From 058f98a63658dc1a2579826ba167fd61bed1e21f Mon Sep 17 00:00:00 2001 From: sanine Date: Fri, 4 Mar 2022 10:47:15 -0600 Subject: add assimp submodule --- .../assimp-master/test/models-nonbsd/3D/mar_rifle.uc | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) create mode 100644 src/mesh/assimp-master/test/models-nonbsd/3D/mar_rifle.uc (limited to 'src/mesh/assimp-master/test/models-nonbsd/3D/mar_rifle.uc') diff --git a/src/mesh/assimp-master/test/models-nonbsd/3D/mar_rifle.uc b/src/mesh/assimp-master/test/models-nonbsd/3D/mar_rifle.uc new file mode 100644 index 0000000..daf2607 --- /dev/null +++ b/src/mesh/assimp-master/test/models-nonbsd/3D/mar_rifle.uc @@ -0,0 +1,20 @@ +class mar expands Actor; + +#exec MESH IMPORT MESH=mar ANIVFILE=MODELS\mar_a.3d DATAFILE=MODELS\mar_d.3d X=0 Y=0 Z=0 +#exec MESH ORIGIN MESH=mar X=0 Y=0 Z=0 + +#exec MESH SEQUENCE MESH=mar SEQ=All STARTFRAME=0 NUMFRAMES=30 +//#exec MESH SEQUENCE MESH=mar SEQ=??? STARTFRAME=0 NUMFRAMES=30 + +#exec MESHMAP NEW MESHMAP=mar MESH=mar +#exec MESHMAP SCALE MESHMAP=mar X=0.1 Y=0.1 Z=0.2 + +#exec TEXTURE IMPORT NAME=Jtex1 FILE=..\3DS\m_rifl.bmp GROUP=Skins FLAGS=2 +#exec TEXTURE IMPORT NAME=Jtex1 FILE=texture1.pcx GROUP=Skins PALETTE=Jtex1 +#exec MESHMAP SETTEXTURE MESHMAP=mar NUM=1 TEXTURE=Jtex1 + +defaultproperties +{ + DrawType=DT_Mesh + Mesh=mar +} -- cgit v1.2.1