From 8fb7916a0d0cb007a4c3a4e6a31af58765268ca3 Mon Sep 17 00:00:00 2001 From: sanine Date: Sat, 16 Apr 2022 11:55:54 -0500 Subject: delete src/mesh/assimp-master --- src/mesh/assimp-master/include/assimp/cexport.h | 273 ------------------------ 1 file changed, 273 deletions(-) delete mode 100644 src/mesh/assimp-master/include/assimp/cexport.h (limited to 'src/mesh/assimp-master/include/assimp/cexport.h') diff --git a/src/mesh/assimp-master/include/assimp/cexport.h b/src/mesh/assimp-master/include/assimp/cexport.h deleted file mode 100644 index a45ece3..0000000 --- a/src/mesh/assimp-master/include/assimp/cexport.h +++ /dev/null @@ -1,273 +0,0 @@ -/* ---------------------------------------------------------------------------- -Open Asset Import Library (assimp) ---------------------------------------------------------------------------- - -Copyright (c) 2006-2022, assimp team - -All rights reserved. - -Redistribution and use of this software in source and binary forms, -with or without modification, are permitted provided that the following -conditions are met: - -* Redistributions of source code must retain the above -copyright notice, this list of conditions and the -following disclaimer. - -* Redistributions in binary form must reproduce the above -copyright notice, this list of conditions and the -following disclaimer in the documentation and/or other -materials provided with the distribution. - -* Neither the name of the assimp team, nor the names of its -contributors may be used to endorse or promote products -derived from this software without specific prior -written permission of the assimp team. - -THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------- -*/ - -/** @file cexport.h -* @brief Defines the C-API for the Assimp export interface -*/ -#pragma once -#ifndef AI_EXPORT_H_INC -#define AI_EXPORT_H_INC - -#ifdef __GNUC__ -#pragma GCC system_header -#endif - -#ifndef ASSIMP_BUILD_NO_EXPORT - -#include - -#ifdef __cplusplus -extern "C" { -#endif - -struct aiScene; -struct aiFileIO; - -// -------------------------------------------------------------------------------- -/** - * @brief Describes an file format which Assimp can export to. - * - * Use #aiGetExportFormatCount() to learn how many export-formats are supported by - * the current Assimp-build and #aiGetExportFormatDescription() to retrieve the - * description of the export format option. - */ -struct aiExportFormatDesc { - /// a short string ID to uniquely identify the export format. Use this ID string to - /// specify which file format you want to export to when calling #aiExportScene(). - /// Example: "dae" or "obj" - const char *id; - - /// A short description of the file format to present to users. Useful if you want - /// to allow the user to select an export format. - const char *description; - - /// Recommended file extension for the exported file in lower case. - const char *fileExtension; -}; - -// -------------------------------------------------------------------------------- -/** Returns the number of export file formats available in the current Assimp build. - * Use aiGetExportFormatDescription() to retrieve infos of a specific export format. - */ -ASSIMP_API size_t aiGetExportFormatCount(void); - -// -------------------------------------------------------------------------------- -/** Returns a description of the nth export file format. Use #aiGetExportFormatCount() - * to learn how many export formats are supported. The description must be released by - * calling aiReleaseExportFormatDescription afterwards. - * @param pIndex Index of the export format to retrieve information for. Valid range is - * 0 to #aiGetExportFormatCount() - * @return A description of that specific export format. NULL if pIndex is out of range. - */ -ASSIMP_API const C_STRUCT aiExportFormatDesc *aiGetExportFormatDescription(size_t pIndex); - -// -------------------------------------------------------------------------------- -/** Release a description of the nth export file format. Must be returned by -* aiGetExportFormatDescription -* @param desc Pointer to the description -*/ -ASSIMP_API void aiReleaseExportFormatDescription(const C_STRUCT aiExportFormatDesc *desc); - -// -------------------------------------------------------------------------------- -/** Create a modifiable copy of a scene. - * This is useful to import files via Assimp, change their topology and - * export them again. Since the scene returned by the various importer functions - * is const, a modifiable copy is needed. - * @param pIn Valid scene to be copied - * @param pOut Receives a modifiable copy of the scene. Use aiFreeScene() to - * delete it again. - */ -ASSIMP_API void aiCopyScene(const C_STRUCT aiScene *pIn, - C_STRUCT aiScene **pOut); - -// -------------------------------------------------------------------------------- -/** Frees a scene copy created using aiCopyScene() */ -ASSIMP_API void aiFreeScene(const C_STRUCT aiScene *pIn); - -// -------------------------------------------------------------------------------- -/** Exports the given scene to a chosen file format and writes the result file(s) to disk. -* @param pScene The scene to export. Stays in possession of the caller, is not changed by the function. -* The scene is expected to conform to Assimp's Importer output format as specified -* in the @link data Data Structures Page @endlink. In short, this means the model data -* should use a right-handed coordinate systems, face winding should be counter-clockwise -* and the UV coordinate origin is assumed to be in the upper left. If your input data -* uses different conventions, have a look at the last parameter. -* @param pFormatId ID string to specify to which format you want to export to. Use -* aiGetExportFormatCount() / aiGetExportFormatDescription() to learn which export formats are available. -* @param pFileName Output file to write -* @param pPreprocessing Accepts any choice of the #aiPostProcessSteps enumerated -* flags, but in reality only a subset of them makes sense here. Specifying -* 'preprocessing' flags is useful if the input scene does not conform to -* Assimp's default conventions as specified in the @link data Data Structures Page @endlink. -* In short, this means the geometry data should use a right-handed coordinate systems, face -* winding should be counter-clockwise and the UV coordinate origin is assumed to be in -* the upper left. The #aiProcess_MakeLeftHanded, #aiProcess_FlipUVs and -* #aiProcess_FlipWindingOrder flags are used in the import side to allow users -* to have those defaults automatically adapted to their conventions. Specifying those flags -* for exporting has the opposite effect, respectively. Some other of the -* #aiPostProcessSteps enumerated values may be useful as well, but you'll need -* to try out what their effect on the exported file is. Many formats impose -* their own restrictions on the structure of the geometry stored therein, -* so some preprocessing may have little or no effect at all, or may be -* redundant as exporters would apply them anyhow. A good example -* is triangulation - whilst you can enforce it by specifying -* the #aiProcess_Triangulate flag, most export formats support only -* triangulate data so they would run the step anyway. -* -* If assimp detects that the input scene was directly taken from the importer side of -* the library (i.e. not copied using aiCopyScene and potentially modified afterwards), -* any post-processing steps already applied to the scene will not be applied again, unless -* they show non-idempotent behavior (#aiProcess_MakeLeftHanded, #aiProcess_FlipUVs and -* #aiProcess_FlipWindingOrder). -* @return a status code indicating the result of the export -* @note Use aiCopyScene() to get a modifiable copy of a previously -* imported scene. -*/ -ASSIMP_API aiReturn aiExportScene(const C_STRUCT aiScene *pScene, - const char *pFormatId, - const char *pFileName, - unsigned int pPreprocessing); - -// -------------------------------------------------------------------------------- -/** Exports the given scene to a chosen file format using custom IO logic supplied by you. -* @param pScene The scene to export. Stays in possession of the caller, is not changed by the function. -* @param pFormatId ID string to specify to which format you want to export to. Use -* aiGetExportFormatCount() / aiGetExportFormatDescription() to learn which export formats are available. -* @param pFileName Output file to write -* @param pIO custom IO implementation to be used. Use this if you use your own storage methods. -* If none is supplied, a default implementation using standard file IO is used. Note that -* #aiExportSceneToBlob is provided as convenience function to export to memory buffers. -* @param pPreprocessing Please see the documentation for #aiExportScene -* @return a status code indicating the result of the export -* @note Include for the definition of #aiFileIO. -* @note Use aiCopyScene() to get a modifiable copy of a previously -* imported scene. -*/ -ASSIMP_API aiReturn aiExportSceneEx(const C_STRUCT aiScene *pScene, - const char *pFormatId, - const char *pFileName, - C_STRUCT aiFileIO *pIO, - unsigned int pPreprocessing); - -// -------------------------------------------------------------------------------- -/** Describes a blob of exported scene data. Use #aiExportSceneToBlob() to create a blob containing an -* exported scene. The memory referred by this structure is owned by Assimp. -* to free its resources. Don't try to free the memory on your side - it will crash for most build configurations -* due to conflicting heaps. -* -* Blobs can be nested - each blob may reference another blob, which may in turn reference another blob and so on. -* This is used when exporters write more than one output file for a given #aiScene. See the remarks for -* #aiExportDataBlob::name for more information. -*/ -struct aiExportDataBlob { - /// Size of the data in bytes - size_t size; - - /// The data. - void *data; - - /** Name of the blob. An empty string always - * indicates the first (and primary) blob, - * which contains the actual file data. - * Any other blobs are auxiliary files produced - * by exporters (i.e. material files). Existence - * of such files depends on the file format. Most - * formats don't split assets across multiple files. - * - * If used, blob names usually contain the file - * extension that should be used when writing - * the data to disc. - * - * The blob names generated can be influenced by - * setting the #AI_CONFIG_EXPORT_BLOB_NAME export - * property to the name that is used for the master - * blob. All other names are typically derived from - * the base name, by the file format exporter. - */ - C_STRUCT aiString name; - - /** Pointer to the next blob in the chain or NULL if there is none. */ - C_STRUCT aiExportDataBlob *next; - -#ifdef __cplusplus - /// Default constructor - aiExportDataBlob() { - size = 0; - data = next = nullptr; - } - /// Releases the data - ~aiExportDataBlob() { - delete[] static_cast(data); - delete next; - } - - aiExportDataBlob(const aiExportDataBlob &) = delete; - aiExportDataBlob &operator=(const aiExportDataBlob &) = delete; - -#endif // __cplusplus -}; - -// -------------------------------------------------------------------------------- -/** Exports the given scene to a chosen file format. Returns the exported data as a binary blob which -* you can write into a file or something. When you're done with the data, use #aiReleaseExportBlob() -* to free the resources associated with the export. -* @param pScene The scene to export. Stays in possession of the caller, is not changed by the function. -* @param pFormatId ID string to specify to which format you want to export to. Use -* #aiGetExportFormatCount() / #aiGetExportFormatDescription() to learn which export formats are available. -* @param pPreprocessing Please see the documentation for #aiExportScene -* @return the exported data or NULL in case of error -*/ -ASSIMP_API const C_STRUCT aiExportDataBlob *aiExportSceneToBlob(const C_STRUCT aiScene *pScene, const char *pFormatId, - unsigned int pPreprocessing); - -// -------------------------------------------------------------------------------- -/** Releases the memory associated with the given exported data. Use this function to free a data blob -* returned by aiExportScene(). -* @param pData the data blob returned by #aiExportSceneToBlob -*/ -ASSIMP_API void aiReleaseExportBlob(const C_STRUCT aiExportDataBlob *pData); - -#ifdef __cplusplus -} -#endif - -#endif // ASSIMP_BUILD_NO_EXPORT -#endif // AI_EXPORT_H_INC -- cgit v1.2.1