma_sound_group_set_pan(pGroup, pan); - return 0; -} - - -int ma_sound_group_get_pan_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_pan(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pan_mode_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_pan_mode panMode = get: ma_pan_mode - ma_sound_group_set_pan_mode(pGroup, panMode); - return 0; -} - - -int ma_sound_group_get_pan_mode_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_pan_mode bind_result = ma_sound_group_get_pan_mode(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_pitch_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float pitch = luaL_checknumber(L, 2); - ma_sound_group_set_pitch(pGroup, pitch); - return 0; -} - - -int ma_sound_group_get_pitch_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_pitch(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_spatialization_enabled_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_bool32 enabled = get: ma_bool32 - ma_sound_group_set_spatialization_enabled(pGroup, enabled); - return 0; -} - - -int ma_sound_group_is_spatialization_enabled_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_bool32 bind_result = ma_sound_group_is_spatialization_enabled(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_pinned_listener_index_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_sound_group_set_pinned_listener_index(pGroup, listenerIndex); - return 0; -} - - -int ma_sound_group_get_pinned_listener_index_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_uint32 bind_result = ma_sound_group_get_pinned_listener_index(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_listener_index_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_uint32 bind_result = ma_sound_group_get_listener_index(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_direction_to_listener_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_vec3f bind_result = ma_sound_group_get_direction_to_listener(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_position_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_position(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_position_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_vec3f bind_result = ma_sound_group_get_position(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_direction_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_direction(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_direction_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_vec3f bind_result = ma_sound_group_get_direction(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_velocity_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_velocity(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_velocity_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_vec3f bind_result = ma_sound_group_get_velocity(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_attenuation_model_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_attenuation_model attenuationModel = get: ma_attenuation_model - ma_sound_group_set_attenuation_model(pGroup, attenuationModel); - return 0; -} - - -int ma_sound_group_get_attenuation_model_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_attenuation_model bind_result = ma_sound_group_get_attenuation_model(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_positioning_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_positioning positioning = get: ma_positioning - ma_sound_group_set_positioning(pGroup, positioning); - return 0; -} - - -int ma_sound_group_get_positioning_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_positioning bind_result = ma_sound_group_get_positioning(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_set_rolloff_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float rolloff = luaL_checknumber(L, 2); - ma_sound_group_set_rolloff(pGroup, rolloff); - return 0; -} - - -int ma_sound_group_get_rolloff_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_rolloff(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_min_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float minGain = luaL_checknumber(L, 2); - ma_sound_group_set_min_gain(pGroup, minGain); - return 0; -} - - -int ma_sound_group_get_min_gain_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_min_gain(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_max_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float maxGain = luaL_checknumber(L, 2); - ma_sound_group_set_max_gain(pGroup, maxGain); - return 0; -} - - -int ma_sound_group_get_max_gain_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_max_gain(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_min_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float minDistance = luaL_checknumber(L, 2); - ma_sound_group_set_min_distance(pGroup, minDistance); - return 0; -} - - -int ma_sound_group_get_min_distance_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_min_distance(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_max_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float maxDistance = luaL_checknumber(L, 2); - ma_sound_group_set_max_distance(pGroup, maxDistance); - return 0; -} - - -int ma_sound_group_get_max_distance_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_max_distance(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_cone_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float innerAngleInRadians = luaL_checknumber(L, 2); - float outerAngleInRadians = luaL_checknumber(L, 3); - float outerGain = luaL_checknumber(L, 4); - ma_sound_group_set_cone(pGroup, innerAngleInRadians, outerAngleInRadians, outerGain); - return 0; -} - - -int ma_sound_group_get_cone_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float * pInnerAngleInRadians = get: float * - float * pOuterAngleInRadians = get: float * - float * pOuterGain = get: float * - ma_sound_group_get_cone(pGroup, pInnerAngleInRadians, pOuterAngleInRadians, pOuterGain); - return 0; -} - - -int ma_sound_group_set_doppler_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float dopplerFactor = luaL_checknumber(L, 2); - ma_sound_group_set_doppler_factor(pGroup, dopplerFactor); - return 0; -} - - -int ma_sound_group_get_doppler_factor_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_doppler_factor(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_directional_attenuation_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float directionalAttenuationFactor = luaL_checknumber(L, 2); - ma_sound_group_set_directional_attenuation_factor(pGroup, directionalAttenuationFactor); - return 0; -} - - -int ma_sound_group_get_directional_attenuation_factor_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - float bind_result = ma_sound_group_get_directional_attenuation_factor(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_fade_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInFrames = luaL_checkinteger(L, 4); - ma_sound_group_set_fade_in_pcm_frames(pGroup, volumeBeg, volumeEnd, fadeLengthInFrames); - return 0; -} - - -int ma_sound_group_set_fade_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInMilliseconds = luaL_checkinteger(L, 4); - ma_sound_group_set_fade_in_milliseconds(pGroup, volumeBeg, volumeEnd, fadeLengthInMilliseconds); - return 0; -} - - -int ma_sound_group_get_current_fade_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - float bind_result = ma_sound_group_get_current_fade_volume(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_start_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_group_set_start_time_in_pcm_frames(pGroup, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_group_set_start_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_group_set_start_time_in_milliseconds(pGroup, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_group_set_stop_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_group_set_stop_time_in_pcm_frames(pGroup, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_group_set_stop_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = get: ma_sound_group * - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_group_set_stop_time_in_milliseconds(pGroup, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_group_is_playing_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_bool32 bind_result = ma_sound_group_is_playing(pGroup); - /* push result */ - return /* count */; -} - - -int ma_sound_group_get_time_in_pcm_frames_bind(lua_State *L) -{ - const ma_sound_group * pGroup = get: const ma_sound_group * - ma_uint64 bind_result = ma_sound_group_get_time_in_pcm_frames(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - diff --git a/src/audio/engine.c b/src/audio/engine.c deleted file mode 100644 index ec43728..0000000 --- a/src/audio/engine.c +++ /dev/null @@ -1,303 +0,0 @@ -#include -#include -#include -#include "audio.h" - - -#define GET_PARAM(param) \ -do { \ - lua_getfield(L, conf_tbl, #param); \ - if (!lua_isnil(L, -1)) { \ - config.param = lua_tointeger(L, -1); \ - } \ - lua_pop(L, 1); \ -} while (0) - -int ma_engine_init_bind(lua_State *L) -{ - luaL_checktype(L, 1, LUA_TTABLE); - const int conf_tbl = 1; - ma_engine_config config = ma_engine_config_init(); - GET_PARAM(listenerCount); - GET_PARAM(sampleRate); - GET_PARAM(gainSmoothTimeInFrames); - GET_PARAM(gainSmoothTimeInMilliseconds); - - ma_engine *engine = lua_newuserdata(L, sizeof(ma_engine)); - int engine_index = lua_gettop(L); - ma_result result = ma_engine_init(&config, engine); - lua_pushinteger(L, result); - lua_pushvalue(L, engine_index); - lua_remove(L, engine_index); - luaL_getmetatable(L, ma_engine_tname); - lua_setmetatable(L, -2); - return 2; -} - - -int ma_engine_uninit_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_engine_uninit(pEngine); - return 0; -} - - -int ma_engine_get_time_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint64 bind_result = ma_engine_get_time(pEngine); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_set_time_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint64 globalTime = luaL_checkinteger(L, 2); - ma_result bind_result = ma_engine_set_time(pEngine, globalTime); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_get_channels_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 bind_result = ma_engine_get_channels(pEngine); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_get_sample_rate_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 bind_result = ma_engine_get_sample_rate(pEngine); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_start_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_result bind_result = ma_engine_start(pEngine); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_stop_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_result bind_result = ma_engine_stop(pEngine); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_set_volume_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - float volume = luaL_checknumber(L, 2); - ma_result bind_result = ma_engine_set_volume(pEngine, volume); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_set_gain_db_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - float gainDB = luaL_checknumber(L, 2); - ma_result bind_result = ma_engine_set_gain_db(pEngine, gainDB); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_get_listener_count_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 bind_result = ma_engine_get_listener_count(pEngine); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_find_closest_listener_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - float absolutePosX = luaL_checknumber(L, 2); - float absolutePosY = luaL_checknumber(L, 3); - float absolutePosZ = luaL_checknumber(L, 4); - ma_uint32 bind_result = ma_engine_find_closest_listener(pEngine, absolutePosX, absolutePosY, absolutePosZ); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_listener_set_position_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - float x = luaL_checknumber(L, 3); - float y = luaL_checknumber(L, 4); - float z = luaL_checknumber(L, 5); - ma_engine_listener_set_position(pEngine, listenerIndex, x, y, z); - return 0; -} - - -int ma_engine_listener_get_position_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_vec3f bind_result = ma_engine_listener_get_position(pEngine, listenerIndex); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_engine_listener_set_direction_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - float x = luaL_checknumber(L, 3); - float y = luaL_checknumber(L, 4); - float z = luaL_checknumber(L, 5); - ma_engine_listener_set_direction(pEngine, listenerIndex, x, y, z); - return 0; -} - - -int ma_engine_listener_get_direction_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_vec3f bind_result = ma_engine_listener_get_direction(pEngine, listenerIndex); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_engine_listener_set_velocity_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - float x = luaL_checknumber(L, 3); - float y = luaL_checknumber(L, 4); - float z = luaL_checknumber(L, 5); - ma_engine_listener_set_velocity(pEngine, listenerIndex, x, y, z); - return 0; -} - - -int ma_engine_listener_get_velocity_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_vec3f bind_result = ma_engine_listener_get_velocity(pEngine, listenerIndex); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_engine_listener_set_cone_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - float innerAngleInRadians = luaL_checknumber(L, 3); - float outerAngleInRadians = luaL_checknumber(L, 4); - float outerGain = luaL_checknumber(L, 5); - ma_engine_listener_set_cone(pEngine, listenerIndex, innerAngleInRadians, outerAngleInRadians, outerGain); - return 0; -} - - -int ma_engine_listener_get_cone_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - float innerAngleInRadians, outerAngleInRadians, outerGain; - ma_engine_listener_get_cone(pEngine, listenerIndex, &innerAngleInRadians, &outerAngleInRadians, &outerGain); - lua_pushnumber(L, innerAngleInRadians); - lua_pushnumber(L, outerAngleInRadians); - lua_pushnumber(L, outerGain); - return 3; -} - - -int ma_engine_listener_set_world_up_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - float x = luaL_checknumber(L, 3); - float y = luaL_checknumber(L, 4); - float z = luaL_checknumber(L, 5); - ma_engine_listener_set_world_up(pEngine, listenerIndex, x, y, z); - return 0; -} - - -int ma_engine_listener_get_world_up_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_vec3f bind_result = ma_engine_listener_get_world_up(pEngine, listenerIndex); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_engine_listener_set_enabled_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_bool32 isEnabled = luaL_checkinteger(L, 3); - ma_engine_listener_set_enabled(pEngine, listenerIndex, isEnabled); - return 0; -} - - -int ma_engine_listener_is_enabled_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_bool32 bind_result = ma_engine_listener_is_enabled(pEngine, listenerIndex); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_play_sound_ex_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - const char * pFilePath = luaL_checkstring(L, 2); - ma_node * pNode = luaL_checkudata(L, 3, ma_node_tname); - ma_uint32 nodeInputBusIndex = luaL_checkinteger(L, 4); - ma_result bind_result = ma_engine_play_sound_ex(pEngine, pFilePath, pNode, nodeInputBusIndex); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_engine_play_sound_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - const char * pFilePath = luaL_checkstring(L, 2); - ma_sound_group * pGroup = to_sound_group(L, 3); - ma_result bind_result = ma_engine_play_sound(pEngine, pFilePath, pGroup); - lua_pushinteger(L, bind_result); - return 1; -} diff --git a/src/audio/impl.c b/src/audio/impl.c deleted file mode 100644 index 5e8969a..0000000 --- a/src/audio/impl.c +++ /dev/null @@ -1,8 +0,0 @@ -#define STB_VORBIS_HEADER_ONLY -#include -#define MINIAUDIO_IMPLEMENTATION -#include -#undef STB_VORBIS_HEADER_ONLY -#include - - diff --git a/src/audio/setup.c b/src/audio/setup.c deleted file mode 100644 index 774bf39..0000000 --- a/src/audio/setup.c +++ /dev/null @@ -1,31 +0,0 @@ -#include -#include -#include -#include "util/util.h" -#include "audio.h" - - -#define X(name, mt) const char *mt = name; -AUDIO_METATABLES -#undef X - - -void setup_audio(lua_State *L, int honey_tbl) -{ - #define X(n, mt) luaL_newmetatable(L, mt); lua_pop(L, 1); - AUDIO_METATABLES - #undef X - - struct honey_tbl_t audio[] = { - #define X(name, func) H_FUNC(name, func), - AUDIO_FUNCTIONS - #undef X - - /* ma_result values */ - H_ENUM(MA_SUCCESS), - - H_END, - }; - create_table(L, audio); - lua_setfield(L, honey_tbl, "ma"); -} diff --git a/src/audio/sound.c b/src/audio/sound.c deleted file mode 100644 index 334a08a..0000000 --- a/src/audio/sound.c +++ /dev/null @@ -1,640 +0,0 @@ -#include -#include -#include -#include "audio.h" - - -void push_sound(lua_State *L, ma_sound s) { - ma_sound *su = lua_newuserdata(L, sizeof(ma_sound)); - *su = s; - luaL_getmetatable(L, ma_sound_tname); - lua_setmetatable(L, -2); -} - - -int ma_sound_init_from_file_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - const char * pFilePath = luaL_checkstring(L, 2); - ma_uint32 flags = luaL_checkinteger(L, 3); - ma_sound_group * pGroup = to_sound_group(L, 4); - - ma_sound *sound = lua_newuserdata(L, sizeof(ma_sound)); - int sound_index = lua_gettop(L); - ma_result bind_result = ma_sound_init_from_file(pEngine, pFilePath, flags, pGroup, NULL, sound); - lua_pushinteger(L, bind_result); - lua_pushvalue(L, sound_index); - lua_remove(L, sound_index); - luaL_getmetatable(L, ma_sound_tname); - lua_setmetatable(L, -2); - return 2; -} - - -int ma_sound_init_copy_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_sound * pExistingSound = luaL_checkudata(L, 2, ma_sound_tname); - ma_uint32 flags = luaL_checkinteger(L, 3); - ma_sound_group * pGroup = to_sound_group(L, 4); - ma_sound *sound = lua_newuserdata(L, sizeof(ma_sound)); - int sound_index = lua_gettop(L); - ma_result bind_result = ma_sound_init_copy(pEngine, pExistingSound, flags, pGroup, sound); - lua_pushinteger(L, bind_result); - lua_pushvalue(L, sound_index); - lua_remove(L, sound_index); - luaL_getmetatable(L, ma_sound_tname); - lua_setmetatable(L, -2); - return 2; -} - - -int ma_sound_uninit_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_sound_uninit(pSound); - return 0; -} - - -int ma_sound_start_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_result bind_result = ma_sound_start(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_stop_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_result bind_result = ma_sound_stop(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_set_volume_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float volume = luaL_checknumber(L, 2); - ma_sound_set_volume(pSound, volume); - return 0; -} - - -int ma_sound_get_volume_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_volume(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_pan_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float pan = luaL_checknumber(L, 2); - ma_sound_set_pan(pSound, pan); - return 0; -} - - -int ma_sound_get_pan_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_pan(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_pan_mode_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_pan_mode panMode = luaL_checkinteger(L, 2); - ma_sound_set_pan_mode(pSound, panMode); - return 0; -} - - -int ma_sound_get_pan_mode_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_pan_mode bind_result = ma_sound_get_pan_mode(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_set_pitch_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float pitch = luaL_checknumber(L, 2); - ma_sound_set_pitch(pSound, pitch); - return 0; -} - - -int ma_sound_get_pitch_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_pitch(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_spatialization_enabled_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_bool32 enabled = lua_toboolean(L, 2); - ma_sound_set_spatialization_enabled(pSound, enabled); - return 0; -} - - -int ma_sound_is_spatialization_enabled_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_bool32 bind_result = ma_sound_is_spatialization_enabled(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_set_pinned_listener_index_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_sound_set_pinned_listener_index(pSound, listenerIndex); - return 0; -} - - -int ma_sound_get_pinned_listener_index_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint32 bind_result = ma_sound_get_pinned_listener_index(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_get_listener_index_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint32 bind_result = ma_sound_get_listener_index(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_get_direction_to_listener_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_vec3f bind_result = ma_sound_get_direction_to_listener(pSound); - lua_pushinteger(L, bind_result.x); - lua_pushinteger(L, bind_result.y); - lua_pushinteger(L, bind_result.z); - return 3; -} - - -int ma_sound_set_position_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_set_position(pSound, x, y, z); - return 0; -} - - -int ma_sound_get_position_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_vec3f bind_result = ma_sound_get_position(pSound); - lua_pushinteger(L, bind_result.x); - lua_pushinteger(L, bind_result.y); - lua_pushinteger(L, bind_result.z); - return 3; -} - - -int ma_sound_set_direction_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_set_direction(pSound, x, y, z); - return 0; -} - - -int ma_sound_get_direction_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_vec3f bind_result = ma_sound_get_direction(pSound); - lua_pushinteger(L, bind_result.x); - lua_pushinteger(L, bind_result.y); - lua_pushinteger(L, bind_result.z); - return 3; -} - - -int ma_sound_set_velocity_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_set_velocity(pSound, x, y, z); - return 0; -} - - -int ma_sound_get_velocity_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_vec3f bind_result = ma_sound_get_velocity(pSound); - lua_pushinteger(L, bind_result.x); - lua_pushinteger(L, bind_result.y); - lua_pushinteger(L, bind_result.z); - return 3; -} - - -int ma_sound_set_attenuation_model_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_attenuation_model attenuationModel = luaL_checkinteger(L, 2); - ma_sound_set_attenuation_model(pSound, attenuationModel); - return 0; -} - - -int ma_sound_get_attenuation_model_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_attenuation_model bind_result = ma_sound_get_attenuation_model(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_set_positioning_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_positioning positioning = luaL_checkinteger(L, 2); - ma_sound_set_positioning(pSound, positioning); - return 0; -} - - -int ma_sound_get_positioning_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_positioning bind_result = ma_sound_get_positioning(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_set_rolloff_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float rolloff = luaL_checknumber(L, 2); - ma_sound_set_rolloff(pSound, rolloff); - return 0; -} - - -int ma_sound_get_rolloff_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_rolloff(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_min_gain_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float minGain = luaL_checknumber(L, 2); - ma_sound_set_min_gain(pSound, minGain); - return 0; -} - - -int ma_sound_get_min_gain_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_min_gain(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_max_gain_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float maxGain = luaL_checknumber(L, 2); - ma_sound_set_max_gain(pSound, maxGain); - return 0; -} - - -int ma_sound_get_max_gain_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_max_gain(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_min_distance_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float minDistance = luaL_checknumber(L, 2); - ma_sound_set_min_distance(pSound, minDistance); - return 0; -} - - -int ma_sound_get_min_distance_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_min_distance(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_max_distance_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float maxDistance = luaL_checknumber(L, 2); - ma_sound_set_max_distance(pSound, maxDistance); - return 0; -} - - -int ma_sound_get_max_distance_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_max_distance(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_cone_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float innerAngleInRadians = luaL_checknumber(L, 2); - float outerAngleInRadians = luaL_checknumber(L, 3); - float outerGain = luaL_checknumber(L, 4); - ma_sound_set_cone(pSound, innerAngleInRadians, outerAngleInRadians, outerGain); - return 0; -} - - -int ma_sound_get_cone_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float innerAngleInRadians, outerAngleInRadians, outerGain; - ma_sound_get_cone(pSound, &innerAngleInRadians, &outerAngleInRadians, &outerGain); - lua_pushnumber(L, innerAngleInRadians); - lua_pushnumber(L, outerAngleInRadians); - lua_pushnumber(L, outerGain); - return 3; -} - - -int ma_sound_set_doppler_factor_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float dopplerFactor = luaL_checknumber(L, 2); - ma_sound_set_doppler_factor(pSound, dopplerFactor); - return 0; -} - - -int ma_sound_get_doppler_factor_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_doppler_factor(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_directional_attenuation_factor_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float directionalAttenuationFactor = luaL_checknumber(L, 2); - ma_sound_set_directional_attenuation_factor(pSound, directionalAttenuationFactor); - return 0; -} - - -int ma_sound_get_directional_attenuation_factor_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_directional_attenuation_factor(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_fade_in_pcm_frames_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInFrames = luaL_checkinteger(L, 4); - ma_sound_set_fade_in_pcm_frames(pSound, volumeBeg, volumeEnd, fadeLengthInFrames); - return 0; -} - - -int ma_sound_set_fade_in_milliseconds_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInMilliseconds = luaL_checkinteger(L, 4); - ma_sound_set_fade_in_milliseconds(pSound, volumeBeg, volumeEnd, fadeLengthInMilliseconds); - return 0; -} - - -int ma_sound_get_current_fade_volume_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float bind_result = ma_sound_get_current_fade_volume(pSound); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_set_start_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_set_start_time_in_pcm_frames(pSound, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_set_start_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_set_start_time_in_milliseconds(pSound, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_set_stop_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_set_stop_time_in_pcm_frames(pSound, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_set_stop_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_set_stop_time_in_milliseconds(pSound, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_is_playing_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_bool32 bind_result = ma_sound_is_playing(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_get_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 bind_result = ma_sound_get_time_in_pcm_frames(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_set_looping_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_bool32 isLooping = luaL_checkinteger(L, 2); - ma_sound_set_looping(pSound, isLooping); - return 0; -} - - -int ma_sound_is_looping_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_bool32 bind_result = ma_sound_is_looping(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_at_end_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_bool32 bind_result = ma_sound_at_end(pSound); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_seek_to_pcm_frame_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 frameIndex = luaL_checkinteger(L, 2); - ma_result bind_result = ma_sound_seek_to_pcm_frame(pSound, frameIndex); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_get_data_format_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_format format; - ma_uint32 channels; - ma_uint32 sampleRate; - ma_channel channelMap; - size_t channelMapCap = 0; - ma_result bind_result = ma_sound_get_data_format(pSound, &format, &channels, &sampleRate, &channelMap, channelMapCap); - lua_pushinteger(L, bind_result); - lua_pushinteger(L, format); - lua_pushinteger(L, channels); - lua_pushinteger(L, sampleRate); - lua_pushinteger(L, channelMap); - return 5; -} - - -int ma_sound_get_cursor_in_pcm_frames_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 cursor; - ma_result bind_result = ma_sound_get_cursor_in_pcm_frames(pSound, &cursor); - lua_pushinteger(L, bind_result); - lua_pushinteger(L, cursor); - return 2; -} - - -int ma_sound_get_length_in_pcm_frames_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - ma_uint64 length; - ma_result bind_result = ma_sound_get_length_in_pcm_frames(pSound, &length); - lua_pushinteger(L, bind_result); - lua_pushinteger(L, length); - return 2; -} - - -int ma_sound_get_cursor_in_seconds_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float cursor; - ma_result bind_result = ma_sound_get_cursor_in_seconds(pSound, &cursor); - lua_pushinteger(L, bind_result); - lua_pushnumber(L, cursor); - return 2; -} - - -int ma_sound_get_length_in_seconds_bind(lua_State *L) -{ - ma_sound * pSound = luaL_checkudata(L, 1, ma_sound_tname); - float length; - ma_result bind_result = ma_sound_get_length_in_seconds(pSound, &length); - lua_pushinteger(L, bind_result); - lua_pushnumber(L, length); - return 2; -} - - diff --git a/src/audio/sound_group.c b/src/audio/sound_group.c deleted file mode 100644 index c52b3be..0000000 --- a/src/audio/sound_group.c +++ /dev/null @@ -1,522 +0,0 @@ -#include -#include -#include -#include "audio.h" - - -ma_sound_group * to_sound_group(lua_State *L, int index) -{ - if (lua_isnil(L, index)) { - return NULL; - } - return luaL_checkudata(L, index, ma_sound_group_tname); -} - - -int ma_sound_group_init_bind(lua_State *L) -{ - ma_engine * pEngine = luaL_checkudata(L, 1, ma_engine_tname); - ma_uint32 flags = luaL_checkinteger(L, 2); - ma_sound_group * pParentGroup = to_sound_group(L, 3); - ma_sound_group * pGroup = lua_newuserdata(L, sizeof(ma_sound_group)); - int gindex = lua_gettop(L); - ma_result bind_result = ma_sound_group_init(pEngine, flags, pParentGroup, pGroup); - lua_pushinteger(L, bind_result); - lua_pushvalue(L, gindex); - lua_remove(L, gindex); - luaL_getmetatable(L, ma_sound_group_tname); - lua_setmetatable(L, -2); - return 2; -} - - -int ma_sound_group_uninit_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_sound_group_uninit(pGroup); - return 0; -} - - -int ma_sound_group_start_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_result bind_result = ma_sound_group_start(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_stop_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_result bind_result = ma_sound_group_stop(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float volume = luaL_checknumber(L, 2); - ma_sound_group_set_volume(pGroup, volume); - return 0; -} - - -int ma_sound_group_get_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_volume(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pan_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float pan = luaL_checknumber(L, 2); - ma_sound_group_set_pan(pGroup, pan); - return 0; -} - - -int ma_sound_group_get_pan_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_pan(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pan_mode_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_pan_mode panMode = luaL_checkinteger(L, 2); - ma_sound_group_set_pan_mode(pGroup, panMode); - return 0; -} - - -int ma_sound_group_get_pan_mode_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_pan_mode bind_result = ma_sound_group_get_pan_mode(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pitch_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float pitch = luaL_checknumber(L, 2); - ma_sound_group_set_pitch(pGroup, pitch); - return 0; -} - - -int ma_sound_group_get_pitch_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_pitch(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_spatialization_enabled_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_bool32 enabled = lua_toboolean(L, 2); - ma_sound_group_set_spatialization_enabled(pGroup, enabled); - return 0; -} - - -int ma_sound_group_is_spatialization_enabled_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_bool32 bind_result = ma_sound_group_is_spatialization_enabled(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_pinned_listener_index_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint32 listenerIndex = luaL_checkinteger(L, 2); - ma_sound_group_set_pinned_listener_index(pGroup, listenerIndex); - return 0; -} - - -int ma_sound_group_get_pinned_listener_index_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint32 bind_result = ma_sound_group_get_pinned_listener_index(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_listener_index_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint32 bind_result = ma_sound_group_get_listener_index(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_direction_to_listener_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_direction_to_listener(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_position_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_position(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_position_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_position(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_direction_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_direction(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_direction_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_direction(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_velocity_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float x = luaL_checknumber(L, 2); - float y = luaL_checknumber(L, 3); - float z = luaL_checknumber(L, 4); - ma_sound_group_set_velocity(pGroup, x, y, z); - return 0; -} - - -int ma_sound_group_get_velocity_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_vec3f bind_result = ma_sound_group_get_velocity(pGroup); - lua_pushnumber(L, bind_result.x); - lua_pushnumber(L, bind_result.y); - lua_pushnumber(L, bind_result.z); - return 3; -} - - -int ma_sound_group_set_attenuation_model_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_attenuation_model attenuationModel = luaL_checkinteger(L, 2); - ma_sound_group_set_attenuation_model(pGroup, attenuationModel); - return 0; -} - - -int ma_sound_group_get_attenuation_model_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_attenuation_model bind_result = ma_sound_group_get_attenuation_model(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_positioning_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_positioning positioning = luaL_checkinteger(L, 2); - ma_sound_group_set_positioning(pGroup, positioning); - return 0; -} - - -int ma_sound_group_get_positioning_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_positioning bind_result = ma_sound_group_get_positioning(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_set_rolloff_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float rolloff = luaL_checknumber(L, 2); - ma_sound_group_set_rolloff(pGroup, rolloff); - return 0; -} - - -int ma_sound_group_get_rolloff_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_rolloff(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_min_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float minGain = luaL_checknumber(L, 2); - ma_sound_group_set_min_gain(pGroup, minGain); - return 0; -} - - -int ma_sound_group_get_min_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_min_gain(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_max_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float maxGain = luaL_checknumber(L, 2); - ma_sound_group_set_max_gain(pGroup, maxGain); - return 0; -} - - -int ma_sound_group_get_max_gain_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_max_gain(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_min_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float minDistance = luaL_checknumber(L, 2); - ma_sound_group_set_min_distance(pGroup, minDistance); - return 0; -} - - -int ma_sound_group_get_min_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_min_distance(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_max_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float maxDistance = luaL_checknumber(L, 2); - ma_sound_group_set_max_distance(pGroup, maxDistance); - return 0; -} - - -int ma_sound_group_get_max_distance_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_max_distance(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_cone_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float innerAngleInRadians = luaL_checknumber(L, 2); - float outerAngleInRadians = luaL_checknumber(L, 3); - float outerGain = luaL_checknumber(L, 4); - ma_sound_group_set_cone(pGroup, innerAngleInRadians, outerAngleInRadians, outerGain); - return 0; -} - - -int ma_sound_group_get_cone_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float InnerAngleInRadians, OuterAngleInRadians, OuterGain; - ma_sound_group_get_cone(pGroup, &InnerAngleInRadians, &OuterAngleInRadians, &OuterGain); - lua_pushnumber(L, InnerAngleInRadians); - lua_pushnumber(L, OuterAngleInRadians); - lua_pushnumber(L, OuterGain); - return 3; -} - - -int ma_sound_group_set_doppler_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float dopplerFactor = luaL_checknumber(L, 2); - ma_sound_group_set_doppler_factor(pGroup, dopplerFactor); - return 0; -} - - -int ma_sound_group_get_doppler_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_doppler_factor(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_directional_attenuation_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float directionalAttenuationFactor = luaL_checknumber(L, 2); - ma_sound_group_set_directional_attenuation_factor(pGroup, directionalAttenuationFactor); - return 0; -} - - -int ma_sound_group_get_directional_attenuation_factor_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_directional_attenuation_factor(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_fade_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInFrames = luaL_checkinteger(L, 4); - ma_sound_group_set_fade_in_pcm_frames(pGroup, volumeBeg, volumeEnd, fadeLengthInFrames); - return 0; -} - - -int ma_sound_group_set_fade_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float volumeBeg = luaL_checknumber(L, 2); - float volumeEnd = luaL_checknumber(L, 3); - ma_uint64 fadeLengthInMilliseconds = luaL_checkinteger(L, 4); - ma_sound_group_set_fade_in_milliseconds(pGroup, volumeBeg, volumeEnd, fadeLengthInMilliseconds); - return 0; -} - - -int ma_sound_group_get_current_fade_volume_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - float bind_result = ma_sound_group_get_current_fade_volume(pGroup); - lua_pushnumber(L, bind_result); - return 1; -} - - -int ma_sound_group_set_start_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_group_set_start_time_in_pcm_frames(pGroup, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_group_set_start_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_group_set_start_time_in_milliseconds(pGroup, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_group_set_stop_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInFrames = luaL_checkinteger(L, 2); - ma_sound_group_set_stop_time_in_pcm_frames(pGroup, absoluteGlobalTimeInFrames); - return 0; -} - - -int ma_sound_group_set_stop_time_in_milliseconds_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 absoluteGlobalTimeInMilliseconds = luaL_checkinteger(L, 2); - ma_sound_group_set_stop_time_in_milliseconds(pGroup, absoluteGlobalTimeInMilliseconds); - return 0; -} - - -int ma_sound_group_is_playing_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_bool32 bind_result = ma_sound_group_is_playing(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -int ma_sound_group_get_time_in_pcm_frames_bind(lua_State *L) -{ - ma_sound_group * pGroup = luaL_checkudata(L, 1, ma_sound_group_tname); - ma_uint64 bind_result = ma_sound_group_get_time_in_pcm_frames(pGroup); - lua_pushinteger(L, bind_result); - return 1; -} - - -- cgit v1.2.1