From 058f98a63658dc1a2579826ba167fd61bed1e21f Mon Sep 17 00:00:00 2001 From: sanine Date: Fri, 4 Mar 2022 10:47:15 -0600 Subject: add assimp submodule --- .../packaging/windows-innosetup/LICENSE.rtf | Bin 0 -> 2260 bytes .../assimp-master/packaging/windows-innosetup/WEB | 6 + .../windows-innosetup/howto-build-setup.txt | 16 ++ .../windows-innosetup/readme_installer.txt | 23 +++ .../readme_installer_vieweronly.txt | 32 ++++ .../windows-innosetup/script_vieweronly.iss | 60 ++++++++ .../packaging/windows-innosetup/script_x64.iss | 74 +++++++++ .../packaging/windows-innosetup/script_x86.iss | 75 +++++++++ .../packaging/windows-mkzip/bin_readme.txt | 29 ++++ .../packaging/windows-mkzip/mkfinal.bat | 169 +++++++++++++++++++++ .../packaging/windows-mkzip/mkrev.bat | 27 ++++ 11 files changed, 511 insertions(+) create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/LICENSE.rtf create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/WEB create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/howto-build-setup.txt create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/readme_installer.txt create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/readme_installer_vieweronly.txt create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/script_vieweronly.iss create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/script_x64.iss create mode 100644 src/mesh/assimp-master/packaging/windows-innosetup/script_x86.iss create mode 100644 src/mesh/assimp-master/packaging/windows-mkzip/bin_readme.txt create mode 100644 src/mesh/assimp-master/packaging/windows-mkzip/mkfinal.bat create mode 100644 src/mesh/assimp-master/packaging/windows-mkzip/mkrev.bat (limited to 'src/mesh/assimp-master/packaging') diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/LICENSE.rtf b/src/mesh/assimp-master/packaging/windows-innosetup/LICENSE.rtf new file mode 100644 index 0000000..d2e700f Binary files /dev/null and b/src/mesh/assimp-master/packaging/windows-innosetup/LICENSE.rtf differ diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/WEB b/src/mesh/assimp-master/packaging/windows-innosetup/WEB new file mode 100644 index 0000000..d14d6ed --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-innosetup/WEB @@ -0,0 +1,6 @@ + +Project home page: +http://assimp.sourceforge.net + +Sourceforge.net project page: +http://www.sourceforge.net/projects/assimp diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/howto-build-setup.txt b/src/mesh/assimp-master/packaging/windows-innosetup/howto-build-setup.txt new file mode 100644 index 0000000..d089c0c --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-innosetup/howto-build-setup.txt @@ -0,0 +1,16 @@ + +How to build the Assimp installer using Inno Setup + + +1) Get MS VC 2008 SP1 redist packages for x86 and amd64 and copy 'em right here. + +vcredist_x86.exe +vcredist_x64.exe + +2) Get D3DCompiler_NN.dll and D3DX9_NN.dll from a) your system32 folder and b) your SysWOW64 folder. Copy all 4 here. Rename the 64 bit files to _x64.dll. NN is the D3DX version targeted by your DX SDK. If it is not 42, you need to update the Inno setup script (script.iss) as well. If you don't have a 64 bit Windows, get the DLLs from somebody else. Please don't ask google because many DLL downloads are infected. + +3) Build assimp, assimpcmd and assimpview for the 'release-dll' target and both the Win32 and x64 architectures. + +4) Get Inno Setup +5) Compile, output is written to the 'out' folder. + diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/readme_installer.txt b/src/mesh/assimp-master/packaging/windows-innosetup/readme_installer.txt new file mode 100644 index 0000000..252c396 --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-innosetup/readme_installer.txt @@ -0,0 +1,23 @@ + +------------------------------------------------------------------------------------ +Open Asset Import Library (Assimp) SDK Installer +Release Notes +------------------------------------------------------------------------------------ + +http://assimp.sf.net + + +Troubleshooting +=============== + +1. Missing d3dx9_(some-number).dll? +Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine). + +2. Application configuration not correct / missing msvcr***.dll? +Reinstall Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system) + +3. assimp.exe not in PATH +Add it to PATH. That's not a bug, the installer does not alter the PATH. + +4. Crashes immediately +You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/readme_installer_vieweronly.txt b/src/mesh/assimp-master/packaging/windows-innosetup/readme_installer_vieweronly.txt new file mode 100644 index 0000000..0acd6ef --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-innosetup/readme_installer_vieweronly.txt @@ -0,0 +1,32 @@ + +------------------------------------------------------------------------------------ +Open Asset Import Library (Assimp) Viewer Installer +Release Notes +------------------------------------------------------------------------------------ + +http://assimp.sf.net + +Known Bugs & Limitations +======================== + +Viewer + +- Normals appear flipped from time to time when either of the normals-related menu items was hit. +- Alpha-sorting is implemented, but still causes artifacts when models are moved quickly. +- Several important texture file formats (such as GIF) are not supported. +- HUD is blurred on the right side. ATI/AMD hardware only. + +Troubleshooting +=============== + +1. Missing d3dx9_(number).dll? +Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine). + +2. Application configuration not correct / missing msvcr***.dll? +Reinstall Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system) + +3. assimp.exe not in PATH +Add it to PATH. That's not a bug, the installer does not alter the PATH. + +4. Crashes immediately +You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/script_vieweronly.iss b/src/mesh/assimp-master/packaging/windows-innosetup/script_vieweronly.iss new file mode 100644 index 0000000..1a91fb9 --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-innosetup/script_vieweronly.iss @@ -0,0 +1,60 @@ +; Setup script for use with Inno Setup. + +[Setup] +AppName=Open Asset Import Library - Viewer +AppVerName=Open Asset Import Library - Viewer (v2.0) +DefaultDirName={pf}\AssimpView +DefaultGroupName=AssimpView +UninstallDisplayIcon={app}\bin\x86\assimp.exe +OutputDir=out_vieweronly +AppCopyright=Assimp Development Team +SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico +WizardImageFile=compiler:WizModernImage-IS.BMP +WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP +LicenseFile=License.rtf +OutputBaseFileName=assimp-view-2.0-setup +VersionInfoVersion=2.0.0.0 +VersionInfoTextVersion=2.0 +VersionInfoCompany=Assimp Development Team +ArchitecturesInstallIn64BitMode=x64 + + +[Run] +Filename: "{app}\stub\vcredist_x86.exe"; Parameters: "/qb"; StatusMsg: "Installing VS2008 SP1 redistributable package (32 Bit)"; Check: not IsWin64 +Filename: "{app}\stub\vcredist_x64.exe"; Parameters: "/qb"; StatusMsg: "Installing VS2008 SP1 redistributable package (64 Bit)"; Check: IsWin64 + +[Files] + +Source: "readme_installer_vieweronly.txt"; DestDir: "{app}"; Flags: isreadme + +; Installer stub +Source: "vcredist_x86.exe"; DestDir: "{app}\stub\"; Check: not IsWin64 +Source: "vcredist_x64.exe"; DestDir: "{app}\stub\"; Check: IsWin64 + +; Common stuff +Source: "..\..\CREDITS"; DestDir: "{app}" +Source: "..\..\LICENSE"; DestDir: "{app}" +Source: "..\..\README"; DestDir: "{app}" +Source: "WEB"; DestDir: "{app}" + +; x86 binaries +Source: "..\..\bin\assimp_release-dll_Win32\Assimp32.dll"; DestDir: "{app}\bin\x86" +Source: "..\..\bin\assimpview_release-dll_Win32\assimp_view.exe"; DestDir: "{app}\bin\x86" +Source: "D3DCompiler_42.dll"; DestDir: "{app}\bin\x86" +Source: "D3DX9_42.dll"; DestDir: "{app}\bin\x86" +Source: "..\..\bin\assimpcmd_release-dll_Win32\assimp.exe"; DestDir: "{app}\bin\x86" + +; x64 binaries +Source: "..\..\bin\assimp_release-dll_x64\Assimp64.dll"; DestDir: "{app}\bin\x64" +Source: "..\..\bin\assimpview_release-dll_x64\assimp_view.exe"; DestDir: "{app}\bin\x64" +Source: "D3DCompiler_42_x64.dll"; DestDir: "{app}\bin\x64"; DestName: "D3DCompiler_42.dll" +Source: "D3DX9_42_x64.dll"; DestDir: "{app}\bin\x64"; DestName: "D3DX9_42.dll" +Source: "..\..\bin\assimpcmd_release-dll_x64\assimp.exe"; DestDir: "{app}\bin\x64" + +; Documentation +Source: "..\..\doc\AssimpCmdDoc_Html\AssimpCmdDoc.chm"; DestDir: "{app}\doc" + +[Icons] +Name: "{group}\Assimp Command Line Manual"; Filename: "{app}\doc\AssimpCmdDoc.chm" +Name: "{group}\AssimpView"; Filename: "{app}\bin\x64\assimp_view.exe"; Check: IsWin64 +Name: "{group}\AssimpView"; Filename: "{app}\bin\x86\assimp_view.exe"; Check: not IsWin64 diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/script_x64.iss b/src/mesh/assimp-master/packaging/windows-innosetup/script_x64.iss new file mode 100644 index 0000000..2711b1b --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-innosetup/script_x64.iss @@ -0,0 +1,74 @@ +; Setup script for use with Inno Setup. + +[Setup] +AppName=Open Asset Import Library - SDK +AppVerName=Open Asset Import Library - SDK (v5.1.0) +DefaultDirName={pf}\Assimp +DefaultGroupName=Assimp +UninstallDisplayIcon={app}\bin\x64\assimp.exe +OutputDir=out +AppCopyright=Assimp Development Team +SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico +WizardImageFile=compiler:WizModernImage-IS.BMP +WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP +LicenseFile=License.rtf +OutputBaseFileName=assimp-sdk-5.1.0-setup +VersionInfoVersion=5.1.0.0 +VersionInfoTextVersion=5.1.0 +VersionInfoCompany=Assimp Development Team +ArchitecturesInstallIn64BitMode=x64 + +[Types] +Name: "full"; Description: "Full installation" +Name: "compact"; Description: "Compact installation, no test models or language bindings" +Name: "custom"; Description: "Custom installation"; Flags: iscustom + +[Components] +Name: "main"; Description: "Main Files ( 64 Bit )"; Types: full compact custom; Flags: fixed +Name: "tools"; Description: "Asset Viewer & Command Line Tools (32 and 64 Bit)"; Types: full compact +Name: "help"; Description: "Help Files"; Types: full compact +Name: "samples"; Description: "Samples"; Types: full +Name: "test"; Description: "Test Models (BSD-licensed)"; Types: full +Name: "test_nonbsd"; Description: "Test Models (other (free) licenses)"; Types: full + +[Run] +Filename: "{app}\stub\vc_redist.x64.exe"; Parameters: "/qb /passive /quiet"; StatusMsg: "Installing VS2017 redistributable package (64 Bit)"; Check: IsWin64 + +[Files] +Source: "readme_installer.txt"; DestDir: "{app}"; Flags: isreadme + +; Installer stub +Source: "vc_redist.x64.exe"; DestDir: "{app}\stub\"; Check: IsWin64 + +; Common stuff +Source: "..\..\CREDITS"; DestDir: "{app}" +Source: "..\..\LICENSE"; DestDir: "{app}" +Source: "..\..\README"; DestDir: "{app}" +Source: "WEB"; DestDir: "{app}" + +Source: "..\..\scripts\*"; DestDir: "{app}\scripts"; Flags: recursesubdirs + +; x64 binaries +Source: "..\..\bin\release\assimp-vc141-mt.dll"; DestDir: "{app}\bin\x64" +Source: "..\..\bin\release\assimp_viewer.exe"; DestDir: "{app}\bin\x64"; Components: tools +Source: "C:\Windows\SysWOW64\D3DCompiler_42.dll"; DestDir: "{app}\bin\x64"; DestName: "D3DCompiler_42.dll"; Components: tools +Source: "C:\Windows\SysWOW64\D3DX9_42.dll"; DestDir: "{app}\bin\x64"; DestName: "D3DX9_42.dll"; Components: tools +Source: "..\..\bin\release\assimp.exe"; DestDir: "{app}\bin\x64"; Components: tools + +; Import libraries +Source: "..\..\lib\release\assimp-vc141-mt.lib"; DestDir: "{app}\lib\x64" + +; Samples +Source: "..\..\samples\*"; DestDir: "{app}\samples"; Flags: recursesubdirs; Components: samples + +; Include files +Source: "..\..\include\*"; DestDir: "{app}\include"; Flags: recursesubdirs + +; CMake files +Source: "..\..\cmake-modules\*"; DestDir: "{app}\cmake-modules"; Flags: recursesubdirs + +[Icons] +; Name: "{group}\Assimp Manual"; Filename: "{app}\doc\AssimpDoc.chm" ; Components: help +; Name: "{group}\Assimp Command Line Manual"; Filename: "{app}\doc\AssimpCmdDoc.chm"; Components: help +; Name: "{group}\AssimpView"; Filename: "{app}\bin\x64\assimp_view.exe"; Components: tools; Check: IsWin64 +; Name: "{group}\AssimpView"; Filename: "{app}\bin\x86\assimp_view.exe"; Components: tools; Check: not IsWin64 diff --git a/src/mesh/assimp-master/packaging/windows-innosetup/script_x86.iss b/src/mesh/assimp-master/packaging/windows-innosetup/script_x86.iss new file mode 100644 index 0000000..deacb72 --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-innosetup/script_x86.iss @@ -0,0 +1,75 @@ +; Setup script for use with Inno Setup. + +[Setup] +AppName=Open Asset Import Library - SDK +AppVerName=Open Asset Import Library - SDK (v5.1.0) +DefaultDirName={pf}\Assimp +DefaultGroupName=Assimp +UninstallDisplayIcon={app}\bin\x86\assimp.exe +OutputDir=out +AppCopyright=Assimp Development Team +SetupIconFile=..\..\tools\shared\assimp_tools_icon.ico +WizardImageFile=compiler:WizModernImage-IS.BMP +WizardSmallImageFile=compiler:WizModernSmallImage-IS.BMP +LicenseFile=License.rtf +OutputBaseFileName=assimp-sdk-5.1.0-setup +VersionInfoVersion=5.1.0.0 +VersionInfoTextVersion=5.1.0 +VersionInfoCompany=Assimp Development Team +;ArchitecturesInstallIn64BitMode=x64 + +[Types] +Name: "full"; Description: "Full installation" +Name: "compact"; Description: "Compact installation, no test models or language bindings" +Name: "custom"; Description: "Custom installation"; Flags: iscustom + +[Components] +Name: "main"; Description: "Main Files (32 and 64 Bit)"; Types: full compact custom; Flags: fixed +Name: "tools"; Description: "Asset Viewer & Command Line Tools (32 and 64 Bit)"; Types: full compact +Name: "help"; Description: "Help Files"; Types: full compact +Name: "samples"; Description: "Samples"; Types: full +Name: "test"; Description: "Test Models (BSD-licensed)"; Types: full +Name: "test_nonbsd"; Description: "Test Models (other (free) licenses)"; Types: full + +[Run] +Filename: "{app}\stub\vc_redist.x86.exe"; Parameters: "/qb /passive /quiet"; StatusMsg: "Installing VS2017 redistributable package (32 Bit)"; Check: not IsWin64 + +[Files] +Source: "readme_installer.txt"; DestDir: "{app}"; Flags: isreadme + +; Installer stub +Source: "vc_redist.x86.exe"; DestDir: "{app}\stub\"; Check: not IsWin64 + +; Common stuff +Source: "..\..\CREDITS"; DestDir: "{app}" +Source: "..\..\LICENSE"; DestDir: "{app}" +Source: "..\..\README"; DestDir: "{app}" +Source: "WEB"; DestDir: "{app}" + +Source: "..\..\scripts\*"; DestDir: "{app}\scripts"; Flags: recursesubdirs + +; x86 binaries +Source: "..\..\bin\release\assimp-vc141-mt.dll"; DestDir: "{app}\bin\x86" +Source: "..\..\bin\release\assimp_viewer.exe"; DestDir: "{app}\bin\x86"; Components: tools +Source: "C:\Windows\SysWOW64\D3DCompiler_42.dll"; DestDir: "{app}\bin\x86"; Components: tools +Source: "C:\Windows\SysWOW64\D3DX9_42.dll"; DestDir: "{app}\bin\x86"; Components: tools +Source: "..\..\bin\release\assimp.exe"; DestDir: "{app}\bin\x86"; Components: tools + + +; Import libraries +Source: "..\..\lib\release\assimp-vc141-mt.lib"; DestDir: "{app}\lib\x86" + +; Samples +Source: "..\..\samples\*"; DestDir: "{app}\samples"; Flags: recursesubdirs; Components: samples + +; Include files +Source: "..\..\include\*"; DestDir: "{app}\include"; Flags: recursesubdirs + +; CMake files +Source: "..\..\cmake-modules\*"; DestDir: "{app}\cmake-modules"; Flags: recursesubdirs + +[Icons] +; Name: "{group}\Assimp Manual"; Filename: "{app}\doc\AssimpDoc.chm" ; Components: help +; Name: "{group}\Assimp Command Line Manual"; Filename: "{app}\doc\AssimpCmdDoc.chm"; Components: help +; Name: "{group}\AssimpView"; Filename: "{app}\bin\x64\assimp_view.exe"; Components: tools; Check: IsWin64 +; Name: "{group}\AssimpView"; Filename: "{app}\bin\x86\assimp_view.exe"; Components: tools; Check: not IsWin64 diff --git a/src/mesh/assimp-master/packaging/windows-mkzip/bin_readme.txt b/src/mesh/assimp-master/packaging/windows-mkzip/bin_readme.txt new file mode 100644 index 0000000..f4402d6 --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-mkzip/bin_readme.txt @@ -0,0 +1,29 @@ + +------------------------------------------------------------------------------------ +Open Asset Import Library (Assimp) Tools/Binaries for Windows +Release Notes +------------------------------------------------------------------------------------ + + +Known Bugs & Limitations +======================== + +Viewer + +- For files more than one embedded texture, only the first is loaded. +- Normals appear flipped from time to time when either of the normals-related menu items was hit. +- Alpha-sorting is implemented, but still causes artifacts when models are moved quickly. +- Several important texture file formats (such as GIF) are not supported. +- HUD is blurred on the right side. ATI/AMD hardware only. + +Troubleshooting +=============== + +1. Missing d3dx9_42.dll? +Install the latest DirectX runtime or grab the file from somewhere (that's evil but mostly fine). + +2. Application configuration not correct / missing msv*** DLLs? +(Re)install Microsoft Visual C++ 2005 SP1 Redistributable (x86 or x64, depending on your system) + +3. Crashes immediately +You CPU lacks SSE2 support. Build Assimp from scratch to suit your CPU, sorry. diff --git a/src/mesh/assimp-master/packaging/windows-mkzip/mkfinal.bat b/src/mesh/assimp-master/packaging/windows-mkzip/mkfinal.bat new file mode 100644 index 0000000..b626514 --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-mkzip/mkfinal.bat @@ -0,0 +1,169 @@ + +rem ----------------------------------------------------- +rem Batch file to build zipped redist packages +rem Two different packages are built: +rem +rem assimp---bin.zip +rem Binaries for x86 and x64 +rem Command line reference +rem +rem assimp---sdk.zip +rem Binaries for x86 and x64, Debug & Release +rem Libs for DLL build, x86 & 64, Debug & Release +rem Full SVN checkout exluding mkutil & port +rem +rem +rem PREREQUISITES: +rem -7za.exe (7zip standalone) +rem Download from http://www.7-zip.org/download.html +rem +rem -svnversion.exe (Subversion revision getter) +rem Download any command line SVN package +rem +rem -doxygen.exe (Doxygen client) +rem Download from www.doxygen.com +rem +rem -svn client +rem +rem NOTES: +rem ./bin must not have any local modifications +rem +rem ----------------------------------------------------- + +@echo off +color 4e +cls + +rem ----------------------------------------------------- +rem Setup file revision for build +rem ----------------------------------------------------- +call mkrev.bat + +rem ----------------------------------------------------- +rem Build output file names +rem ----------------------------------------------------- + +cd ..\..\bin +svnversion > tmpfile.txt +SET /p REVISIONBASE= < tmpfile.txt +DEL /q tmpfile.txt +cd ..\packaging\windows-mkzip + +SET VERSIONBASE=2.0.%REVISIONBASE% + +SET OUT_SDK=assimp--%VERSIONBASE%-sdk +SET OUT_BIN=assimp--%VERSIONBASE%-bin + +SET BINCFG_x86=release-dll_win32 +SET BINCFG_x64=release-dll_x64 + +SET BINCFG_x86_DEBUG=debug-dll_win32 +SET BINCFG_x64_DEBUG=debug-dll_x64 + +rem ----------------------------------------------------- +rem Delete previous output directories +rem ----------------------------------------------------- +RD /S /q final\ + +rem ----------------------------------------------------- +rem Create output directories +rem ----------------------------------------------------- + +mkdir final\%OUT_BIN%\x86 +mkdir final\%OUT_BIN%\x64 + +rem ----------------------------------------------------- +rem Copy all executables to 'final-bin' +rem ----------------------------------------------------- + +copy /Y ..\..\bin\assimpview_%BINCFG_x86%\assimp_view.exe "final\%OUT_BIN%\x86\assimp_view.exe" +copy /Y ..\..\bin\assimpview_%BINCFG_x64%\assimp_view.exe "final\%OUT_BIN%\x64\assimp_view.exe" + +copy /Y ..\..\bin\assimpcmd_%BINCFG_x86%\assimp.exe "final\%OUT_BIN%\x86\assimp.exe" +copy /Y ..\..\bin\assimpcmd_%BINCFG_x64%\assimp.exe "final\%OUT_BIN%\x64\assimp.exe" + +copy /Y ..\..\bin\assimp_%BINCFG_x86%\Assimp32.dll "final\%OUT_BIN%\x86\Assimp32.dll" +copy /Y ..\..\bin\assimp_%BINCFG_x64%\Assimp64.dll "final\%OUT_BIN%\x64\Assimp64.dll" + +copy ..\..\LICENSE final\%OUT_BIN%\LICENSE +copy ..\..\CREDITS final\%OUT_BIN%\CREDITS +copy bin_readme.txt final\%OUT_BIN%\README +copy bin_readme.txt final\%OUT_BIN%\README + +copy ..\..\doc\AssimpCmdDoc_Html\AssimpCmdDoc.chm final\%OUT_BIN%\CommandLine.chm + +rem ----------------------------------------------------- +rem Do a clean export of the repository and build SDK +rem +rem We take the current revision and remove some stuff +rem that is nto yet ready to be published. +rem ----------------------------------------------------- + +svn export .\..\..\ .\final\%OUT_SDK% + +mkdir final\%OUT_SDK%\doc\assimp_html +mkdir final\%OUT_SDK%\doc\assimpcmd_html +copy .\..\..\doc\AssimpDoc_Html\* final\%OUT_SDK%\doc\assimp_html +copy .\..\..\doc\AssimpCmdDoc_Html\* final\%OUT_SDK%\doc\assimpcmd_html +del final\%OUT_SDK%\doc\assimpcmd_html\AssimpCmdDoc.chm +del final\%OUT_SDK%\doc\assimp_html\AssimpDoc.chm + +rem Copy doc to a suitable place +move final\%OUT_SDK%\doc\AssimpDoc_Html\AssimpDoc.chm final\%OUT_SDK%\Documentation.chm +move final\%OUT_SDK%\doc\AssimpCmdDoc_Html\AssimpCmdDoc.chm final\%OUT_SDK%\CommandLine.chm + +rem Cleanup ./doc folder +del /q final\%OUT_SDK%\doc\Preamble.txt +RD /s /q final\%OUT_SDK%\doc\AssimpDoc_Html +RD /s /q final\%OUT_SDK%\doc\AssimpCmdDoc_Html + +rem Insert 'dummy' files into empty folders +echo. > final\%OUT_SDK%\lib\dummy +echo. > final\%OUT_SDK%\obj\dummy + + +RD /s /q final\%OUT_SDK%\port\swig + +rem Also, repackaging is not a must-have feature +RD /s /q final\%OUT_SDK%\packaging + +rem Copy prebuilt libs +mkdir "final\%OUT_SDK%\lib\assimp_%BINCFG_x86%" +mkdir "final\%OUT_SDK%\lib\assimp_%BINCFG_x64%" +mkdir "final\%OUT_SDK%\lib\assimp_%BINCFG_x86_DEBUG%" +mkdir "final\%OUT_SDK%\lib\assimp_%BINCFG_x64_DEBUG%" + +copy /Y ..\..\lib\assimp_%BINCFG_x86%\assimp.lib "final\%OUT_SDK%\lib\assimp_%BINCFG_x86%" +copy /Y ..\..\lib\assimp_%BINCFG_x64%\assimp.lib "final\%OUT_SDK%\lib\assimp_%BINCFG_x64%\" +copy /Y ..\..\lib\assimp_%BINCFG_x86_DEBUG%\assimp.lib "final\%OUT_SDK%\lib\assimp_%BINCFG_x86_DEBUG%\" +copy /Y ..\..\lib\assimp_%BINCFG_x64_DEBUG%\assimp.lib "final\%OUT_SDK%\lib\assimp_%BINCFG_x64_DEBUG%\" + +rem Copy prebuilt DLLs +mkdir "final\%OUT_SDK%\bin\assimp_%BINCFG_x86%" +mkdir "final\%OUT_SDK%\bin\assimp_%BINCFG_x64%" +mkdir "final\%OUT_SDK%\bin\assimp_%BINCFG_x86_DEBUG%" +mkdir "final\%OUT_SDK%\bin\assimp_%BINCFG_x64_DEBUG%" + + +copy /Y ..\..\bin\assimp_%BINCFG_x86%\Assimp32.dll "final\%OUT_SDK%\bin\assimp_%BINCFG_x86%\" +copy /Y ..\..\bin\assimp_%BINCFG_x64%\Assimp64.dll "final\%OUT_SDK%\bin\assimp_%BINCFG_x64%\" +copy /Y ..\..\bin\assimp_%BINCFG_x86_DEBUG%\Assimp32d.dll "final\%OUT_SDK%\bin\assimp_%BINCFG_x86_DEBUG%\" +copy /Y ..\..\bin\assimp_%BINCFG_x64_DEBUG%\Assimp64d.dll "final\%OUT_SDK%\bin\assimp_%BINCFG_x64_DEBUG%\" + + +rem ----------------------------------------------------- +rem Make final-bin.zip and final-sdk.zip +rem ----------------------------------------------------- + +IF NOT EXIST 7za.exe ( + cls + echo You need to have 7zip standalone installed to + echo build ZIP archives. Download: http://www.7-zip.org/download.html + pause +) else ( +7za.exe a -tzip "final\%OUT_BIN%.zip" ".\final\%OUT_BIN%" +7za.exe a -tzip "final\%OUT_SDK%.zip" ".\final\%OUT_SDK%" +) + +rem OK. We should have the release packages now. + diff --git a/src/mesh/assimp-master/packaging/windows-mkzip/mkrev.bat b/src/mesh/assimp-master/packaging/windows-mkzip/mkrev.bat new file mode 100644 index 0000000..9d8eec1 --- /dev/null +++ b/src/mesh/assimp-master/packaging/windows-mkzip/mkrev.bat @@ -0,0 +1,27 @@ +@echo off + +rem ----------------------------------------------------- +rem Tiny batch script to build the input file revision.h +rem revision.h contains the revision number of the wc. +rem It is included by assimp.rc. +rem ----------------------------------------------------- + +rem This is not very elegant, but it works. +rem ./bin shouldn't have any local modifications + +svnversion > tmpfile.txt +set /p addtext= < tmpfile.txt +del /q tmpfile.txt + +echo #define SVNRevision > tmpfile.txt + +if exist ..\..\revision.h del /q ..\..\revision.h +for /f "delims=" %%l in (tmpfile.txt) Do ( + for /f "delims=M:" %%r in ("%addtext%") Do ( + echo %%l %%r >> ..\..\revision.h + ) +) +del /q tmpfile.txt + + + -- cgit v1.2.1