From 058f98a63658dc1a2579826ba167fd61bed1e21f Mon Sep 17 00:00:00 2001 From: sanine Date: Fri, 4 Mar 2022 10:47:15 -0600 Subject: add assimp submodule --- .../models/glTF/CesiumMilkTruck/CesiumMilkTruck0FS.glsl | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 src/mesh/assimp-master/test/models/glTF/CesiumMilkTruck/CesiumMilkTruck0FS.glsl (limited to 'src/mesh/assimp-master/test/models/glTF/CesiumMilkTruck/CesiumMilkTruck0FS.glsl') diff --git a/src/mesh/assimp-master/test/models/glTF/CesiumMilkTruck/CesiumMilkTruck0FS.glsl b/src/mesh/assimp-master/test/models/glTF/CesiumMilkTruck/CesiumMilkTruck0FS.glsl new file mode 100644 index 0000000..6e928dc --- /dev/null +++ b/src/mesh/assimp-master/test/models/glTF/CesiumMilkTruck/CesiumMilkTruck0FS.glsl @@ -0,0 +1,17 @@ +precision highp float; +varying vec3 v_normal; +uniform vec4 u_diffuse; +uniform vec4 u_specular; +uniform float u_shininess; +void main(void) { +vec3 normal = normalize(v_normal); +vec4 color = vec4(0., 0., 0., 0.); +vec4 diffuse = vec4(0., 0., 0., 1.); +vec4 specular; +diffuse = u_diffuse; +specular = u_specular; +diffuse.xyz *= max(dot(normal,vec3(0.,0.,1.)), 0.); +color.xyz += diffuse.xyz; +color = vec4(color.rgb * diffuse.a, diffuse.a); +gl_FragColor = color; +} -- cgit v1.2.1