From c5fd6a98d29c8790c266da2c6b6db2ab173c3064 Mon Sep 17 00:00:00 2001 From: sanine-a Date: Fri, 4 Dec 2020 22:23:02 -0600 Subject: add SignalManager.lua and revert to old Node.lua --- src/scene_tree.h | 23 ----------------------- 1 file changed, 23 deletions(-) delete mode 100644 src/scene_tree.h (limited to 'src/scene_tree.h') diff --git a/src/scene_tree.h b/src/scene_tree.h deleted file mode 100644 index ea1e37b..0000000 --- a/src/scene_tree.h +++ /dev/null @@ -1,23 +0,0 @@ -#include "common.h" - -/* @file Defines the basic scene tree nodes and functions to manipulate them. */ - -extern int honey_node_mt_ref; - -void honey_setup_scene_tree(lua_State* L); - -int honey_node_new(lua_State* L); - -int honey_node_update_transform(lua_State* L); - -int honey_node_update_cascade(lua_State* L); - -int honey_node_draw_cascade(lua_State* L); - -int honey_node_translate(lua_State* L); - -int honey_node_rotate(lua_State* L); - -int honey_node_scale(lua_State* L); - - -- cgit v1.2.1