From 058f98a63658dc1a2579826ba167fd61bed1e21f Mon Sep 17 00:00:00 2001 From: sanine Date: Fri, 4 Mar 2022 10:47:15 -0600 Subject: add assimp submodule --- .../assimp-master/include/assimp/.editorconfig | 8 + src/mesh/assimp-master/include/assimp/Base64.hpp | 68 + .../assimp-master/include/assimp/BaseImporter.h | 396 +++++ src/mesh/assimp-master/include/assimp/Bitmap.h | 133 ++ .../assimp-master/include/assimp/BlobIOSystem.h | 323 ++++ .../assimp-master/include/assimp/ByteSwapper.h | 292 ++++ .../assimp-master/include/assimp/ColladaMetaData.h | 56 + .../include/assimp/Compiler/poppack1.h | 22 + .../include/assimp/Compiler/pstdint.h | 912 +++++++++++ .../include/assimp/Compiler/pushpack1.h | 43 + .../assimp-master/include/assimp/CreateAnimMesh.h | 77 + .../assimp-master/include/assimp/DefaultIOStream.h | 139 ++ .../assimp-master/include/assimp/DefaultIOSystem.h | 99 ++ .../assimp-master/include/assimp/DefaultLogger.hpp | 193 +++ .../assimp-master/include/assimp/Exceptional.h | 182 +++ src/mesh/assimp-master/include/assimp/Exporter.hpp | 509 ++++++ .../assimp-master/include/assimp/GenericProperty.h | 133 ++ .../assimp-master/include/assimp/GltfMaterial.h | 74 + src/mesh/assimp-master/include/assimp/Hash.h | 126 ++ src/mesh/assimp-master/include/assimp/IOStream.hpp | 144 ++ .../assimp-master/include/assimp/IOStreamBuffer.h | 352 ++++ src/mesh/assimp-master/include/assimp/IOSystem.hpp | 344 ++++ src/mesh/assimp-master/include/assimp/Importer.hpp | 685 ++++++++ .../assimp-master/include/assimp/LineSplitter.h | 273 ++++ src/mesh/assimp-master/include/assimp/LogAux.h | 117 ++ .../assimp-master/include/assimp/LogStream.hpp | 112 ++ src/mesh/assimp-master/include/assimp/Logger.hpp | 305 ++++ .../assimp-master/include/assimp/MathFunctions.h | 105 ++ .../assimp-master/include/assimp/MemoryIOWrapper.h | 250 +++ .../assimp-master/include/assimp/NullLogger.hpp | 109 ++ .../assimp-master/include/assimp/ObjMaterial.h | 84 + .../assimp-master/include/assimp/ParsingUtils.h | 272 ++++ src/mesh/assimp-master/include/assimp/Profiler.h | 103 ++ .../include/assimp/ProgressHandler.hpp | 150 ++ .../assimp-master/include/assimp/RemoveComments.h | 93 ++ .../assimp-master/include/assimp/SGSpatialSort.h | 155 ++ .../assimp-master/include/assimp/SceneCombiner.h | 389 +++++ .../include/assimp/SkeletonMeshBuilder.h | 128 ++ .../assimp-master/include/assimp/SmallVector.h | 164 ++ .../assimp-master/include/assimp/SmoothingGroups.h | 114 ++ .../include/assimp/SmoothingGroups.inl | 141 ++ .../assimp-master/include/assimp/SpatialSort.h | 190 +++ .../assimp-master/include/assimp/StandardShapes.h | 206 +++ .../assimp-master/include/assimp/StreamReader.h | 344 ++++ .../assimp-master/include/assimp/StreamWriter.h | 307 ++++ .../include/assimp/StringComparison.h | 224 +++ .../assimp-master/include/assimp/StringUtils.h | 279 ++++ .../assimp-master/include/assimp/Subdivision.h | 134 ++ .../assimp-master/include/assimp/TinyFormatter.h | 181 +++ src/mesh/assimp-master/include/assimp/Vertex.h | 299 ++++ src/mesh/assimp-master/include/assimp/XMLTools.h | 88 + src/mesh/assimp-master/include/assimp/XmlParser.h | 493 ++++++ .../include/assimp/ZipArchiveIOSystem.h | 94 ++ src/mesh/assimp-master/include/assimp/aabb.h | 83 + src/mesh/assimp-master/include/assimp/ai_assert.h | 74 + src/mesh/assimp-master/include/assimp/anim.h | 554 +++++++ src/mesh/assimp-master/include/assimp/camera.h | 234 +++ src/mesh/assimp-master/include/assimp/cexport.h | 273 ++++ src/mesh/assimp-master/include/assimp/cfileio.h | 141 ++ src/mesh/assimp-master/include/assimp/cimport.h | 1235 ++++++++++++++ src/mesh/assimp-master/include/assimp/color4.h | 101 ++ src/mesh/assimp-master/include/assimp/color4.inl | 249 +++ .../assimp-master/include/assimp/commonMetaData.h | 69 + src/mesh/assimp-master/include/assimp/config.h.in | 1129 +++++++++++++ src/mesh/assimp-master/include/assimp/defs.h | 336 ++++ src/mesh/assimp-master/include/assimp/fast_atof.h | 385 +++++ .../assimp-master/include/assimp/importerdesc.h | 154 ++ src/mesh/assimp-master/include/assimp/light.h | 258 +++ src/mesh/assimp-master/include/assimp/material.h | 1681 ++++++++++++++++++++ src/mesh/assimp-master/include/assimp/material.inl | 355 +++++ src/mesh/assimp-master/include/assimp/matrix3x3.h | 178 +++ .../assimp-master/include/assimp/matrix3x3.inl | 359 +++++ src/mesh/assimp-master/include/assimp/matrix4x4.h | 276 ++++ .../assimp-master/include/assimp/matrix4x4.inl | 677 ++++++++ src/mesh/assimp-master/include/assimp/mesh.h | 943 +++++++++++ src/mesh/assimp-master/include/assimp/metadata.h | 535 +++++++ .../assimp-master/include/assimp/pbrmaterial.h | 89 ++ .../assimp/port/AndroidJNI/AndroidJNIIOSystem.h | 88 + .../assimp/port/AndroidJNI/BundledAssetIOSystem.h | 93 ++ .../assimp-master/include/assimp/postprocess.h | 708 +++++++++ src/mesh/assimp-master/include/assimp/qnan.h | 162 ++ src/mesh/assimp-master/include/assimp/quaternion.h | 138 ++ .../assimp-master/include/assimp/quaternion.inl | 310 ++++ src/mesh/assimp-master/include/assimp/scene.h | 443 ++++++ src/mesh/assimp-master/include/assimp/texture.h | 222 +++ src/mesh/assimp-master/include/assimp/types.h | 538 +++++++ src/mesh/assimp-master/include/assimp/vector2.h | 109 ++ src/mesh/assimp-master/include/assimp/vector2.inl | 248 +++ src/mesh/assimp-master/include/assimp/vector3.h | 167 ++ src/mesh/assimp-master/include/assimp/vector3.inl | 284 ++++ src/mesh/assimp-master/include/assimp/version.h | 122 ++ 91 files changed, 25213 insertions(+) create mode 100644 src/mesh/assimp-master/include/assimp/.editorconfig create mode 100644 src/mesh/assimp-master/include/assimp/Base64.hpp create mode 100644 src/mesh/assimp-master/include/assimp/BaseImporter.h create mode 100644 src/mesh/assimp-master/include/assimp/Bitmap.h create mode 100644 src/mesh/assimp-master/include/assimp/BlobIOSystem.h create mode 100644 src/mesh/assimp-master/include/assimp/ByteSwapper.h create mode 100644 src/mesh/assimp-master/include/assimp/ColladaMetaData.h create mode 100644 src/mesh/assimp-master/include/assimp/Compiler/poppack1.h create mode 100644 src/mesh/assimp-master/include/assimp/Compiler/pstdint.h create mode 100644 src/mesh/assimp-master/include/assimp/Compiler/pushpack1.h create mode 100644 src/mesh/assimp-master/include/assimp/CreateAnimMesh.h create mode 100644 src/mesh/assimp-master/include/assimp/DefaultIOStream.h create mode 100644 src/mesh/assimp-master/include/assimp/DefaultIOSystem.h create mode 100644 src/mesh/assimp-master/include/assimp/DefaultLogger.hpp create mode 100644 src/mesh/assimp-master/include/assimp/Exceptional.h create mode 100644 src/mesh/assimp-master/include/assimp/Exporter.hpp create mode 100644 src/mesh/assimp-master/include/assimp/GenericProperty.h create mode 100644 src/mesh/assimp-master/include/assimp/GltfMaterial.h create mode 100644 src/mesh/assimp-master/include/assimp/Hash.h create mode 100644 src/mesh/assimp-master/include/assimp/IOStream.hpp create mode 100644 src/mesh/assimp-master/include/assimp/IOStreamBuffer.h create mode 100644 src/mesh/assimp-master/include/assimp/IOSystem.hpp create mode 100644 src/mesh/assimp-master/include/assimp/Importer.hpp create mode 100644 src/mesh/assimp-master/include/assimp/LineSplitter.h create mode 100644 src/mesh/assimp-master/include/assimp/LogAux.h create mode 100644 src/mesh/assimp-master/include/assimp/LogStream.hpp create mode 100644 src/mesh/assimp-master/include/assimp/Logger.hpp create mode 100644 src/mesh/assimp-master/include/assimp/MathFunctions.h create mode 100644 src/mesh/assimp-master/include/assimp/MemoryIOWrapper.h create mode 100644 src/mesh/assimp-master/include/assimp/NullLogger.hpp create mode 100644 src/mesh/assimp-master/include/assimp/ObjMaterial.h create mode 100644 src/mesh/assimp-master/include/assimp/ParsingUtils.h create mode 100644 src/mesh/assimp-master/include/assimp/Profiler.h create mode 100644 src/mesh/assimp-master/include/assimp/ProgressHandler.hpp create mode 100644 src/mesh/assimp-master/include/assimp/RemoveComments.h create mode 100644 src/mesh/assimp-master/include/assimp/SGSpatialSort.h create mode 100644 src/mesh/assimp-master/include/assimp/SceneCombiner.h create mode 100644 src/mesh/assimp-master/include/assimp/SkeletonMeshBuilder.h create mode 100644 src/mesh/assimp-master/include/assimp/SmallVector.h create mode 100644 src/mesh/assimp-master/include/assimp/SmoothingGroups.h create mode 100644 src/mesh/assimp-master/include/assimp/SmoothingGroups.inl create mode 100644 src/mesh/assimp-master/include/assimp/SpatialSort.h create mode 100644 src/mesh/assimp-master/include/assimp/StandardShapes.h create mode 100644 src/mesh/assimp-master/include/assimp/StreamReader.h create mode 100644 src/mesh/assimp-master/include/assimp/StreamWriter.h create mode 100644 src/mesh/assimp-master/include/assimp/StringComparison.h create mode 100644 src/mesh/assimp-master/include/assimp/StringUtils.h create mode 100644 src/mesh/assimp-master/include/assimp/Subdivision.h create mode 100644 src/mesh/assimp-master/include/assimp/TinyFormatter.h create mode 100644 src/mesh/assimp-master/include/assimp/Vertex.h create mode 100644 src/mesh/assimp-master/include/assimp/XMLTools.h create mode 100644 src/mesh/assimp-master/include/assimp/XmlParser.h create mode 100644 src/mesh/assimp-master/include/assimp/ZipArchiveIOSystem.h create mode 100644 src/mesh/assimp-master/include/assimp/aabb.h create mode 100644 src/mesh/assimp-master/include/assimp/ai_assert.h create mode 100644 src/mesh/assimp-master/include/assimp/anim.h create mode 100644 src/mesh/assimp-master/include/assimp/camera.h create mode 100644 src/mesh/assimp-master/include/assimp/cexport.h create mode 100644 src/mesh/assimp-master/include/assimp/cfileio.h create mode 100644 src/mesh/assimp-master/include/assimp/cimport.h create mode 100644 src/mesh/assimp-master/include/assimp/color4.h create mode 100644 src/mesh/assimp-master/include/assimp/color4.inl create mode 100644 src/mesh/assimp-master/include/assimp/commonMetaData.h create mode 100644 src/mesh/assimp-master/include/assimp/config.h.in create mode 100644 src/mesh/assimp-master/include/assimp/defs.h create mode 100644 src/mesh/assimp-master/include/assimp/fast_atof.h create mode 100644 src/mesh/assimp-master/include/assimp/importerdesc.h create mode 100644 src/mesh/assimp-master/include/assimp/light.h create mode 100644 src/mesh/assimp-master/include/assimp/material.h create mode 100644 src/mesh/assimp-master/include/assimp/material.inl create mode 100644 src/mesh/assimp-master/include/assimp/matrix3x3.h create mode 100644 src/mesh/assimp-master/include/assimp/matrix3x3.inl create mode 100644 src/mesh/assimp-master/include/assimp/matrix4x4.h create mode 100644 src/mesh/assimp-master/include/assimp/matrix4x4.inl create mode 100644 src/mesh/assimp-master/include/assimp/mesh.h create mode 100644 src/mesh/assimp-master/include/assimp/metadata.h create mode 100644 src/mesh/assimp-master/include/assimp/pbrmaterial.h create mode 100644 src/mesh/assimp-master/include/assimp/port/AndroidJNI/AndroidJNIIOSystem.h create mode 100644 src/mesh/assimp-master/include/assimp/port/AndroidJNI/BundledAssetIOSystem.h create mode 100644 src/mesh/assimp-master/include/assimp/postprocess.h create mode 100644 src/mesh/assimp-master/include/assimp/qnan.h create mode 100644 src/mesh/assimp-master/include/assimp/quaternion.h create mode 100644 src/mesh/assimp-master/include/assimp/quaternion.inl create mode 100644 src/mesh/assimp-master/include/assimp/scene.h create mode 100644 src/mesh/assimp-master/include/assimp/texture.h create mode 100644 src/mesh/assimp-master/include/assimp/types.h create mode 100644 src/mesh/assimp-master/include/assimp/vector2.h create mode 100644 src/mesh/assimp-master/include/assimp/vector2.inl create mode 100644 src/mesh/assimp-master/include/assimp/vector3.h create mode 100644 src/mesh/assimp-master/include/assimp/vector3.inl create mode 100644 src/mesh/assimp-master/include/assimp/version.h (limited to 'src/mesh/assimp-master/include/assimp') diff --git a/src/mesh/assimp-master/include/assimp/.editorconfig b/src/mesh/assimp-master/include/assimp/.editorconfig new file mode 100644 index 0000000..9ea6642 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/.editorconfig @@ -0,0 +1,8 @@ +# See for details + +[*.{h,hpp,inl}] +end_of_line = lf +insert_final_newline = true +trim_trailing_whitespace = true +indent_size = 4 +indent_style = space diff --git a/src/mesh/assimp-master/include/assimp/Base64.hpp b/src/mesh/assimp-master/include/assimp/Base64.hpp new file mode 100644 index 0000000..ee319ac --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Base64.hpp @@ -0,0 +1,68 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +#pragma once +#ifndef AI_BASE64_HPP_INC +#define AI_BASE64_HPP_INC + +#include +#include +#include + +namespace Assimp { +namespace Base64 { + +/// @brief Will encode the given +/// @param in +/// @param inLength +/// @param out +void Encode(const uint8_t *in, size_t inLength, std::string &out); +void Encode(const std::vector& in, std::string &out); +std::string Encode(const std::vector& in); + +size_t Decode(const char *in, size_t inLength, uint8_t *&out); +size_t Decode(const std::string& in, std::vector& out); +std::vector Decode(const std::string& in); + +} // namespace Base64 +} // namespace Assimp + +#endif // AI_BASE64_HPP_INC diff --git a/src/mesh/assimp-master/include/assimp/BaseImporter.h b/src/mesh/assimp-master/include/assimp/BaseImporter.h new file mode 100644 index 0000000..5a3c764 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/BaseImporter.h @@ -0,0 +1,396 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/// @file Definition of the base class for all importer worker classes. + +#pragma once +#ifndef INCLUDED_AI_BASEIMPORTER_H +#define INCLUDED_AI_BASEIMPORTER_H + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include "Exceptional.h" + +#include +#include +#include +#include +#include + +struct aiScene; +struct aiImporterDesc; + +namespace Assimp { + +class Importer; +class IOSystem; +class BaseProcess; +class SharedPostProcessInfo; +class IOStream; + +// utility to do char4 to uint32 in a portable manner +#define AI_MAKE_MAGIC(string) ((uint32_t)((string[0] << 24) + \ + (string[1] << 16) + (string[2] << 8) + string[3])) + +// --------------------------------------------------------------------------- +/** FOR IMPORTER PLUGINS ONLY: The BaseImporter defines a common interface + * for all importer worker classes. + * + * The interface defines two functions: CanRead() is used to check if the + * importer can handle the format of the given file. If an implementation of + * this function returns true, the importer then calls ReadFile() which + * imports the given file. ReadFile is not overridable, it just calls + * InternReadFile() and catches any ImportErrorException that might occur. + */ +class ASSIMP_API BaseImporter { + friend class Importer; + +public: + /** Constructor to be privately used by #Importer */ + BaseImporter() AI_NO_EXCEPT; + + /** Destructor, private as well */ + virtual ~BaseImporter(); + + // ------------------------------------------------------------------- + /** Returns whether the class can handle the format of the given file. + * + * The implementation is expected to perform a full check of the file + * structure, possibly searching the first bytes of the file for magic + * identifiers or keywords. + * + * @param pFile Path and file name of the file to be examined. + * @param pIOHandler The IO handler to use for accessing any file. + * @param checkSig Legacy; do not use. + * @return true if the class can read this file, false if not or if + * unsure. + */ + virtual bool CanRead( + const std::string &pFile, + IOSystem *pIOHandler, + bool checkSig) const = 0; + + // ------------------------------------------------------------------- + /** Imports the given file and returns the imported data. + * If the import succeeds, ownership of the data is transferred to + * the caller. If the import fails, nullptr is returned. The function + * takes care that any partially constructed data is destroyed + * beforehand. + * + * @param pImp #Importer object hosting this loader. + * @param pFile Path of the file to be imported. + * @param pIOHandler IO-Handler used to open this and possible other files. + * @return The imported data or nullptr if failed. If it failed a + * human-readable error description can be retrieved by calling + * GetErrorText() + * + * @note This function is not intended to be overridden. Implement + * InternReadFile() to do the import. If an exception is thrown somewhere + * in InternReadFile(), this function will catch it and transform it into + * a suitable response to the caller. + */ + aiScene *ReadFile( + Importer *pImp, + const std::string &pFile, + IOSystem *pIOHandler); + + // ------------------------------------------------------------------- + /** Returns the error description of the last error that occurred. + * If the error is due to a std::exception, this will return the message. + * Exceptions can also be accessed with GetException(). + * @return A description of the last error that occurred. An empty + * string if there was no error. + */ + const std::string &GetErrorText() const { + return m_ErrorText; + } + + // ------------------------------------------------------------------- + /** Returns the exception of the last exception that occurred. + * Note: Exceptions are not the only source of error details, so GetErrorText + * should be consulted too. + * @return The last exception that occurred. + */ + const std::exception_ptr& GetException() const { + return m_Exception; + } + + // ------------------------------------------------------------------- + /** Called prior to ReadFile(). + * The function is a request to the importer to update its configuration + * basing on the Importer's configuration property list. + * @param pImp Importer instance + */ + virtual void SetupProperties( + const Importer *pImp); + + // ------------------------------------------------------------------- + /** Called by #Importer::GetImporterInfo to get a description of + * some loader features. Importers must provide this information. */ + virtual const aiImporterDesc *GetInfo() const = 0; + + /** + * Will be called only by scale process when scaling is requested. + */ + void SetFileScale(double scale) { + fileScale = scale; + } + + // ------------------------------------------------------------------- + /** Called by #Importer::GetExtensionList for each loaded importer. + * Take the extension list contained in the structure returned by + * #GetInfo and insert all file extensions into the given set. + * @param extension set to collect file extensions in*/ + void GetExtensionList(std::set &extensions); + +protected: + double importerScale = 1.0; + double fileScale = 1.0; + + // ------------------------------------------------------------------- + /** Imports the given file into the given scene structure. The + * function is expected to throw an ImportErrorException if there is + * an error. If it terminates normally, the data in aiScene is + * expected to be correct. Override this function to implement the + * actual importing. + *
+ * The output scene must meet the following requirements:
+ *
    + *
  • At least a root node must be there, even if its only purpose + * is to reference one mesh.
  • + *
  • aiMesh::mPrimitiveTypes may be 0. The types of primitives + * in the mesh are determined automatically in this case.
  • + *
  • the vertex data is stored in a pseudo-indexed "verbose" format. + * In fact this means that every vertex that is referenced by + * a face is unique. Or the other way round: a vertex index may + * not occur twice in a single aiMesh.
  • + *
  • aiAnimation::mDuration may be -1. Assimp determines the length + * of the animation automatically in this case as the length of + * the longest animation channel.
  • + *
  • aiMesh::mBitangents may be nullptr if tangents and normals are + * given. In this case bitangents are computed as the cross product + * between normal and tangent.
  • + *
  • There needn't be a material. If none is there a default material + * is generated. However, it is recommended practice for loaders + * to generate a default material for yourself that matches the + * default material setting for the file format better than Assimp's + * generic default material. Note that default materials *should* + * be named AI_DEFAULT_MATERIAL_NAME if they're just color-shaded + * or AI_DEFAULT_TEXTURED_MATERIAL_NAME if they define a (dummy) + * texture.
  • + *
+ * If the AI_SCENE_FLAGS_INCOMPLETE-Flag is not set:
    + *
  • at least one mesh must be there
  • + *
  • there may be no meshes with 0 vertices or faces
  • + *
+ * This won't be checked (except by the validation step): Assimp will + * crash if one of the conditions is not met! + * + * @param pFile Path of the file to be imported. + * @param pScene The scene object to hold the imported data. + * nullptr is not a valid parameter. + * @param pIOHandler The IO handler to use for any file access. + * nullptr is not a valid parameter. */ + virtual void InternReadFile( + const std::string &pFile, + aiScene *pScene, + IOSystem *pIOHandler) = 0; + +public: // static utilities + // ------------------------------------------------------------------- + /** A utility for CanRead(). + * + * The function searches the header of a file for a specific token + * and returns true if this token is found. This works for text + * files only. There is a rudimentary handling of UNICODE files. + * The comparison is case independent. + * + * @param pIOSystem IO System to work with + * @param file File name of the file + * @param tokens List of tokens to search for + * @param numTokens Size of the token array + * @param searchBytes Number of bytes to be searched for the tokens. + */ + static bool SearchFileHeaderForToken( + IOSystem *pIOSystem, + const std::string &file, + const char **tokens, + std::size_t numTokens, + unsigned int searchBytes = 200, + bool tokensSol = false, + bool noAlphaBeforeTokens = false); + + // ------------------------------------------------------------------- + /** @brief Check whether a file has a specific file extension + * @param pFile Input file + * @param ext0 Extension to check for. Lowercase characters only, no dot! + * @param ext1 Optional second extension + * @param ext2 Optional third extension + * @note Case-insensitive + */ + static bool SimpleExtensionCheck( + const std::string &pFile, + const char *ext0, + const char *ext1 = nullptr, + const char *ext2 = nullptr); + + // ------------------------------------------------------------------- + /** @brief Extract file extension from a string + * @param pFile Input file + * @return Extension without trailing dot, all lowercase + */ + static std::string GetExtension( + const std::string &pFile); + + // ------------------------------------------------------------------- + /** @brief Check whether a file starts with one or more magic tokens + * @param pFile Input file + * @param pIOHandler IO system to be used + * @param magic n magic tokens + * @params num Size of magic + * @param offset Offset from file start where tokens are located + * @param Size of one token, in bytes. Maximally 16 bytes. + * @return true if one of the given tokens was found + * + * @note For convenience, the check is also performed for the + * byte-swapped variant of all tokens (big endian). Only for + * tokens of size 2,4. + */ + static bool CheckMagicToken( + IOSystem *pIOHandler, + const std::string &pFile, + const void *magic, + std::size_t num, + unsigned int offset = 0, + unsigned int size = 4); + + // ------------------------------------------------------------------- + /** An utility for all text file loaders. It converts a file to our + * UTF8 character set. Errors are reported, but ignored. + * + * @param data File buffer to be converted to UTF8 data. The buffer + * is resized as appropriate. */ + static void ConvertToUTF8( + std::vector &data); + + // ------------------------------------------------------------------- + /** An utility for all text file loaders. It converts a file from our + * UTF8 character set back to ISO-8859-1. Errors are reported, but ignored. + * + * @param data File buffer to be converted from UTF8 to ISO-8859-1. The buffer + * is resized as appropriate. */ + static void ConvertUTF8toISO8859_1( + std::string &data); + + // ------------------------------------------------------------------- + /// @brief Enum to define, if empty files are ok or not. + enum TextFileMode { + ALLOW_EMPTY, + FORBID_EMPTY + }; + + // ------------------------------------------------------------------- + /** Utility for text file loaders which copies the contents of the + * file into a memory buffer and converts it to our UTF8 + * representation. + * @param stream Stream to read from. + * @param data Output buffer to be resized and filled with the + * converted text file data. The buffer is terminated with + * a binary 0. + * @param mode Whether it is OK to load empty text files. */ + static void TextFileToBuffer( + IOStream *stream, + std::vector &data, + TextFileMode mode = FORBID_EMPTY); + + // ------------------------------------------------------------------- + /** Utility function to move a std::vector into a aiScene array + * @param vec The vector to be moved + * @param out The output pointer to the allocated array. + * @param numOut The output count of elements copied. */ + template + AI_FORCE_INLINE static void CopyVector( + std::vector &vec, + T *&out, + unsigned int &outLength) { + outLength = unsigned(vec.size()); + if (outLength) { + out = new T[outLength]; + std::swap_ranges(vec.begin(), vec.end(), out); + } + } + + // ------------------------------------------------------------------- + /** Utility function to move a std::vector of unique_ptrs into a aiScene array + * @param vec The vector of unique_ptrs to be moved + * @param out The output pointer to the allocated array. + * @param numOut The output count of elements copied. */ + template + AI_FORCE_INLINE static void CopyVector( + std::vector > &vec, + T **&out, + unsigned int &outLength) { + outLength = unsigned(vec.size()); + if (outLength) { + out = new T*[outLength]; + T** outPtr = out; + std::for_each(vec.begin(), vec.end(), [&outPtr](std::unique_ptr& uPtr){*outPtr = uPtr.release(); ++outPtr; }); + } + } + +private: + /* Pushes state into importer for the importer scale */ + void UpdateImporterScale(Importer *pImp); + +protected: + /// Error description in case there was one. + std::string m_ErrorText; + /// The exception, in case there was one. + std::exception_ptr m_Exception; + /// Currently set progress handler. + ProgressHandler *m_progress; +}; + +} // end of namespace Assimp + +#endif // AI_BASEIMPORTER_H_INC diff --git a/src/mesh/assimp-master/include/assimp/Bitmap.h b/src/mesh/assimp-master/include/assimp/Bitmap.h new file mode 100644 index 0000000..6a614f7 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Bitmap.h @@ -0,0 +1,133 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Bitmap.h + * @brief Defines bitmap format helper for textures + * + * Used for file formats which embed their textures into the model file. + */ +#pragma once +#ifndef AI_BITMAP_H_INC +#define AI_BITMAP_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include "defs.h" +#include +#include + +struct aiTexture; + +namespace Assimp { + +class IOStream; + +// --------------------------------------------------------------------------- +/** + * This class is used to store and write bitmap information. + */ +class ASSIMP_API Bitmap { +protected: + + struct Header { + uint16_t type; + uint32_t size; + uint16_t reserved1; + uint16_t reserved2; + uint32_t offset; + + // We define the struct size because sizeof(Header) might return a wrong result because of structure padding. + static constexpr std::size_t header_size = + sizeof(type) + + sizeof(size) + + sizeof(reserved1) + + sizeof(reserved2) + + sizeof(offset); + }; + + struct DIB { + uint32_t size; + int32_t width; + int32_t height; + uint16_t planes; + uint16_t bits_per_pixel; + uint32_t compression; + uint32_t image_size; + int32_t x_resolution; + int32_t y_resolution; + uint32_t nb_colors; + uint32_t nb_important_colors; + + // We define the struct size because sizeof(DIB) might return a wrong result because of structure padding. + static constexpr std::size_t dib_size = + sizeof(size) + + sizeof(width) + + sizeof(height) + + sizeof(planes) + + sizeof(bits_per_pixel) + + sizeof(compression) + + sizeof(image_size) + + sizeof(x_resolution) + + sizeof(y_resolution) + + sizeof(nb_colors) + + sizeof(nb_important_colors); + }; + + static constexpr std::size_t mBytesPerPixel = 4; + +public: + /// @brief Will save an aiTexture instance as a bitmap. + /// @param texture The pointer to the texture instance + /// @param file The filename to save into. + /// @return true if successfully saved, false if not. + static bool Save(aiTexture* texture, IOStream* file); + +protected: + static void WriteHeader(Header& header, IOStream* file); + static void WriteDIB(DIB& dib, IOStream* file); + static void WriteData(aiTexture* texture, IOStream* file); +}; + +} + +#endif // AI_BITMAP_H_INC diff --git a/src/mesh/assimp-master/include/assimp/BlobIOSystem.h b/src/mesh/assimp-master/include/assimp/BlobIOSystem.h new file mode 100644 index 0000000..7e8d46a --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/BlobIOSystem.h @@ -0,0 +1,323 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Provides cheat implementations for IOSystem and IOStream to + * redirect exporter output to a blob chain.*/ + +#pragma once +#ifndef AI_BLOBIOSYSTEM_H_INCLUDED +#define AI_BLOBIOSYSTEM_H_INCLUDED + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include +#include +#include +#include +#include +#include + +namespace Assimp { +class BlobIOSystem; + +// -------------------------------------------------------------------------------------------- +/** Redirect IOStream to a blob */ +// -------------------------------------------------------------------------------------------- +class BlobIOStream : public IOStream { +public: + /// @brief The class constructor with all needed parameters + /// @param creator Pointer to the creator instance + /// @param file The filename + /// @param initial The initial size + BlobIOStream(BlobIOSystem *creator, const std::string &file, size_t initial = 4096) : + buffer(), + cur_size(), + file_size(), + cursor(), + initial(initial), + file(file), + creator(creator) { + // empty + } + + /// @brief The class destructor. + ~BlobIOStream() override; + +public: + // ------------------------------------------------------------------- + aiExportDataBlob *GetBlob() { + aiExportDataBlob *blob = new aiExportDataBlob(); + blob->size = file_size; + blob->data = buffer; + + buffer = nullptr; + + return blob; + } + + // ------------------------------------------------------------------- + size_t Read(void *, size_t, size_t) override { + return 0; + } + + // ------------------------------------------------------------------- + size_t Write(const void *pvBuffer, size_t pSize, size_t pCount) override { + pSize *= pCount; + if (cursor + pSize > cur_size) { + Grow(cursor + pSize); + } + + memcpy(buffer + cursor, pvBuffer, pSize); + cursor += pSize; + + file_size = std::max(file_size, cursor); + return pCount; + } + + // ------------------------------------------------------------------- + aiReturn Seek(size_t pOffset, aiOrigin pOrigin) override { + switch (pOrigin) { + case aiOrigin_CUR: + cursor += pOffset; + break; + + case aiOrigin_END: + cursor = file_size - pOffset; + break; + + case aiOrigin_SET: + cursor = pOffset; + break; + + default: + return AI_FAILURE; + } + + if (cursor > file_size) { + Grow(cursor); + } + + file_size = std::max(cursor, file_size); + + return AI_SUCCESS; + } + + // ------------------------------------------------------------------- + size_t Tell() const override { + return cursor; + } + + // ------------------------------------------------------------------- + size_t FileSize() const override { + return file_size; + } + + // ------------------------------------------------------------------- + void Flush() override { + // ignore + } + +private: + // ------------------------------------------------------------------- + void Grow(size_t need = 0) { + // 1.5 and phi are very heap-friendly growth factors (the first + // allows for frequent re-use of heap blocks, the second + // forms a fibonacci sequence with similar characteristics - + // since this heavily depends on the heap implementation + // and other factors as well, i'll just go with 1.5 since + // it is quicker to compute). + size_t new_size = std::max(initial, std::max(need, cur_size + (cur_size >> 1))); + + const uint8_t *const old = buffer; + buffer = new uint8_t[new_size]; + + if (old) { + memcpy(buffer, old, cur_size); + delete[] old; + } + + cur_size = new_size; + } + +private: + uint8_t *buffer; + size_t cur_size, file_size, cursor, initial; + + const std::string file; + BlobIOSystem *const creator; +}; + +#define AI_BLOBIO_MAGIC "$blobfile" + +// -------------------------------------------------------------------------------------------- +/** Redirect IOSystem to a blob */ +// -------------------------------------------------------------------------------------------- +class BlobIOSystem : public IOSystem { + + friend class BlobIOStream; + typedef std::pair BlobEntry; + + +public: + /// @brief The default class constructor. + BlobIOSystem() : + baseName{AI_BLOBIO_MAGIC} { + } + + /// @brief The class constructor with the base name. + /// @param baseName The base name. + BlobIOSystem(const std::string &baseName) : + baseName(baseName) { + // empty + } + + ~BlobIOSystem() override { + for (BlobEntry &blobby : blobs) { + delete blobby.second; + } + } + +public: + // ------------------------------------------------------------------- + const char *GetMagicFileName() const { + return baseName.c_str(); + } + + // ------------------------------------------------------------------- + aiExportDataBlob *GetBlobChain() { + const auto magicName = std::string(this->GetMagicFileName()); + const bool hasBaseName = baseName != AI_BLOBIO_MAGIC; + + // one must be the master + aiExportDataBlob *master = nullptr, *cur; + + for (const BlobEntry &blobby : blobs) { + if (blobby.first == magicName) { + master = blobby.second; + master->name.Set(hasBaseName ? blobby.first : ""); + break; + } + } + + if (!master) { + ASSIMP_LOG_ERROR("BlobIOSystem: no data written or master file was not closed properly."); + return nullptr; + } + + cur = master; + + for (const BlobEntry &blobby : blobs) { + if (blobby.second == master) { + continue; + } + + cur->next = blobby.second; + cur = cur->next; + + if (hasBaseName) { + cur->name.Set(blobby.first); + } else { + // extract the file extension from the file written + const std::string::size_type s = blobby.first.find_first_of('.'); + cur->name.Set(s == std::string::npos ? blobby.first : blobby.first.substr(s + 1)); + } + } + + // give up blob ownership + blobs.clear(); + return master; + } + +public: + // ------------------------------------------------------------------- + bool Exists(const char *pFile) const override { + return created.find(std::string(pFile)) != created.end(); + } + + // ------------------------------------------------------------------- + char getOsSeparator() const override { + return '/'; + } + + // ------------------------------------------------------------------- + IOStream *Open(const char *pFile, const char *pMode) override { + if (pMode[0] != 'w') { + return nullptr; + } + + created.insert(std::string(pFile)); + return new BlobIOStream(this, std::string(pFile)); + } + + // ------------------------------------------------------------------- + void Close(IOStream *pFile) override { + delete pFile; + } + +private: + // ------------------------------------------------------------------- + void OnDestruct(const std::string &filename, BlobIOStream *child) { + // we don't know in which the files are closed, so we + // can't reliably say that the first must be the master + // file ... + blobs.emplace_back(filename, child->GetBlob()); + } + +private: + std::string baseName; + std::set created; + std::vector blobs; +}; + +// -------------------------------------------------------------------------------------------- +BlobIOStream::~BlobIOStream() { + if (nullptr != creator) { + creator->OnDestruct(file, this); + } + delete[] buffer; +} + +} // namespace Assimp + +#endif diff --git a/src/mesh/assimp-master/include/assimp/ByteSwapper.h b/src/mesh/assimp-master/include/assimp/ByteSwapper.h new file mode 100644 index 0000000..488f7a5 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/ByteSwapper.h @@ -0,0 +1,292 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Helper class tp perform various byte order swappings + (e.g. little to big endian) */ +#pragma once +#ifndef AI_BYTESWAPPER_H_INC +#define AI_BYTESWAPPER_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +#if _MSC_VER >= 1400 +#include +#endif + +namespace Assimp { +// -------------------------------------------------------------------------------------- +/** Defines some useful byte order swap routines. + * + * This is required to read big-endian model formats on little-endian machines, + * and vice versa. Direct use of this class is DEPRECATED. Use #StreamReader instead. */ +// -------------------------------------------------------------------------------------- +class ByteSwap { + ByteSwap() AI_NO_EXCEPT {} + +public: + + // ---------------------------------------------------------------------- + /** Swap two bytes of data + * @param[inout] _szOut A void* to save the reintcasts for the caller. */ + static inline void Swap2(void* _szOut) + { + ai_assert(_szOut); + +#if _MSC_VER >= 1400 + uint16_t* const szOut = reinterpret_cast(_szOut); + *szOut = _byteswap_ushort(*szOut); +#else + uint8_t* const szOut = reinterpret_cast(_szOut); + std::swap(szOut[0],szOut[1]); +#endif + } + + // ---------------------------------------------------------------------- + /** Swap four bytes of data + * @param[inout] _szOut A void* to save the reintcasts for the caller. */ + static inline void Swap4(void* _szOut) + { + ai_assert(_szOut); + +#if _MSC_VER >= 1400 + uint32_t* const szOut = reinterpret_cast(_szOut); + *szOut = _byteswap_ulong(*szOut); +#else + uint8_t* const szOut = reinterpret_cast(_szOut); + std::swap(szOut[0],szOut[3]); + std::swap(szOut[1],szOut[2]); +#endif + } + + // ---------------------------------------------------------------------- + /** Swap eight bytes of data + * @param[inout] _szOut A void* to save the reintcasts for the caller. */ + static inline void Swap8(void* _szOut) + { + ai_assert(_szOut); + +#if _MSC_VER >= 1400 + uint64_t* const szOut = reinterpret_cast(_szOut); + *szOut = _byteswap_uint64(*szOut); +#else + uint8_t* const szOut = reinterpret_cast(_szOut); + std::swap(szOut[0],szOut[7]); + std::swap(szOut[1],szOut[6]); + std::swap(szOut[2],szOut[5]); + std::swap(szOut[3],szOut[4]); +#endif + } + + // ---------------------------------------------------------------------- + /** ByteSwap a float. Not a joke. + * @param[inout] fOut ehm. .. */ + static inline void Swap(float* fOut) { + Swap4(fOut); + } + + // ---------------------------------------------------------------------- + /** ByteSwap a double. Not a joke. + * @param[inout] fOut ehm. .. */ + static inline void Swap(double* fOut) { + Swap8(fOut); + } + + + // ---------------------------------------------------------------------- + /** ByteSwap an int16t. Not a joke. + * @param[inout] fOut ehm. .. */ + static inline void Swap(int16_t* fOut) { + Swap2(fOut); + } + + static inline void Swap(uint16_t* fOut) { + Swap2(fOut); + } + + // ---------------------------------------------------------------------- + /** ByteSwap an int32t. Not a joke. + * @param[inout] fOut ehm. .. */ + static inline void Swap(int32_t* fOut){ + Swap4(fOut); + } + + static inline void Swap(uint32_t* fOut){ + Swap4(fOut); + } + + // ---------------------------------------------------------------------- + /** ByteSwap an int64t. Not a joke. + * @param[inout] fOut ehm. .. */ + static inline void Swap(int64_t* fOut) { + Swap8(fOut); + } + + static inline void Swap(uint64_t* fOut) { + Swap8(fOut); + } + + // ---------------------------------------------------------------------- + //! Templatized ByteSwap + //! \returns param tOut as swapped + template + static inline Type Swapped(Type tOut) + { + return _swapper()(tOut); + } + +private: + + template struct _swapper; +}; + +template struct ByteSwap::_swapper { + T operator() (T tOut) { + Swap2(&tOut); + return tOut; + } +}; + +template struct ByteSwap::_swapper { + T operator() (T tOut) { + Swap4(&tOut); + return tOut; + } +}; + +template struct ByteSwap::_swapper { + T operator() (T tOut) { + Swap8(&tOut); + return tOut; + } +}; + + +// -------------------------------------------------------------------------------------- +// ByteSwap macros for BigEndian/LittleEndian support +// -------------------------------------------------------------------------------------- +#if (defined AI_BUILD_BIG_ENDIAN) +# define AI_LE(t) (t) +# define AI_BE(t) Assimp::ByteSwap::Swapped(t) +# define AI_LSWAP2(p) +# define AI_LSWAP4(p) +# define AI_LSWAP8(p) +# define AI_LSWAP2P(p) +# define AI_LSWAP4P(p) +# define AI_LSWAP8P(p) +# define LE_NCONST const +# define AI_SWAP2(p) Assimp::ByteSwap::Swap2(&(p)) +# define AI_SWAP4(p) Assimp::ByteSwap::Swap4(&(p)) +# define AI_SWAP8(p) Assimp::ByteSwap::Swap8(&(p)) +# define AI_SWAP2P(p) Assimp::ByteSwap::Swap2((p)) +# define AI_SWAP4P(p) Assimp::ByteSwap::Swap4((p)) +# define AI_SWAP8P(p) Assimp::ByteSwap::Swap8((p)) +# define BE_NCONST +#else +# define AI_BE(t) (t) +# define AI_LE(t) Assimp::ByteSwap::Swapped(t) +# define AI_SWAP2(p) +# define AI_SWAP4(p) +# define AI_SWAP8(p) +# define AI_SWAP2P(p) +# define AI_SWAP4P(p) +# define AI_SWAP8P(p) +# define BE_NCONST const +# define AI_LSWAP2(p) Assimp::ByteSwap::Swap2(&(p)) +# define AI_LSWAP4(p) Assimp::ByteSwap::Swap4(&(p)) +# define AI_LSWAP8(p) Assimp::ByteSwap::Swap8(&(p)) +# define AI_LSWAP2P(p) Assimp::ByteSwap::Swap2((p)) +# define AI_LSWAP4P(p) Assimp::ByteSwap::Swap4((p)) +# define AI_LSWAP8P(p) Assimp::ByteSwap::Swap8((p)) +# define LE_NCONST +#endif + + +namespace Intern { + +// -------------------------------------------------------------------------------------------- +template +struct ByteSwapper { + void operator() (T* inout) { + ByteSwap::Swap(inout); + } +}; + +template +struct ByteSwapper { + void operator() (T*) { + } +}; + +// -------------------------------------------------------------------------------------------- +template +struct Getter { + void operator() (T* inout, bool le) { +#ifdef AI_BUILD_BIG_ENDIAN + le = le; +#else + le = !le; +#endif + if (le) { + ByteSwapper1?true:false)> () (inout); + } + else ByteSwapper () (inout); + } +}; + +template +struct Getter { + + void operator() (T* inout, bool /*le*/) { + // static branch + ByteSwapper1)> () (inout); + } +}; +} // end Intern +} // end Assimp + +#endif //!! AI_BYTESWAPPER_H_INC diff --git a/src/mesh/assimp-master/include/assimp/ColladaMetaData.h b/src/mesh/assimp-master/include/assimp/ColladaMetaData.h new file mode 100644 index 0000000..52eb3c5 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/ColladaMetaData.h @@ -0,0 +1,56 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file ColladaMetaData.h + * Declares common metadata constants used by Collada files + */ +#pragma once +#ifndef AI_COLLADAMETADATA_H_INC +#define AI_COLLADAMETADATA_H_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#define AI_METADATA_COLLADA_ID "Collada_id" +#define AI_METADATA_COLLADA_SID "Collada_sid" + +#endif diff --git a/src/mesh/assimp-master/include/assimp/Compiler/poppack1.h b/src/mesh/assimp-master/include/assimp/Compiler/poppack1.h new file mode 100644 index 0000000..ff501bc --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Compiler/poppack1.h @@ -0,0 +1,22 @@ + +// =============================================================================== +// May be included multiple times - resets structure packing to the defaults +// for all supported compilers. Reverts the changes made by #include +// +// Currently this works on the following compilers: +// MSVC 7,8,9 +// GCC +// BORLAND (complains about 'pack state changed but not reverted', but works) +// =============================================================================== + +#ifndef AI_PUSHPACK_IS_DEFINED +# error pushpack1.h must be included after poppack1.h +#endif + +// reset packing to the original value +#if (defined(_MSC_VER) && !defined(__clang__)) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) +# pragma pack( pop ) +#endif +#undef PACK_STRUCT + +#undef AI_PUSHPACK_IS_DEFINED diff --git a/src/mesh/assimp-master/include/assimp/Compiler/pstdint.h b/src/mesh/assimp-master/include/assimp/Compiler/pstdint.h new file mode 100644 index 0000000..4de4ce2 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Compiler/pstdint.h @@ -0,0 +1,912 @@ +/* A portable stdint.h + **************************************************************************** + * BSD License: + **************************************************************************** + * + * Copyright (c) 2005-2016 Paul Hsieh + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR + * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES + * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. + * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, + * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF + * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + **************************************************************************** + * + * Version 0.1.15.4 + * + * The ANSI C standard committee, for the C99 standard, specified the + * inclusion of a new standard include file called stdint.h. This is + * a very useful and long desired include file which contains several + * very precise definitions for integer scalar types that is + * critically important for making portable several classes of + * applications including cryptography, hashing, variable length + * integer libraries and so on. But for most developers its likely + * useful just for programming sanity. + * + * The problem is that some compiler vendors chose to ignore the C99 + * standard and some older compilers have no opportunity to be updated. + * Because of this situation, simply including stdint.h in your code + * makes it unportable. + * + * So that's what this file is all about. Its an attempt to build a + * single universal include file that works on as many platforms as + * possible to deliver what stdint.h is supposed to. Even compilers + * that already come with stdint.h can use this file instead without + * any loss of functionality. A few things that should be noted about + * this file: + * + * 1) It is not guaranteed to be portable and/or present an identical + * interface on all platforms. The extreme variability of the + * ANSI C standard makes this an impossibility right from the + * very get go. Its really only meant to be useful for the vast + * majority of platforms that possess the capability of + * implementing usefully and precisely defined, standard sized + * integer scalars. Systems which are not intrinsically 2s + * complement may produce invalid constants. + * + * 2) There is an unavoidable use of non-reserved symbols. + * + * 3) Other standard include files are invoked. + * + * 4) This file may come in conflict with future platforms that do + * include stdint.h. The hope is that one or the other can be + * used with no real difference. + * + * 5) In the current version, if your platform can't represent + * int32_t, int16_t and int8_t, it just dumps out with a compiler + * error. + * + * 6) 64 bit integers may or may not be defined. Test for their + * presence with the test: #ifdef INT64_MAX or #ifdef UINT64_MAX. + * Note that this is different from the C99 specification which + * requires the existence of 64 bit support in the compiler. If + * this is not defined for your platform, yet it is capable of + * dealing with 64 bits then it is because this file has not yet + * been extended to cover all of your system's capabilities. + * + * 7) (u)intptr_t may or may not be defined. Test for its presence + * with the test: #ifdef PTRDIFF_MAX. If this is not defined + * for your platform, then it is because this file has not yet + * been extended to cover all of your system's capabilities, not + * because its optional. + * + * 8) The following might not been defined even if your platform is + * capable of defining it: + * + * WCHAR_MIN + * WCHAR_MAX + * (u)int64_t + * PTRDIFF_MIN + * PTRDIFF_MAX + * (u)intptr_t + * + * 9) The following have not been defined: + * + * WINT_MIN + * WINT_MAX + * + * 10) The criteria for defining (u)int_least(*)_t isn't clear, + * except for systems which don't have a type that precisely + * defined 8, 16, or 32 bit types (which this include file does + * not support anyways). Default definitions have been given. + * + * 11) The criteria for defining (u)int_fast(*)_t isn't something I + * would trust to any particular compiler vendor or the ANSI C + * committee. It is well known that "compatible systems" are + * commonly created that have very different performance + * characteristics from the systems they are compatible with, + * especially those whose vendors make both the compiler and the + * system. Default definitions have been given, but its strongly + * recommended that users never use these definitions for any + * reason (they do *NOT* deliver any serious guarantee of + * improved performance -- not in this file, nor any vendor's + * stdint.h). + * + * 12) The following macros: + * + * PRINTF_INTMAX_MODIFIER + * PRINTF_INT64_MODIFIER + * PRINTF_INT32_MODIFIER + * PRINTF_INT16_MODIFIER + * PRINTF_LEAST64_MODIFIER + * PRINTF_LEAST32_MODIFIER + * PRINTF_LEAST16_MODIFIER + * PRINTF_INTPTR_MODIFIER + * + * are strings which have been defined as the modifiers required + * for the "d", "u" and "x" printf formats to correctly output + * (u)intmax_t, (u)int64_t, (u)int32_t, (u)int16_t, (u)least64_t, + * (u)least32_t, (u)least16_t and (u)intptr_t types respectively. + * PRINTF_INTPTR_MODIFIER is not defined for some systems which + * provide their own stdint.h. PRINTF_INT64_MODIFIER is not + * defined if INT64_MAX is not defined. These are an extension + * beyond what C99 specifies must be in stdint.h. + * + * In addition, the following macros are defined: + * + * PRINTF_INTMAX_HEX_WIDTH + * PRINTF_INT64_HEX_WIDTH + * PRINTF_INT32_HEX_WIDTH + * PRINTF_INT16_HEX_WIDTH + * PRINTF_INT8_HEX_WIDTH + * PRINTF_INTMAX_DEC_WIDTH + * PRINTF_INT64_DEC_WIDTH + * PRINTF_INT32_DEC_WIDTH + * PRINTF_INT16_DEC_WIDTH + * PRINTF_UINT8_DEC_WIDTH + * PRINTF_UINTMAX_DEC_WIDTH + * PRINTF_UINT64_DEC_WIDTH + * PRINTF_UINT32_DEC_WIDTH + * PRINTF_UINT16_DEC_WIDTH + * PRINTF_UINT8_DEC_WIDTH + * + * Which specifies the maximum number of characters required to + * print the number of that type in either hexadecimal or decimal. + * These are an extension beyond what C99 specifies must be in + * stdint.h. + * + * Compilers tested (all with 0 warnings at their highest respective + * settings): Borland Turbo C 2.0, WATCOM C/C++ 11.0 (16 bits and 32 + * bits), Microsoft Visual C++ 6.0 (32 bit), Microsoft Visual Studio + * .net (VC7), Intel C++ 4.0, GNU gcc v3.3.3 + * + * This file should be considered a work in progress. Suggestions for + * improvements, especially those which increase coverage are strongly + * encouraged. + * + * Acknowledgements + * + * The following people have made significant contributions to the + * development and testing of this file: + * + * Chris Howie + * John Steele Scott + * Dave Thorup + * John Dill + * Florian Wobbe + * Christopher Sean Morrison + * Mikkel Fahnoe Jorgensen + * + */ + +#include +#include +#include + +/* + * For gcc with _STDINT_H, fill in the PRINTF_INT*_MODIFIER macros, and + * do nothing else. On the Mac OS X version of gcc this is _STDINT_H_. + */ + +#if ((defined(__SUNPRO_C) && __SUNPRO_C >= 0x570) || (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__STDC__) && __STDC__ && defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || (defined (__WATCOMC__) && (defined (_STDINT_H_INCLUDED) || __WATCOMC__ >= 1250)) || (defined(__GNUC__) && (__GNUC__ > 3 || defined(_STDINT_H) || defined(_STDINT_H_) || defined (__UINT_FAST64_TYPE__)) )) && !defined (_PSTDINT_H_INCLUDED) +#include +#define _PSTDINT_H_INCLUDED +# if defined(__GNUC__) && (defined(__x86_64__) || defined(__ppc64__)) && !(defined(__APPLE__) && defined(__MACH__)) +# ifndef PRINTF_INT64_MODIFIER +# define PRINTF_INT64_MODIFIER "l" +# endif +# ifndef PRINTF_INT32_MODIFIER +# define PRINTF_INT32_MODIFIER "" +# endif +# else +# ifndef PRINTF_INT64_MODIFIER +# define PRINTF_INT64_MODIFIER "ll" +# endif +# ifndef PRINTF_INT32_MODIFIER +# if (UINT_MAX == UINT32_MAX) +# define PRINTF_INT32_MODIFIER "" +# else +# define PRINTF_INT32_MODIFIER "l" +# endif +# endif +# endif +# ifndef PRINTF_INT16_MODIFIER +# define PRINTF_INT16_MODIFIER "h" +# endif +# ifndef PRINTF_INTMAX_MODIFIER +# define PRINTF_INTMAX_MODIFIER PRINTF_INT64_MODIFIER +# endif +# ifndef PRINTF_INT64_HEX_WIDTH +# define PRINTF_INT64_HEX_WIDTH "16" +# endif +# ifndef PRINTF_UINT64_HEX_WIDTH +# define PRINTF_UINT64_HEX_WIDTH "16" +# endif +# ifndef PRINTF_INT32_HEX_WIDTH +# define PRINTF_INT32_HEX_WIDTH "8" +# endif +# ifndef PRINTF_UINT32_HEX_WIDTH +# define PRINTF_UINT32_HEX_WIDTH "8" +# endif +# ifndef PRINTF_INT16_HEX_WIDTH +# define PRINTF_INT16_HEX_WIDTH "4" +# endif +# ifndef PRINTF_UINT16_HEX_WIDTH +# define PRINTF_UINT16_HEX_WIDTH "4" +# endif +# ifndef PRINTF_INT8_HEX_WIDTH +# define PRINTF_INT8_HEX_WIDTH "2" +# endif +# ifndef PRINTF_UINT8_HEX_WIDTH +# define PRINTF_UINT8_HEX_WIDTH "2" +# endif +# ifndef PRINTF_INT64_DEC_WIDTH +# define PRINTF_INT64_DEC_WIDTH "19" +# endif +# ifndef PRINTF_UINT64_DEC_WIDTH +# define PRINTF_UINT64_DEC_WIDTH "20" +# endif +# ifndef PRINTF_INT32_DEC_WIDTH +# define PRINTF_INT32_DEC_WIDTH "10" +# endif +# ifndef PRINTF_UINT32_DEC_WIDTH +# define PRINTF_UINT32_DEC_WIDTH "10" +# endif +# ifndef PRINTF_INT16_DEC_WIDTH +# define PRINTF_INT16_DEC_WIDTH "5" +# endif +# ifndef PRINTF_UINT16_DEC_WIDTH +# define PRINTF_UINT16_DEC_WIDTH "5" +# endif +# ifndef PRINTF_INT8_DEC_WIDTH +# define PRINTF_INT8_DEC_WIDTH "3" +# endif +# ifndef PRINTF_UINT8_DEC_WIDTH +# define PRINTF_UINT8_DEC_WIDTH "3" +# endif +# ifndef PRINTF_INTMAX_HEX_WIDTH +# define PRINTF_INTMAX_HEX_WIDTH PRINTF_UINT64_HEX_WIDTH +# endif +# ifndef PRINTF_UINTMAX_HEX_WIDTH +# define PRINTF_UINTMAX_HEX_WIDTH PRINTF_UINT64_HEX_WIDTH +# endif +# ifndef PRINTF_INTMAX_DEC_WIDTH +# define PRINTF_INTMAX_DEC_WIDTH PRINTF_UINT64_DEC_WIDTH +# endif +# ifndef PRINTF_UINTMAX_DEC_WIDTH +# define PRINTF_UINTMAX_DEC_WIDTH PRINTF_UINT64_DEC_WIDTH +# endif + +/* + * Something really weird is going on with Open Watcom. Just pull some of + * these duplicated definitions from Open Watcom's stdint.h file for now. + */ + +# if defined (__WATCOMC__) && __WATCOMC__ >= 1250 +# if !defined (INT64_C) +# define INT64_C(x) (x + (INT64_MAX - INT64_MAX)) +# endif +# if !defined (UINT64_C) +# define UINT64_C(x) (x + (UINT64_MAX - UINT64_MAX)) +# endif +# if !defined (INT32_C) +# define INT32_C(x) (x + (INT32_MAX - INT32_MAX)) +# endif +# if !defined (UINT32_C) +# define UINT32_C(x) (x + (UINT32_MAX - UINT32_MAX)) +# endif +# if !defined (INT16_C) +# define INT16_C(x) (x) +# endif +# if !defined (UINT16_C) +# define UINT16_C(x) (x) +# endif +# if !defined (INT8_C) +# define INT8_C(x) (x) +# endif +# if !defined (UINT8_C) +# define UINT8_C(x) (x) +# endif +# if !defined (UINT64_MAX) +# define UINT64_MAX 18446744073709551615ULL +# endif +# if !defined (INT64_MAX) +# define INT64_MAX 9223372036854775807LL +# endif +# if !defined (UINT32_MAX) +# define UINT32_MAX 4294967295UL +# endif +# if !defined (INT32_MAX) +# define INT32_MAX 2147483647L +# endif +# if !defined (INTMAX_MAX) +# define INTMAX_MAX INT64_MAX +# endif +# if !defined (INTMAX_MIN) +# define INTMAX_MIN INT64_MIN +# endif +# endif +#endif + +/* + * I have no idea what is the truly correct thing to do on older Solaris. + * From some online discussions, this seems to be what is being + * recommended. For people who actually are developing on older Solaris, + * what I would like to know is, does this define all of the relevant + * macros of a complete stdint.h? Remember, in pstdint.h 64 bit is + * considered optional. + */ + +#if (defined(__SUNPRO_C) && __SUNPRO_C >= 0x420) && !defined(_PSTDINT_H_INCLUDED) +#include +#define _PSTDINT_H_INCLUDED +#endif + +#ifndef _PSTDINT_H_INCLUDED +#define _PSTDINT_H_INCLUDED + +#ifndef SIZE_MAX +# define SIZE_MAX (~(size_t)0) +#endif + +/* + * Deduce the type assignments from limits.h under the assumption that + * integer sizes in bits are powers of 2, and follow the ANSI + * definitions. + */ + +#ifndef UINT8_MAX +# define UINT8_MAX 0xff +#endif +#if !defined(uint8_t) && !defined(_UINT8_T) && !defined(vxWorks) +# if (UCHAR_MAX == UINT8_MAX) || defined (S_SPLINT_S) + typedef unsigned char uint8_t; +# define UINT8_C(v) ((uint8_t) v) +# else +# error "Platform not supported" +# endif +#endif + +#ifndef INT8_MAX +# define INT8_MAX 0x7f +#endif +#ifndef INT8_MIN +# define INT8_MIN INT8_C(0x80) +#endif +#if !defined(int8_t) && !defined(_INT8_T) && !defined(vxWorks) +# if (SCHAR_MAX == INT8_MAX) || defined (S_SPLINT_S) + typedef signed char int8_t; +# define INT8_C(v) ((int8_t) v) +# else +# error "Platform not supported" +# endif +#endif + +#ifndef UINT16_MAX +# define UINT16_MAX 0xffff +#endif +#if !defined(uint16_t) && !defined(_UINT16_T) && !defined(vxWorks) +#if (UINT_MAX == UINT16_MAX) || defined (S_SPLINT_S) + typedef unsigned int uint16_t; +# ifndef PRINTF_INT16_MODIFIER +# define PRINTF_INT16_MODIFIER "" +# endif +# define UINT16_C(v) ((uint16_t) (v)) +#elif (USHRT_MAX == UINT16_MAX) + typedef unsigned short uint16_t; +# define UINT16_C(v) ((uint16_t) (v)) +# ifndef PRINTF_INT16_MODIFIER +# define PRINTF_INT16_MODIFIER "h" +# endif +#else +#error "Platform not supported" +#endif +#endif + +#ifndef INT16_MAX +# define INT16_MAX 0x7fff +#endif +#ifndef INT16_MIN +# define INT16_MIN INT16_C(0x8000) +#endif +#if !defined(int16_t) && !defined(_INT16_T) && !defined(vxWorks) +#if (INT_MAX == INT16_MAX) || defined (S_SPLINT_S) + typedef signed int int16_t; +# define INT16_C(v) ((int16_t) (v)) +# ifndef PRINTF_INT16_MODIFIER +# define PRINTF_INT16_MODIFIER "" +# endif +#elif (SHRT_MAX == INT16_MAX) + typedef signed short int16_t; +# define INT16_C(v) ((int16_t) (v)) +# ifndef PRINTF_INT16_MODIFIER +# define PRINTF_INT16_MODIFIER "h" +# endif +#else +#error "Platform not supported" +#endif +#endif + +#ifndef UINT32_MAX +# define UINT32_MAX (0xffffffffUL) +#endif +#if !defined(uint32_t) && !defined(_UINT32_T) && !defined(vxWorks) +#if (ULONG_MAX == UINT32_MAX) || defined (S_SPLINT_S) + typedef unsigned long uint32_t; +# define UINT32_C(v) v ## UL +# ifndef PRINTF_INT32_MODIFIER +# define PRINTF_INT32_MODIFIER "l" +# endif +#elif (UINT_MAX == UINT32_MAX) + typedef unsigned int uint32_t; +# ifndef PRINTF_INT32_MODIFIER +# define PRINTF_INT32_MODIFIER "" +# endif +# define UINT32_C(v) v ## U +#elif (USHRT_MAX == UINT32_MAX) + typedef unsigned short uint32_t; +# define UINT32_C(v) ((unsigned short) (v)) +# ifndef PRINTF_INT32_MODIFIER +# define PRINTF_INT32_MODIFIER "" +# endif +#else +#error "Platform not supported" +#endif +#endif + +#ifndef INT32_MAX +# define INT32_MAX (0x7fffffffL) +#endif +#ifndef INT32_MIN +# define INT32_MIN INT32_C(0x80000000) +#endif +#if !defined(int32_t) && !defined(_INT32_T) && !defined(vxWorks) +#if (LONG_MAX == INT32_MAX) || defined (S_SPLINT_S) + typedef signed long int32_t; +# define INT32_C(v) v ## L +# ifndef PRINTF_INT32_MODIFIER +# define PRINTF_INT32_MODIFIER "l" +# endif +#elif (INT_MAX == INT32_MAX) + typedef signed int int32_t; +# define INT32_C(v) v +# ifndef PRINTF_INT32_MODIFIER +# define PRINTF_INT32_MODIFIER "" +# endif +#elif (SHRT_MAX == INT32_MAX) + typedef signed short int32_t; +# define INT32_C(v) ((short) (v)) +# ifndef PRINTF_INT32_MODIFIER +# define PRINTF_INT32_MODIFIER "" +# endif +#else +#error "Platform not supported" +#endif +#endif + +/* + * The macro stdint_int64_defined is temporarily used to record + * whether or not 64 integer support is available. It must be + * defined for any 64 integer extensions for new platforms that are + * added. + */ + +#undef stdint_int64_defined +#if (defined(__STDC__) && defined(__STDC_VERSION__)) || defined (S_SPLINT_S) +# if (__STDC__ && __STDC_VERSION__ >= 199901L) || defined (S_SPLINT_S) +# define stdint_int64_defined + typedef long long int64_t; + typedef unsigned long long uint64_t; +# define UINT64_C(v) v ## ULL +# define INT64_C(v) v ## LL +# ifndef PRINTF_INT64_MODIFIER +# define PRINTF_INT64_MODIFIER "ll" +# endif +# endif +#endif + +#if !defined (stdint_int64_defined) +# if defined(__GNUC__) && !defined(vxWorks) +# define stdint_int64_defined + __extension__ typedef long long int64_t; + __extension__ typedef unsigned long long uint64_t; +# define UINT64_C(v) v ## ULL +# define INT64_C(v) v ## LL +# ifndef PRINTF_INT64_MODIFIER +# define PRINTF_INT64_MODIFIER "ll" +# endif +# elif defined(__MWERKS__) || defined (__SUNPRO_C) || defined (__SUNPRO_CC) || defined (__APPLE_CC__) || defined (_LONG_LONG) || defined (_CRAYC) || defined (S_SPLINT_S) +# define stdint_int64_defined + typedef long long int64_t; + typedef unsigned long long uint64_t; +# define UINT64_C(v) v ## ULL +# define INT64_C(v) v ## LL +# ifndef PRINTF_INT64_MODIFIER +# define PRINTF_INT64_MODIFIER "ll" +# endif +# elif (defined(__WATCOMC__) && defined(__WATCOM_INT64__)) || (defined(_MSC_VER) && _INTEGRAL_MAX_BITS >= 64) || (defined (__BORLANDC__) && __BORLANDC__ > 0x460) || defined (__alpha) || defined (__DECC) +# define stdint_int64_defined + typedef __int64 int64_t; + typedef unsigned __int64 uint64_t; +# define UINT64_C(v) v ## UI64 +# define INT64_C(v) v ## I64 +# ifndef PRINTF_INT64_MODIFIER +# define PRINTF_INT64_MODIFIER "I64" +# endif +# endif +#endif + +#if !defined (LONG_LONG_MAX) && defined (INT64_C) +# define LONG_LONG_MAX INT64_C (9223372036854775807) +#endif +#ifndef ULONG_LONG_MAX +# define ULONG_LONG_MAX UINT64_C (18446744073709551615) +#endif + +#if !defined (INT64_MAX) && defined (INT64_C) +# define INT64_MAX INT64_C (9223372036854775807) +#endif +#if !defined (INT64_MIN) && defined (INT64_C) +# define INT64_MIN INT64_C (-9223372036854775808) +#endif +#if !defined (UINT64_MAX) && defined (INT64_C) +# define UINT64_MAX UINT64_C (18446744073709551615) +#endif + +/* + * Width of hexadecimal for number field. + */ + +#ifndef PRINTF_INT64_HEX_WIDTH +# define PRINTF_INT64_HEX_WIDTH "16" +#endif +#ifndef PRINTF_INT32_HEX_WIDTH +# define PRINTF_INT32_HEX_WIDTH "8" +#endif +#ifndef PRINTF_INT16_HEX_WIDTH +# define PRINTF_INT16_HEX_WIDTH "4" +#endif +#ifndef PRINTF_INT8_HEX_WIDTH +# define PRINTF_INT8_HEX_WIDTH "2" +#endif +#ifndef PRINTF_INT64_DEC_WIDTH +# define PRINTF_INT64_DEC_WIDTH "19" +#endif +#ifndef PRINTF_INT32_DEC_WIDTH +# define PRINTF_INT32_DEC_WIDTH "10" +#endif +#ifndef PRINTF_INT16_DEC_WIDTH +# define PRINTF_INT16_DEC_WIDTH "5" +#endif +#ifndef PRINTF_INT8_DEC_WIDTH +# define PRINTF_INT8_DEC_WIDTH "3" +#endif +#ifndef PRINTF_UINT64_DEC_WIDTH +# define PRINTF_UINT64_DEC_WIDTH "20" +#endif +#ifndef PRINTF_UINT32_DEC_WIDTH +# define PRINTF_UINT32_DEC_WIDTH "10" +#endif +#ifndef PRINTF_UINT16_DEC_WIDTH +# define PRINTF_UINT16_DEC_WIDTH "5" +#endif +#ifndef PRINTF_UINT8_DEC_WIDTH +# define PRINTF_UINT8_DEC_WIDTH "3" +#endif + +/* + * Ok, lets not worry about 128 bit integers for now. Moore's law says + * we don't need to worry about that until about 2040 at which point + * we'll have bigger things to worry about. + */ + +#ifdef stdint_int64_defined + typedef int64_t intmax_t; + typedef uint64_t uintmax_t; +# define INTMAX_MAX INT64_MAX +# define INTMAX_MIN INT64_MIN +# define UINTMAX_MAX UINT64_MAX +# define UINTMAX_C(v) UINT64_C(v) +# define INTMAX_C(v) INT64_C(v) +# ifndef PRINTF_INTMAX_MODIFIER +# define PRINTF_INTMAX_MODIFIER PRINTF_INT64_MODIFIER +# endif +# ifndef PRINTF_INTMAX_HEX_WIDTH +# define PRINTF_INTMAX_HEX_WIDTH PRINTF_INT64_HEX_WIDTH +# endif +# ifndef PRINTF_INTMAX_DEC_WIDTH +# define PRINTF_INTMAX_DEC_WIDTH PRINTF_INT64_DEC_WIDTH +# endif +#else + typedef int32_t intmax_t; + typedef uint32_t uintmax_t; +# define INTMAX_MAX INT32_MAX +# define UINTMAX_MAX UINT32_MAX +# define UINTMAX_C(v) UINT32_C(v) +# define INTMAX_C(v) INT32_C(v) +# ifndef PRINTF_INTMAX_MODIFIER +# define PRINTF_INTMAX_MODIFIER PRINTF_INT32_MODIFIER +# endif +# ifndef PRINTF_INTMAX_HEX_WIDTH +# define PRINTF_INTMAX_HEX_WIDTH PRINTF_INT32_HEX_WIDTH +# endif +# ifndef PRINTF_INTMAX_DEC_WIDTH +# define PRINTF_INTMAX_DEC_WIDTH PRINTF_INT32_DEC_WIDTH +# endif +#endif + +/* + * Because this file currently only supports platforms which have + * precise powers of 2 as bit sizes for the default integers, the + * least definitions are all trivial. Its possible that a future + * version of this file could have different definitions. + */ + +#ifndef stdint_least_defined + typedef int8_t int_least8_t; + typedef uint8_t uint_least8_t; + typedef int16_t int_least16_t; + typedef uint16_t uint_least16_t; + typedef int32_t int_least32_t; + typedef uint32_t uint_least32_t; +# define PRINTF_LEAST32_MODIFIER PRINTF_INT32_MODIFIER +# define PRINTF_LEAST16_MODIFIER PRINTF_INT16_MODIFIER +# define UINT_LEAST8_MAX UINT8_MAX +# define INT_LEAST8_MAX INT8_MAX +# define UINT_LEAST16_MAX UINT16_MAX +# define INT_LEAST16_MAX INT16_MAX +# define UINT_LEAST32_MAX UINT32_MAX +# define INT_LEAST32_MAX INT32_MAX +# define INT_LEAST8_MIN INT8_MIN +# define INT_LEAST16_MIN INT16_MIN +# define INT_LEAST32_MIN INT32_MIN +# ifdef stdint_int64_defined + typedef int64_t int_least64_t; + typedef uint64_t uint_least64_t; +# define PRINTF_LEAST64_MODIFIER PRINTF_INT64_MODIFIER +# define UINT_LEAST64_MAX UINT64_MAX +# define INT_LEAST64_MAX INT64_MAX +# define INT_LEAST64_MIN INT64_MIN +# endif +#endif +#undef stdint_least_defined + +/* + * The ANSI C committee pretending to know or specify anything about + * performance is the epitome of misguided arrogance. The mandate of + * this file is to *ONLY* ever support that absolute minimum + * definition of the fast integer types, for compatibility purposes. + * No extensions, and no attempt to suggest what may or may not be a + * faster integer type will ever be made in this file. Developers are + * warned to stay away from these types when using this or any other + * stdint.h. + */ + +typedef int_least8_t int_fast8_t; +typedef uint_least8_t uint_fast8_t; +typedef int_least16_t int_fast16_t; +typedef uint_least16_t uint_fast16_t; +typedef int_least32_t int_fast32_t; +typedef uint_least32_t uint_fast32_t; +#define UINT_FAST8_MAX UINT_LEAST8_MAX +#define INT_FAST8_MAX INT_LEAST8_MAX +#define UINT_FAST16_MAX UINT_LEAST16_MAX +#define INT_FAST16_MAX INT_LEAST16_MAX +#define UINT_FAST32_MAX UINT_LEAST32_MAX +#define INT_FAST32_MAX INT_LEAST32_MAX +#define INT_FAST8_MIN INT_LEAST8_MIN +#define INT_FAST16_MIN INT_LEAST16_MIN +#define INT_FAST32_MIN INT_LEAST32_MIN +#ifdef stdint_int64_defined + typedef int_least64_t int_fast64_t; + typedef uint_least64_t uint_fast64_t; +# define UINT_FAST64_MAX UINT_LEAST64_MAX +# define INT_FAST64_MAX INT_LEAST64_MAX +# define INT_FAST64_MIN INT_LEAST64_MIN +#endif + +#undef stdint_int64_defined + +/* + * Whatever piecemeal, per compiler thing we can do about the wchar_t + * type limits. + */ + +#if defined(__WATCOMC__) || defined(_MSC_VER) || defined (__GNUC__) && !defined(vxWorks) +# include +# ifndef WCHAR_MIN +# define WCHAR_MIN 0 +# endif +# ifndef WCHAR_MAX +# define WCHAR_MAX ((wchar_t)-1) +# endif +#endif + +/* + * Whatever piecemeal, per compiler/platform thing we can do about the + * (u)intptr_t types and limits. + */ + +#if (defined (_MSC_VER) && defined (_UINTPTR_T_DEFINED)) || defined (_UINTPTR_T) +# define STDINT_H_UINTPTR_T_DEFINED +#endif + +#ifndef STDINT_H_UINTPTR_T_DEFINED +# if defined (__alpha__) || defined (__ia64__) || defined (__x86_64__) || defined (_WIN64) || defined (__ppc64__) +# define stdint_intptr_bits 64 +# elif defined (__WATCOMC__) || defined (__TURBOC__) +# if defined(__TINY__) || defined(__SMALL__) || defined(__MEDIUM__) +# define stdint_intptr_bits 16 +# else +# define stdint_intptr_bits 32 +# endif +# elif defined (__i386__) || defined (_WIN32) || defined (WIN32) || defined (__ppc64__) +# define stdint_intptr_bits 32 +# elif defined (__INTEL_COMPILER) +/* TODO -- what did Intel do about x86-64? */ +# else +/* #error "This platform might not be supported yet" */ +# endif + +# ifdef stdint_intptr_bits +# define stdint_intptr_glue3_i(a,b,c) a##b##c +# define stdint_intptr_glue3(a,b,c) stdint_intptr_glue3_i(a,b,c) +# ifndef PRINTF_INTPTR_MODIFIER +# define PRINTF_INTPTR_MODIFIER stdint_intptr_glue3(PRINTF_INT,stdint_intptr_bits,_MODIFIER) +# endif +# ifndef PTRDIFF_MAX +# define PTRDIFF_MAX stdint_intptr_glue3(INT,stdint_intptr_bits,_MAX) +# endif +# ifndef PTRDIFF_MIN +# define PTRDIFF_MIN stdint_intptr_glue3(INT,stdint_intptr_bits,_MIN) +# endif +# ifndef UINTPTR_MAX +# define UINTPTR_MAX stdint_intptr_glue3(UINT,stdint_intptr_bits,_MAX) +# endif +# ifndef INTPTR_MAX +# define INTPTR_MAX stdint_intptr_glue3(INT,stdint_intptr_bits,_MAX) +# endif +# ifndef INTPTR_MIN +# define INTPTR_MIN stdint_intptr_glue3(INT,stdint_intptr_bits,_MIN) +# endif +# ifndef INTPTR_C +# define INTPTR_C(x) stdint_intptr_glue3(INT,stdint_intptr_bits,_C)(x) +# endif +# ifndef UINTPTR_C +# define UINTPTR_C(x) stdint_intptr_glue3(UINT,stdint_intptr_bits,_C)(x) +# endif + typedef stdint_intptr_glue3(uint,stdint_intptr_bits,_t) uintptr_t; + typedef stdint_intptr_glue3( int,stdint_intptr_bits,_t) intptr_t; +# else +/* TODO -- This following is likely wrong for some platforms, and does + nothing for the definition of uintptr_t. */ + typedef ptrdiff_t intptr_t; +# endif +# define STDINT_H_UINTPTR_T_DEFINED +#endif + +/* + * Assumes sig_atomic_t is signed and we have a 2s complement machine. + */ + +#ifndef SIG_ATOMIC_MAX +# define SIG_ATOMIC_MAX ((((sig_atomic_t) 1) << (sizeof (sig_atomic_t)*CHAR_BIT-1)) - 1) +#endif + +#endif + +#if defined (__TEST_PSTDINT_FOR_CORRECTNESS) + +/* + * Please compile with the maximum warning settings to make sure macros are + * not defined more than once. + */ + +#include +#include +#include + +#define glue3_aux(x,y,z) x ## y ## z +#define glue3(x,y,z) glue3_aux(x,y,z) + +#define DECLU(bits) glue3(uint,bits,_t) glue3(u,bits,) = glue3(UINT,bits,_C) (0); +#define DECLI(bits) glue3(int,bits,_t) glue3(i,bits,) = glue3(INT,bits,_C) (0); + +#define DECL(us,bits) glue3(DECL,us,) (bits) + +#define TESTUMAX(bits) glue3(u,bits,) = ~glue3(u,bits,); if (glue3(UINT,bits,_MAX) != glue3(u,bits,)) printf ("Something wrong with UINT%d_MAX\n", bits) + +#define REPORTERROR(msg) { err_n++; if (err_first <= 0) err_first = __LINE__; printf msg; } + +int main () { + int err_n = 0; + int err_first = 0; + DECL(I,8) + DECL(U,8) + DECL(I,16) + DECL(U,16) + DECL(I,32) + DECL(U,32) +#ifdef INT64_MAX + DECL(I,64) + DECL(U,64) +#endif + intmax_t imax = INTMAX_C(0); + uintmax_t umax = UINTMAX_C(0); + char str0[256], str1[256]; + + sprintf (str0, "%" PRINTF_INT32_MODIFIER "d", INT32_C(2147483647)); + if (0 != strcmp (str0, "2147483647")) REPORTERROR (("Something wrong with PRINTF_INT32_MODIFIER : %s\n", str0)); + if (atoi(PRINTF_INT32_DEC_WIDTH) != (int) strlen(str0)) REPORTERROR (("Something wrong with PRINTF_INT32_DEC_WIDTH : %s\n", PRINTF_INT32_DEC_WIDTH)); + sprintf (str0, "%" PRINTF_INT32_MODIFIER "u", UINT32_C(4294967295)); + if (0 != strcmp (str0, "4294967295")) REPORTERROR (("Something wrong with PRINTF_INT32_MODIFIER : %s\n", str0)); + if (atoi(PRINTF_UINT32_DEC_WIDTH) != (int) strlen(str0)) REPORTERROR (("Something wrong with PRINTF_UINT32_DEC_WIDTH : %s\n", PRINTF_UINT32_DEC_WIDTH)); +#ifdef INT64_MAX + sprintf (str1, "%" PRINTF_INT64_MODIFIER "d", INT64_C(9223372036854775807)); + if (0 != strcmp (str1, "9223372036854775807")) REPORTERROR (("Something wrong with PRINTF_INT32_MODIFIER : %s\n", str1)); + if (atoi(PRINTF_INT64_DEC_WIDTH) != (int) strlen(str1)) REPORTERROR (("Something wrong with PRINTF_INT64_DEC_WIDTH : %s, %d\n", PRINTF_INT64_DEC_WIDTH, (int) strlen(str1))); + sprintf (str1, "%" PRINTF_INT64_MODIFIER "u", UINT64_C(18446744073709550591)); + if (0 != strcmp (str1, "18446744073709550591")) REPORTERROR (("Something wrong with PRINTF_INT32_MODIFIER : %s\n", str1)); + if (atoi(PRINTF_UINT64_DEC_WIDTH) != (int) strlen(str1)) REPORTERROR (("Something wrong with PRINTF_UINT64_DEC_WIDTH : %s, %d\n", PRINTF_UINT64_DEC_WIDTH, (int) strlen(str1))); +#endif + + sprintf (str0, "%d %x\n", 0, ~0); + + sprintf (str1, "%d %x\n", i8, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with i8 : %s\n", str1)); + sprintf (str1, "%u %x\n", u8, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with u8 : %s\n", str1)); + sprintf (str1, "%d %x\n", i16, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with i16 : %s\n", str1)); + sprintf (str1, "%u %x\n", u16, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with u16 : %s\n", str1)); + sprintf (str1, "%" PRINTF_INT32_MODIFIER "d %x\n", i32, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with i32 : %s\n", str1)); + sprintf (str1, "%" PRINTF_INT32_MODIFIER "u %x\n", u32, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with u32 : %s\n", str1)); +#ifdef INT64_MAX + sprintf (str1, "%" PRINTF_INT64_MODIFIER "d %x\n", i64, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with i64 : %s\n", str1)); +#endif + sprintf (str1, "%" PRINTF_INTMAX_MODIFIER "d %x\n", imax, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with imax : %s\n", str1)); + sprintf (str1, "%" PRINTF_INTMAX_MODIFIER "u %x\n", umax, ~0); + if (0 != strcmp (str0, str1)) REPORTERROR (("Something wrong with umax : %s\n", str1)); + + TESTUMAX(8); + TESTUMAX(16); + TESTUMAX(32); +#ifdef INT64_MAX + TESTUMAX(64); +#endif + +#define STR(v) #v +#define Q(v) printf ("sizeof " STR(v) " = %u\n", (unsigned) sizeof (v)); + if (err_n) { + printf ("pstdint.h is not correct. Please use sizes below to correct it:\n"); + } + + Q(int) + Q(unsigned) + Q(long int) + Q(short int) + Q(int8_t) + Q(int16_t) + Q(int32_t) +#ifdef INT64_MAX + Q(int64_t) +#endif + + return EXIT_SUCCESS; +} + +#endif diff --git a/src/mesh/assimp-master/include/assimp/Compiler/pushpack1.h b/src/mesh/assimp-master/include/assimp/Compiler/pushpack1.h new file mode 100644 index 0000000..b32ed17 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Compiler/pushpack1.h @@ -0,0 +1,43 @@ + + +// =============================================================================== +// May be included multiple times - sets structure packing to 1 +// for all supported compilers. #include reverts the changes. +// +// Currently this works on the following compilers: +// MSVC 7,8,9 +// GCC +// BORLAND (complains about 'pack state changed but not reverted', but works) +// Clang +// +// +// USAGE: +// +// struct StructToBePacked { +// } PACK_STRUCT; +// +// =============================================================================== + +#ifdef AI_PUSHPACK_IS_DEFINED +# error poppack1.h must be included after pushpack1.h +#endif + +#if (defined(_MSC_VER) && !defined(__clang__)) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__) +# pragma pack(push,1) +# define PACK_STRUCT +#elif defined( __GNUC__ ) || defined(__clang__) +# if !defined(HOST_MINGW) +# define PACK_STRUCT __attribute__((__packed__)) +# else +# define PACK_STRUCT __attribute__((gcc_struct, __packed__)) +# endif +#else +# error Compiler not supported +#endif + +#if defined(_MSC_VER) +// C4103: Packing was changed after the inclusion of the header, probably missing #pragma pop +# pragma warning (disable : 4103) +#endif + +#define AI_PUSHPACK_IS_DEFINED diff --git a/src/mesh/assimp-master/include/assimp/CreateAnimMesh.h b/src/mesh/assimp-master/include/assimp/CreateAnimMesh.h new file mode 100644 index 0000000..e5211f5 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/CreateAnimMesh.h @@ -0,0 +1,77 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file CreateAnimMesh.h + * Create AnimMesh from Mesh + */ +#pragma once +#ifndef INCLUDED_AI_CREATE_ANIM_MESH_H +#define INCLUDED_AI_CREATE_ANIM_MESH_H + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +namespace Assimp { + +/** + * Create aiAnimMesh from aiMesh. + * @param mesh The input mesh to create an animated mesh from. + * @param needPositions If true, positions will be copied from. + * @param needNormals If true, normals will be copied from. + * @param needTangents If true, tangents and bitangents will be copied from. + * @param needColors If true, colors will be copied from. + * @param needTexCoords If true, texCoords will be copied from. + * @return The new created animated mesh. + */ +ASSIMP_API aiAnimMesh *aiCreateAnimMesh(const aiMesh *mesh, + bool needPositions = true, + bool needNormals = true, + bool needTangents = true, + bool needColors = true, + bool needTexCoords = true); + +} // end of namespace Assimp + +#endif // INCLUDED_AI_CREATE_ANIM_MESH_H + diff --git a/src/mesh/assimp-master/include/assimp/DefaultIOStream.h b/src/mesh/assimp-master/include/assimp/DefaultIOStream.h new file mode 100644 index 0000000..aa298a6 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/DefaultIOStream.h @@ -0,0 +1,139 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** + * @file + * @brief Default file I/O using fXXX()-family of functions + */ +#pragma once +#ifndef AI_DEFAULTIOSTREAM_H_INC +#define AI_DEFAULTIOSTREAM_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +namespace Assimp { + +// ---------------------------------------------------------------------------------- +//! @class DefaultIOStream +//! @brief Default IO implementation, use standard IO operations +//! @note An instance of this class can exist without a valid file handle +//! attached to it. All calls fail, but the instance can nevertheless be +//! used with no restrictions. +class ASSIMP_API DefaultIOStream : public IOStream { + friend class DefaultIOSystem; +#if __ANDROID__ +# if __ANDROID_API__ > 9 +# if defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT) + friend class AndroidJNIIOSystem; +# endif // defined(AI_CONFIG_ANDROID_JNI_ASSIMP_MANAGER_SUPPORT) +# endif // __ANDROID_API__ > 9 +#endif // __ANDROID__ + +protected: + /// @brief + DefaultIOStream() AI_NO_EXCEPT; + + /// @brief The class constructor with the file name and the stream. + /// @param pFile The file-streaam + /// @param strFilename The file name + DefaultIOStream(FILE* pFile, const std::string &strFilename); + +public: + /** Destructor public to allow simple deletion to close the file. */ + ~DefaultIOStream (); + + // ------------------------------------------------------------------- + /// Read from stream + size_t Read(void* pvBuffer, size_t pSize, size_t pCount) override; + + // ------------------------------------------------------------------- + /// Write to stream + size_t Write(const void* pvBuffer, size_t pSize, size_t pCount) override; + + // ------------------------------------------------------------------- + /// Seek specific position + aiReturn Seek(size_t pOffset, aiOrigin pOrigin) override; + + // ------------------------------------------------------------------- + /// Get current seek position + size_t Tell() const override; + + // ------------------------------------------------------------------- + /// Get size of file + size_t FileSize() const override; + + // ------------------------------------------------------------------- + /// Flush file contents + void Flush() override; + +private: + FILE* mFile; + std::string mFilename; + mutable size_t mCachedSize; +}; + +// ---------------------------------------------------------------------------------- +AI_FORCE_INLINE DefaultIOStream::DefaultIOStream() AI_NO_EXCEPT : + mFile(nullptr), + mFilename(), + mCachedSize(SIZE_MAX) { + // empty +} + +// ---------------------------------------------------------------------------------- +AI_FORCE_INLINE DefaultIOStream::DefaultIOStream (FILE* pFile, const std::string &strFilename) : + mFile(pFile), + mFilename(strFilename), + mCachedSize(SIZE_MAX) { + // empty +} + +// ---------------------------------------------------------------------------------- + +} // ns assimp + +#endif //!!AI_DEFAULTIOSTREAM_H_INC diff --git a/src/mesh/assimp-master/include/assimp/DefaultIOSystem.h b/src/mesh/assimp-master/include/assimp/DefaultIOSystem.h new file mode 100644 index 0000000..8545e75 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/DefaultIOSystem.h @@ -0,0 +1,99 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** + * @file Default implementation of IOSystem using the standard C file functions + */ +#pragma once +#ifndef AI_DEFAULTIOSYSTEM_H_INC +#define AI_DEFAULTIOSYSTEM_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** Default implementation of IOSystem using the standard C file functions */ +class ASSIMP_API DefaultIOSystem : public IOSystem { +public: + // ------------------------------------------------------------------- + /** Tests for the existence of a file at the given path. */ + bool Exists( const char* pFile) const override; + + // ------------------------------------------------------------------- + /** Returns the directory separator. */ + char getOsSeparator() const override; + + // ------------------------------------------------------------------- + /** Open a new file with a given path. */ + IOStream* Open( const char* pFile, const char* pMode = "rb") override; + + // ------------------------------------------------------------------- + /** Closes the given file and releases all resources associated with it. */ + void Close( IOStream* pFile) override; + + // ------------------------------------------------------------------- + /** Compare two paths */ + bool ComparePaths (const char* one, const char* second) const override; + + /** @brief get the file name of a full filepath + * example: /tmp/archive.tar.gz -> archive.tar.gz + */ + static std::string fileName( const std::string &path ); + + /** @brief get the complete base name of a full filepath + * example: /tmp/archive.tar.gz -> archive.tar + */ + static std::string completeBaseName( const std::string &path); + + /** @brief get the path of a full filepath + * example: /tmp/archive.tar.gz -> /tmp/ + */ + static std::string absolutePath( const std::string &path); +}; + +} //!ns Assimp + +#endif //AI_DEFAULTIOSYSTEM_H_INC diff --git a/src/mesh/assimp-master/include/assimp/DefaultLogger.hpp b/src/mesh/assimp-master/include/assimp/DefaultLogger.hpp new file mode 100644 index 0000000..723097f --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/DefaultLogger.hpp @@ -0,0 +1,193 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** + * @file DefaultLogger.hpp + */ + +#pragma once +#ifndef INCLUDED_AI_DEFAULTLOGGER +#define INCLUDED_AI_DEFAULTLOGGER + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include "LogStream.hpp" +#include "Logger.hpp" +#include "NullLogger.hpp" +#include + +namespace Assimp { +// ------------------------------------------------------------------------------------ +class IOStream; +struct LogStreamInfo; + +/** default name of log-file */ +#define ASSIMP_DEFAULT_LOG_NAME "AssimpLog.txt" + +// ------------------------------------------------------------------------------------ +/** @brief CPP-API: Primary logging facility of Assimp. + * + * The library stores its primary #Logger as a static member of this class. + * #get() returns this primary logger. By default the underlying implementation is + * just a #NullLogger which rejects all log messages. By calling #create(), logging + * is turned on. To capture the log output multiple log streams (#LogStream) can be + * attach to the logger. Some default streams for common streaming locations (such as + * a file, std::cout, OutputDebugString()) are also provided. + * + * If you wish to customize the logging at an even deeper level supply your own + * implementation of #Logger to #set(). + * @note The whole logging stuff causes a small extra overhead for all imports. */ +class ASSIMP_API DefaultLogger : public Logger { +public: + // ---------------------------------------------------------------------- + /** @brief Creates a logging instance. + * @param name Name for log file. Only valid in combination + * with the aiDefaultLogStream_FILE flag. + * @param severity Log severity, DEBUG turns on debug messages and VERBOSE turns on all messages. + * @param defStreams Default log streams to be attached. Any bitwise + * combination of the aiDefaultLogStream enumerated values. + * If #aiDefaultLogStream_FILE is specified but an empty string is + * passed for 'name', no log file is created at all. + * @param io IOSystem to be used to open external files (such as the + * log file). Pass nullptr to rely on the default implementation. + * This replaces the default #NullLogger with a #DefaultLogger instance. */ + static Logger *create(const char *name = ASSIMP_DEFAULT_LOG_NAME, + LogSeverity severity = NORMAL, + unsigned int defStreams = aiDefaultLogStream_DEBUGGER | aiDefaultLogStream_FILE, + IOSystem *io = nullptr); + + // ---------------------------------------------------------------------- + /** @brief Setup a custom #Logger implementation. + * + * Use this if the provided #DefaultLogger class doesn't fit into + * your needs. If the provided message formatting is OK for you, + * it's much easier to use #create() and to attach your own custom + * output streams to it. + * @param logger Pass NULL to setup a default NullLogger*/ + static void set(Logger *logger); + + // ---------------------------------------------------------------------- + /** @brief Getter for singleton instance + * @return Only instance. This is never null, but it could be a + * NullLogger. Use isNullLogger to check this.*/ + static Logger *get(); + + // ---------------------------------------------------------------------- + /** @brief Return whether a #NullLogger is currently active + * @return true if the current logger is a #NullLogger. + * Use create() or set() to setup a logger that does actually do + * something else than just rejecting all log messages. */ + static bool isNullLogger(); + + // ---------------------------------------------------------------------- + /** @brief Kills the current singleton logger and replaces it with a + * #NullLogger instance. */ + static void kill(); + + // ---------------------------------------------------------------------- + /** @copydoc Logger::attachStream */ + bool attachStream(LogStream *pStream, unsigned int severity) override; + + // ---------------------------------------------------------------------- + /** @copydoc Logger::detachStream */ + bool detachStream(LogStream *pStream, unsigned int severity) override; + +private: + // ---------------------------------------------------------------------- + /** @briefPrivate construction for internal use by create(). + * @param severity Logging granularity */ + explicit DefaultLogger(LogSeverity severity); + + // ---------------------------------------------------------------------- + /** @briefDestructor */ + ~DefaultLogger() override; + + /** @brief Logs debug infos, only been written when severity level DEBUG or higher is set */ + void OnDebug(const char *message) override; + + /** @brief Logs debug infos, only been written when severity level VERBOSE is set */ + void OnVerboseDebug(const char *message) override; + + /** @brief Logs an info message */ + void OnInfo(const char *message) override; + + /** @brief Logs a warning message */ + void OnWarn(const char *message) override; + + /** @brief Logs an error message */ + void OnError(const char *message) override; + + // ---------------------------------------------------------------------- + /** @brief Writes a message to all streams */ + void WriteToStreams(const char *message, ErrorSeverity ErrorSev); + + // ---------------------------------------------------------------------- + /** @brief Returns the thread id. + * @note This is an OS specific feature, if not supported, a + * zero will be returned. + */ + unsigned int GetThreadID(); + +private: + // Aliases for stream container + using StreamArray = std::vector; + using StreamIt = std::vector::iterator; + using ConstStreamIt = std::vector::const_iterator; + + //! only logging instance + static Logger *m_pLogger; + static NullLogger s_pNullLogger; + + //! Attached streams + StreamArray m_StreamArray; + + bool noRepeatMsg; + char lastMsg[MAX_LOG_MESSAGE_LENGTH * 2]; + size_t lastLen; +}; + +// ------------------------------------------------------------------------------------ + +} // Namespace Assimp + +#endif // !! INCLUDED_AI_DEFAULTLOGGER diff --git a/src/mesh/assimp-master/include/assimp/Exceptional.h b/src/mesh/assimp-master/include/assimp/Exceptional.h new file mode 100644 index 0000000..ec3d38c --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Exceptional.h @@ -0,0 +1,182 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +#pragma once +#ifndef AI_INCLUDED_EXCEPTIONAL_H +#define AI_INCLUDED_EXCEPTIONAL_H + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include +#include + +using std::runtime_error; + +#ifdef _MSC_VER +#pragma warning(disable : 4275) +#endif + +// --------------------------------------------------------------------------- +/** + * The base-class for all other exceptions + */ +class ASSIMP_API DeadlyErrorBase : public runtime_error { +protected: + /// @brief The class constructor with the formatter. + /// @param f The formatter. + DeadlyErrorBase(Assimp::Formatter::format f); + + /// @brief The class constructor with the parameter ellipse. + /// @tparam ...T The type for the ellipse + /// @tparam U The other type + /// @param f The formatter + /// @param u One parameter + /// @param ...args The rest + template + DeadlyErrorBase(Assimp::Formatter::format f, U&& u, T&&... args) : + DeadlyErrorBase(std::move(f << std::forward(u)), std::forward(args)...) {} +}; + +// --------------------------------------------------------------------------- +/** FOR IMPORTER PLUGINS ONLY: Simple exception class to be thrown if an + * unrecoverable error occurs while importing. Loading APIs return + * nullptr instead of a valid aiScene then. */ +class ASSIMP_API DeadlyImportError : public DeadlyErrorBase { +public: + /// @brief The class constructor with the message. + /// @param message The message + DeadlyImportError(const char *message) : + DeadlyErrorBase(Assimp::Formatter::format(), std::forward(message)) { + // empty + } + + /// @brief The class constructor with the parameter ellipse. + /// @tparam ...T The type for the ellipse + /// @param ...args The args + template + explicit DeadlyImportError(T&&... args) : + DeadlyErrorBase(Assimp::Formatter::format(), std::forward(args)...) { + // empty + } +}; + +// --------------------------------------------------------------------------- +/** FOR EXPORTER PLUGINS ONLY: Simple exception class to be thrown if an + * unrecoverable error occurs while exporting. Exporting APIs return + * nullptr instead of a valid aiScene then. */ +class ASSIMP_API DeadlyExportError : public DeadlyErrorBase { +public: + /** Constructor with arguments */ + template + explicit DeadlyExportError(T&&... args) : + DeadlyErrorBase(Assimp::Formatter::format(), std::forward(args)...) {} +}; + +#ifdef _MSC_VER +#pragma warning(default : 4275) +#endif + +// --------------------------------------------------------------------------- +template +struct ExceptionSwallower { + T operator()() const { + return T(); + } +}; + +// --------------------------------------------------------------------------- +template +struct ExceptionSwallower { + T *operator()() const { + return nullptr; + } +}; + +// --------------------------------------------------------------------------- +template <> +struct ExceptionSwallower { + aiReturn operator()() const { + try { + throw; + } catch (std::bad_alloc &) { + return aiReturn_OUTOFMEMORY; + } catch (...) { + return aiReturn_FAILURE; + } + } +}; + +// --------------------------------------------------------------------------- +template <> +struct ExceptionSwallower { + void operator()() const { + return; + } +}; + +#define ASSIMP_BEGIN_EXCEPTION_REGION() \ + { \ + try { + +#define ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(type, ASSIMP_END_EXCEPTION_REGION_errorString, ASSIMP_END_EXCEPTION_REGION_exception) \ + } \ + catch (const DeadlyImportError &e) { \ + ASSIMP_END_EXCEPTION_REGION_errorString = e.what(); \ + ASSIMP_END_EXCEPTION_REGION_exception = std::current_exception(); \ + return ExceptionSwallower()(); \ + } \ + catch (...) { \ + ASSIMP_END_EXCEPTION_REGION_errorString = "Unknown exception"; \ + ASSIMP_END_EXCEPTION_REGION_exception = std::current_exception(); \ + return ExceptionSwallower()(); \ + } \ +} + +#define ASSIMP_END_EXCEPTION_REGION(type) \ + } \ + catch (...) { \ + return ExceptionSwallower()(); \ + } \ + } + +#endif // AI_INCLUDED_EXCEPTIONAL_H diff --git a/src/mesh/assimp-master/include/assimp/Exporter.hpp b/src/mesh/assimp-master/include/assimp/Exporter.hpp new file mode 100644 index 0000000..09a4594 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Exporter.hpp @@ -0,0 +1,509 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Exporter.hpp +* @brief Defines the CPP-API for the Assimp export interface +*/ +#pragma once +#ifndef AI_EXPORT_HPP_INC +#define AI_EXPORT_HPP_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#ifndef ASSIMP_BUILD_NO_EXPORT + +#include "cexport.h" +#include +#include + +namespace Assimp { + +class ExporterPimpl; +class IOSystem; +class ProgressHandler; + +// ---------------------------------------------------------------------------------- +/** CPP-API: The Exporter class forms an C++ interface to the export functionality + * of the Open Asset Import Library. Note that the export interface is available + * only if Assimp has been built with ASSIMP_BUILD_NO_EXPORT not defined. + * + * The interface is modeled after the importer interface and mostly + * symmetric. The same rules for threading etc. apply. + * + * In a nutshell, there are two export interfaces: #Export, which writes the + * output file(s) either to the regular file system or to a user-supplied + * #IOSystem, and #ExportToBlob which returns a linked list of memory + * buffers (blob), each referring to one output file (in most cases + * there will be only one output file of course, but this extra complexity is + * needed since Assimp aims at supporting a wide range of file formats). + * + * #ExportToBlob is especially useful if you intend to work + * with the data in-memory. +*/ +class ASSIMP_API ExportProperties; + +class ASSIMP_API Exporter { +public: + /** Function pointer type of a Export worker function */ + typedef void (*fpExportFunc)(const char *, IOSystem *, const aiScene *, const ExportProperties *); + + /** Internal description of an Assimp export format option */ + struct ExportFormatEntry { + /// Public description structure to be returned by aiGetExportFormatDescription() + aiExportFormatDesc mDescription; + + // Worker function to do the actual exporting + fpExportFunc mExportFunction; + + // Post-processing steps to be executed PRIOR to invoking mExportFunction + unsigned int mEnforcePP; + + // Constructor to fill all entries + ExportFormatEntry(const char *pId, const char *pDesc, const char *pExtension, fpExportFunc pFunction, unsigned int pEnforcePP = 0u) { + mDescription.id = pId; + mDescription.description = pDesc; + mDescription.fileExtension = pExtension; + mExportFunction = pFunction; + mEnforcePP = pEnforcePP; + } + + ExportFormatEntry() : + mExportFunction(), + mEnforcePP() { + mDescription.id = nullptr; + mDescription.description = nullptr; + mDescription.fileExtension = nullptr; + } + }; + + /** + * @brief The class constructor. + */ + Exporter(); + + /** + * @brief The class destructor. + */ + ~Exporter(); + + // ------------------------------------------------------------------- + /** Supplies a custom IO handler to the exporter to use to open and + * access files. + * + * If you need #Export to use custom IO logic to access the files, + * you need to supply a custom implementation of IOSystem and + * IOFile to the exporter. + * + * #Exporter takes ownership of the object and will destroy it + * afterwards. The previously assigned handler will be deleted. + * Pass NULL to take again ownership of your IOSystem and reset Assimp + * to use its default implementation, which uses plain file IO. + * + * @param pIOHandler The IO handler to be used in all file accesses + * of the Importer. */ + void SetIOHandler(IOSystem *pIOHandler); + + // ------------------------------------------------------------------- + /** Retrieves the IO handler that is currently set. + * You can use #IsDefaultIOHandler() to check whether the returned + * interface is the default IO handler provided by ASSIMP. The default + * handler is active as long the application doesn't supply its own + * custom IO handler via #SetIOHandler(). + * @return A valid IOSystem interface, never NULL. */ + IOSystem *GetIOHandler() const; + + // ------------------------------------------------------------------- + /** Checks whether a default IO handler is active + * A default handler is active as long the application doesn't + * supply its own custom IO handler via #SetIOHandler(). + * @return true by default */ + bool IsDefaultIOHandler() const; + + // ------------------------------------------------------------------- + /** Supplies a custom progress handler to the exporter. This + * interface exposes an #Update() callback, which is called + * more or less periodically (please don't sue us if it + * isn't as periodically as you'd like it to have ...). + * This can be used to implement progress bars and loading + * timeouts. + * @param pHandler Progress callback interface. Pass nullptr to + * disable progress reporting. + * @note Progress handlers can be used to abort the loading + * at almost any time.*/ + void SetProgressHandler(ProgressHandler *pHandler); + + // ------------------------------------------------------------------- + /** Exports the given scene to a chosen file format. Returns the exported + * data as a binary blob which you can write into a file or something. + * When you're done with the data, simply let the #Exporter instance go + * out of scope to have it released automatically. + * @param pScene The scene to export. Stays in possession of the caller, + * is not changed by the function. + * @param pFormatId ID string to specify to which format you want to + * export to. Use + * #GetExportFormatCount / #GetExportFormatDescription to learn which + * export formats are available. + * @param pPreprocessing See the documentation for #Export + * @return the exported data or nullptr in case of error. + * @note If the Exporter instance did already hold a blob from + * a previous call to #ExportToBlob, it will be disposed. + * Any IO handlers set via #SetIOHandler are ignored here. + * @note Use aiCopyScene() to get a modifiable copy of a previously + * imported scene. */ + const aiExportDataBlob *ExportToBlob(const aiScene *pScene, const char *pFormatId, + unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr); + const aiExportDataBlob *ExportToBlob(const aiScene *pScene, const std::string &pFormatId, + unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr); + + // ------------------------------------------------------------------- + /** Convenience function to export directly to a file. Use + * #SetIOSystem to supply a custom IOSystem to gain fine-grained control + * about the output data flow of the export process. + * @param pBlob A data blob obtained from a previous call to #aiExportScene. Must not be nullptr. + * @param pPath Full target file name. Target must be accessible. + * @param pPreprocessing Accepts any choice of the #aiPostProcessSteps enumerated + * flags, but in reality only a subset of them makes sense here. Specifying + * 'preprocessing' flags is useful if the input scene does not conform to + * Assimp's default conventions as specified in the @link data Data Structures Page @endlink. + * In short, this means the geometry data should use a right-handed coordinate systems, face + * winding should be counter-clockwise and the UV coordinate origin is assumed to be in + * the upper left. The #aiProcess_MakeLeftHanded, #aiProcess_FlipUVs and + * #aiProcess_FlipWindingOrder flags are used in the import side to allow users + * to have those defaults automatically adapted to their conventions. Specifying those flags + * for exporting has the opposite effect, respectively. Some other of the + * #aiPostProcessSteps enumerated values may be useful as well, but you'll need + * to try out what their effect on the exported file is. Many formats impose + * their own restrictions on the structure of the geometry stored therein, + * so some preprocessing may have little or no effect at all, or may be + * redundant as exporters would apply them anyhow. A good example + * is triangulation - whilst you can enforce it by specifying + * the #aiProcess_Triangulate flag, most export formats support only + * triangulate data so they would run the step even if it wasn't requested. + * + * If assimp detects that the input scene was directly taken from the importer side of + * the library (i.e. not copied using aiCopyScene and potentially modified afterwards), + * any post-processing steps already applied to the scene will not be applied again, unless + * they show non-idempotent behavior (#aiProcess_MakeLeftHanded, #aiProcess_FlipUVs and + * #aiProcess_FlipWindingOrder). + * @return AI_SUCCESS if everything was fine. + * @note Use aiCopyScene() to get a modifiable copy of a previously + * imported scene.*/ + aiReturn Export(const aiScene *pScene, const char *pFormatId, const char *pPath, + unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr); + aiReturn Export(const aiScene *pScene, const std::string &pFormatId, const std::string &pPath, + unsigned int pPreprocessing = 0u, const ExportProperties *pProperties = nullptr); + + // ------------------------------------------------------------------- + /** Returns an error description of an error that occurred in #Export + * or #ExportToBlob + * + * Returns an empty string if no error occurred. + * @return A description of the last error, an empty string if no + * error occurred. The string is never nullptr. + * + * @note The returned function remains valid until one of the + * following methods is called: #Export, #ExportToBlob, #FreeBlob */ + const char *GetErrorString() const; + + // ------------------------------------------------------------------- + /** Return the blob obtained from the last call to #ExportToBlob */ + const aiExportDataBlob *GetBlob() const; + + // ------------------------------------------------------------------- + /** Orphan the blob from the last call to #ExportToBlob. This means + * the caller takes ownership and is thus responsible for calling + * the C API function #aiReleaseExportBlob to release it. */ + const aiExportDataBlob *GetOrphanedBlob() const; + + // ------------------------------------------------------------------- + /** Frees the current blob. + * + * The function does nothing if no blob has previously been + * previously produced via #ExportToBlob. #FreeBlob is called + * automatically by the destructor. The only reason to call + * it manually would be to reclaim as much storage as possible + * without giving up the #Exporter instance yet. */ + void FreeBlob(); + + // ------------------------------------------------------------------- + /** Returns the number of export file formats available in the current + * Assimp build. Use #Exporter::GetExportFormatDescription to + * retrieve infos of a specific export format. + * + * This includes built-in exporters as well as exporters registered + * using #RegisterExporter. + **/ + size_t GetExportFormatCount() const; + + // ------------------------------------------------------------------- + /** Returns a description of the nth export file format. Use # + * #Exporter::GetExportFormatCount to learn how many export + * formats are supported. + * + * The returned pointer is of static storage duration if the + * pIndex pertains to a built-in exporter (i.e. one not registered + * via #RegistrerExporter). It is restricted to the life-time of the + * #Exporter instance otherwise. + * + * @param pIndex Index of the export format to retrieve information + * for. Valid range is 0 to #Exporter::GetExportFormatCount + * @return A description of that specific export format. + * NULL if pIndex is out of range. */ + const aiExportFormatDesc *GetExportFormatDescription(size_t pIndex) const; + + // ------------------------------------------------------------------- + /** Register a custom exporter. Custom export formats are limited to + * to the current #Exporter instance and do not affect the + * library globally. The indexes under which the format's + * export format description can be queried are assigned + * monotonously. + * @param desc Exporter description. + * @return aiReturn_SUCCESS if the export format was successfully + * registered. A common cause that would prevent an exporter + * from being registered is that its format id is already + * occupied by another format. */ + aiReturn RegisterExporter(const ExportFormatEntry &desc); + + // ------------------------------------------------------------------- + /** Remove an export format previously registered with #RegisterExporter + * from the #Exporter instance (this can also be used to drop + * built-in exporters because those are implicitly registered + * using #RegisterExporter). + * @param id Format id to be unregistered, this refers to the + * 'id' field of #aiExportFormatDesc. + * @note Calling this method on a format description not yet registered + * has no effect.*/ + void UnregisterExporter(const char *id); + +protected: + // Just because we don't want you to know how we're hacking around. + ExporterPimpl *pimpl; +}; + +class ASSIMP_API ExportProperties { +public: + // Data type to store the key hash + typedef unsigned int KeyType; + + // typedefs for our four configuration maps. + // We don't need more, so there is no need for a generic solution + typedef std::map IntPropertyMap; + typedef std::map FloatPropertyMap; + typedef std::map StringPropertyMap; + typedef std::map MatrixPropertyMap; + typedef std::map> CallbackPropertyMap; + +public: + /** Standard constructor + * @see ExportProperties() + */ + ExportProperties(); + + // ------------------------------------------------------------------- + /** Copy constructor. + * + * This copies the configuration properties of another ExportProperties. + * @see ExportProperties(const ExportProperties& other) + */ + ExportProperties(const ExportProperties &other); + + // ------------------------------------------------------------------- + /** Set an integer configuration property. + * @param szName Name of the property. All supported properties + * are defined in the aiConfig.g header (all constants share the + * prefix AI_CONFIG_XXX and are simple strings). + * @param iValue New value of the property + * @return true if the property was set before. The new value replaces + * the previous value in this case. + * @note Property of different types (float, int, string ..) are kept + * on different stacks, so calling SetPropertyInteger() for a + * floating-point property has no effect - the loader will call + * GetPropertyFloat() to read the property, but it won't be there. + */ + bool SetPropertyInteger(const char *szName, int iValue); + + // ------------------------------------------------------------------- + /** Set a boolean configuration property. Boolean properties + * are stored on the integer stack internally so it's possible + * to set them via #SetPropertyBool and query them with + * #GetPropertyBool and vice versa. + * @see SetPropertyInteger() + */ + bool SetPropertyBool(const char *szName, bool value) { + return SetPropertyInteger(szName, value); + } + + // ------------------------------------------------------------------- + /** Set a floating-point configuration property. + * @see SetPropertyInteger() + */ + bool SetPropertyFloat(const char *szName, ai_real fValue); + + // ------------------------------------------------------------------- + /** Set a string configuration property. + * @see SetPropertyInteger() + */ + bool SetPropertyString(const char *szName, const std::string &sValue); + + // ------------------------------------------------------------------- + /** Set a matrix configuration property. + * @see SetPropertyInteger() + */ + bool SetPropertyMatrix(const char *szName, const aiMatrix4x4 &sValue); + + bool SetPropertyCallback(const char *szName, const std::function &f); + + // ------------------------------------------------------------------- + /** Get a configuration property. + * @param szName Name of the property. All supported properties + * are defined in the aiConfig.g header (all constants share the + * prefix AI_CONFIG_XXX). + * @param iErrorReturn Value that is returned if the property + * is not found. + * @return Current value of the property + * @note Property of different types (float, int, string ..) are kept + * on different lists, so calling SetPropertyInteger() for a + * floating-point property has no effect - the loader will call + * GetPropertyFloat() to read the property, but it won't be there. + */ + int GetPropertyInteger(const char *szName, + int iErrorReturn = 0xffffffff) const; + + // ------------------------------------------------------------------- + /** Get a boolean configuration property. Boolean properties + * are stored on the integer stack internally so it's possible + * to set them via #SetPropertyBool and query them with + * #GetPropertyBool and vice versa. + * @see GetPropertyInteger() + */ + bool GetPropertyBool(const char *szName, bool bErrorReturn = false) const { + return GetPropertyInteger(szName, bErrorReturn) != 0; + } + + // ------------------------------------------------------------------- + /** Get a floating-point configuration property + * @see GetPropertyInteger() + */ + ai_real GetPropertyFloat(const char *szName, + ai_real fErrorReturn = 10e10f) const; + + // ------------------------------------------------------------------- + /** Get a string configuration property + * + * The return value remains valid until the property is modified. + * @see GetPropertyInteger() + */ + const std::string GetPropertyString(const char *szName, + const std::string &sErrorReturn = "") const; + + // ------------------------------------------------------------------- + /** Get a matrix configuration property + * + * The return value remains valid until the property is modified. + * @see GetPropertyInteger() + */ + const aiMatrix4x4 GetPropertyMatrix(const char *szName, + const aiMatrix4x4 &sErrorReturn = aiMatrix4x4()) const; + + std::function GetPropertyCallback(const char* szName) const; + + // ------------------------------------------------------------------- + /** Determine a integer configuration property has been set. + * @see HasPropertyInteger() + */ + bool HasPropertyInteger(const char *szName) const; + + /** Determine a boolean configuration property has been set. + * @see HasPropertyBool() + */ + bool HasPropertyBool(const char *szName) const; + + /** Determine a boolean configuration property has been set. + * @see HasPropertyFloat() + */ + bool HasPropertyFloat(const char *szName) const; + + /** Determine a String configuration property has been set. + * @see HasPropertyString() + */ + bool HasPropertyString(const char *szName) const; + + /** Determine a Matrix configuration property has been set. + * @see HasPropertyMatrix() + */ + bool HasPropertyMatrix(const char *szName) const; + + bool HasPropertyCallback(const char *szName) const; + + /** List of integer properties */ + IntPropertyMap mIntProperties; + + /** List of floating-point properties */ + FloatPropertyMap mFloatProperties; + + /** List of string properties */ + StringPropertyMap mStringProperties; + + /** List of Matrix properties */ + MatrixPropertyMap mMatrixProperties; + + CallbackPropertyMap mCallbackProperties; +}; + +// ---------------------------------------------------------------------------------- +inline const aiExportDataBlob *Exporter::ExportToBlob(const aiScene *pScene, const std::string &pFormatId, + unsigned int pPreprocessing, const ExportProperties *pProperties) { + return ExportToBlob(pScene, pFormatId.c_str(), pPreprocessing, pProperties); +} + +// ---------------------------------------------------------------------------------- +inline aiReturn Exporter ::Export(const aiScene *pScene, const std::string &pFormatId, + const std::string &pPath, unsigned int pPreprocessing, + const ExportProperties *pProperties) { + return Export(pScene, pFormatId.c_str(), pPath.c_str(), pPreprocessing, pProperties); +} + +} // namespace Assimp + +#endif // ASSIMP_BUILD_NO_EXPORT +#endif // AI_EXPORT_HPP_INC diff --git a/src/mesh/assimp-master/include/assimp/GenericProperty.h b/src/mesh/assimp-master/include/assimp/GenericProperty.h new file mode 100644 index 0000000..073d533 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/GenericProperty.h @@ -0,0 +1,133 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +#pragma once +#ifndef AI_GENERIC_PROPERTY_H_INCLUDED +#define AI_GENERIC_PROPERTY_H_INCLUDED + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +#include + +// ------------------------------------------------------------------------------------------------ +template +inline bool SetGenericProperty(std::map &list, + const char *szName, const T &value) { + ai_assert(nullptr != szName); + const uint32_t hash = SuperFastHash(szName); + + typename std::map::iterator it = list.find(hash); + if (it == list.end()) { + list.insert(std::pair(hash, value)); + return false; + } + (*it).second = value; + + return true; +} + +// ------------------------------------------------------------------------------------------------ +template +inline const T &GetGenericProperty(const std::map &list, + const char *szName, const T &errorReturn) { + ai_assert(nullptr != szName); + const uint32_t hash = SuperFastHash(szName); + + typename std::map::const_iterator it = list.find(hash); + if (it == list.end()) { + return errorReturn; + } + + return (*it).second; +} + +// ------------------------------------------------------------------------------------------------ +// Special version for pointer types - they will be deleted when replaced with another value +// passing nullptr removes the whole property +template +inline void SetGenericPropertyPtr(std::map &list, + const char *szName, T *value, bool *bWasExisting = nullptr) { + ai_assert(nullptr != szName); + const uint32_t hash = SuperFastHash(szName); + + typename std::map::iterator it = list.find(hash); + if (it == list.end()) { + if (bWasExisting) { + *bWasExisting = false; + } + + list.insert(std::pair(hash, value)); + return; + } + if ((*it).second != value) { + delete (*it).second; + (*it).second = value; + } + if (!value) { + list.erase(it); + } + if (bWasExisting) { + *bWasExisting = true; + } +} + +// ------------------------------------------------------------------------------------------------ +template +inline bool HasGenericProperty(const std::map &list, + const char *szName) { + ai_assert(nullptr != szName); + const uint32_t hash = SuperFastHash(szName); + + typename std::map::const_iterator it = list.find(hash); + if (it == list.end()) { + return false; + } + + return true; +} + +#endif // !! AI_GENERIC_PROPERTY_H_INCLUDED diff --git a/src/mesh/assimp-master/include/assimp/GltfMaterial.h b/src/mesh/assimp-master/include/assimp/GltfMaterial.h new file mode 100644 index 0000000..86ca889 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/GltfMaterial.h @@ -0,0 +1,74 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file GltfMaterial.h + * @brief glTF-specific material macros + * These will be made generic at some future date + */ + +#ifndef AI_GLTFMATERIAL_H_INC +#define AI_GLTFMATERIAL_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +#define AI_MATKEY_GLTF_PBRMETALLICROUGHNESS_METALLICROUGHNESS_TEXTURE aiTextureType_UNKNOWN, 0 +#define AI_MATKEY_GLTF_ALPHAMODE "$mat.gltf.alphaMode", 0, 0 +#define AI_MATKEY_GLTF_ALPHACUTOFF "$mat.gltf.alphaCutoff", 0, 0 + +#define _AI_MATKEY_GLTF_MAPPINGNAME_BASE "$tex.mappingname" +#define _AI_MATKEY_GLTF_MAPPINGID_BASE "$tex.mappingid" +#define _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE "$tex.mappingfiltermag" +#define _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE "$tex.mappingfiltermin" +#define _AI_MATKEY_GLTF_SCALE_BASE "$tex.scale" +#define _AI_MATKEY_GLTF_STRENGTH_BASE "$tex.strength" + +#define AI_MATKEY_GLTF_MAPPINGNAME(type, N) _AI_MATKEY_GLTF_MAPPINGNAME_BASE, type, N +#define AI_MATKEY_GLTF_MAPPINGID(type, N) _AI_MATKEY_GLTF_MAPPINGID_BASE, type, N +#define AI_MATKEY_GLTF_MAPPINGFILTER_MAG(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MAG_BASE, type, N +#define AI_MATKEY_GLTF_MAPPINGFILTER_MIN(type, N) _AI_MATKEY_GLTF_MAPPINGFILTER_MIN_BASE, type, N +#define AI_MATKEY_GLTF_TEXTURE_SCALE(type, N) _AI_MATKEY_GLTF_SCALE_BASE, type, N +#define AI_MATKEY_GLTF_TEXTURE_STRENGTH(type, N) _AI_MATKEY_GLTF_STRENGTH_BASE, type, N + +#endif diff --git a/src/mesh/assimp-master/include/assimp/Hash.h b/src/mesh/assimp-master/include/assimp/Hash.h new file mode 100644 index 0000000..5a02f5f --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Hash.h @@ -0,0 +1,126 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ +#pragma once +#ifndef AI_HASH_H_INCLUDED +#define AI_HASH_H_INCLUDED + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include + +// ------------------------------------------------------------------------------------------------ +// Hashing function taken from +// http://www.azillionmonkeys.com/qed/hash.html +// (incremental version) +// +// This code is Copyright 2004-2008 by Paul Hsieh. It is used here in the belief that +// Assimp's license is considered compatible with Pauls's derivative license as specified +// on his web page. +// +// (stdint.h should have been been included here) +// ------------------------------------------------------------------------------------------------ +#undef get16bits +#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \ + || defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__) +#define get16bits(d) (*((const uint16_t *) (d))) +#endif + +#if !defined (get16bits) +#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\ + +(uint32_t)(((const uint8_t *)(d))[0]) ) +#endif + +// ------------------------------------------------------------------------------------------------ +inline uint32_t SuperFastHash (const char * data, uint32_t len = 0, uint32_t hash = 0) { +uint32_t tmp; +int rem; +size_t offset; + + if (!data) return 0; + if (!len)len = (uint32_t)::strlen(data); + + rem = len & 3; + len >>= 2; + + /* Main loop */ + for (;len > 0; len--) { + hash += get16bits (data); + tmp = (get16bits (data+2) << 11) ^ hash; + hash = (hash << 16) ^ tmp; + data += 2*sizeof (uint16_t); + hash += hash >> 11; + } + + /* Handle end cases */ + switch (rem) { + case 3: hash += get16bits (data); + hash ^= hash << 16; + offset = static_cast(sizeof(uint16_t)); + if (offset < 0) { + return 0; + } + hash ^= data[offset] << 18; + hash += hash >> 11; + break; + case 2: hash += get16bits (data); + hash ^= hash << 11; + hash += hash >> 17; + break; + case 1: hash += *data; + hash ^= hash << 10; + hash += hash >> 1; + } + + /* Force "avalanching" of final 127 bits */ + hash ^= hash << 3; + hash += hash >> 5; + hash ^= hash << 4; + hash += hash >> 17; + hash ^= hash << 25; + hash += hash >> 6; + + return hash; +} + +#endif // !! AI_HASH_H_INCLUDED diff --git a/src/mesh/assimp-master/include/assimp/IOStream.hpp b/src/mesh/assimp-master/include/assimp/IOStream.hpp new file mode 100644 index 0000000..5e19f51 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/IOStream.hpp @@ -0,0 +1,144 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ +/** @file IOStream.hpp + * @brief File I/O wrappers for C++. + */ + +#pragma once +#ifndef AI_IOSTREAM_H_INC +#define AI_IOSTREAM_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +#ifndef __cplusplus +# error This header requires C++ to be used. aiFileIO.h is the \ + corresponding C interface. +#endif + +namespace Assimp { + +// ---------------------------------------------------------------------------------- +/** @brief CPP-API: Class to handle file I/O for C++ + * + * Derive an own implementation from this interface to provide custom IO handling + * to the Importer. If you implement this interface, be sure to also provide an + * implementation for IOSystem that creates instances of your custom IO class. +*/ +class ASSIMP_API IOStream +#ifndef SWIG + : public Intern::AllocateFromAssimpHeap +#endif +{ +protected: + /** Constructor protected, use IOSystem::Open() to create an instance. */ + IOStream() AI_NO_EXCEPT; + +public: + // ------------------------------------------------------------------- + /** @brief Destructor. Deleting the object closes the underlying file, + * alternatively you may use IOSystem::Close() to release the file. + */ + virtual ~IOStream(); + + // ------------------------------------------------------------------- + /** @brief Read from the file + * + * See fread() for more details + * This fails for write-only files */ + virtual size_t Read(void* pvBuffer, + size_t pSize, + size_t pCount) = 0; + + // ------------------------------------------------------------------- + /** @brief Write to the file + * + * See fwrite() for more details + * This fails for read-only files */ + virtual size_t Write(const void* pvBuffer, + size_t pSize, + size_t pCount) = 0; + + // ------------------------------------------------------------------- + /** @brief Set the read/write cursor of the file + * + * Note that the offset is _negative_ for aiOrigin_END. + * See fseek() for more details */ + virtual aiReturn Seek(size_t pOffset, + aiOrigin pOrigin) = 0; + + // ------------------------------------------------------------------- + /** @brief Get the current position of the read/write cursor + * + * See ftell() for more details */ + virtual size_t Tell() const = 0; + + // ------------------------------------------------------------------- + /** @brief Returns filesize + * Returns the filesize. */ + virtual size_t FileSize() const = 0; + + // ------------------------------------------------------------------- + /** @brief Flush the contents of the file buffer (for writers) + * See fflush() for more details. + */ + virtual void Flush() = 0; +}; //! class IOStream + +// ---------------------------------------------------------------------------------- +AI_FORCE_INLINE +IOStream::IOStream() AI_NO_EXCEPT { + // empty +} + +// ---------------------------------------------------------------------------------- +AI_FORCE_INLINE +IOStream::~IOStream() { + // empty +} +// ---------------------------------------------------------------------------------- + +} //!namespace Assimp + +#endif //!!AI_IOSTREAM_H_INC diff --git a/src/mesh/assimp-master/include/assimp/IOStreamBuffer.h b/src/mesh/assimp-master/include/assimp/IOStreamBuffer.h new file mode 100644 index 0000000..09ca1c9 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/IOStreamBuffer.h @@ -0,0 +1,352 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +#pragma once +#ifndef AI_IOSTREAMBUFFER_H_INC +#define AI_IOSTREAMBUFFER_H_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include +#include + +#include + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** + * Implementation of a cached stream buffer. + */ +template +class IOStreamBuffer { +public: + /// @brief The class constructor. + IOStreamBuffer(size_t cache = 4096 * 4096); + + /// @brief The class destructor. + ~IOStreamBuffer(); + + /// @brief Will open the cached access for a given stream. + /// @param stream The stream to cache. + /// @return true if successful. + bool open(IOStream *stream); + + /// @brief Will close the cached access. + /// @return true if successful. + bool close(); + + /// @brief Returns the file-size. + /// @return The file-size. + size_t size() const; + + /// @brief Returns the cache size. + /// @return The cache size. + size_t cacheSize() const; + + /// @brief Will read the next block. + /// @return true if successful. + bool readNextBlock(); + + /// @brief Returns the number of blocks to read. + /// @return The number of blocks. + size_t getNumBlocks() const; + + /// @brief Returns the current block index. + /// @return The current block index. + size_t getCurrentBlockIndex() const; + + /// @brief Returns the current file pos. + /// @return The current file pos. + size_t getFilePos() const; + + /// @brief Will read the next line. + /// @param buffer The buffer for the next line. + /// @return true if successful. + bool getNextDataLine(std::vector &buffer, T continuationToken); + + /// @brief Will read the next line ascii or binary end line char. + /// @param buffer The buffer for the next line. + /// @return true if successful. + bool getNextLine(std::vector &buffer); + + /// @brief Will read the next block. + /// @param buffer The buffer for the next block. + /// @return true if successful. + bool getNextBlock(std::vector &buffer); + +private: + IOStream *m_stream; + size_t m_filesize; + size_t m_cacheSize; + size_t m_numBlocks; + size_t m_blockIdx; + std::vector m_cache; + size_t m_cachePos; + size_t m_filePos; +}; + +template +AI_FORCE_INLINE IOStreamBuffer::IOStreamBuffer(size_t cache) : + m_stream(nullptr), + m_filesize(0), + m_cacheSize(cache), + m_numBlocks(0), + m_blockIdx(0), + m_cachePos(0), + m_filePos(0) { + m_cache.resize(cache); + std::fill(m_cache.begin(), m_cache.end(), '\n'); +} + +template +AI_FORCE_INLINE IOStreamBuffer::~IOStreamBuffer() { + // empty +} + +template +AI_FORCE_INLINE bool IOStreamBuffer::open(IOStream *stream) { + // file still opened! + if (nullptr != m_stream) { + return false; + } + + // Invalid stream pointer + if (nullptr == stream) { + return false; + } + + m_stream = stream; + m_filesize = m_stream->FileSize(); + if (m_filesize == 0) { + return false; + } + if (m_filesize < m_cacheSize) { + m_cacheSize = m_filesize; + } + + m_numBlocks = m_filesize / m_cacheSize; + if ((m_filesize % m_cacheSize) > 0) { + m_numBlocks++; + } + + return true; +} + +template +AI_FORCE_INLINE bool IOStreamBuffer::close() { + if (nullptr == m_stream) { + return false; + } + + // init counters and state vars + m_stream = nullptr; + m_filesize = 0; + m_numBlocks = 0; + m_blockIdx = 0; + m_cachePos = 0; + m_filePos = 0; + + return true; +} + +template +AI_FORCE_INLINE + size_t + IOStreamBuffer::size() const { + return m_filesize; +} + +template +AI_FORCE_INLINE + size_t + IOStreamBuffer::cacheSize() const { + return m_cacheSize; +} + +template +AI_FORCE_INLINE bool IOStreamBuffer::readNextBlock() { + m_stream->Seek(m_filePos, aiOrigin_SET); + size_t readLen = m_stream->Read(&m_cache[0], sizeof(T), m_cacheSize); + if (readLen == 0) { + return false; + } + if (readLen < m_cacheSize) { + m_cacheSize = readLen; + } + m_filePos += m_cacheSize; + m_cachePos = 0; + m_blockIdx++; + + return true; +} + +template +AI_FORCE_INLINE size_t IOStreamBuffer::getNumBlocks() const { + return m_numBlocks; +} + +template +AI_FORCE_INLINE size_t IOStreamBuffer::getCurrentBlockIndex() const { + return m_blockIdx; +} + +template +AI_FORCE_INLINE size_t IOStreamBuffer::getFilePos() const { + return m_filePos; +} + +template +AI_FORCE_INLINE bool IOStreamBuffer::getNextDataLine(std::vector &buffer, T continuationToken) { + buffer.resize(m_cacheSize); + if (m_cachePos >= m_cacheSize || 0 == m_filePos) { + if (!readNextBlock()) { + return false; + } + } + + size_t i = 0; + for (;;) { + if (continuationToken == m_cache[m_cachePos] && IsLineEnd(m_cache[m_cachePos + 1])) { + ++m_cachePos; + while (m_cache[m_cachePos] != '\n') { + ++m_cachePos; + } + ++m_cachePos; + } else if (IsLineEnd(m_cache[m_cachePos])) { + break; + } + + buffer[i] = m_cache[m_cachePos]; + ++m_cachePos; + ++i; + + if(i == buffer.size()) { + buffer.resize(buffer.size() * 2); + } + + if (m_cachePos >= size()) { + break; + } + if (m_cachePos >= m_cacheSize) { + if (!readNextBlock()) { + return false; + } + } + } + + buffer[i] = '\n'; + ++m_cachePos; + + return true; +} + +static AI_FORCE_INLINE bool isEndOfCache(size_t pos, size_t cacheSize) { + return (pos == cacheSize); +} + +template +AI_FORCE_INLINE bool IOStreamBuffer::getNextLine(std::vector &buffer) { + buffer.resize(m_cacheSize); + if (isEndOfCache(m_cachePos, m_cacheSize) || 0 == m_filePos) { + if (!readNextBlock()) { + return false; + } + } + + if (IsLineEnd(m_cache[m_cachePos])) { + // skip line end + while (m_cache[m_cachePos] != '\n') { + ++m_cachePos; + } + ++m_cachePos; + if (isEndOfCache(m_cachePos, m_cacheSize)) { + if (!readNextBlock()) { + return false; + } + } + } + + size_t i(0); + while (!IsLineEnd(m_cache[m_cachePos])) { + buffer[i] = m_cache[m_cachePos]; + ++m_cachePos; + ++i; + + if(i == buffer.size()) { + buffer.resize(buffer.size() * 2); + } + + if (m_cachePos >= m_cacheSize) { + if (!readNextBlock()) { + return false; + } + } + } + buffer[i] = '\n'; + ++m_cachePos; + + return true; +} + +template +AI_FORCE_INLINE bool IOStreamBuffer::getNextBlock(std::vector &buffer) { + // Return the last block-value if getNextLine was used before + if (0 != m_cachePos) { + buffer = std::vector(m_cache.begin() + m_cachePos, m_cache.end()); + m_cachePos = 0; + } else { + if (!readNextBlock()) { + return false; + } + + buffer = std::vector(m_cache.begin(), m_cache.end()); + } + + return true; +} + +} // namespace Assimp + +#endif // AI_IOSTREAMBUFFER_H_INC diff --git a/src/mesh/assimp-master/include/assimp/IOSystem.hpp b/src/mesh/assimp-master/include/assimp/IOSystem.hpp new file mode 100644 index 0000000..e67a075 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/IOSystem.hpp @@ -0,0 +1,344 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file IOSystem.hpp + * @brief File system wrapper for C++. Inherit this class to supply + * custom file handling logic to the Import library. +*/ + +#pragma once +#ifndef AI_IOSYSTEM_H_INC +#define AI_IOSYSTEM_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#ifndef __cplusplus +# error This header requires C++ to be used. aiFileIO.h is the \ + corresponding C interface. +#endif + +#include "types.h" + +#ifdef _WIN32 +# include +# include +# include +#else +# include +# include +# include +#endif // _WIN32 + +#include + +namespace Assimp { + +class IOStream; + +// --------------------------------------------------------------------------- +/** @brief CPP-API: Interface to the file system. + * + * Derive an own implementation from this interface to supply custom file handling + * to the importer library. If you implement this interface, you also want to + * supply a custom implementation for IOStream. + * + * @see Importer::SetIOHandler() + */ +class ASSIMP_API IOSystem +#ifndef SWIG + : public Intern::AllocateFromAssimpHeap +#endif +{ +public: + + // ------------------------------------------------------------------- + /** @brief Default constructor. + * + * Create an instance of your derived class and assign it to an + * #Assimp::Importer instance by calling Importer::SetIOHandler(). + */ + IOSystem() AI_NO_EXCEPT; + + // ------------------------------------------------------------------- + /** @brief Virtual destructor. + * + * It is safe to be called from within DLL Assimp, we're constructed + * on Assimp's heap. + */ + virtual ~IOSystem(); + + // ------------------------------------------------------------------- + /** @brief For backward compatibility + * @see Exists(const char*) + */ + AI_FORCE_INLINE bool Exists( const std::string& pFile) const; + + // ------------------------------------------------------------------- + /** @brief Tests for the existence of a file at the given path. + * + * @param pFile Path to the file + * @return true if there is a file with this path, else false. + */ + virtual bool Exists( const char* pFile) const = 0; + + // ------------------------------------------------------------------- + /** @brief Returns the system specific directory separator + * @return System specific directory separator + */ + virtual char getOsSeparator() const = 0; + + // ------------------------------------------------------------------- + /** @brief Open a new file with a given path. + * + * When the access to the file is finished, call Close() to release + * all associated resources (or the virtual dtor of the IOStream). + * + * @param pFile Path to the file + * @param pMode Desired file I/O mode. Required are: "wb", "w", "wt", + * "rb", "r", "rt". + * + * @return New IOStream interface allowing the lib to access + * the underlying file. + * @note When implementing this class to provide custom IO handling, + * you probably have to supply an own implementation of IOStream as well. + */ + virtual IOStream* Open(const char* pFile, + const char* pMode = "rb") = 0; + + // ------------------------------------------------------------------- + /** @brief For backward compatibility + * @see Open(const char*, const char*) + */ + inline IOStream* Open(const std::string& pFile, + const std::string& pMode = std::string("rb")); + + // ------------------------------------------------------------------- + /** @brief Closes the given file and releases all resources + * associated with it. + * @param pFile The file instance previously created by Open(). + */ + virtual void Close( IOStream* pFile) = 0; + + // ------------------------------------------------------------------- + /** @brief Compares two paths and check whether the point to + * identical files. + * + * The dummy implementation of this virtual member performs a + * case-insensitive comparison of the given strings. The default IO + * system implementation uses OS mechanisms to convert relative into + * absolute paths, so the result can be trusted. + * @param one First file + * @param second Second file + * @return true if the paths point to the same file. The file needn't + * be existing, however. + */ + virtual bool ComparePaths (const char* one, + const char* second) const; + + // ------------------------------------------------------------------- + /** @brief For backward compatibility + * @see ComparePaths(const char*, const char*) + */ + inline bool ComparePaths (const std::string& one, + const std::string& second) const; + + // ------------------------------------------------------------------- + /** @brief Pushes a new directory onto the directory stack. + * @param path Path to push onto the stack. + * @return True, when push was successful, false if path is empty. + */ + virtual bool PushDirectory( const std::string &path ); + + // ------------------------------------------------------------------- + /** @brief Returns the top directory from the stack. + * @return The directory on the top of the stack. + * Returns empty when no directory was pushed to the stack. + */ + virtual const std::string &CurrentDirectory() const; + + // ------------------------------------------------------------------- + /** @brief Returns the number of directories stored on the stack. + * @return The number of directories of the stack. + */ + virtual size_t StackSize() const; + + // ------------------------------------------------------------------- + /** @brief Pops the top directory from the stack. + * @return True, when a directory was on the stack. False if no + * directory was on the stack. + */ + virtual bool PopDirectory(); + + // ------------------------------------------------------------------- + /** @brief CReates an new directory at the given path. + * @param path [in] The path to create. + * @return True, when a directory was created. False if the directory + * cannot be created. + */ + virtual bool CreateDirectory( const std::string &path ); + + // ------------------------------------------------------------------- + /** @brief Will change the current directory to the given path. + * @param path [in] The path to change to. + * @return True, when the directory has changed successfully. + */ + virtual bool ChangeDirectory( const std::string &path ); + + // ------------------------------------------------------------------- + /** + * @brief Will delete the given file. + * @param file [in] The filename + * @return true, if the file wase deleted, false if not. + */ + virtual bool DeleteFile(const std::string &file); + +private: + std::vector m_pathStack; +}; + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE IOSystem::IOSystem() AI_NO_EXCEPT : + m_pathStack() { + // empty +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE IOSystem::~IOSystem() { + // empty +} + +// ---------------------------------------------------------------------------- +// For compatibility, the interface of some functions taking a std::string was +// changed to const char* to avoid crashes between binary incompatible STL +// versions. This code her is inlined, so it shouldn't cause any problems. +// ---------------------------------------------------------------------------- + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE IOStream* IOSystem::Open(const std::string& pFile, const std::string& pMode) { + // NOTE: + // For compatibility, interface was changed to const char* to + // avoid crashes between binary incompatible STL versions + return Open(pFile.c_str(),pMode.c_str()); +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool IOSystem::Exists( const std::string& pFile) const { + // NOTE: + // For compatibility, interface was changed to const char* to + // avoid crashes between binary incompatible STL versions + return Exists(pFile.c_str()); +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool IOSystem::ComparePaths(const std::string& one, const std::string& second) const { + // NOTE: + // For compatibility, interface was changed to const char* to + // avoid crashes between binary incompatible STL versions + return ComparePaths(one.c_str(),second.c_str()); +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool IOSystem::PushDirectory( const std::string &path ) { + if ( path.empty() ) { + return false; + } + + m_pathStack.push_back( path ); + + return true; +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE size_t IOSystem::StackSize() const { + return m_pathStack.size(); +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool IOSystem::PopDirectory() { + if ( m_pathStack.empty() ) { + return false; + } + + m_pathStack.pop_back(); + + return true; +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool IOSystem::CreateDirectory( const std::string &path ) { + if ( path.empty() ) { + return false; + } + +#ifdef _WIN32 + return 0 != ::_mkdir( path.c_str() ); +#else + return 0 != ::mkdir( path.c_str(), 0777 ); +#endif // _WIN32 +} + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool IOSystem::ChangeDirectory( const std::string &path ) { + if ( path.empty() ) { + return false; + } + +#ifdef _WIN32 + return 0 != ::_chdir( path.c_str() ); +#else + return 0 != ::chdir( path.c_str() ); +#endif // _WIN32 +} + + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool IOSystem::DeleteFile( const std::string &file ) { + if ( file.empty() ) { + return false; + } + const int retCode( ::remove( file.c_str() ) ); + return ( 0 == retCode ); +} +} //!ns Assimp + +#endif //AI_IOSYSTEM_H_INC diff --git a/src/mesh/assimp-master/include/assimp/Importer.hpp b/src/mesh/assimp-master/include/assimp/Importer.hpp new file mode 100644 index 0000000..05a1513 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Importer.hpp @@ -0,0 +1,685 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Importer.hpp + * @brief Defines the C++-API to the Open Asset Import Library. + */ +#pragma once +#ifndef AI_ASSIMP_HPP_INC +#define AI_ASSIMP_HPP_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#ifndef __cplusplus +#error This header requires C++ to be used. Use assimp.h for plain C. +#endif // __cplusplus + +// Public ASSIMP data structures +#include + +#include + +namespace Assimp { +// ======================================================================= +// Public interface to Assimp +class Importer; +class IOStream; +class IOSystem; +class ProgressHandler; + +// ======================================================================= +// Plugin development +// +// Include the following headers for the declarations: +// BaseImporter.h +// BaseProcess.h +class BaseImporter; +class BaseProcess; +class SharedPostProcessInfo; +class BatchLoader; + +// ======================================================================= +// Holy stuff, only for members of the high council of the Jedi. +class ImporterPimpl; +} // namespace Assimp + +#define AI_PROPERTY_WAS_NOT_EXISTING 0xffffffff + +struct aiScene; + +// importerdesc.h +struct aiImporterDesc; + +/** @namespace Assimp Assimp's CPP-API and all internal APIs */ +namespace Assimp { + +// ---------------------------------------------------------------------------------- +/** CPP-API: The Importer class forms an C++ interface to the functionality of the +* Open Asset Import Library. +* +* Create an object of this class and call ReadFile() to import a file. +* If the import succeeds, the function returns a pointer to the imported data. +* The data remains property of the object, it is intended to be accessed +* read-only. The imported data will be destroyed along with the Importer +* object. If the import fails, ReadFile() returns a nullptr pointer. In this +* case you can retrieve a human-readable error description be calling +* GetErrorString(). You can call ReadFile() multiple times with a single Importer +* instance. Actually, constructing Importer objects involves quite many +* allocations and may take some time, so it's better to reuse them as often as +* possible. +* +* If you need the Importer to do custom file handling to access the files, +* implement IOSystem and IOStream and supply an instance of your custom +* IOSystem implementation by calling SetIOHandler() before calling ReadFile(). +* If you do not assign a custion IO handler, a default handler using the +* standard C++ IO logic will be used. +* +* @note One Importer instance is not thread-safe. If you use multiple +* threads for loading, each thread should maintain its own Importer instance. +*/ +class ASSIMP_API Importer { +public: + /** + * @brief The upper limit for hints. + */ + static const unsigned int MaxLenHint = 200; + +public: + // ------------------------------------------------------------------- + /** Constructor. Creates an empty importer object. + * + * Call ReadFile() to start the import process. The configuration + * property table is initially empty. + */ + Importer(); + + // ------------------------------------------------------------------- + /** Copy constructor. + * + * This copies the configuration properties of another Importer. + * If this Importer owns a scene it won't be copied. + * Call ReadFile() to start the import process. + */ + Importer(const Importer &other) = delete; + + // ------------------------------------------------------------------- + /** Assignment operator has been deleted + */ + Importer &operator=(const Importer &) = delete; + + // ------------------------------------------------------------------- + /** Destructor. The object kept ownership of the imported data, + * which now will be destroyed along with the object. + */ + ~Importer(); + + // ------------------------------------------------------------------- + /** Registers a new loader. + * + * @param pImp Importer to be added. The Importer instance takes + * ownership of the pointer, so it will be automatically deleted + * with the Importer instance. + * @return AI_SUCCESS if the loader has been added. The registration + * fails if there is already a loader for a specific file extension. + */ + aiReturn RegisterLoader(BaseImporter *pImp); + + // ------------------------------------------------------------------- + /** Unregisters a loader. + * + * @param pImp Importer to be unregistered. + * @return AI_SUCCESS if the loader has been removed. The function + * fails if the loader is currently in use (this could happen + * if the #Importer instance is used by more than one thread) or + * if it has not yet been registered. + */ + aiReturn UnregisterLoader(BaseImporter *pImp); + + // ------------------------------------------------------------------- + /** Registers a new post-process step. + * + * At the moment, there's a small limitation: new post processing + * steps are added to end of the list, or in other words, executed + * last, after all built-in steps. + * @param pImp Post-process step to be added. The Importer instance + * takes ownership of the pointer, so it will be automatically + * deleted with the Importer instance. + * @return AI_SUCCESS if the step has been added correctly. + */ + aiReturn RegisterPPStep(BaseProcess *pImp); + + // ------------------------------------------------------------------- + /** Unregisters a post-process step. + * + * @param pImp Step to be unregistered. + * @return AI_SUCCESS if the step has been removed. The function + * fails if the step is currently in use (this could happen + * if the #Importer instance is used by more than one thread) or + * if it has not yet been registered. + */ + aiReturn UnregisterPPStep(BaseProcess *pImp); + + // ------------------------------------------------------------------- + /** Set an integer configuration property. + * @param szName Name of the property. All supported properties + * are defined in the aiConfig.g header (all constants share the + * prefix AI_CONFIG_XXX and are simple strings). + * @param iValue New value of the property + * @return true if the property was set before. The new value replaces + * the previous value in this case. + * @note Property of different types (float, int, string ..) are kept + * on different stacks, so calling SetPropertyInteger() for a + * floating-point property has no effect - the loader will call + * GetPropertyFloat() to read the property, but it won't be there. + */ + bool SetPropertyInteger(const char *szName, int iValue); + + // ------------------------------------------------------------------- + /** Set a boolean configuration property. Boolean properties + * are stored on the integer stack internally so it's possible + * to set them via #SetPropertyBool and query them with + * #GetPropertyBool and vice versa. + * @see SetPropertyInteger() + */ + bool SetPropertyBool(const char *szName, bool value) { + return SetPropertyInteger(szName, value); + } + + // ------------------------------------------------------------------- + /** Set a floating-point configuration property. + * @see SetPropertyInteger() + */ + bool SetPropertyFloat(const char *szName, ai_real fValue); + + // ------------------------------------------------------------------- + /** Set a string configuration property. + * @see SetPropertyInteger() + */ + bool SetPropertyString(const char *szName, const std::string &sValue); + + // ------------------------------------------------------------------- + /** Set a matrix configuration property. + * @see SetPropertyInteger() + */ + bool SetPropertyMatrix(const char *szName, const aiMatrix4x4 &sValue); + + // ------------------------------------------------------------------- + /** Set a pointer configuration property. + * @see SetPropertyInteger() + */ + bool SetPropertyPointer(const char *szName, void *sValue); + + // ------------------------------------------------------------------- + /** Get a configuration property. + * @param szName Name of the property. All supported properties + * are defined in the aiConfig.g header (all constants share the + * prefix AI_CONFIG_XXX). + * @param iErrorReturn Value that is returned if the property + * is not found. + * @return Current value of the property + * @note Property of different types (float, int, string ..) are kept + * on different lists, so calling SetPropertyInteger() for a + * floating-point property has no effect - the loader will call + * GetPropertyFloat() to read the property, but it won't be there. + */ + int GetPropertyInteger(const char *szName, + int iErrorReturn = 0xffffffff) const; + + // ------------------------------------------------------------------- + /** Get a boolean configuration property. Boolean properties + * are stored on the integer stack internally so it's possible + * to set them via #SetPropertyBool and query them with + * #GetPropertyBool and vice versa. + * @see GetPropertyInteger() + */ + bool GetPropertyBool(const char *szName, bool bErrorReturn = false) const { + return GetPropertyInteger(szName, bErrorReturn) != 0; + } + + // ------------------------------------------------------------------- + /** Get a floating-point configuration property + * @see GetPropertyInteger() + */ + ai_real GetPropertyFloat(const char *szName, + ai_real fErrorReturn = 10e10) const; + + // ------------------------------------------------------------------- + /** Get a string configuration property + * + * The return value remains valid until the property is modified. + * @see GetPropertyInteger() + */ + std::string GetPropertyString(const char *szName, + const std::string &sErrorReturn = std::string()) const; + + // ------------------------------------------------------------------- + /** Get a matrix configuration property + * + * The return value remains valid until the property is modified. + * @see GetPropertyInteger() + */ + aiMatrix4x4 GetPropertyMatrix(const char *szName, + const aiMatrix4x4 &sErrorReturn = aiMatrix4x4()) const; + + // ------------------------------------------------------------------- + /** Get a pointer configuration property + * + * The return value remains valid until the property is modified. + * @see GetPropertyInteger() + */ + void* GetPropertyPointer(const char *szName, + void *sErrorReturn = nullptr) const; + + // ------------------------------------------------------------------- + /** Supplies a custom IO handler to the importer to use to open and + * access files. If you need the importer to use custom IO logic to + * access the files, you need to provide a custom implementation of + * IOSystem and IOFile to the importer. Then create an instance of + * your custom IOSystem implementation and supply it by this function. + * + * The Importer takes ownership of the object and will destroy it + * afterwards. The previously assigned handler will be deleted. + * Pass nullptr to take again ownership of your IOSystem and reset Assimp + * to use its default implementation. + * + * @param pIOHandler The IO handler to be used in all file accesses + * of the Importer. + */ + void SetIOHandler(IOSystem *pIOHandler); + + // ------------------------------------------------------------------- + /** Retrieves the IO handler that is currently set. + * You can use #IsDefaultIOHandler() to check whether the returned + * interface is the default IO handler provided by ASSIMP. The default + * handler is active as long the application doesn't supply its own + * custom IO handler via #SetIOHandler(). + * @return A valid IOSystem interface, never nullptr. + */ + IOSystem *GetIOHandler() const; + + // ------------------------------------------------------------------- + /** Checks whether a default IO handler is active + * A default handler is active as long the application doesn't + * supply its own custom IO handler via #SetIOHandler(). + * @return true by default + */ + bool IsDefaultIOHandler() const; + + // ------------------------------------------------------------------- + /** Supplies a custom progress handler to the importer. This + * interface exposes an #Update() callback, which is called + * more or less periodically (please don't sue us if it + * isn't as periodically as you'd like it to have ...). + * This can be used to implement progress bars and loading + * timeouts. + * @param pHandler Progress callback interface. Pass nullptr to + * disable progress reporting. + * @note Progress handlers can be used to abort the loading + * at almost any time.*/ + void SetProgressHandler(ProgressHandler *pHandler); + + // ------------------------------------------------------------------- + /** Retrieves the progress handler that is currently set. + * You can use #IsDefaultProgressHandler() to check whether the returned + * interface is the default handler provided by ASSIMP. The default + * handler is active as long the application doesn't supply its own + * custom handler via #SetProgressHandler(). + * @return A valid ProgressHandler interface, never nullptr. + */ + ProgressHandler *GetProgressHandler() const; + + // ------------------------------------------------------------------- + /** Checks whether a default progress handler is active + * A default handler is active as long the application doesn't + * supply its own custom progress handler via #SetProgressHandler(). + * @return true by default + */ + bool IsDefaultProgressHandler() const; + + // ------------------------------------------------------------------- + /** @brief Check whether a given set of post-processing flags + * is supported. + * + * Some flags are mutually exclusive, others are probably + * not available because your excluded them from your + * Assimp builds. Calling this function is recommended if + * you're unsure. + * + * @param pFlags Bitwise combination of the aiPostProcess flags. + * @return true if this flag combination is fine. + */ + bool ValidateFlags(unsigned int pFlags) const; + + // ------------------------------------------------------------------- + /** Reads the given file and returns its contents if successful. + * + * If the call succeeds, the contents of the file are returned as a + * pointer to an aiScene object. The returned data is intended to be + * read-only, the importer object keeps ownership of the data and will + * destroy it upon destruction. If the import fails, nullptr is returned. + * A human-readable error description can be retrieved by calling + * GetErrorString(). The previous scene will be deleted during this call. + * @param pFile Path and filename to the file to be imported. + * @param pFlags Optional post processing steps to be executed after + * a successful import. Provide a bitwise combination of the + * #aiPostProcessSteps flags. If you wish to inspect the imported + * scene first in order to fine-tune your post-processing setup, + * consider to use #ApplyPostProcessing(). + * @return A pointer to the imported data, nullptr if the import failed. + * The pointer to the scene remains in possession of the Importer + * instance. Use GetOrphanedScene() to take ownership of it. + * + * @note Assimp is able to determine the file format of a file + * automatically. + */ + const aiScene *ReadFile( + const char *pFile, + unsigned int pFlags); + + // ------------------------------------------------------------------- + /** Reads the given file from a memory buffer and returns its + * contents if successful. + * + * If the call succeeds, the contents of the file are returned as a + * pointer to an aiScene object. The returned data is intended to be + * read-only, the importer object keeps ownership of the data and will + * destroy it upon destruction. If the import fails, nullptr is returned. + * A human-readable error description can be retrieved by calling + * GetErrorString(). The previous scene will be deleted during this call. + * Calling this method doesn't affect the active IOSystem. + * @param pBuffer Pointer to the file data + * @param pLength Length of pBuffer, in bytes + * @param pFlags Optional post processing steps to be executed after + * a successful import. Provide a bitwise combination of the + * #aiPostProcessSteps flags. If you wish to inspect the imported + * scene first in order to fine-tune your post-processing setup, + * consider to use #ApplyPostProcessing(). + * @param pHint An additional hint to the library. If this is a non + * empty string, the library looks for a loader to support + * the file extension specified by pHint and passes the file to + * the first matching loader. If this loader is unable to completely + * the request, the library continues and tries to determine the + * file format on its own, a task that may or may not be successful. + * Check the return value, and you'll know ... + * @return A pointer to the imported data, nullptr if the import failed. + * The pointer to the scene remains in possession of the Importer + * instance. Use GetOrphanedScene() to take ownership of it. + * + * @note This is a straightforward way to decode models from memory + * buffers, but it doesn't handle model formats that spread their + * data across multiple files or even directories. Examples include + * OBJ or MD3, which outsource parts of their material info into + * external scripts. If you need full functionality, provide + * a custom IOSystem to make Assimp find these files and use + * the regular ReadFile() API. + */ + const aiScene *ReadFileFromMemory( + const void *pBuffer, + size_t pLength, + unsigned int pFlags, + const char *pHint = ""); + + // ------------------------------------------------------------------- + /** Apply post-processing to an already-imported scene. + * + * This is strictly equivalent to calling #ReadFile() with the same + * flags. However, you can use this separate function to inspect + * the imported scene first to fine-tune your post-processing setup. + * @param pFlags Provide a bitwise combination of the + * #aiPostProcessSteps flags. + * @return A pointer to the post-processed data. This is still the + * same as the pointer returned by #ReadFile(). However, if + * post-processing fails, the scene could now be nullptr. + * That's quite a rare case, post processing steps are not really + * designed to 'fail'. To be exact, the #aiProcess_ValidateDS + * flag is currently the only post processing step which can actually + * cause the scene to be reset to nullptr. + * + * @note The method does nothing if no scene is currently bound + * to the #Importer instance. */ + const aiScene *ApplyPostProcessing(unsigned int pFlags); + + const aiScene *ApplyCustomizedPostProcessing(BaseProcess *rootProcess, bool requestValidation); + + // ------------------------------------------------------------------- + /** @brief Reads the given file and returns its contents if successful. + * + * This function is provided for backward compatibility. + * See the const char* version for detailed docs. + * @see ReadFile(const char*, pFlags) */ + const aiScene *ReadFile( + const std::string &pFile, + unsigned int pFlags); + + // ------------------------------------------------------------------- + /** Frees the current scene. + * + * The function does nothing if no scene has previously been + * read via ReadFile(). FreeScene() is called automatically by the + * destructor and ReadFile() itself. */ + void FreeScene(); + + // ------------------------------------------------------------------- + /** Returns an error description of an error that occurred in ReadFile(). + * + * Returns an empty string if no error occurred. + * @return A description of the last error, an empty string if no + * error occurred. The string is never nullptr. + * + * @note The returned function remains valid until one of the + * following methods is called: #ReadFile(), #FreeScene(). */ + const char *GetErrorString() const; + + // ------------------------------------------------------------------- + /** Returns an exception if one occurred during import. + * + * @return The last exception which occurred. + * + * @note The returned value remains valid until one of the + * following methods is called: #ReadFile(), #FreeScene(). */ + const std::exception_ptr& GetException() const; + + // ------------------------------------------------------------------- + /** Returns the scene loaded by the last successful call to ReadFile() + * + * @return Current scene or nullptr if there is currently no scene loaded */ + const aiScene *GetScene() const; + + // ------------------------------------------------------------------- + /** Returns the scene loaded by the last successful call to ReadFile() + * and releases the scene from the ownership of the Importer + * instance. The application is now responsible for deleting the + * scene. Any further calls to GetScene() or GetOrphanedScene() + * will return nullptr - until a new scene has been loaded via ReadFile(). + * + * @return Current scene or nullptr if there is currently no scene loaded + * @note Use this method with maximal caution, and only if you have to. + * By design, aiScene's are exclusively maintained, allocated and + * deallocated by Assimp and no one else. The reasoning behind this + * is the golden rule that deallocations should always be done + * by the module that did the original allocation because heaps + * are not necessarily shared. GetOrphanedScene() enforces you + * to delete the returned scene by yourself, but this will only + * be fine if and only if you're using the same heap as assimp. + * On Windows, it's typically fine provided everything is linked + * against the multithreaded-dll version of the runtime library. + * It will work as well for static linkage with Assimp.*/ + aiScene *GetOrphanedScene(); + + // ------------------------------------------------------------------- + /** Returns whether a given file extension is supported by ASSIMP. + * + * @param szExtension Extension to be checked. + * Must include a trailing dot '.'. Example: ".3ds", ".md3". + * Cases-insensitive. + * @return true if the extension is supported, false otherwise */ + bool IsExtensionSupported(const char *szExtension) const; + + // ------------------------------------------------------------------- + /** @brief Returns whether a given file extension is supported by ASSIMP. + * + * This function is provided for backward compatibility. + * See the const char* version for detailed and up-to-date docs. + * @see IsExtensionSupported(const char*) */ + inline bool IsExtensionSupported(const std::string &szExtension) const; + + // ------------------------------------------------------------------- + /** Get a full list of all file extensions supported by ASSIMP. + * + * If a file extension is contained in the list this does of course not + * mean that ASSIMP is able to load all files with this extension --- + * it simply means there is an importer loaded which claims to handle + * files with this file extension. + * @param szOut String to receive the extension list. + * Format of the list: "*.3ds;*.obj;*.dae". This is useful for + * use with the WinAPI call GetOpenFileName(Ex). */ + void GetExtensionList(aiString &szOut) const; + + // ------------------------------------------------------------------- + /** @brief Get a full list of all file extensions supported by ASSIMP. + * + * This function is provided for backward compatibility. + * See the aiString version for detailed and up-to-date docs. + * @see GetExtensionList(aiString&)*/ + inline void GetExtensionList(std::string &szOut) const; + + // ------------------------------------------------------------------- + /** Get the number of importers currently registered with Assimp. */ + size_t GetImporterCount() const; + + // ------------------------------------------------------------------- + /** Get meta data for the importer corresponding to a specific index.. + * + * For the declaration of #aiImporterDesc, include . + * @param index Index to query, must be within [0,GetImporterCount()) + * @return Importer meta data structure, nullptr if the index does not + * exist or if the importer doesn't offer meta information ( + * importers may do this at the cost of being hated by their peers).*/ + const aiImporterDesc *GetImporterInfo(size_t index) const; + + // ------------------------------------------------------------------- + /** Find the importer corresponding to a specific index. + * + * @param index Index to query, must be within [0,GetImporterCount()) + * @return Importer instance. nullptr if the index does not + * exist. */ + BaseImporter *GetImporter(size_t index) const; + + // ------------------------------------------------------------------- + /** Find the importer corresponding to a specific file extension. + * + * This is quite similar to #IsExtensionSupported except a + * BaseImporter instance is returned. + * @param szExtension Extension to check for. The following formats + * are recognized (BAH being the file extension): "BAH" (comparison + * is case-insensitive), ".bah", "*.bah" (wild card and dot + * characters at the beginning of the extension are skipped). + * @return nullptr if no importer is found*/ + BaseImporter *GetImporter(const char *szExtension) const; + + // ------------------------------------------------------------------- + /** Find the importer index corresponding to a specific file extension. + * + * @param szExtension Extension to check for. The following formats + * are recognized (BAH being the file extension): "BAH" (comparison + * is case-insensitive), ".bah", "*.bah" (wild card and dot + * characters at the beginning of the extension are skipped). + * @return (size_t)-1 if no importer is found */ + size_t GetImporterIndex(const char *szExtension) const; + + // ------------------------------------------------------------------- + /** Returns the storage allocated by ASSIMP to hold the scene data + * in memory. + * + * This refers to the currently loaded file, see #ReadFile(). + * @param in Data structure to be filled. + * @note The returned memory statistics refer to the actual + * size of the use data of the aiScene. Heap-related overhead + * is (naturally) not included.*/ + void GetMemoryRequirements(aiMemoryInfo &in) const; + + // ------------------------------------------------------------------- + /** Enables "extra verbose" mode. + * + * 'Extra verbose' means the data structure is validated after *every* + * single post processing step to make sure everyone modifies the data + * structure in a well-defined manner. This is a debug feature and not + * intended for use in production environments. */ + void SetExtraVerbose(bool bDo); + + // ------------------------------------------------------------------- + /** Private, do not use. */ + ImporterPimpl *Pimpl() { return pimpl; } + const ImporterPimpl *Pimpl() const { return pimpl; } + +protected: + // Just because we don't want you to know how we're hacking around. + ImporterPimpl *pimpl; +}; //! class Importer + +// ---------------------------------------------------------------------------- +// For compatibility, the interface of some functions taking a std::string was +// changed to const char* to avoid crashes between binary incompatible STL +// versions. This code her is inlined, so it shouldn't cause any problems. +// ---------------------------------------------------------------------------- + +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE const aiScene *Importer::ReadFile(const std::string &pFile, unsigned int pFlags) { + return ReadFile(pFile.c_str(), pFlags); +} +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE void Importer::GetExtensionList(std::string &szOut) const { + aiString s; + GetExtensionList(s); + szOut = s.data; +} +// ---------------------------------------------------------------------------- +AI_FORCE_INLINE bool Importer::IsExtensionSupported(const std::string &szExtension) const { + return IsExtensionSupported(szExtension.c_str()); +} + +} // namespace Assimp + +#endif // AI_ASSIMP_HPP_INC diff --git a/src/mesh/assimp-master/include/assimp/LineSplitter.h b/src/mesh/assimp-master/include/assimp/LineSplitter.h new file mode 100644 index 0000000..a8aa665 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/LineSplitter.h @@ -0,0 +1,273 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file LineSplitter.h + * @brief LineSplitter, a helper class to iterate through all lines + * of a file easily. Works with StreamReader. + */ +#pragma once +#ifndef INCLUDED_LINE_SPLITTER_H +#define INCLUDED_LINE_SPLITTER_H + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +namespace Assimp { + +// ------------------------------------------------------------------------------------------------ +/** Usage: +@code +for(LineSplitter splitter(stream);splitter;++splitter) { + + if (*splitter == "hi!") { + ... + } + else if (splitter->substr(0,5) == "hello") { + ... + // access the third token in the line (tokens are space-separated) + if (strtol(splitter[2]) > 5) { .. } + } + + ASSIMP_LOG_VERBOSE_DEBUG("Current line is: ", splitter.get_index()); +} +@endcode +*/ +// ------------------------------------------------------------------------------------------------ +class LineSplitter { +public: + typedef size_t line_idx; + + // ----------------------------------------- + /** construct from existing stream reader + note: trim is *always* assumed true if skyp_empty_lines==true + */ + LineSplitter(StreamReaderLE& stream, bool skip_empty_lines = true, bool trim = true); + + ~LineSplitter(); + + // ----------------------------------------- + /** pseudo-iterator increment */ + LineSplitter& operator++(); + + // ----------------------------------------- + LineSplitter& operator++(int); + + // ----------------------------------------- + /** get a pointer to the beginning of a particular token */ + const char* operator[] (size_t idx) const; + + // ----------------------------------------- + /** extract the start positions of N tokens from the current line*/ + template + void get_tokens(const char* (&tokens)[N]) const; + + // ----------------------------------------- + /** member access */ + const std::string* operator -> () const; + + std::string operator* () const; + + // ----------------------------------------- + /** boolean context */ + operator bool() const; + + // ----------------------------------------- + /** line indices are zero-based, empty lines are included */ + operator line_idx() const; + + line_idx get_index() const; + + // ----------------------------------------- + /** access the underlying stream object */ + StreamReaderLE& get_stream(); + + // ----------------------------------------- + /** !strcmp((*this)->substr(0,strlen(check)),check) */ + bool match_start(const char* check); + + // ----------------------------------------- + /** swallow the next call to ++, return the previous value. */ + void swallow_next_increment(); + + LineSplitter( const LineSplitter & ) = delete; + LineSplitter(LineSplitter &&) = delete; + LineSplitter &operator = ( const LineSplitter & ) = delete; + +private: + line_idx mIdx; + std::string mCur; + StreamReaderLE& mStream; + bool mSwallow, mSkip_empty_lines, mTrim; +}; + +AI_FORCE_INLINE LineSplitter::LineSplitter(StreamReaderLE& stream, bool skip_empty_lines, bool trim ) : + mIdx(0), + mCur(), + mStream(stream), + mSwallow(), + mSkip_empty_lines(skip_empty_lines), + mTrim(trim) { + mCur.reserve(1024); + operator++(); + mIdx = 0; +} + +AI_FORCE_INLINE LineSplitter::~LineSplitter() { + // empty +} + +AI_FORCE_INLINE LineSplitter& LineSplitter::operator++() { + if (mSwallow) { + mSwallow = false; + return *this; + } + + if (!*this) { + throw std::logic_error("End of file, no more lines to be retrieved."); + } + + char s; + mCur.clear(); + while (mStream.GetRemainingSize() && (s = mStream.GetI1(), 1)) { + if (s == '\n' || s == '\r') { + if (mSkip_empty_lines) { + while (mStream.GetRemainingSize() && ((s = mStream.GetI1()) == ' ' || s == '\r' || s == '\n')); + if (mStream.GetRemainingSize()) { + mStream.IncPtr(-1); + } + } else { + // skip both potential line terminators but don't read past this line. + if (mStream.GetRemainingSize() && (s == '\r' && mStream.GetI1() != '\n')) { + mStream.IncPtr(-1); + } + if (mTrim) { + while (mStream.GetRemainingSize() && ((s = mStream.GetI1()) == ' ' || s == '\t')); + if (mStream.GetRemainingSize()) { + mStream.IncPtr(-1); + } + } + } + break; + } + mCur += s; + } + ++mIdx; + + return *this; +} + +AI_FORCE_INLINE LineSplitter &LineSplitter::operator++(int) { + return ++(*this); +} + +AI_FORCE_INLINE const char *LineSplitter::operator[] (size_t idx) const { + const char* s = operator->()->c_str(); + + SkipSpaces(&s); + for (size_t i = 0; i < idx; ++i) { + for (; !IsSpace(*s); ++s) { + if (IsLineEnd(*s)) { + throw std::range_error("Token index out of range, EOL reached"); + } + } + SkipSpaces(&s); + } + return s; +} + +template +AI_FORCE_INLINE void LineSplitter::get_tokens(const char* (&tokens)[N]) const { + const char* s = operator->()->c_str(); + + SkipSpaces(&s); + for (size_t i = 0; i < N; ++i) { + if (IsLineEnd(*s)) { + throw std::range_error("Token count out of range, EOL reached"); + } + tokens[i] = s; + + for (; *s && !IsSpace(*s); ++s); + SkipSpaces(&s); + } +} + +AI_FORCE_INLINE const std::string* LineSplitter::operator -> () const { + return &mCur; +} + +AI_FORCE_INLINE std::string LineSplitter::operator* () const { + return mCur; +} + +AI_FORCE_INLINE LineSplitter::operator bool() const { + return mStream.GetRemainingSize() > 0; +} + +AI_FORCE_INLINE LineSplitter::operator line_idx() const { + return mIdx; +} + +AI_FORCE_INLINE LineSplitter::line_idx LineSplitter::get_index() const { + return mIdx; +} + +AI_FORCE_INLINE StreamReaderLE &LineSplitter::get_stream() { + return mStream; +} + +AI_FORCE_INLINE bool LineSplitter::match_start(const char* check) { + const size_t len = ::strlen(check); + + return len <= mCur.length() && std::equal(check, check + len, mCur.begin()); +} + +AI_FORCE_INLINE void LineSplitter::swallow_next_increment() { + mSwallow = true; +} + +} // Namespace Assimp + +#endif // INCLUDED_LINE_SPLITTER_H diff --git a/src/mesh/assimp-master/include/assimp/LogAux.h b/src/mesh/assimp-master/include/assimp/LogAux.h new file mode 100644 index 0000000..c7b86a1 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/LogAux.h @@ -0,0 +1,117 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file LogAux.h + * @brief Common logging usage patterns for importer implementations + */ +#pragma once +#ifndef INCLUDED_AI_LOGAUX_H +#define INCLUDED_AI_LOGAUX_H + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +namespace Assimp { + +/// @brief Logger class, which will extend the class by log-functions. +/// @tparam TDeriving +template +class LogFunctions { +public: + // ------------------------------------------------------------------------------------------------ + template + static void ThrowException(T&&... args) + { + throw DeadlyImportError(Prefix(), std::forward(args)...); + } + + // ------------------------------------------------------------------------------------------------ + template + static void LogWarn(T&&... args) { + if (!DefaultLogger::isNullLogger()) { + ASSIMP_LOG_WARN(Prefix(), std::forward(args)...); + } + } + + // ------------------------------------------------------------------------------------------------ + template + static void LogError(T&&... args) { + if (!DefaultLogger::isNullLogger()) { + ASSIMP_LOG_ERROR(Prefix(), std::forward(args)...); + } + } + + // ------------------------------------------------------------------------------------------------ + template + static void LogInfo(T&&... args) { + if (!DefaultLogger::isNullLogger()) { + ASSIMP_LOG_INFO(Prefix(), std::forward(args)...); + } + } + + // ------------------------------------------------------------------------------------------------ + template + static void LogDebug(T&&... args) { + if (!DefaultLogger::isNullLogger()) { + ASSIMP_LOG_DEBUG(Prefix(), std::forward(args)...); + } + } + + // ------------------------------------------------------------------------------------------------ + template + static void LogVerboseDebug(T&&... args) { + if (!DefaultLogger::isNullLogger()) { + ASSIMP_LOG_VERBOSE_DEBUG(Prefix(), std::forward(args)...); + } + } + +private: + static const char* Prefix(); +}; + +} // ! Assimp + +#endif // INCLUDED_AI_LOGAUX_H diff --git a/src/mesh/assimp-master/include/assimp/LogStream.hpp b/src/mesh/assimp-master/include/assimp/LogStream.hpp new file mode 100644 index 0000000..0ac74c6 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/LogStream.hpp @@ -0,0 +1,112 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file LogStream.hpp + * @brief Abstract base class 'LogStream', representing an output log stream. + */ +#pragma once +#ifndef INCLUDED_AI_LOGSTREAM_H +#define INCLUDED_AI_LOGSTREAM_H + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include "types.h" + +namespace Assimp { + +class IOSystem; + +// ------------------------------------------------------------------------------------ +/** @brief CPP-API: Abstract interface for log stream implementations. + * + * Several default implementations are provided, see #aiDefaultLogStream for more + * details. Writing your own implementation of LogStream is just necessary if these + * are not enough for your purpose. */ +class ASSIMP_API LogStream +#ifndef SWIG + : public Intern::AllocateFromAssimpHeap +#endif +{ +protected: + /** @brief Default constructor */ + LogStream() AI_NO_EXCEPT; + +public: + /** @brief Virtual destructor */ + virtual ~LogStream(); + + // ------------------------------------------------------------------- + /** @brief Overwrite this for your own output methods + * + * Log messages *may* consist of multiple lines and you shouldn't + * expect a consistent formatting. If you want custom formatting + * (e.g. generate HTML), supply a custom instance of Logger to + * #DefaultLogger:set(). Usually you can *expect* that a log message + * is exactly one line and terminated with a single \n character. + * @param message Message to be written */ + virtual void write(const char *message) = 0; + + // ------------------------------------------------------------------- + /** @brief Creates a default log stream + * @param streams Type of the default stream + * @param name For aiDefaultLogStream_FILE: name of the output file + * @param io For aiDefaultLogStream_FILE: IOSystem to be used to open the output + * file. Pass nullptr for the default implementation. + * @return New LogStream instance. */ + static LogStream *createDefaultStream(aiDefaultLogStream stream, + const char *name = "AssimpLog.txt", + IOSystem *io = nullptr); + +}; // !class LogStream + +inline LogStream::LogStream() AI_NO_EXCEPT { + // empty +} + +inline LogStream::~LogStream() { + // empty +} + +} // Namespace Assimp + +#endif // INCLUDED_AI_LOGSTREAM_H diff --git a/src/mesh/assimp-master/include/assimp/Logger.hpp b/src/mesh/assimp-master/include/assimp/Logger.hpp new file mode 100644 index 0000000..54fd5d0 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Logger.hpp @@ -0,0 +1,305 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Logger.hpp + * @brief Abstract base class 'Logger', base of the logging system. + */ +#pragma once +#ifndef INCLUDED_AI_LOGGER_H +#define INCLUDED_AI_LOGGER_H + +#include +#include + +namespace Assimp { + +class LogStream; + +// Maximum length of a log message. Longer messages are rejected. +#define MAX_LOG_MESSAGE_LENGTH 1024u + +// ---------------------------------------------------------------------------------- +/** @brief CPP-API: Abstract interface for logger implementations. + * Assimp provides a default implementation and uses it for almost all + * logging stuff ('DefaultLogger'). This class defines just basic logging + * behavior and is not of interest for you. Instead, take a look at #DefaultLogger. */ +class ASSIMP_API Logger +#ifndef SWIG + : public Intern::AllocateFromAssimpHeap +#endif +{ +public: + + // ---------------------------------------------------------------------- + /** @enum LogSeverity + * @brief Log severity to describe the granularity of logging. + */ + enum LogSeverity { + NORMAL, ///< Normal granularity of logging + DEBUGGING, ///< Debug messages will be logged, but not verbose debug messages. + VERBOSE ///< All messages will be logged + }; + + // ---------------------------------------------------------------------- + /** @enum ErrorSeverity + * @brief Description for severity of a log message. + * + * Every LogStream has a bitwise combination of these flags. + * A LogStream doesn't receive any messages of a specific type + * if it doesn't specify the corresponding ErrorSeverity flag. + */ + enum ErrorSeverity { + Debugging = 1, //!< Debug log message + Info = 2, //!< Info log message + Warn = 4, //!< Warn log message + Err = 8 //!< Error log message + }; + + /** @brief Virtual destructor */ + virtual ~Logger(); + + // ---------------------------------------------------------------------- + /** @brief Writes a debug message + * @param message Debug message*/ + void debug(const char* message); + + template + void debug(T&&... args) { + debug(formatMessage(std::forward(args)...).c_str()); + } + + // ---------------------------------------------------------------------- + /** @brief Writes a debug message + * @param message Debug message*/ + void verboseDebug(const char* message); + + template + void verboseDebug(T&&... args) { + verboseDebug(formatMessage(std::forward(args)...).c_str()); + } + + // ---------------------------------------------------------------------- + /** @brief Writes a info message + * @param message Info message*/ + void info(const char* message); + + template + void info(T&&... args) { + info(formatMessage(std::forward(args)...).c_str()); + } + + // ---------------------------------------------------------------------- + /** @brief Writes a warning message + * @param message Warn message*/ + void warn(const char* message); + + template + void warn(T&&... args) { + warn(formatMessage(std::forward(args)...).c_str()); + } + + // ---------------------------------------------------------------------- + /** @brief Writes an error message + * @param message Error message*/ + void error(const char* message); + + template + void error(T&&... args) { + error(formatMessage(std::forward(args)...).c_str()); + } + + // ---------------------------------------------------------------------- + /** @brief Set a new log severity. + * @param log_severity New severity for logging*/ + void setLogSeverity(LogSeverity log_severity); + + // ---------------------------------------------------------------------- + /** @brief Get the current log severity*/ + LogSeverity getLogSeverity() const; + + // ---------------------------------------------------------------------- + /** @brief Attach a new log-stream + * + * The logger takes ownership of the stream and is responsible + * for its destruction (which is done using ::delete when the logger + * itself is destroyed). Call detachStream to detach a stream and to + * gain ownership of it again. + * @param pStream Log-stream to attach + * @param severity Message filter, specified which types of log + * messages are dispatched to the stream. Provide a bitwise + * combination of the ErrorSeverity flags. + * @return true if the stream has been attached, false otherwise.*/ + virtual bool attachStream(LogStream *pStream, + unsigned int severity = Debugging | Err | Warn | Info) = 0; + + // ---------------------------------------------------------------------- + /** @brief Detach a still attached stream from the logger (or + * modify the filter flags bits) + * @param pStream Log-stream instance for detaching + * @param severity Provide a bitwise combination of the ErrorSeverity + * flags. This value is &~ed with the current flags of the stream, + * if the result is 0 the stream is detached from the Logger and + * the caller retakes the possession of the stream. + * @return true if the stream has been detached, false otherwise.*/ + virtual bool detachStream(LogStream *pStream, + unsigned int severity = Debugging | Err | Warn | Info) = 0; + +protected: + /** + * Default constructor + */ + Logger() AI_NO_EXCEPT; + + /** + * Construction with a given log severity + */ + explicit Logger(LogSeverity severity); + + // ---------------------------------------------------------------------- + /** + * @brief Called as a request to write a specific debug message + * @param message Debug message. Never longer than + * MAX_LOG_MESSAGE_LENGTH characters (excluding the '0'). + * @note The message string is only valid until the scope of + * the function is left. + */ + virtual void OnDebug(const char* message)= 0; + + // ---------------------------------------------------------------------- + /** + * @brief Called as a request to write a specific verbose debug message + * @param message Debug message. Never longer than + * MAX_LOG_MESSAGE_LENGTH characters (excluding the '0'). + * @note The message string is only valid until the scope of + * the function is left. + */ + virtual void OnVerboseDebug(const char *message) = 0; + + // ---------------------------------------------------------------------- + /** + * @brief Called as a request to write a specific info message + * @param message Info message. Never longer than + * MAX_LOG_MESSAGE_LENGTH characters (ecxluding the '0'). + * @note The message string is only valid until the scope of + * the function is left. + */ + virtual void OnInfo(const char* message) = 0; + + // ---------------------------------------------------------------------- + /** + * @brief Called as a request to write a specific warn message + * @param message Warn message. Never longer than + * MAX_LOG_MESSAGE_LENGTH characters (exluding the '0'). + * @note The message string is only valid until the scope of + * the function is left. + */ + virtual void OnWarn(const char* essage) = 0; + + // ---------------------------------------------------------------------- + /** + * @brief Called as a request to write a specific error message + * @param message Error message. Never longer than + * MAX_LOG_MESSAGE_LENGTH characters (exluding the '0'). + * @note The message string is only valid until the scope of + * the function is left. + */ + virtual void OnError(const char* message) = 0; +protected: + std::string formatMessage(Assimp::Formatter::format f) { + return f; + } + + template + std::string formatMessage(Assimp::Formatter::format f, U&& u, T&&... args) { + return formatMessage(std::move(f << std::forward(u)), std::forward(args)...); + } + +protected: + LogSeverity m_Severity; +}; + +// ---------------------------------------------------------------------------------- +inline Logger::Logger() AI_NO_EXCEPT : + m_Severity(NORMAL) { + // empty +} + +// ---------------------------------------------------------------------------------- +inline Logger::~Logger() { + // empty +} + +// ---------------------------------------------------------------------------------- +inline Logger::Logger(LogSeverity severity) : + m_Severity(severity) { + // empty +} + +// ---------------------------------------------------------------------------------- +inline void Logger::setLogSeverity(LogSeverity log_severity){ + m_Severity = log_severity; +} + +// ---------------------------------------------------------------------------------- +// Log severity getter +inline Logger::LogSeverity Logger::getLogSeverity() const { + return m_Severity; +} + +} // Namespace Assimp + +// ------------------------------------------------------------------------------------------------ +#define ASSIMP_LOG_WARN(...) \ + Assimp::DefaultLogger::get()->warn(__VA_ARGS__) + +#define ASSIMP_LOG_ERROR(...) \ + Assimp::DefaultLogger::get()->error(__VA_ARGS__) + +#define ASSIMP_LOG_DEBUG(...) \ + Assimp::DefaultLogger::get()->debug(__VA_ARGS__) + +#define ASSIMP_LOG_VERBOSE_DEBUG(...) \ + Assimp::DefaultLogger::get()->verboseDebug(__VA_ARGS__) + +#define ASSIMP_LOG_INFO(...) \ + Assimp::DefaultLogger::get()->info(__VA_ARGS__) + +#endif // !! INCLUDED_AI_LOGGER_H diff --git a/src/mesh/assimp-master/include/assimp/MathFunctions.h b/src/mesh/assimp-master/include/assimp/MathFunctions.h new file mode 100644 index 0000000..f2a7ccd --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/MathFunctions.h @@ -0,0 +1,105 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +#pragma once + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +/** @file MathFunctions.h +* @brief Implementation of math utility functions. + * +*/ + +#include + +namespace Assimp { +namespace Math { + +/// @brief Will return the greatest common divisor. +/// @param a [in] Value a. +/// @param b [in] Value b. +/// @return The greatest common divisor. +template +inline IntegerType gcd( IntegerType a, IntegerType b ) { + const IntegerType zero = (IntegerType)0; + while ( true ) { + if ( a == zero ) { + return b; + } + b %= a; + + if ( b == zero ) { + return a; + } + a %= b; + } +} + +/// @brief Will return the greatest common divisor. +/// @param a [in] Value a. +/// @param b [in] Value b. +/// @return The greatest common divisor. +template < typename IntegerType > +inline IntegerType lcm( IntegerType a, IntegerType b ) { + const IntegerType t = gcd (a,b); + if (!t) { + return t; + } + return a / t * b; +} +/// @brief Will return the smallest epsilon-value for the requested type. +/// @return The numercical limit epsilon depending on its type. +template +inline T getEpsilon() { + return std::numeric_limits::epsilon(); +} + +/// @brief Will return the constant PI for the requested type. +/// @return Pi +template +inline T aiPi() { + return static_cast(3.14159265358979323846); +} + +} // namespace Math +} // namespace Assimp diff --git a/src/mesh/assimp-master/include/assimp/MemoryIOWrapper.h b/src/mesh/assimp-master/include/assimp/MemoryIOWrapper.h new file mode 100644 index 0000000..b4c3776 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/MemoryIOWrapper.h @@ -0,0 +1,250 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file MemoryIOWrapper.h + * Handy IOStream/IOSystem implementation to read directly from a memory buffer */ +#pragma once +#ifndef AI_MEMORYIOSTREAM_H_INC +#define AI_MEMORYIOSTREAM_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +#include + +namespace Assimp { + +#define AI_MEMORYIO_MAGIC_FILENAME "$$$___magic___$$$" +#define AI_MEMORYIO_MAGIC_FILENAME_LENGTH 17 + +// ---------------------------------------------------------------------------------- +/** Implementation of IOStream to read directly from a memory buffer */ +// ---------------------------------------------------------------------------------- +class MemoryIOStream : public IOStream { +public: + MemoryIOStream (const uint8_t* buff, size_t len, bool own = false) + : buffer (buff) + , length(len) + , pos((size_t)0) + , own(own) { + // empty + } + + ~MemoryIOStream () { + if(own) { + delete[] buffer; + } + } + + // ------------------------------------------------------------------- + // Read from stream + size_t Read(void* pvBuffer, size_t pSize, size_t pCount) { + ai_assert(nullptr != pvBuffer); + ai_assert(0 != pSize); + + const size_t cnt = std::min( pCount, (length-pos) / pSize); + const size_t ofs = pSize * cnt; + + ::memcpy(pvBuffer,buffer+pos,ofs); + pos += ofs; + + return cnt; + } + + // ------------------------------------------------------------------- + // Write to stream + size_t Write(const void* /*pvBuffer*/, size_t /*pSize*/,size_t /*pCount*/) { + ai_assert(false); // won't be needed + return 0; + } + + // ------------------------------------------------------------------- + // Seek specific position + aiReturn Seek(size_t pOffset, aiOrigin pOrigin) { + if (aiOrigin_SET == pOrigin) { + if (pOffset > length) { + return AI_FAILURE; + } + pos = pOffset; + } else if (aiOrigin_END == pOrigin) { + if (pOffset > length) { + return AI_FAILURE; + } + pos = length-pOffset; + } else { + if (pOffset+pos > length) { + return AI_FAILURE; + } + pos += pOffset; + } + return AI_SUCCESS; + } + + // ------------------------------------------------------------------- + // Get current seek position + size_t Tell() const { + return pos; + } + + // ------------------------------------------------------------------- + // Get size of file + size_t FileSize() const { + return length; + } + + // ------------------------------------------------------------------- + // Flush file contents + void Flush() { + ai_assert(false); // won't be needed + } + +private: + const uint8_t* buffer; + size_t length,pos; + bool own; +}; + +// --------------------------------------------------------------------------- +/** Dummy IO system to read from a memory buffer */ +class MemoryIOSystem : public IOSystem { +public: + /** Constructor. */ + MemoryIOSystem(const uint8_t* buff, size_t len, IOSystem* io) + : buffer(buff) + , length(len) + , existing_io(io) + , created_streams() { + // empty + } + + /** Destructor. */ + ~MemoryIOSystem() { + } + + // ------------------------------------------------------------------- + /** Tests for the existence of a file at the given path. */ + bool Exists(const char* pFile) const override { + if (0 == strncmp( pFile, AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH ) ) { + return true; + } + return existing_io ? existing_io->Exists(pFile) : false; + } + + // ------------------------------------------------------------------- + /** Returns the directory separator. */ + char getOsSeparator() const override { + return existing_io ? existing_io->getOsSeparator() + : '/'; // why not? it doesn't care + } + + // ------------------------------------------------------------------- + /** Open a new file with a given path. */ + IOStream* Open(const char* pFile, const char* pMode = "rb") override { + if ( 0 == strncmp( pFile, AI_MEMORYIO_MAGIC_FILENAME, AI_MEMORYIO_MAGIC_FILENAME_LENGTH ) ) { + created_streams.emplace_back(new MemoryIOStream(buffer, length)); + return created_streams.back(); + } + return existing_io ? existing_io->Open(pFile, pMode) : NULL; + } + + // ------------------------------------------------------------------- + /** Closes the given file and releases all resources associated with it. */ + void Close( IOStream* pFile) override { + auto it = std::find(created_streams.begin(), created_streams.end(), pFile); + if (it != created_streams.end()) { + delete pFile; + created_streams.erase(it); + } else if (existing_io) { + existing_io->Close(pFile); + } + } + + // ------------------------------------------------------------------- + /** Compare two paths */ + bool ComparePaths(const char* one, const char* second) const override { + return existing_io ? existing_io->ComparePaths(one, second) : false; + } + + bool PushDirectory( const std::string &path ) override { + return existing_io ? existing_io->PushDirectory(path) : false; + } + + const std::string &CurrentDirectory() const override { + static std::string empty; + return existing_io ? existing_io->CurrentDirectory() : empty; + } + + size_t StackSize() const override { + return existing_io ? existing_io->StackSize() : 0; + } + + bool PopDirectory() override { + return existing_io ? existing_io->PopDirectory() : false; + } + + bool CreateDirectory( const std::string &path ) override { + return existing_io ? existing_io->CreateDirectory(path) : false; + } + + bool ChangeDirectory( const std::string &path ) override { + return existing_io ? existing_io->ChangeDirectory(path) : false; + } + + bool DeleteFile( const std::string &file ) override { + return existing_io ? existing_io->DeleteFile(file) : false; + } + +private: + const uint8_t* buffer; + size_t length; + IOSystem* existing_io; + std::vector created_streams; +}; + +} // end namespace Assimp + +#endif diff --git a/src/mesh/assimp-master/include/assimp/NullLogger.hpp b/src/mesh/assimp-master/include/assimp/NullLogger.hpp new file mode 100644 index 0000000..1b594ea --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/NullLogger.hpp @@ -0,0 +1,109 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file NullLogger.hpp + * @brief Dummy logger +*/ + +#pragma once +#ifndef INCLUDED_AI_NULLLOGGER_H +#define INCLUDED_AI_NULLLOGGER_H + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include "Logger.hpp" + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** @brief CPP-API: Empty logging implementation. + * + * Does nothing! Used by default if the application hasn't requested a + * custom logger via #DefaultLogger::set() or #DefaultLogger::create(); */ +class ASSIMP_API NullLogger + : public Logger { + +public: + + /** @brief Logs a debug message */ + void OnDebug(const char* message) { + (void)message; //this avoids compiler warnings + } + + /** @brief Logs a verbose debug message */ + void OnVerboseDebug(const char *message) { + (void)message; //this avoids compiler warnings + } + + /** @brief Logs an info message */ + void OnInfo(const char* message) { + (void)message; //this avoids compiler warnings + } + + /** @brief Logs a warning message */ + void OnWarn(const char* message) { + (void)message; //this avoids compiler warnings + } + + /** @brief Logs an error message */ + void OnError(const char* message) { + (void)message; //this avoids compiler warnings + } + + /** @brief Detach a still attached stream from logger */ + bool attachStream(LogStream *pStream, unsigned int severity) { + (void)pStream; (void)severity; //this avoids compiler warnings + return false; + } + + /** @brief Detach a still attached stream from logger */ + bool detachStream(LogStream *pStream, unsigned int severity) { + (void)pStream; (void)severity; //this avoids compiler warnings + return false; + } + +private: +}; +} +#endif // !! AI_NULLLOGGER_H_INCLUDED diff --git a/src/mesh/assimp-master/include/assimp/ObjMaterial.h b/src/mesh/assimp-master/include/assimp/ObjMaterial.h new file mode 100644 index 0000000..bba2076 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/ObjMaterial.h @@ -0,0 +1,84 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file OBJMATERIAL.h + * @brief Obj-specific material macros + * + */ + +#ifndef AI_OBJMATERIAL_H_INC +#define AI_OBJMATERIAL_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +// --------------------------------------------------------------------------- + +// the original illum property +#define AI_MATKEY_OBJ_ILLUM "$mat.illum", 0, 0 + +// --------------------------------------------------------------------------- + +// --------------------------------------------------------------------------- +// Pure key names for all obj texture-related properties +//! @cond MATS_DOC_FULL + +// support for bump -bm +#define _AI_MATKEY_OBJ_BUMPMULT_BASE "$tex.bumpmult" +//! @endcond + +// --------------------------------------------------------------------------- +#define AI_MATKEY_OBJ_BUMPMULT(type, N) _AI_MATKEY_OBJ_BUMPMULT_BASE, type, N + +//! @cond MATS_DOC_FULL +#define AI_MATKEY_OBJ_BUMPMULT_NORMALS(N) \ + AI_MATKEY_OBJ_BUMPMULT(aiTextureType_NORMALS, N) + +#define AI_MATKEY_OBJ_BUMPMULT_HEIGHT(N) \ + AI_MATKEY_OBJ_BUMPMULT(aiTextureType_HEIGHT, N) + +//! @endcond + + +#endif diff --git a/src/mesh/assimp-master/include/assimp/ParsingUtils.h b/src/mesh/assimp-master/include/assimp/ParsingUtils.h new file mode 100644 index 0000000..b08f232 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/ParsingUtils.h @@ -0,0 +1,272 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file ParsingUtils.h + * @brief Defines helper functions for text parsing + */ +#pragma once +#ifndef AI_PARSING_UTILS_H_INC +#define AI_PARSING_UTILS_H_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include +#include + +#include +#include + +namespace Assimp { + +// NOTE: the functions below are mostly intended as replacement for +// std::upper, std::lower, std::isupper, std::islower, std::isspace. +// we don't bother of locales. We don't want them. We want reliable +// (i.e. identical) results across all locales. + +// The functions below accept any character type, but know only +// about ASCII. However, UTF-32 is the only safe ASCII superset to +// use since it doesn't have multi-byte sequences. + +static const unsigned int BufferSize = 4096; + + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool IsUpper(char_t in) { + return (in >= (char_t)'A' && in <= (char_t)'Z'); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool IsLower(char_t in) { + return (in >= (char_t)'a' && in <= (char_t)'z'); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool IsSpace(char_t in) { + return (in == (char_t)' ' || in == (char_t)'\t'); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool IsLineEnd(char_t in) { + return (in == (char_t)'\r' || in == (char_t)'\n' || in == (char_t)'\0' || in == (char_t)'\f'); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool IsSpaceOrNewLine(char_t in) { + return IsSpace(in) || IsLineEnd(in); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool SkipSpaces(const char_t *in, const char_t **out) { + while (*in == (char_t)' ' || *in == (char_t)'\t') { + ++in; + } + *out = in; + return !IsLineEnd(*in); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool SkipSpaces(const char_t **inout) { + return SkipSpaces(*inout, inout); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool SkipLine(const char_t *in, const char_t **out) { + while (*in != (char_t)'\r' && *in != (char_t)'\n' && *in != (char_t)'\0') { + ++in; + } + + // files are opened in binary mode. Ergo there are both NL and CR + while (*in == (char_t)'\r' || *in == (char_t)'\n') { + ++in; + } + *out = in; + return *in != (char_t)'\0'; +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool SkipLine(const char_t **inout) { + return SkipLine(*inout, inout); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool SkipSpacesAndLineEnd(const char_t *in, const char_t **out) { + while (*in == (char_t)' ' || *in == (char_t)'\t' || *in == (char_t)'\r' || *in == (char_t)'\n') { + ++in; + } + *out = in; + return *in != '\0'; +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool SkipSpacesAndLineEnd(const char_t **inout) { + return SkipSpacesAndLineEnd(*inout, inout); +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool GetNextLine(const char_t *&buffer, char_t out[BufferSize]) { + if ((char_t)'\0' == *buffer) { + return false; + } + + char *_out = out; + char *const end = _out + BufferSize; + while (!IsLineEnd(*buffer) && _out < end) { + *_out++ = *buffer++; + } + *_out = (char_t)'\0'; + + while (IsLineEnd(*buffer) && '\0' != *buffer) { + ++buffer; + } + + return true; +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool IsNumeric(char_t in) { + return (in >= '0' && in <= '9') || '-' == in || '+' == in; +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE bool TokenMatch(char_t *&in, const char *token, unsigned int len) { + if (!::strncmp(token, in, len) && IsSpaceOrNewLine(in[len])) { + if (in[len] != '\0') { + in += len + 1; + } else { + // If EOF after the token make sure we don't go past end of buffer + in += len; + } + return true; + } + + return false; +} +// --------------------------------------------------------------------------------- +/** @brief Case-ignoring version of TokenMatch + * @param in Input + * @param token Token to check for + * @param len Number of characters to check + */ +AI_FORCE_INLINE bool TokenMatchI(const char *&in, const char *token, unsigned int len) { + if (!ASSIMP_strincmp(token, in, len) && IsSpaceOrNewLine(in[len])) { + in += len + 1; + return true; + } + return false; +} + +// --------------------------------------------------------------------------------- +AI_FORCE_INLINE void SkipToken(const char *&in) { + SkipSpaces(&in); + while (!IsSpaceOrNewLine(*in)) { + ++in; + } +} + +// --------------------------------------------------------------------------------- +AI_FORCE_INLINE std::string GetNextToken(const char *&in) { + SkipSpacesAndLineEnd(&in); + const char *cur = in; + while (!IsSpaceOrNewLine(*in)) { + ++in; + } + return std::string(cur, (size_t)(in - cur)); +} + +// --------------------------------------------------------------------------------- +/** @brief Will perform a simple tokenize. + * @param str String to tokenize. + * @param tokens Array with tokens, will be empty if no token was found. + * @param delimiters Delimiter for tokenize. + * @return Number of found token. + */ +template +AI_FORCE_INLINE unsigned int tokenize(const string_type &str, std::vector &tokens, + const string_type &delimiters) { + // Skip delimiters at beginning. + typename string_type::size_type lastPos = str.find_first_not_of(delimiters, 0); + + // Find first "non-delimiter". + typename string_type::size_type pos = str.find_first_of(delimiters, lastPos); + while (string_type::npos != pos || string_type::npos != lastPos) { + // Found a token, add it to the vector. + string_type tmp = str.substr(lastPos, pos - lastPos); + if (!tmp.empty() && ' ' != tmp[0]) + tokens.push_back(tmp); + + // Skip delimiters. Note the "not_of" + lastPos = str.find_first_not_of(delimiters, pos); + + // Find next "non-delimiter" + pos = str.find_first_of(delimiters, lastPos); + } + + return static_cast(tokens.size()); +} + +inline std::string ai_stdStrToLower(const std::string &str) { + std::string out(str); + for (size_t i = 0; i < str.size(); ++i) { + out[i] = (char) tolower((unsigned char)out[i]); + } + return out; +} + +} // namespace Assimp + +#endif // ! AI_PARSING_UTILS_H_INC diff --git a/src/mesh/assimp-master/include/assimp/Profiler.h b/src/mesh/assimp-master/include/assimp/Profiler.h new file mode 100644 index 0000000..fe0ffbb --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Profiler.h @@ -0,0 +1,103 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Profiler.h + * @brief Utility to measure the respective runtime of each import step + */ +#pragma once +#ifndef AI_INCLUDED_PROFILER_H +#define AI_INCLUDED_PROFILER_H + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +#include + +namespace Assimp { +namespace Profiling { + +using namespace Formatter; + +// ------------------------------------------------------------------------------------------------ +/** Simple wrapper around boost::timer to simplify reporting. Timings are automatically + * dumped to the log file. + */ +class Profiler { +public: + Profiler() { + // empty + } + + + /** Start a named timer */ + void BeginRegion(const std::string& region) { + regions[region] = std::chrono::system_clock::now(); + ASSIMP_LOG_DEBUG("START `",region,"`"); + } + + + /** End a specific named timer and write its end time to the log */ + void EndRegion(const std::string& region) { + RegionMap::const_iterator it = regions.find(region); + if (it == regions.end()) { + return; + } + + std::chrono::duration elapsedSeconds = std::chrono::system_clock::now() - regions[region]; + ASSIMP_LOG_DEBUG("END `",region,"`, dt= ", elapsedSeconds.count()," s"); + } + +private: + typedef std::map> RegionMap; + RegionMap regions; +}; + +} +} + +#endif // AI_INCLUDED_PROFILER_H + diff --git a/src/mesh/assimp-master/include/assimp/ProgressHandler.hpp b/src/mesh/assimp-master/include/assimp/ProgressHandler.hpp new file mode 100644 index 0000000..1a272bb --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/ProgressHandler.hpp @@ -0,0 +1,150 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file ProgressHandler.hpp + * @brief Abstract base class 'ProgressHandler'. + */ +#pragma once +#ifndef AI_PROGRESSHANDLER_H_INC +#define AI_PROGRESSHANDLER_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +namespace Assimp { + +// ------------------------------------------------------------------------------------ +/** @brief CPP-API: Abstract interface for custom progress report receivers. + * + * Each #Importer instance maintains its own #ProgressHandler. The default + * implementation provided by Assimp doesn't do anything at all. */ +class ASSIMP_API ProgressHandler +#ifndef SWIG + : public Intern::AllocateFromAssimpHeap +#endif +{ +protected: + /// @brief Default constructor + ProgressHandler () AI_NO_EXCEPT { + // empty + } + +public: + /// @brief Virtual destructor. + virtual ~ProgressHandler () { + // empty + } + + // ------------------------------------------------------------------- + /** @brief Progress callback. + * @param percentage An estimate of the current loading progress, + * in percent. Or -1.f if such an estimate is not available. + * + * There are restriction on what you may do from within your + * implementation of this method: no exceptions may be thrown and no + * non-const #Importer methods may be called. It is + * not generally possible to predict the number of callbacks + * fired during a single import. + * + * @return Return false to abort loading at the next possible + * occasion (loaders and Assimp are generally allowed to perform + * all needed cleanup tasks prior to returning control to the + * caller). If the loading is aborted, #Importer::ReadFile() + * returns always nullptr. + * */ + virtual bool Update(float percentage = -1.f) = 0; + + // ------------------------------------------------------------------- + /** @brief Progress callback for file loading steps + * @param numberOfSteps The number of total post-processing + * steps + * @param currentStep The index of the current post-processing + * step that will run, or equal to numberOfSteps if all of + * them has finished. This number is always strictly monotone + * increasing, although not necessarily linearly. + * + * @note This is currently only used at the start and the end + * of the file parsing. + * */ + virtual void UpdateFileRead(int currentStep /*= 0*/, int numberOfSteps /*= 0*/) { + float f = numberOfSteps ? currentStep / (float)numberOfSteps : 1.0f; + Update( f * 0.5f ); + } + + // ------------------------------------------------------------------- + /** @brief Progress callback for post-processing steps + * @param numberOfSteps The number of total post-processing + * steps + * @param currentStep The index of the current post-processing + * step that will run, or equal to numberOfSteps if all of + * them has finished. This number is always strictly monotone + * increasing, although not necessarily linearly. + * */ + virtual void UpdatePostProcess(int currentStep /*= 0*/, int numberOfSteps /*= 0*/) { + float f = numberOfSteps ? currentStep / (float)numberOfSteps : 1.0f; + Update( f * 0.5f + 0.5f ); + } + + + // ------------------------------------------------------------------- + /** @brief Progress callback for export steps. + * @param numberOfSteps The number of total processing + * steps + * @param currentStep The index of the current post-processing + * step that will run, or equal to numberOfSteps if all of + * them has finished. This number is always strictly monotone + * increasing, although not necessarily linearly. + * */ + virtual void UpdateFileWrite(int currentStep /*= 0*/, int numberOfSteps /*= 0*/) { + float f = numberOfSteps ? currentStep / (float)numberOfSteps : 1.0f; + Update(f * 0.5f); + } +}; // !class ProgressHandler + +// ------------------------------------------------------------------------------------ + +} // Namespace Assimp + +#endif // AI_PROGRESSHANDLER_H_INC diff --git a/src/mesh/assimp-master/include/assimp/RemoveComments.h b/src/mesh/assimp-master/include/assimp/RemoveComments.h new file mode 100644 index 0000000..c2defff --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/RemoveComments.h @@ -0,0 +1,93 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Declares a helper class, "CommentRemover", which can be + * used to remove comments (single and multi line) from a text file. + */ +#pragma once +#ifndef AI_REMOVE_COMMENTS_H_INC +#define AI_REMOVE_COMMENTS_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** \brief Helper class to remove single and multi line comments from a file + * + * Some mesh formats like MD5 have comments that are quite similar + * to those in C or C++ so this code has been moved to a separate + * module. + */ +class ASSIMP_API CommentRemover { + // class cannot be instanced + CommentRemover() {} + +public: + + //! Remove single-line comments. The end of a line is + //! expected to be either NL or CR or NLCR. + //! \param szComment The start sequence of the comment, e.g. "//" + //! \param szBuffer Buffer to work with + //! \param chReplacement Character to be used as replacement + //! for commented lines. By default this is ' ' + static void RemoveLineComments(const char* szComment, + char* szBuffer, char chReplacement = ' '); + + //! Remove multi-line comments. The end of a line is + //! expected to be either NL or CR or NLCR. Multi-line comments + //! may not be nested (as in C). + //! \param szCommentStart The start sequence of the comment, e.g. "/*" + //! \param szCommentEnd The end sequence of the comment, e.g. "*/" + //! \param szBuffer Buffer to work with + //! \param chReplacement Character to be used as replacement + //! for commented lines. By default this is ' ' + static void RemoveMultiLineComments(const char* szCommentStart, + const char* szCommentEnd,char* szBuffer, + char chReplacement = ' '); +}; +} // ! Assimp + +#endif // !! AI_REMOVE_COMMENTS_H_INC diff --git a/src/mesh/assimp-master/include/assimp/SGSpatialSort.h b/src/mesh/assimp-master/include/assimp/SGSpatialSort.h new file mode 100644 index 0000000..96feefa --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/SGSpatialSort.h @@ -0,0 +1,155 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** Small helper classes to optimize finding vertices close to a given location + */ +#pragma once +#ifndef AI_D3DSSPATIALSORT_H_INC +#define AI_D3DSSPATIALSORT_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +namespace Assimp { + +// ---------------------------------------------------------------------------------- +/** Specialized version of SpatialSort to support smoothing groups + * This is used in by the 3DS, ASE and LWO loaders. 3DS and ASE share their + * normal computation code in SmoothingGroups.inl, the LWO loader has its own + * implementation to handle all details of its file format correctly. + */ +// ---------------------------------------------------------------------------------- +class ASSIMP_API SGSpatialSort +{ +public: + + SGSpatialSort(); + + // ------------------------------------------------------------------- + /** Construction from a given face array, handling smoothing groups + * properly + */ + explicit SGSpatialSort(const std::vector& vPositions); + + // ------------------------------------------------------------------- + /** Add a vertex to the spatial sort + * @param vPosition Vertex position to be added + * @param index Index of the vrtex + * @param smoothingGroup SmoothingGroup for this vertex + */ + void Add(const aiVector3D& vPosition, unsigned int index, + unsigned int smoothingGroup); + + // ------------------------------------------------------------------- + /** Prepare the spatial sorter for use. This step runs in O(logn) + */ + void Prepare(); + + /** Destructor */ + ~SGSpatialSort(); + + // ------------------------------------------------------------------- + /** Returns an iterator for all positions close to the given position. + * @param pPosition The position to look for vertices. + * @param pSG Only included vertices with at least one shared smooth group + * @param pRadius Maximal distance from the position a vertex may have + * to be counted in. + * @param poResults The container to store the indices of the found + * positions. Will be emptied by the call so it may contain anything. + * @param exactMatch Specifies whether smoothing groups are bit masks + * (false) or integral values (true). In the latter case, a vertex + * cannot belong to more than one smoothing group. + * @return An iterator to iterate over all vertices in the given area. + */ + // ------------------------------------------------------------------- + void FindPositions( const aiVector3D& pPosition, uint32_t pSG, + float pRadius, std::vector& poResults, + bool exactMatch = false) const; + +protected: + /** Normal of the sorting plane, normalized. The center is always at (0, 0, 0) */ + aiVector3D mPlaneNormal; + + // ------------------------------------------------------------------- + /** An entry in a spatially sorted position array. Consists of a + * vertex index, its position and its pre-calculated distance from + * the reference plane */ + // ------------------------------------------------------------------- + struct Entry { + unsigned int mIndex; ///< The vertex referred by this entry + aiVector3D mPosition; ///< Position + uint32_t mSmoothGroups; + float mDistance; ///< Distance of this vertex to the sorting plane + + Entry() AI_NO_EXCEPT + : mIndex(0) + , mPosition() + , mSmoothGroups(0) + , mDistance(0.0f) { + // empty + } + + Entry( unsigned int pIndex, const aiVector3D& pPosition, float pDistance,uint32_t pSG) + : mIndex( pIndex) + , mPosition( pPosition) + , mSmoothGroups(pSG) + , mDistance( pDistance) { + // empty + } + + bool operator < (const Entry& e) const { + return mDistance < e.mDistance; + } + }; + + // all positions, sorted by distance to the sorting plane + std::vector mPositions; +}; + +} // end of namespace Assimp + +#endif // AI_SPATIALSORT_H_INC diff --git a/src/mesh/assimp-master/include/assimp/SceneCombiner.h b/src/mesh/assimp-master/include/assimp/SceneCombiner.h new file mode 100644 index 0000000..6da38cd --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/SceneCombiner.h @@ -0,0 +1,389 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Declares a helper class, "SceneCombiner" providing various + * utilities to merge scenes. + */ +#pragma once +#ifndef AI_SCENE_COMBINER_H_INC +#define AI_SCENE_COMBINER_H_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include + +#include +#include +#include +#include +#include + +struct aiScene; +struct aiNode; +struct aiMaterial; +struct aiTexture; +struct aiCamera; +struct aiLight; +struct aiMetadata; +struct aiBone; +struct aiMesh; +struct aiAnimMesh; +struct aiAnimation; +struct aiNodeAnim; +struct aiMeshMorphAnim; + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** \brief Helper data structure for SceneCombiner. + * + * Describes to which node a scene must be attached to. + */ +struct AttachmentInfo { + AttachmentInfo() : + scene(nullptr), + attachToNode(nullptr) {} + + AttachmentInfo(aiScene *_scene, aiNode *_attachToNode) : + scene(_scene), attachToNode(_attachToNode) {} + + aiScene *scene; + aiNode *attachToNode; +}; + +// --------------------------------------------------------------------------- +struct NodeAttachmentInfo { + NodeAttachmentInfo() : + node(nullptr), + attachToNode(nullptr), + resolved(false), + src_idx(SIZE_MAX) {} + + NodeAttachmentInfo(aiNode *_scene, aiNode *_attachToNode, size_t idx) : + node(_scene), attachToNode(_attachToNode), resolved(false), src_idx(idx) {} + + aiNode *node; + aiNode *attachToNode; + bool resolved; + size_t src_idx; +}; + +// --------------------------------------------------------------------------- +/** @def AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES + * Generate unique names for all named scene items + */ +#define AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES 0x1 + +/** @def AI_INT_MERGE_SCENE_GEN_UNIQUE_MATNAMES + * Generate unique names for materials, too. + * This is not absolutely required to pass the validation. + */ +#define AI_INT_MERGE_SCENE_GEN_UNIQUE_MATNAMES 0x2 + +/** @def AI_INT_MERGE_SCENE_DUPLICATES_DEEP_CPY + * Use deep copies of duplicate scenes + */ +#define AI_INT_MERGE_SCENE_DUPLICATES_DEEP_CPY 0x4 + +/** @def AI_INT_MERGE_SCENE_RESOLVE_CROSS_ATTACHMENTS + * If attachment nodes are not found in the given master scene, + * search the other imported scenes for them in an any order. + */ +#define AI_INT_MERGE_SCENE_RESOLVE_CROSS_ATTACHMENTS 0x8 + +/** @def AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES_IF_NECESSARY + * Can be combined with AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES. + * Unique names are generated, but only if this is absolutely + * required to avoid name conflicts. + */ +#define AI_INT_MERGE_SCENE_GEN_UNIQUE_NAMES_IF_NECESSARY 0x10 + +typedef std::pair BoneSrcIndex; + +// --------------------------------------------------------------------------- +/** @brief Helper data structure for SceneCombiner::MergeBones. + */ +struct BoneWithHash : public std::pair { + std::vector pSrcBones; +}; + +// --------------------------------------------------------------------------- +/** @brief Utility for SceneCombiner + */ +struct SceneHelper { + SceneHelper() : + scene(nullptr), + idlen(0) { + id[0] = 0; + } + + explicit SceneHelper(aiScene *_scene) : + scene(_scene), idlen(0) { + id[0] = 0; + } + + AI_FORCE_INLINE aiScene *operator->() const { + return scene; + } + + // scene we're working on + aiScene *scene; + + // prefix to be added to all identifiers in the scene ... + char id[32]; + + // and its strlen() + unsigned int idlen; + + // hash table to quickly check whether a name is contained in the scene + std::set hashes; +}; + +// --------------------------------------------------------------------------- +/** \brief Static helper class providing various utilities to merge two + * scenes. It is intended as internal utility and NOT for use by + * applications. + * + * The class is currently being used by various postprocessing steps + * and loaders (ie. LWS). + */ +class ASSIMP_API SceneCombiner { + // class cannot be instanced + SceneCombiner() { + // empty + } + + ~SceneCombiner() { + // empty + } + +public: + // ------------------------------------------------------------------- + /** Merges two or more scenes. + * + * @param dest Receives a pointer to the destination scene. If the + * pointer doesn't point to nullptr when the function is called, the + * existing scene is cleared and refilled. + * @param src Non-empty list of scenes to be merged. The function + * deletes the input scenes afterwards. There may be duplicate scenes. + * @param flags Combination of the AI_INT_MERGE_SCENE flags defined above + */ + static void MergeScenes(aiScene **dest, std::vector &src, + unsigned int flags = 0); + + // ------------------------------------------------------------------- + /** Merges two or more scenes and attaches all scenes to a specific + * position in the node graph of the master scene. + * + * @param dest Receives a pointer to the destination scene. If the + * pointer doesn't point to nullptr when the function is called, the + * existing scene is cleared and refilled. + * @param master Master scene. It will be deleted afterwards. All + * other scenes will be inserted in its node graph. + * @param src Non-empty list of scenes to be merged along with their + * corresponding attachment points in the master scene. The function + * deletes the input scenes afterwards. There may be duplicate scenes. + * @param flags Combination of the AI_INT_MERGE_SCENE flags defined above + */ + static void MergeScenes(aiScene **dest, aiScene *master, + std::vector &src, + unsigned int flags = 0); + + // ------------------------------------------------------------------- + /** Merges two or more meshes + * + * The meshes should have equal vertex formats. Only components + * that are provided by ALL meshes will be present in the output mesh. + * An exception is made for VColors - they are set to black. The + * meshes should have the same material indices, too. The output + * material index is always the material index of the first mesh. + * + * @param dest Destination mesh. Must be empty. + * @param flags Currently no parameters + * @param begin First mesh to be processed + * @param end Points to the mesh after the last mesh to be processed + */ + static void MergeMeshes(aiMesh **dest, unsigned int flags, + std::vector::const_iterator begin, + std::vector::const_iterator end); + + // ------------------------------------------------------------------- + /** Merges two or more bones + * + * @param out Mesh to receive the output bone list + * @param flags Currently no parameters + * @param begin First mesh to be processed + * @param end Points to the mesh after the last mesh to be processed + */ + static void MergeBones(aiMesh *out, std::vector::const_iterator it, + std::vector::const_iterator end); + + // ------------------------------------------------------------------- + /** Merges two or more materials + * + * The materials should be complementary as much as possible. In case + * of a property present in different materials, the first occurrence + * is used. + * + * @param dest Destination material. Must be empty. + * @param begin First material to be processed + * @param end Points to the material after the last material to be processed + */ + static void MergeMaterials(aiMaterial **dest, + std::vector::const_iterator begin, + std::vector::const_iterator end); + + // ------------------------------------------------------------------- + /** Builds a list of uniquely named bones in a mesh list + * + * @param asBones Receives the output list + * @param it First mesh to be processed + * @param end Last mesh to be processed + */ + static void BuildUniqueBoneList(std::list &asBones, + std::vector::const_iterator it, + std::vector::const_iterator end); + + // ------------------------------------------------------------------- + /** Add a name prefix to all nodes in a scene. + * + * @param Current node. This function is called recursively. + * @param prefix Prefix to be added to all nodes + * @param len STring length + */ + static void AddNodePrefixes(aiNode *node, const char *prefix, + unsigned int len); + + // ------------------------------------------------------------------- + /** Add an offset to all mesh indices in a node graph + * + * @param Current node. This function is called recursively. + * @param offset Offset to be added to all mesh indices + */ + static void OffsetNodeMeshIndices(aiNode *node, unsigned int offset); + + // ------------------------------------------------------------------- + /** Attach a list of node graphs to well-defined nodes in a master + * graph. This is a helper for MergeScenes() + * + * @param master Master scene + * @param srcList List of source scenes along with their attachment + * points. If an attachment point is nullptr (or does not exist in + * the master graph), a scene is attached to the root of the master + * graph (as an additional child node) + * @duplicates List of duplicates. If elem[n] == n the scene is not + * a duplicate. Otherwise elem[n] links scene n to its first occurrence. + */ + static void AttachToGraph(aiScene *master, + std::vector &srcList); + + static void AttachToGraph(aiNode *attach, + std::vector &srcList); + + // ------------------------------------------------------------------- + /** Get a deep copy of a scene + * + * @param dest Receives a pointer to the destination scene + * @param src Source scene - remains unmodified. + */ + static void CopyScene(aiScene **dest, const aiScene *source, bool allocate = true); + + // ------------------------------------------------------------------- + /** Get a flat copy of a scene + * + * Only the first hierarchy layer is copied. All pointer members of + * aiScene are shared by source and destination scene. If the + * pointer doesn't point to nullptr when the function is called, the + * existing scene is cleared and refilled. + * @param dest Receives a pointer to the destination scene + * @param src Source scene - remains unmodified. + */ + static void CopySceneFlat(aiScene **dest, const aiScene *source); + + // ------------------------------------------------------------------- + /** Get a deep copy of a mesh + * + * @param dest Receives a pointer to the destination mesh + * @param src Source mesh - remains unmodified. + */ + static void Copy(aiMesh **dest, const aiMesh *src); + + // similar to Copy(): + static void Copy(aiAnimMesh **dest, const aiAnimMesh *src); + static void Copy(aiMaterial **dest, const aiMaterial *src); + static void Copy(aiTexture **dest, const aiTexture *src); + static void Copy(aiAnimation **dest, const aiAnimation *src); + static void Copy(aiCamera **dest, const aiCamera *src); + static void Copy(aiBone **dest, const aiBone *src); + static void Copy(aiLight **dest, const aiLight *src); + static void Copy(aiNodeAnim **dest, const aiNodeAnim *src); + static void Copy(aiMeshMorphAnim **dest, const aiMeshMorphAnim *src); + static void Copy(aiMetadata **dest, const aiMetadata *src); + static void Copy(aiString **dest, const aiString *src); + + // recursive, of course + static void Copy(aiNode **dest, const aiNode *src); + +private: + // ------------------------------------------------------------------- + // Same as AddNodePrefixes, but with an additional check + static void AddNodePrefixesChecked(aiNode *node, const char *prefix, + unsigned int len, + std::vector &input, + unsigned int cur); + + // ------------------------------------------------------------------- + // Add node identifiers to a hashing set + static void AddNodeHashes(aiNode *node, std::set &hashes); + + // ------------------------------------------------------------------- + // Search for duplicate names + static bool FindNameMatch(const aiString &name, + std::vector &input, unsigned int cur); +}; + +} // namespace Assimp + +#endif // !! AI_SCENE_COMBINER_H_INC diff --git a/src/mesh/assimp-master/include/assimp/SkeletonMeshBuilder.h b/src/mesh/assimp-master/include/assimp/SkeletonMeshBuilder.h new file mode 100644 index 0000000..2929aaa --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/SkeletonMeshBuilder.h @@ -0,0 +1,128 @@ +/** Helper class to construct a dummy mesh for file formats containing only motion data */ + +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file SkeletonMeshBuilder.h + * Declares SkeletonMeshBuilder, a tiny utility to build dummy meshes + * for animation skeletons. + */ + +#pragma once +#ifndef AI_SKELETONMESHBUILDER_H_INC +#define AI_SKELETONMESHBUILDER_H_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include + +struct aiMaterial; +struct aiScene; +struct aiNode; + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** + * This little helper class constructs a dummy mesh for a given scene + * the resembles the node hierarchy. This is useful for file formats + * that don't carry any mesh data but only animation data. + */ +class ASSIMP_API SkeletonMeshBuilder { +public: + // ------------------------------------------------------------------- + /** The constructor processes the given scene and adds a mesh there. + * + * Does nothing if the scene already has mesh data. + * @param pScene The scene for which a skeleton mesh should be constructed. + * @param root The node to start with. nullptr is the scene root + * @param bKnobsOnly Set this to true if you don't want the connectors + * between the knobs representing the nodes. + */ + SkeletonMeshBuilder(aiScene *pScene, aiNode *root = nullptr, + bool bKnobsOnly = false); + +protected: + // ------------------------------------------------------------------- + /** Recursively builds a simple mesh representation for the given node + * and also creates a joint for the node that affects this part of + * the mesh. + * @param pNode The node to build geometry for. + */ + void CreateGeometry(const aiNode *pNode); + + // ------------------------------------------------------------------- + /** Creates the mesh from the internally accumulated stuff and returns it. + */ + aiMesh *CreateMesh(); + + // ------------------------------------------------------------------- + /** Creates a dummy material and returns it. */ + aiMaterial *CreateMaterial(); + +private: + /** space to assemble the mesh data: points */ + std::vector mVertices; + + /** faces */ + struct Face { + unsigned int mIndices[3]; + Face(); + Face(unsigned int p0, unsigned int p1, unsigned int p2) { + mIndices[0] = p0; + mIndices[1] = p1; + mIndices[2] = p2; + } + }; + std::vector mFaces; + + /** bones */ + std::vector mBones; + + bool mKnobsOnly; +}; + +} // end of namespace Assimp + +#endif // AI_SKELETONMESHBUILDER_H_INC diff --git a/src/mesh/assimp-master/include/assimp/SmallVector.h b/src/mesh/assimp-master/include/assimp/SmallVector.h new file mode 100644 index 0000000..60ad264 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/SmallVector.h @@ -0,0 +1,164 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Defines small vector with inplace storage. +Based on CppCon 2016: Chandler Carruth "High Performance Code 201: Hybrid Data Structures" */ + +#pragma once +#ifndef AI_SMALLVECTOR_H_INC +#define AI_SMALLVECTOR_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +namespace Assimp { + +// -------------------------------------------------------------------------------------------- +/// @brief Small vector with inplace storage. +/// +/// Reduces heap allocations when list is shorter. It uses a small array for a dedicated size. +/// When the growing gets bigger than this small cache a dynamic growing algorithm will be +/// used. +// -------------------------------------------------------------------------------------------- +template +class SmallVector { +public: + /// @brief The default class constructor. + SmallVector() : + mStorage(mInplaceStorage), + mSize(0), + mCapacity(Capacity) { + // empty + } + + /// @brief The class destructor. + ~SmallVector() { + if (mStorage != mInplaceStorage) { + delete [] mStorage; + } + } + + /// @brief Will push a new item. The capacity will grow in case of a too small capacity. + /// @param item [in] The item to push at the end of the vector. + void push_back(const T& item) { + if (mSize < mCapacity) { + mStorage[mSize++] = item; + return; + } + + push_back_and_grow(item); + } + + /// @brief Will resize the vector. + /// @param newSize [in] The new size. + void resize(size_t newSize) { + if (newSize > mCapacity) { + grow(newSize); + } + mSize = newSize; + } + + /// @brief Returns the current size of the vector. + /// @return The current size. + size_t size() const { + return mSize; + } + + /// @brief Returns a pointer to the first item. + /// @return The first item as a pointer. + T* begin() { + return mStorage; + } + + /// @brief Returns a pointer to the end. + /// @return The end as a pointer. + T* end() { + return &mStorage[mSize]; + } + + /// @brief Returns a const pointer to the first item. + /// @return The first item as a const pointer. + T* begin() const { + return mStorage; + } + + /// @brief Returns a const pointer to the end. + /// @return The end as a const pointer. + T* end() const { + return &mStorage[mSize]; + } + + SmallVector(const SmallVector &) = delete; + SmallVector(SmallVector &&) = delete; + SmallVector &operator = (const SmallVector &) = delete; + SmallVector &operator = (SmallVector &&) = delete; + +private: + void grow( size_t newCapacity) { + T* oldStorage = mStorage; + T* newStorage = new T[newCapacity]; + + std::memcpy(newStorage, oldStorage, mSize * sizeof(T)); + + mStorage = newStorage; + mCapacity = newCapacity; + + if (oldStorage != mInplaceStorage) { + delete [] oldStorage; + } + } + + void push_back_and_grow(const T& item) { + grow(mCapacity + Capacity); + + mStorage[mSize++] = item; + } + + T* mStorage; + size_t mSize; + size_t mCapacity; + T mInplaceStorage[Capacity]; +}; + +} // end namespace Assimp + +#endif // !! AI_SMALLVECTOR_H_INC diff --git a/src/mesh/assimp-master/include/assimp/SmoothingGroups.h b/src/mesh/assimp-master/include/assimp/SmoothingGroups.h new file mode 100644 index 0000000..4625a29 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/SmoothingGroups.h @@ -0,0 +1,114 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Defines the helper data structures for importing 3DS files. +http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-unofficial.txt */ + +#pragma once +#ifndef AI_SMOOTHINGGROUPS_H_INC +#define AI_SMOOTHINGGROUPS_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +#include +#include + +// --------------------------------------------------------------------------- +/** Helper structure representing a face with smoothing groups assigned */ +struct FaceWithSmoothingGroup { + FaceWithSmoothingGroup() AI_NO_EXCEPT + : mIndices() + , iSmoothGroup(0) { + // in debug builds set all indices to a common magic value +#ifdef ASSIMP_BUILD_DEBUG + this->mIndices[0] = 0xffffffff; + this->mIndices[1] = 0xffffffff; + this->mIndices[2] = 0xffffffff; +#endif + } + + + //! Indices. .3ds is using uint16. However, after + //! an unique vertex set has been generated, + //! individual index values might exceed 2^16 + uint32_t mIndices[3]; + + //! specifies to which smoothing group the face belongs to + uint32_t iSmoothGroup; +}; + +// --------------------------------------------------------------------------- +/** Helper structure representing a mesh whose faces have smoothing + groups assigned. This allows us to reuse the code for normal computations + from smoothings groups for several loaders (3DS, ASE). All of them + use face structures which inherit from #FaceWithSmoothingGroup, + but as they add extra members and need to be copied by value we + need to use a template here. + */ +template +struct MeshWithSmoothingGroups +{ + //! Vertex positions + std::vector mPositions; + + //! Face lists + std::vector mFaces; + + //! List of normal vectors + std::vector mNormals; +}; + +// --------------------------------------------------------------------------- +/** Computes normal vectors for the mesh + */ +template +void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups& sMesh); + + +// include implementations +#include "SmoothingGroups.inl" + +#endif // !! AI_SMOOTHINGGROUPS_H_INC diff --git a/src/mesh/assimp-master/include/assimp/SmoothingGroups.inl b/src/mesh/assimp-master/include/assimp/SmoothingGroups.inl new file mode 100644 index 0000000..d5fff5b --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/SmoothingGroups.inl @@ -0,0 +1,141 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Generation of normal vectors basing on smoothing groups */ + +#pragma once +#ifndef AI_SMOOTHINGGROUPS_INL_INCLUDED +#define AI_SMOOTHINGGROUPS_INL_INCLUDED + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +#include + +using namespace Assimp; + +// ------------------------------------------------------------------------------------------------ +template +void ComputeNormalsWithSmoothingsGroups(MeshWithSmoothingGroups& sMesh) +{ + // First generate face normals + sMesh.mNormals.resize(sMesh.mPositions.size(),aiVector3D()); + for( unsigned int a = 0; a < sMesh.mFaces.size(); a++) + { + T& face = sMesh.mFaces[a]; + + aiVector3D* pV1 = &sMesh.mPositions[face.mIndices[0]]; + aiVector3D* pV2 = &sMesh.mPositions[face.mIndices[1]]; + aiVector3D* pV3 = &sMesh.mPositions[face.mIndices[2]]; + + aiVector3D pDelta1 = *pV2 - *pV1; + aiVector3D pDelta2 = *pV3 - *pV1; + aiVector3D vNor = pDelta1 ^ pDelta2; + + for (unsigned int c = 0; c < 3;++c) + sMesh.mNormals[face.mIndices[c]] = vNor; + } + + // calculate the position bounds so we have a reliable epsilon to check position differences against + aiVector3D minVec( 1e10f, 1e10f, 1e10f), maxVec( -1e10f, -1e10f, -1e10f); + for( unsigned int a = 0; a < sMesh.mPositions.size(); a++) + { + minVec.x = std::min( minVec.x, sMesh.mPositions[a].x); + minVec.y = std::min( minVec.y, sMesh.mPositions[a].y); + minVec.z = std::min( minVec.z, sMesh.mPositions[a].z); + maxVec.x = std::max( maxVec.x, sMesh.mPositions[a].x); + maxVec.y = std::max( maxVec.y, sMesh.mPositions[a].y); + maxVec.z = std::max( maxVec.z, sMesh.mPositions[a].z); + } + const float posEpsilon = (maxVec - minVec).Length() * 1e-5f; + std::vector avNormals; + avNormals.resize(sMesh.mNormals.size()); + + // now generate the spatial sort tree + SGSpatialSort sSort; + for( typename std::vector::iterator i = sMesh.mFaces.begin(); + i != sMesh.mFaces.end();++i) + { + for (unsigned int c = 0; c < 3;++c) + sSort.Add(sMesh.mPositions[(*i).mIndices[c]],(*i).mIndices[c],(*i).iSmoothGroup); + } + sSort.Prepare(); + + std::vector vertexDone(sMesh.mPositions.size(),false); + for( typename std::vector::iterator i = sMesh.mFaces.begin(); + i != sMesh.mFaces.end();++i) + { + std::vector poResult; + for (unsigned int c = 0; c < 3;++c) + { + unsigned int idx = (*i).mIndices[c]; + if (vertexDone[idx])continue; + + sSort.FindPositions(sMesh.mPositions[idx],(*i).iSmoothGroup, + posEpsilon,poResult); + + aiVector3D vNormals; + for (std::vector::const_iterator + a = poResult.begin(); + a != poResult.end();++a) + { + vNormals += sMesh.mNormals[(*a)]; + } + vNormals.NormalizeSafe(); + + // write back into all affected normals + for (std::vector::const_iterator + a = poResult.begin(); + a != poResult.end();++a) + { + idx = *a; + avNormals [idx] = vNormals; + vertexDone[idx] = true; + } + } + } + sMesh.mNormals = avNormals; +} + +#endif // !! AI_SMOOTHINGGROUPS_INL_INCLUDED diff --git a/src/mesh/assimp-master/include/assimp/SpatialSort.h b/src/mesh/assimp-master/include/assimp/SpatialSort.h new file mode 100644 index 0000000..87b009d --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/SpatialSort.h @@ -0,0 +1,190 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** Small helper classes to optimise finding vertizes close to a given location */ +#pragma once +#ifndef AI_SPATIALSORT_H_INC +#define AI_SPATIALSORT_H_INC + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include +#include + +namespace Assimp { + +// ------------------------------------------------------------------------------------------------ +/** A little helper class to quickly find all vertices in the epsilon environment of a given + * position. Construct an instance with an array of positions. The class stores the given positions + * by their indices and sorts them by their distance to an arbitrary chosen plane. + * You can then query the instance for all vertices close to a given position in an average O(log n) + * time, with O(n) worst case complexity when all vertices lay on the plane. The plane is chosen + * so that it avoids common planes in usual data sets. */ +// ------------------------------------------------------------------------------------------------ +class ASSIMP_API SpatialSort { +public: + SpatialSort(); + + // ------------------------------------------------------------------------------------ + /** Constructs a spatially sorted representation from the given position array. + * Supply the positions in its layout in memory, the class will only refer to them + * by index. + * @param pPositions Pointer to the first position vector of the array. + * @param pNumPositions Number of vectors to expect in that array. + * @param pElementOffset Offset in bytes from the beginning of one vector in memory + * to the beginning of the next vector. */ + SpatialSort(const aiVector3D *pPositions, unsigned int pNumPositions, + unsigned int pElementOffset); + + /** Destructor */ + ~SpatialSort(); + + // ------------------------------------------------------------------------------------ + /** Sets the input data for the SpatialSort. This replaces existing data, if any. + * The new data receives new indices in ascending order. + * + * @param pPositions Pointer to the first position vector of the array. + * @param pNumPositions Number of vectors to expect in that array. + * @param pElementOffset Offset in bytes from the beginning of one vector in memory + * to the beginning of the next vector. + * @param pFinalize Specifies whether the SpatialSort's internal representation + * is finalized after the new data has been added. Finalization is + * required in order to use #FindPosition() or #GenerateMappingTable(). + * If you don't finalize yet, you can use #Append() to add data from + * other sources.*/ + void Fill(const aiVector3D *pPositions, unsigned int pNumPositions, + unsigned int pElementOffset, + bool pFinalize = true); + + // ------------------------------------------------------------------------------------ + /** Same as #Fill(), except the method appends to existing data in the #SpatialSort. */ + void Append(const aiVector3D *pPositions, unsigned int pNumPositions, + unsigned int pElementOffset, + bool pFinalize = true); + + // ------------------------------------------------------------------------------------ + /** Finalize the spatial hash data structure. This can be useful after + * multiple calls to #Append() with the pFinalize parameter set to false. + * This is finally required before one of #FindPositions() and #GenerateMappingTable() + * can be called to query the spatial sort.*/ + void Finalize(); + + // ------------------------------------------------------------------------------------ + /** Returns an iterator for all positions close to the given position. + * @param pPosition The position to look for vertices. + * @param pRadius Maximal distance from the position a vertex may have to be counted in. + * @param poResults The container to store the indices of the found positions. + * Will be emptied by the call so it may contain anything. + * @return An iterator to iterate over all vertices in the given area.*/ + void FindPositions(const aiVector3D &pPosition, ai_real pRadius, + std::vector &poResults) const; + + // ------------------------------------------------------------------------------------ + /** Fills an array with indices of all positions identical to the given position. In + * opposite to FindPositions(), not an epsilon is used but a (very low) tolerance of + * four floating-point units. + * @param pPosition The position to look for vertices. + * @param poResults The container to store the indices of the found positions. + * Will be emptied by the call so it may contain anything.*/ + void FindIdenticalPositions(const aiVector3D &pPosition, + std::vector &poResults) const; + + // ------------------------------------------------------------------------------------ + /** Compute a table that maps each vertex ID referring to a spatially close + * enough position to the same output ID. Output IDs are assigned in ascending order + * from 0...n. + * @param fill Will be filled with numPositions entries. + * @param pRadius Maximal distance from the position a vertex may have to + * be counted in. + * @return Number of unique vertices (n). */ + unsigned int GenerateMappingTable(std::vector &fill, + ai_real pRadius) const; + +protected: + /** Return the distance to the sorting plane. */ + ai_real CalculateDistance(const aiVector3D &pPosition) const; + +protected: + /** Normal of the sorting plane, normalized. + */ + aiVector3D mPlaneNormal; + + /** The centroid of the positions, which is used as a point on the sorting plane + * when calculating distance. This value is calculated in Finalize. + */ + aiVector3D mCentroid; + + /** An entry in a spatially sorted position array. Consists of a vertex index, + * its position and its pre-calculated distance from the reference plane */ + struct Entry { + unsigned int mIndex; ///< The vertex referred by this entry + aiVector3D mPosition; ///< Position + /// Distance of this vertex to the sorting plane. This is set by Finalize. + ai_real mDistance; + + Entry() AI_NO_EXCEPT + : mIndex(std::numeric_limits::max()), + mPosition(), + mDistance(std::numeric_limits::max()) { + // empty + } + Entry(unsigned int pIndex, const aiVector3D &pPosition) : + mIndex(pIndex), mPosition(pPosition), mDistance(std::numeric_limits::max()) { + // empty + } + + bool operator<(const Entry &e) const { return mDistance < e.mDistance; } + }; + + // all positions, sorted by distance to the sorting plane + std::vector mPositions; + + /// false until the Finalize method is called. + bool mFinalized; +}; + +} // end of namespace Assimp + +#endif // AI_SPATIALSORT_H_INC diff --git a/src/mesh/assimp-master/include/assimp/StandardShapes.h b/src/mesh/assimp-master/include/assimp/StandardShapes.h new file mode 100644 index 0000000..77880cf --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/StandardShapes.h @@ -0,0 +1,206 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Declares a helper class, "StandardShapes" which generates + * vertices for standard shapes, such as cylinders, cones, spheres .. + */ +#pragma once +#ifndef AI_STANDARD_SHAPES_H_INC +#define AI_STANDARD_SHAPES_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +struct aiMesh; + +namespace Assimp { + +// --------------------------------------------------------------------------- +/** \brief Helper class to generate vertex buffers for standard geometric + * shapes, such as cylinders, cones, boxes, spheres, elipsoids ... . + */ +class ASSIMP_API StandardShapes +{ + // class cannot be instanced + StandardShapes() {} + +public: + + + // ---------------------------------------------------------------- + /** Generates a mesh from an array of vertex positions. + * + * @param positions List of vertex positions + * @param numIndices Number of indices per primitive + * @return Output mesh + */ + static aiMesh* MakeMesh(const std::vector& positions, + unsigned int numIndices); + + + static aiMesh* MakeMesh ( unsigned int (*GenerateFunc) + (std::vector&)); + + static aiMesh* MakeMesh ( unsigned int (*GenerateFunc) + (std::vector&, bool)); + + static aiMesh* MakeMesh ( unsigned int n, void (*GenerateFunc) + (unsigned int,std::vector&)); + + // ---------------------------------------------------------------- + /** @brief Generates a hexahedron (cube) + * + * Hexahedrons can be scaled on all axes. + * @param positions Receives output triangles. + * @param polygons If you pass true here quads will be returned + * @return Number of vertices per face + */ + static unsigned int MakeHexahedron( + std::vector& positions, + bool polygons = false); + + // ---------------------------------------------------------------- + /** @brief Generates an icosahedron + * + * @param positions Receives output triangles. + * @return Number of vertices per face + */ + static unsigned int MakeIcosahedron( + std::vector& positions); + + + // ---------------------------------------------------------------- + /** @brief Generates a dodecahedron + * + * @param positions Receives output triangles + * @param polygons If you pass true here pentagons will be returned + * @return Number of vertices per face + */ + static unsigned int MakeDodecahedron( + std::vector& positions, + bool polygons = false); + + + // ---------------------------------------------------------------- + /** @brief Generates an octahedron + * + * @param positions Receives output triangles. + * @return Number of vertices per face + */ + static unsigned int MakeOctahedron( + std::vector& positions); + + + // ---------------------------------------------------------------- + /** @brief Generates a tetrahedron + * + * @param positions Receives output triangles. + * @return Number of vertices per face + */ + static unsigned int MakeTetrahedron( + std::vector& positions); + + + + // ---------------------------------------------------------------- + /** @brief Generates a sphere + * + * @param tess Number of subdivions - 0 generates a octahedron + * @param positions Receives output triangles. + */ + static void MakeSphere(unsigned int tess, + std::vector& positions); + + + // ---------------------------------------------------------------- + /** @brief Generates a cone or a cylinder, either open or closed. + * + * @code + * + * |-----| <- radius 1 + * + * __x__ <- ] ^ + * / \ | height | + * / \ | Y + * / \ | + * / \ | + * /______x______\ <- ] <- end cap + * + * |-------------| <- radius 2 + * + * @endcode + * + * @param height Height of the cone + * @param radius1 First radius + * @param radius2 Second radius + * @param tess Number of triangles. + * @param bOpened true for an open cone/cylinder. An open shape has + * no 'end caps' + * @param positions Receives output triangles + */ + static void MakeCone(ai_real height,ai_real radius1, + ai_real radius2,unsigned int tess, + std::vector& positions,bool bOpen= false); + + + // ---------------------------------------------------------------- + /** @brief Generates a flat circle + * + * The circle is constructed in the planned formed by the x,z + * axes of the cartesian coordinate system. + * + * @param radius Radius of the circle + * @param tess Number of segments. + * @param positions Receives output triangles. + */ + static void MakeCircle(ai_real radius, unsigned int tess, + std::vector& positions); + +}; +} // ! Assimp + +#endif // !! AI_STANDARD_SHAPES_H_INC diff --git a/src/mesh/assimp-master/include/assimp/StreamReader.h b/src/mesh/assimp-master/include/assimp/StreamReader.h new file mode 100644 index 0000000..44b24a3 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/StreamReader.h @@ -0,0 +1,344 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Defines the StreamReader class which reads data from + * a binary stream with a well-defined endianness. + */ +#pragma once +#ifndef AI_STREAMREADER_H_INCLUDED +#define AI_STREAMREADER_H_INCLUDED + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +#include + +namespace Assimp { + +// -------------------------------------------------------------------------------------------- +/** Wrapper class around IOStream to allow for consistent reading of binary data in both + * little and big endian format. Don't attempt to instance the template directly. Use + * StreamReaderLE to read from a little-endian stream and StreamReaderBE to read from a + * BE stream. The class expects that the endianness of any input data is known at + * compile-time, which should usually be true (#BaseImporter::ConvertToUTF8 implements + * runtime endianness conversions for text files). + * + * XXX switch from unsigned int for size types to size_t? or ptrdiff_t?*/ +// -------------------------------------------------------------------------------------------- +template +class StreamReader { +public: + using diff = size_t; + using pos = size_t; + + // --------------------------------------------------------------------- + /** Construction from a given stream with a well-defined endianness. + * + * The StreamReader holds a permanent strong reference to the + * stream, which is released upon destruction. + * @param stream Input stream. The stream is not restarted if + * its file pointer is not at 0. Instead, the stream reader + * reads from the current position to the end of the stream. + * @param le If @c RuntimeSwitch is true: specifies whether the + * stream is in little endian byte order. Otherwise the + * endianness information is contained in the @c SwapEndianess + * template parameter and this parameter is meaningless. */ + StreamReader(std::shared_ptr stream, bool le = false) : + mStream(stream), + mBuffer(nullptr), + mCurrent(nullptr), + mEnd(nullptr), + mLimit(nullptr), + mLe(le) { + ai_assert(stream); + InternBegin(); + } + + // --------------------------------------------------------------------- + StreamReader(IOStream *stream, bool le = false) : + mStream(std::shared_ptr(stream)), + mBuffer(nullptr), + mCurrent(nullptr), + mEnd(nullptr), + mLimit(nullptr), + mLe(le) { + ai_assert(nullptr != stream); + InternBegin(); + } + + // --------------------------------------------------------------------- + ~StreamReader() { + delete[] mBuffer; + } + + // deprecated, use overloaded operator>> instead + + // --------------------------------------------------------------------- + /// Read a float from the stream. + float GetF4() { + return Get(); + } + + // --------------------------------------------------------------------- + /// Read a double from the stream. + double GetF8() { + return Get(); + } + + // --------------------------------------------------------------------- + /** Read a signed 16 bit integer from the stream */ + int16_t GetI2() { + return Get(); + } + + // --------------------------------------------------------------------- + /** Read a signed 8 bit integer from the stream */ + int8_t GetI1() { + return Get(); + } + + // --------------------------------------------------------------------- + /** Read an signed 32 bit integer from the stream */ + int32_t GetI4() { + return Get(); + } + + // --------------------------------------------------------------------- + /** Read a signed 64 bit integer from the stream */ + int64_t GetI8() { + return Get(); + } + + // --------------------------------------------------------------------- + /** Read a unsigned 16 bit integer from the stream */ + uint16_t GetU2() { + return Get(); + } + + // --------------------------------------------------------------------- + /// Read a unsigned 8 bit integer from the stream + uint8_t GetU1() { + return Get(); + } + + // --------------------------------------------------------------------- + /// Read an unsigned 32 bit integer from the stream + uint32_t GetU4() { + return Get(); + } + + // --------------------------------------------------------------------- + /// Read a unsigned 64 bit integer from the stream + uint64_t GetU8() { + return Get(); + } + + // --------------------------------------------------------------------- + /// Get the remaining stream size (to the end of the stream) + size_t GetRemainingSize() const { + return (unsigned int)(mEnd - mCurrent); + } + + // --------------------------------------------------------------------- + /** Get the remaining stream size (to the current read limit). The + * return value is the remaining size of the stream if no custom + * read limit has been set. */ + size_t GetRemainingSizeToLimit() const { + return (unsigned int)(mLimit - mCurrent); + } + + // --------------------------------------------------------------------- + /** Increase the file pointer (relative seeking) */ + void IncPtr(intptr_t plus) { + mCurrent += plus; + if (mCurrent > mLimit) { + throw DeadlyImportError("End of file or read limit was reached"); + } + } + + // --------------------------------------------------------------------- + /** Get the current file pointer */ + int8_t *GetPtr() const { + return mCurrent; + } + + // --------------------------------------------------------------------- + /** Set current file pointer (Get it from #GetPtr). This is if you + * prefer to do pointer arithmetic on your own or want to copy + * large chunks of data at once. + * @param p The new pointer, which is validated against the size + * limit and buffer boundaries. */ + void SetPtr(int8_t *p) { + mCurrent = p; + if (mCurrent > mLimit || mCurrent < mBuffer) { + throw DeadlyImportError("End of file or read limit was reached"); + } + } + + // --------------------------------------------------------------------- + /** Copy n bytes to an external buffer + * @param out Destination for copying + * @param bytes Number of bytes to copy */ + void CopyAndAdvance(void *out, size_t bytes) { + int8_t *ur = GetPtr(); + SetPtr(ur + bytes); // fire exception if eof + + ::memcpy(out, ur, bytes); + } + + /// @brief Get the current offset from the beginning of the file + int GetCurrentPos() const { + return (unsigned int)(mCurrent - mBuffer); + } + + void SetCurrentPos(size_t pos) { + SetPtr(mBuffer + pos); + } + + // --------------------------------------------------------------------- + /** Setup a temporary read limit + * + * @param limit Maximum number of bytes to be read from + * the beginning of the file. Specifying UINT_MAX + * resets the limit to the original end of the stream. + * Returns the previously set limit. */ + unsigned int SetReadLimit(unsigned int _limit) { + unsigned int prev = GetReadLimit(); + if (UINT_MAX == _limit) { + mLimit = mEnd; + return prev; + } + + mLimit = mBuffer + _limit; + if (mLimit > mEnd) { + throw DeadlyImportError("StreamReader: Invalid read limit"); + } + return prev; + } + + // --------------------------------------------------------------------- + /** Get the current read limit in bytes. Reading over this limit + * accidentally raises an exception. */ + unsigned int GetReadLimit() const { + return (unsigned int)(mLimit - mBuffer); + } + + // --------------------------------------------------------------------- + /** Skip to the read limit in bytes. Reading over this limit + * accidentally raises an exception. */ + void SkipToReadLimit() { + mCurrent = mLimit; + } + + // --------------------------------------------------------------------- + /** overload operator>> and allow chaining of >> ops. */ + template + StreamReader &operator>>(T &f) { + f = Get(); + return *this; + } + + // --------------------------------------------------------------------- + /** Generic read method. ByteSwap::Swap(T*) *must* be defined */ + template + T Get() { + if (mCurrent + sizeof(T) > mLimit) { + throw DeadlyImportError("End of file or stream limit was reached"); + } + + T f; + ::memcpy(&f, mCurrent, sizeof(T)); + Intern::Getter()(&f, mLe); + mCurrent += sizeof(T); + + return f; + } + +private: + // --------------------------------------------------------------------- + void InternBegin() { + if (nullptr == mStream) { + throw DeadlyImportError("StreamReader: Unable to open file"); + } + + const size_t filesize = mStream->FileSize() - mStream->Tell(); + if (0 == filesize) { + throw DeadlyImportError("StreamReader: File is empty or EOF is already reached"); + } + + mCurrent = mBuffer = new int8_t[filesize]; + const size_t read = mStream->Read(mCurrent, 1, filesize); + // (read < s) can only happen if the stream was opened in text mode, in which case FileSize() is not reliable + ai_assert(read <= filesize); + mEnd = mLimit = &mBuffer[read - 1] + 1; + } + +private: + std::shared_ptr mStream; + int8_t *mBuffer; + int8_t *mCurrent; + int8_t *mEnd; + int8_t *mLimit; + bool mLe; +}; + +// -------------------------------------------------------------------------------------------- +// `static` StreamReaders. Their byte order is fixed and they might be a little bit faster. +#ifdef AI_BUILD_BIG_ENDIAN +typedef StreamReader StreamReaderLE; +typedef StreamReader StreamReaderBE; +#else +typedef StreamReader StreamReaderBE; +typedef StreamReader StreamReaderLE; +#endif + +// `dynamic` StreamReader. The byte order of the input data is specified in the +// c'tor. This involves runtime branching and might be a little bit slower. +typedef StreamReader StreamReaderAny; + +} // end namespace Assimp + +#endif // !! AI_STREAMREADER_H_INCLUDED diff --git a/src/mesh/assimp-master/include/assimp/StreamWriter.h b/src/mesh/assimp-master/include/assimp/StreamWriter.h new file mode 100644 index 0000000..1bdfcc6 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/StreamWriter.h @@ -0,0 +1,307 @@ +/* +--------------------------------------------------------------------------- +Open Asset Import Library (assimp) +--------------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the following +conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +--------------------------------------------------------------------------- +*/ + +/** @file Defines the StreamWriter class which writes data to + * a binary stream with a well-defined endianness. */ +#pragma once +#ifndef AI_STREAMWRITER_H_INCLUDED +#define AI_STREAMWRITER_H_INCLUDED + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include + +#include +#include + +namespace Assimp { + +// -------------------------------------------------------------------------------------------- +/** Wrapper class around IOStream to allow for consistent writing of binary data in both + * little and big endian format. Don't attempt to instance the template directly. Use + * StreamWriterLE to write to a little-endian stream and StreamWriterBE to write to a + * BE stream. Alternatively, there is StreamWriterAny if the endianness of the output + * stream is to be determined at runtime. + */ +// -------------------------------------------------------------------------------------------- +template +class StreamWriter +{ + enum { + INITIAL_CAPACITY = 1024 + }; + +public: + + // --------------------------------------------------------------------- + /** Construction from a given stream with a well-defined endianness. + * + * The StreamReader holds a permanent strong reference to the + * stream, which is released upon destruction. + * @param stream Input stream. The stream is not re-seeked and writing + continues at the current position of the stream cursor. + * @param le If @c RuntimeSwitch is true: specifies whether the + * stream is in little endian byte order. Otherwise the + * endianness information is defined by the @c SwapEndianess + * template parameter and this parameter is meaningless. */ + StreamWriter(std::shared_ptr stream, bool le = false) + : stream(stream) + , le(le) + , cursor() + { + ai_assert(stream); + buffer.reserve(INITIAL_CAPACITY); + } + + // --------------------------------------------------------------------- + StreamWriter(IOStream* stream, bool le = false) + : stream(std::shared_ptr(stream)) + , le(le) + , cursor() + { + ai_assert(stream); + buffer.reserve(INITIAL_CAPACITY); + } + + // --------------------------------------------------------------------- + ~StreamWriter() { + stream->Write(buffer.data(), 1, buffer.size()); + stream->Flush(); + } + +public: + + // --------------------------------------------------------------------- + /** Flush the contents of the internal buffer, and the output IOStream */ + void Flush() + { + stream->Write(buffer.data(), 1, buffer.size()); + stream->Flush(); + buffer.clear(); + cursor = 0; + } + + // --------------------------------------------------------------------- + /** Seek to the given offset / origin in the output IOStream. + * + * Flushes the internal buffer and the output IOStream prior to seeking. */ + aiReturn Seek(size_t pOffset, aiOrigin pOrigin=aiOrigin_SET) + { + Flush(); + return stream->Seek(pOffset, pOrigin); + } + + // --------------------------------------------------------------------- + /** Tell the current position in the output IOStream. + * + * First flushes the internal buffer and the output IOStream. */ + size_t Tell() + { + Flush(); + return stream->Tell(); + } + +public: + + // --------------------------------------------------------------------- + /** Write a float to the stream */ + void PutF4(float f) + { + Put(f); + } + + // --------------------------------------------------------------------- + /** Write a double to the stream */ + void PutF8(double d) { + Put(d); + } + + // --------------------------------------------------------------------- + /** Write a signed 16 bit integer to the stream */ + void PutI2(int16_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write a signed 8 bit integer to the stream */ + void PutI1(int8_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write an signed 32 bit integer to the stream */ + void PutI4(int32_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write a signed 64 bit integer to the stream */ + void PutI8(int64_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write a unsigned 16 bit integer to the stream */ + void PutU2(uint16_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write a unsigned 8 bit integer to the stream */ + void PutU1(uint8_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write an unsigned 32 bit integer to the stream */ + void PutU4(uint32_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write a unsigned 64 bit integer to the stream */ + void PutU8(uint64_t n) { + Put(n); + } + + // --------------------------------------------------------------------- + /** Write a single character to the stream */ + void PutChar(char c) { + Put(c); + } + + // --------------------------------------------------------------------- + /** Write an aiString to the stream */ + void PutString(const aiString& s) + { + // as Put(T f) below + if (cursor + s.length >= buffer.size()) { + buffer.resize(cursor + s.length); + } + void* dest = &buffer[cursor]; + ::memcpy(dest, s.C_Str(), s.length); + cursor += s.length; + } + + // --------------------------------------------------------------------- + /** Write a std::string to the stream */ + void PutString(const std::string& s) + { + // as Put(T f) below + if (cursor + s.size() >= buffer.size()) { + buffer.resize(cursor + s.size()); + } + void* dest = &buffer[cursor]; + ::memcpy(dest, s.c_str(), s.size()); + cursor += s.size(); + } + +public: + + // --------------------------------------------------------------------- + /** overload operator<< and allow chaining of MM ops. */ + template + StreamWriter& operator << (T f) { + Put(f); + return *this; + } + + // --------------------------------------------------------------------- + std::size_t GetCurrentPos() const { + return cursor; + } + + // --------------------------------------------------------------------- + void SetCurrentPos(std::size_t new_cursor) { + cursor = new_cursor; + } + + // --------------------------------------------------------------------- + /** Generic write method. ByteSwap::Swap(T*) *must* be defined */ + template + void Put(T f) { + Intern :: Getter() (&f, le); + + if (cursor + sizeof(T) >= buffer.size()) { + buffer.resize(cursor + sizeof(T)); + } + + void* dest = &buffer[cursor]; + + // reinterpret_cast + assignment breaks strict aliasing rules + // and generally causes trouble on platforms such as ARM that + // do not silently ignore alignment faults. + ::memcpy(dest, &f, sizeof(T)); + cursor += sizeof(T); + } + +private: + + std::shared_ptr stream; + bool le; + + std::vector buffer; + std::size_t cursor; +}; + + +// -------------------------------------------------------------------------------------------- +// `static` StreamWriter. Their byte order is fixed and they might be a little bit faster. +#ifdef AI_BUILD_BIG_ENDIAN + typedef StreamWriter StreamWriterLE; + typedef StreamWriter StreamWriterBE; +#else + typedef StreamWriter StreamWriterBE; + typedef StreamWriter StreamWriterLE; +#endif + +// `dynamic` StreamWriter. The byte order of the input data is specified in the +// c'tor. This involves runtime branching and might be a little bit slower. +typedef StreamWriter StreamWriterAny; + +} // end namespace Assimp + +#endif // !! AI_STREAMWriter_H_INCLUDED diff --git a/src/mesh/assimp-master/include/assimp/StringComparison.h b/src/mesh/assimp-master/include/assimp/StringComparison.h new file mode 100644 index 0000000..0518d42 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/StringComparison.h @@ -0,0 +1,224 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Definition of platform independent string workers: + + ASSIMP_itoa10 + ASSIMP_stricmp + ASSIMP_strincmp + + These functions are not consistently available on all platforms, + or the provided implementations behave too differently. +*/ +#pragma once +#ifndef INCLUDED_AI_STRING_WORKERS_H +#define INCLUDED_AI_STRING_WORKERS_H + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include +#include +#include + +#include +#include +#include + +namespace Assimp { + +// ------------------------------------------------------------------------------- +/** @brief itoa with a fixed base 10 + * 'itoa' is not consistently available on all platforms so it is quite useful + * to have a small replacement function here. No need to use a full sprintf() + * if we just want to print a number ... + * @param out Output buffer + * @param max Maximum number of characters to be written, including '\0'. + * This parameter may not be 0. + * @param number Number to be written + * @return Length of the output string, excluding the '\0' + */ +inline unsigned int ASSIMP_itoa10(char *out, unsigned int max, int32_t number) { + ai_assert(nullptr != out); + + // write the unary minus to indicate we have a negative number + unsigned int written = 1u; + if (number < 0 && written < max) { + *out++ = '-'; + ++written; + number = -number; + } + + // We begin with the largest number that is not zero. + int32_t cur = 1000000000; // 2147483648 + bool mustPrint = false; + while (written < max) { + + const unsigned int digit = number / cur; + if (mustPrint || digit > 0 || 1 == cur) { + // print all future zero's from now + mustPrint = true; + + *out++ = '0' + static_cast(digit); + + ++written; + number -= digit * cur; + if (1 == cur) { + break; + } + } + cur /= 10; + } + + // append a terminal zero + *out++ = '\0'; + return written - 1; +} + +// ------------------------------------------------------------------------------- +/** @brief itoa with a fixed base 10 (Secure template overload) + * The compiler should choose this function if he or she is able to determine the + * size of the array automatically. + */ +template +inline unsigned int ASSIMP_itoa10(char (&out)[length], int32_t number) { + return ASSIMP_itoa10(out, length, number); +} + +// ------------------------------------------------------------------------------- +/** @brief Helper function to do platform independent string comparison. + * + * This is required since stricmp() is not consistently available on + * all platforms. Some platforms use the '_' prefix, others don't even + * have such a function. + * + * @param s1 First input string + * @param s2 Second input string + * @return 0 if the given strings are identical + */ +inline int ASSIMP_stricmp(const char *s1, const char *s2) { + ai_assert(nullptr != s1); + ai_assert(nullptr != s2); + +#if (defined _MSC_VER) + + return ::_stricmp(s1, s2); +#else + char c1, c2; + do { + c1 = tolower((unsigned char)*(s1++)); + c2 = tolower((unsigned char)*(s2++)); + } while (c1 && (c1 == c2)); + return c1 - c2; +#endif +} + +// ------------------------------------------------------------------------------- +/** @brief Case independent comparison of two std::strings + * + * @param a First string + * @param b Second string + * @return 0 if a == b + */ +inline int ASSIMP_stricmp(const std::string &a, const std::string &b) { + int i = (int)b.length() - (int)a.length(); + return (i ? i : ASSIMP_stricmp(a.c_str(), b.c_str())); +} + +// ------------------------------------------------------------------------------- +/** @brief Helper function to do platform independent string comparison. + * + * This is required since strincmp() is not consistently available on + * all platforms. Some platforms use the '_' prefix, others don't even + * have such a function. + * + * @param s1 First input string + * @param s2 Second input string + * @param n Maximum number of characters to compare + * @return 0 if the given strings are identical + */ +inline int ASSIMP_strincmp(const char *s1, const char *s2, unsigned int n) { + ai_assert(nullptr != s1); + ai_assert(nullptr != s2); + if (!n) { + return 0; + } + +#if (defined _MSC_VER) + + return ::_strnicmp(s1, s2, n); + +#elif defined(__GNUC__) + + return ::strncasecmp(s1, s2, n); + +#else + char c1, c2; + unsigned int p = 0; + do { + if (p++ >= n) return 0; + c1 = tolower((unsigned char)*(s1++)); + c2 = tolower((unsigned char)*(s2++)); + } while (c1 && (c1 == c2)); + + return c1 - c2; +#endif +} + +// ------------------------------------------------------------------------------- +/** @brief Evaluates an integer power + * + * todo: move somewhere where it fits better in than here + */ +inline unsigned int integer_pow(unsigned int base, unsigned int power) { + unsigned int res = 1; + for (unsigned int i = 0; i < power; ++i) { + res *= base; + } + + return res; +} + +} // namespace Assimp + +#endif // ! AI_STRINGCOMPARISON_H_INC diff --git a/src/mesh/assimp-master/include/assimp/StringUtils.h b/src/mesh/assimp-master/include/assimp/StringUtils.h new file mode 100644 index 0000000..59c6e9e --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/StringUtils.h @@ -0,0 +1,279 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ +#pragma once +#ifndef INCLUDED_AI_STRINGUTILS_H +#define INCLUDED_AI_STRINGUTILS_H + +#ifdef __GNUC__ +#pragma GCC system_header +#endif + +#include + +#include +#include +#include +#include +#include +#include +#include + +#ifdef _MSC_VER +#define AI_SIZEFMT "%Iu" +#else +#define AI_SIZEFMT "%zu" +#endif + +// --------------------------------------------------------------------------------- +/// @fn ai_snprintf +/// @brief The portable version of the function snprintf ( C99 standard ), which +/// works on visual studio compilers 2013 and earlier. +/// @param outBuf The buffer to write in +/// @param size The buffer size +/// @param format The format string +/// @param ap The additional arguments. +/// @return The number of written characters if the buffer size was big enough. +/// If an encoding error occurs, a negative number is returned. +// --------------------------------------------------------------------------------- +#if defined(_MSC_VER) && _MSC_VER < 1900 + +inline int c99_ai_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap) { + int count(-1); + if (0 != size) { + count = _vsnprintf_s(outBuf, size, _TRUNCATE, format, ap); + } + if (count == -1) { + count = _vscprintf(format, ap); + } + + return count; +} + +inline int ai_snprintf(char *outBuf, size_t size, const char *format, ...) { + int count; + va_list ap; + + va_start(ap, format); + count = c99_ai_vsnprintf(outBuf, size, format, ap); + va_end(ap); + + return count; +} + +#elif defined(__MINGW32__) +#define ai_snprintf __mingw_snprintf +#else +#define ai_snprintf snprintf +#endif + +// --------------------------------------------------------------------------------- +/// @fn to_string +/// @brief The portable version of to_string ( some gcc-versions on embedded +/// devices are not supporting this). +/// @param value The value to write into the std::string. +/// @return The value as a std::string +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE std::string ai_to_string(T value) { + std::ostringstream os; + os << value; + + return os.str(); +} + +// --------------------------------------------------------------------------------- +/// @fn ai_strtof +/// @brief The portable version of strtof. +/// @param begin The first character of the string. +/// @param end The last character +/// @return The float value, 0.0f in case of an error. +// --------------------------------------------------------------------------------- +AI_FORCE_INLINE +float ai_strtof(const char *begin, const char *end) { + if (nullptr == begin) { + return 0.0f; + } + float val(0.0f); + if (nullptr == end) { + val = static_cast(::atof(begin)); + } else { + std::string::size_type len(end - begin); + std::string token(begin, len); + val = static_cast(::atof(token.c_str())); + } + + return val; +} + +// --------------------------------------------------------------------------------- +/// @fn DecimalToHexa +/// @brief The portable to convert a decimal value into a hexadecimal string. +/// @param toConvert Value to convert +/// @return The hexadecimal string, is empty in case of an error. +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE std::string ai_decimal_to_hexa(T toConvert) { + std::string result; + std::stringstream ss; + ss << std::hex << toConvert; + ss >> result; + + for (size_t i = 0; i < result.size(); ++i) { + result[i] = (char)toupper((unsigned char)result[i]); + } + + return result; +} + +// --------------------------------------------------------------------------------- +/// @brief translate RGBA to String +/// @param r aiColor.r +/// @param g aiColor.g +/// @param b aiColor.b +/// @param a aiColor.a +/// @param with_head # +/// @return The hexadecimal string, is empty in case of an error. +// --------------------------------------------------------------------------------- +AI_FORCE_INLINE std::string ai_rgba2hex(int r, int g, int b, int a, bool with_head) { + std::stringstream ss; + if (with_head) { + ss << "#"; + } + ss << std::hex << std::setfill('0') << std::setw(8) << (r << 24 | g << 16 | b << 8 | a); + + return ss.str(); +} + +// --------------------------------------------------------------------------------- +/// @brief Performs a trim from start (in place) +/// @param s string to trim. +AI_FORCE_INLINE void ai_trim_left(std::string &s) { + s.erase(s.begin(), std::find_if(s.begin(), s.end(), [](unsigned char ch) { + return !std::isspace(ch); + })); +} + +// --------------------------------------------------------------------------------- +/// @brief Performs a trim from end (in place). +/// @param s string to trim. +// --------------------------------------------------------------------------------- +// --------------------------------------------------------------------------------- +AI_FORCE_INLINE void ai_trim_right(std::string &s) { + s.erase(std::find_if(s.rbegin(), s.rend(), [](unsigned char ch) { + return !std::isspace(ch); + }).base(), s.end()); +} + +// --------------------------------------------------------------------------------- +/// @brief Performs a trim from both ends (in place). +/// @param s string to trim. +// --------------------------------------------------------------------------------- +AI_FORCE_INLINE std::string ai_trim(std::string &s) { + std::string out(s); + ai_trim_left(out); + ai_trim_right(out); + + return out; +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE char_t ai_tolower(char_t in) { + return (in >= (char_t)'A' && in <= (char_t)'Z') ? (char_t)(in + 0x20) : in; +} + +// --------------------------------------------------------------------------------- +/// @brief Performs a ToLower-operation and return the lower-case string. +/// @param in The incoming string. +/// @return The string as lowercase. +// --------------------------------------------------------------------------------- +AI_FORCE_INLINE std::string ai_tolower(const std::string &in) { + std::string out(in); + ai_trim_left(out); + ai_trim_right(out); + std::transform(out.begin(), out.end(), out.begin(), [](unsigned char c) { return ai_tolower(c); }); + return out; +} + +// --------------------------------------------------------------------------------- +template +AI_FORCE_INLINE char_t ai_toupper(char_t in) { + return (in >= (char_t)'a' && in <= (char_t)'z') ? (char_t)(in - 0x20) : in; +} + +// --------------------------------------------------------------------------------- +/// @brief Performs a ToLower-operation and return the upper-case string. +/// @param in The incoming string. +/// @return The string as uppercase. +AI_FORCE_INLINE std::string ai_str_toupper(const std::string &in) { + std::string out(in); + std::transform(out.begin(), out.end(), out.begin(), [](char c) { return ai_toupper(c); }); + return out; +} + +// --------------------------------------------------------------------------------- +/// @brief Make a string printable by replacing all non-printable characters with +/// the specified placeholder character. +/// @param in The incoming string. +/// @param placeholder Placeholder character, default is a question mark. +/// @return The string, with all non-printable characters replaced. +AI_FORCE_INLINE std::string ai_str_toprintable(const std::string &in, char placeholder = '?') { + std::string out(in); + std::transform(out.begin(), out.end(), out.begin(), [placeholder] (unsigned char c) { + return isprint(c) ? (char)c : placeholder; + }); + return out; +} + +// --------------------------------------------------------------------------------- +/// @brief Make a string printable by replacing all non-printable characters with +/// the specified placeholder character. +/// @param in The incoming string. +/// @param len The length of the incoming string. +/// @param placeholder Placeholder character, default is a question mark. +/// @return The string, with all non-printable characters replaced. Will return an +/// empty string if in is null or len is <= 0. +AI_FORCE_INLINE std::string ai_str_toprintable(const char *in, int len, char placeholder = '?') { + return (in && len > 0) ? ai_str_toprintable(std::string(in, len), placeholder) : std::string(); +} + + +#endif // INCLUDED_AI_STRINGUTILS_H diff --git a/src/mesh/assimp-master/include/assimp/Subdivision.h b/src/mesh/assimp-master/include/assimp/Subdivision.h new file mode 100644 index 0000000..9dfb389 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Subdivision.h @@ -0,0 +1,134 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file Defines a helper class to evaluate subdivision surfaces.*/ +#pragma once +#ifndef AI_SUBDISIVION_H_INC +#define AI_SUBDISIVION_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +struct aiMesh; + +namespace Assimp { + +// ------------------------------------------------------------------------------ +/** Helper class to evaluate subdivision surfaces. Different algorithms + * are provided for choice. */ +// ------------------------------------------------------------------------------ +class ASSIMP_API Subdivider { +public: + + /** Enumerates all supported subvidision algorithms */ + enum Algorithm { + CATMULL_CLARKE = 0x1 + }; + + virtual ~Subdivider(); + + // --------------------------------------------------------------- + /** Create a subdivider of a specific type + * + * @param algo Algorithm to be used for subdivision + * @return Subdivider instance. */ + static Subdivider* Create (Algorithm algo); + + // --------------------------------------------------------------- + /** Subdivide a mesh using the selected algorithm + * + * @param mesh First mesh to be subdivided. Must be in verbose + * format. + * @param out Receives the output mesh, allocated by me. + * @param num Number of subdivisions to perform. + * @param discard_input If true is passed, the input mesh is + * deleted after the subdivision is complete. This can + * improve performance because it allows the optimization + * to reuse the existing mesh for intermediate results. + * @pre out!=mesh*/ + virtual void Subdivide ( aiMesh* mesh, + aiMesh*& out, unsigned int num, + bool discard_input = false) = 0; + + // --------------------------------------------------------------- + /** Subdivide multiple meshes using the selected algorithm. This + * avoids erroneous smoothing on objects consisting of multiple + * per-material meshes. Usually, most 3d modellers smooth on a + * per-object base, regardless the materials assigned to the + * meshes. + * + * @param smesh Array of meshes to be subdivided. Must be in + * verbose format. + * @param nmesh Number of meshes in smesh. + * @param out Receives the output meshes. The array must be + * sufficiently large (at least @c nmesh elements) and may not + * overlap the input array. Output meshes map one-to-one to + * their corresponding input meshes. The meshes are allocated + * by the function. + * @param discard_input If true is passed, input meshes are + * deleted after the subdivision is complete. This can + * improve performance because it allows the optimization + * of reusing existing meshes for intermediate results. + * @param num Number of subdivisions to perform. + * @pre nmesh != 0, smesh and out may not overlap*/ + virtual void Subdivide ( + aiMesh** smesh, + size_t nmesh, + aiMesh** out, + unsigned int num, + bool discard_input = false) = 0; + +}; + +inline +Subdivider::~Subdivider() { + // empty +} + +} // end namespace Assimp + + +#endif // !! AI_SUBDISIVION_H_INC + diff --git a/src/mesh/assimp-master/include/assimp/TinyFormatter.h b/src/mesh/assimp-master/include/assimp/TinyFormatter.h new file mode 100644 index 0000000..df2a32e --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/TinyFormatter.h @@ -0,0 +1,181 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file TinyFormatter.h + * @brief Utility to format log messages more easily. Introduced + * to get rid of the boost::format dependency. Much slinker, + * basically just extends stringstream. + */ +#pragma once +#ifndef INCLUDED_TINY_FORMATTER_H +#define INCLUDED_TINY_FORMATTER_H + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include + +namespace Assimp { +namespace Formatter { + +// ------------------------------------------------------------------------------------------------ +/** stringstream utility. Usage: + * @code + * void writelog(const std::string&s); + * void writelog(const std::wstring&s); + * ... + * writelog(format()<< "hi! this is a number: " << 4); + * writelog(wformat()<< L"hi! this is a number: " << 4); + * + * @endcode */ +template < typename T, + typename CharTraits = std::char_traits, + typename Allocator = std::allocator > +class basic_formatter { +public: + typedef class std::basic_string string; + typedef class std::basic_ostringstream stringstream; + + basic_formatter() { + // empty + } + + /* Allow basic_formatter's to be used almost interchangeably + * with std::(w)string or const (w)char* arguments because the + * conversion c'tor is called implicitly. */ + template + basic_formatter(const TT& sin) { + underlying << sin; + } + + // Same problem as the copy constructor below, but with root cause is that stream move + // is not permitted on older GCC versions. Small performance impact on those platforms. +#if defined(__GNUC__) && (__GNUC__ == 4 && __GNUC_MINOR__ <= 9) + basic_formatter(basic_formatter&& other) { + underlying << (string)other; + } +#else + basic_formatter(basic_formatter&& other) + : underlying(std::move(other.underlying)) { + } +#endif + + // The problem described here: + // https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3358562&group_id=226462 + // can also cause trouble here. Apparently, older gcc versions sometimes copy temporaries + // being bound to const ref& function parameters. Copying streams is not permitted, though. + // This workaround avoids this by manually specifying a copy ctor. +#if !defined(__GNUC__) || !defined(__APPLE__) || __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6) + explicit basic_formatter(const basic_formatter& other) { + underlying << (string)other; + } +#endif + + operator string () const { + return underlying.str(); + } + + /* note - this is declared const because binding temporaries does only + * work for const references, so many function prototypes will + * include const basic_formatter& s but might still want to + * modify the formatted string without the need for a full copy.*/ + template ::value>::type * = nullptr> + const basic_formatter &operator<<(const TToken &s) const { + underlying << s; + return *this; + } + + template ::value>::type * = nullptr> + const basic_formatter &operator<<(const TToken &s) const { + underlying << s.what(); + return *this; + } + + template ::value>::type * = nullptr> + basic_formatter &operator<<(const TToken &s) { + underlying << s; + return *this; + } + + template ::value>::type * = nullptr> + basic_formatter &operator<<(const TToken &s) { + underlying << s.what(); + return *this; + } + + + // comma operator overloaded as well, choose your preferred way. + template + const basic_formatter& operator, (const TToken& s) const { + *this << s; + return *this; + } + + template + basic_formatter& operator, (const TToken& s) { + *this << s; + return *this; + } + + // Fix for MSVC8 + // See https://sourceforge.net/projects/assimp/forums/forum/817654/topic/4372824 + template + basic_formatter& operator, (TToken& s) { + *this << s; + return *this; + } + + +private: + mutable stringstream underlying; +}; + + +typedef basic_formatter< char > format; +typedef basic_formatter< wchar_t > wformat; + +} // ! namespace Formatter + +} // ! namespace Assimp + +#endif diff --git a/src/mesh/assimp-master/include/assimp/Vertex.h b/src/mesh/assimp-master/include/assimp/Vertex.h new file mode 100644 index 0000000..fd7eb03 --- /dev/null +++ b/src/mesh/assimp-master/include/assimp/Vertex.h @@ -0,0 +1,299 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team + + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above + copyright notice, this list of conditions and the + following disclaimer. + +* Redistributions in binary form must reproduce the above + copyright notice, this list of conditions and the + following disclaimer in the documentation and/or other + materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its + contributors may be used to endorse or promote products + derived from this software without specific prior + written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ +/** @file Defines a helper class to represent an interleaved vertex + along with arithmetic operations to support vertex operations + such as subdivision, smoothing etc. + + While the code is kept as general as possible, arithmetic operations + that are not currently well-defined (and would cause compile errors + due to missing operators in the math library), are commented. + */ +#pragma once +#ifndef AI_VERTEX_H_INC +#define AI_VERTEX_H_INC + +#ifdef __GNUC__ +# pragma GCC system_header +#endif + +#include +#include +#include + +#include + +namespace Assimp { + + /////////////////////////////////////////////////////////////////////////// + // std::plus-family operates on operands with identical types - we need to + // support all the (vectype op float) combinations in vector maths. + // Providing T(float) would open the way to endless implicit conversions. + /////////////////////////////////////////////////////////////////////////// + namespace Intern { + template struct plus { + TRES operator() (const T0& t0, const T1& t1) const { + return t0+t1; + } + }; + template struct minus { + TRES operator() (const T0& t0, const T1& t1) const { + return t0-t1; + } + }; + template struct multiplies { + TRES operator() (const T0& t0, const T1& t1) const { + return t0*t1; + } + }; + template struct divides { + TRES operator() (const T0& t0, const T1& t1) const { + return t0/t1; + } + }; + } + +// ------------------------------------------------------------------------------------------------ +/** Intermediate description a vertex with all possible components. Defines a full set of + * operators, so you may use such a 'Vertex' in basic arithmetic. All operators are applied + * to *all* vertex components equally. This is useful for stuff like interpolation + * or subdivision, but won't work if special handling is required for some vertex components. */ +// ------------------------------------------------------------------------------------------------ +class Vertex { + friend Vertex operator + (const Vertex&,const Vertex&); + friend Vertex operator - (const Vertex&,const Vertex&); + friend Vertex operator * (const Vertex&,ai_real); + friend Vertex operator / (const Vertex&,ai_real); + friend Vertex operator * (ai_real, const Vertex&); + +public: + Vertex() {} + + // ---------------------------------------------------------------------------- + /** Extract a particular vertex from a mesh and interleave all components */ + explicit Vertex(const aiMesh* msh, unsigned int idx) { + ai_assert(idx < msh->mNumVertices); + position = msh->mVertices[idx]; + + if (msh->HasNormals()) { + normal = msh->mNormals[idx]; + } + + if (msh->HasTangentsAndBitangents()) { + tangent = msh->mTangents[idx]; + bitangent = msh->mBitangents[idx]; + } + + for (unsigned int i = 0; msh->HasTextureCoords(i); ++i) { + texcoords[i] = msh->mTextureCoords[i][idx]; + } + + for (unsigned int i = 0; msh->HasVertexColors(i); ++i) { + colors[i] = msh->mColors[i][idx]; + } + } + + // ---------------------------------------------------------------------------- + /** Extract a particular vertex from a anim mesh and interleave all components */ + explicit Vertex(const aiAnimMesh* msh, unsigned int idx) { + ai_assert(idx < msh->mNumVertices); + if (msh->HasPositions()) { + position = msh->mVertices[idx]; + } + + if (msh->HasNormals()) { + normal = msh->mNormals[idx]; + } + + if (msh->HasTangentsAndBitangents()) { + tangent = msh->mTangents[idx]; + bitangent = msh->mBitangents[idx]; + } + + for (unsigned int i = 0; msh->HasTextureCoords(i); ++i) { + texcoords[i] = msh->mTextureCoords[i][idx]; + } + + for (unsigned int i = 0; msh->HasVertexColors(i); ++i) { + colors[i] = msh->mColors[i][idx]; + } + } + + Vertex& operator += (const Vertex& v) { + *this = *this+v; + return *this; + } + + Vertex& operator -= (const Vertex& v) { + *this = *this-v; + return *this; + } + + Vertex& operator *= (ai_real v) { + *this = *this*v; + return *this; + } + + Vertex& operator /= (ai_real v) { + *this = *this/v; + return *this; + } + + // ---------------------------------------------------------------------------- + /** Convert back to non-interleaved storage */ + void SortBack(aiMesh* out, unsigned int idx) const { + ai_assert(idxmNumVertices); + out->mVertices[idx] = position; + + if (out->HasNormals()) { + out->mNormals[idx] = normal; + } + + if (out->HasTangentsAndBitangents()) { + out->mTangents[idx] = tangent; + out->mBitangents[idx] = bitangent; + } + + for(unsigned int i = 0; out->HasTextureCoords(i); ++i) { + out->mTextureCoords[i][idx] = texcoords[i]; + } + + for(unsigned int i = 0; out->HasVertexColors(i); ++i) { + out->mColors[i][idx] = colors[i]; + } + } + +private: + + // ---------------------------------------------------------------------------- + /** Construct from two operands and a binary operation to combine them */ + template