From 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 Mon Sep 17 00:00:00 2001 From: sanine Date: Sat, 16 Apr 2022 11:55:54 -0500 Subject: delete src/mesh/assimp-master --- .../assimp-master/code/AssetLib/BVH/BVHLoader.h | 170 --------------------- 1 file changed, 170 deletions(-) delete mode 100644 src/mesh/assimp-master/code/AssetLib/BVH/BVHLoader.h (limited to 'src/mesh/assimp-master/code/AssetLib/BVH/BVHLoader.h') diff --git a/src/mesh/assimp-master/code/AssetLib/BVH/BVHLoader.h b/src/mesh/assimp-master/code/AssetLib/BVH/BVHLoader.h deleted file mode 100644 index 56c32bd..0000000 --- a/src/mesh/assimp-master/code/AssetLib/BVH/BVHLoader.h +++ /dev/null @@ -1,170 +0,0 @@ -/** Defines the BHV motion capturing loader class */ - -/* -Open Asset Import Library (assimp) ----------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the -following conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - ----------------------------------------------------------------------- -*/ - -/** @file BVHLoader.h - * @brief Biovision BVH import - */ - -#ifndef AI_BVHLOADER_H_INC -#define AI_BVHLOADER_H_INC - -#include - -struct aiNode; - -namespace Assimp { - -// -------------------------------------------------------------------------------- -/** Loader class to read Motion Capturing data from a .bvh file. - * - * This format only contains a hierarchy of joints and a series of keyframes for - * the hierarchy. It contains no actual mesh data, but we generate a dummy mesh - * inside the loader just to be able to see something. -*/ -class BVHLoader : public BaseImporter { - - /** Possible animation channels for which the motion data holds the values */ - enum ChannelType { - Channel_PositionX, - Channel_PositionY, - Channel_PositionZ, - Channel_RotationX, - Channel_RotationY, - Channel_RotationZ - }; - - /** Collected list of node. Will be bones of the dummy mesh some day, addressed by their array index */ - struct Node { - const aiNode *mNode; - std::vector mChannels; - std::vector mChannelValues; // motion data values for that node. Of size NumChannels * NumFrames - - Node() : - mNode(nullptr) {} - - explicit Node(const aiNode *pNode) : - mNode(pNode) {} - }; - -public: - BVHLoader(); - ~BVHLoader(); - -public: - /** Returns whether the class can handle the format of the given file. - * See BaseImporter::CanRead() for details. */ - bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool cs) const; - - void SetupProperties(const Importer *pImp); - const aiImporterDesc *GetInfo() const; - -protected: - /** Imports the given file into the given scene structure. - * See BaseImporter::InternReadFile() for details - */ - void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler); - -protected: - /** Reads the file */ - void ReadStructure(aiScene *pScene); - - /** Reads the hierarchy */ - void ReadHierarchy(aiScene *pScene); - - /** Reads a node and recursively its children and returns the created node. */ - aiNode *ReadNode(); - - /** Reads an end node and returns the created node. */ - aiNode *ReadEndSite(const std::string &pParentName); - - /** Reads a node offset for the given node */ - void ReadNodeOffset(aiNode *pNode); - - /** Reads the animation channels into the given node */ - void ReadNodeChannels(BVHLoader::Node &pNode); - - /** Reads the motion data */ - void ReadMotion(aiScene *pScene); - - /** Retrieves the next token */ - std::string GetNextToken(); - - /** Reads the next token as a float */ - float GetNextTokenAsFloat(); - - /** Aborts the file reading with an exception */ - template - AI_WONT_RETURN void ThrowException(T&&... args) AI_WONT_RETURN_SUFFIX; - - /** Constructs an animation for the motion data and stores it in the given scene */ - void CreateAnimation(aiScene *pScene); - -protected: - /** Filename, for a verbose error message */ - std::string mFileName; - - /** Buffer to hold the loaded file */ - std::vector mBuffer; - - /** Next char to read from the buffer */ - std::vector::const_iterator mReader; - - /** Current line, for error messages */ - unsigned int mLine; - - /** Collected list of nodes. Will be bones of the dummy mesh some day, addressed by their array index. - * Also contain the motion data for the node's channels - */ - std::vector mNodes; - - /** basic Animation parameters */ - float mAnimTickDuration; - unsigned int mAnimNumFrames; - - bool noSkeletonMesh; -}; - -} // end of namespace Assimp - -#endif // AI_BVHLOADER_H_INC -- cgit v1.2.1