From fc16337c080db7013791bf25ace538546d2779dc Mon Sep 17 00:00:00 2001 From: sanine-a Date: Tue, 27 Oct 2020 14:39:29 -0500 Subject: add honey.mesh bindings to the honey_setup() --- src/honey.c | 3 +++ src/mesh/mesh.c | 16 ++++++++++++++++ src/mesh/mesh.h | 3 +++ 3 files changed, 22 insertions(+) (limited to 'src') diff --git a/src/honey.c b/src/honey.c index 950fc25..cc6b980 100644 --- a/src/honey.c +++ b/src/honey.c @@ -76,6 +76,9 @@ bool honey_setup(lua_State** L) honey_setup_shader(*L); lua_setfield(*L, -2, "shader"); + honey_setup_mesh(*L); + lua_setfield(*L, -2, "mesh"); + lua_pushcfunction(*L, honey_exit); lua_setfield(*L, -2, "exit"); diff --git a/src/mesh/mesh.c b/src/mesh/mesh.c index 55de82c..1889bd7 100644 --- a/src/mesh/mesh.c +++ b/src/mesh/mesh.c @@ -1,5 +1,18 @@ #include "mesh.h" +void honey_setup_mesh(lua_State* L) +{ + honey_lua_element mesh_elements[] = { + { "new", HONEY_FUNCTION, { .function = honey_mesh_new } }, + { "draw", HONEY_FUNCTION, { .function = honey_mesh_draw } }, + { "delete", HONEY_FUNCTION, { .function = honey_mesh_delete } }, + }; + + honey_lua_create_table(L, mesh_elements, 3); +} + +/* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ */ + int honey_mesh_new(lua_State* L) { float* vertices; @@ -58,6 +71,9 @@ int honey_mesh_new(lua_State* L) } glBindVertexArray(0); + + free(attribute_sizes); + return 1; } diff --git a/src/mesh/mesh.h b/src/mesh/mesh.h index a82db52..1f3bc3e 100644 --- a/src/mesh/mesh.h +++ b/src/mesh/mesh.h @@ -16,6 +16,9 @@ typedef struct { unsigned int vertex_array, vertex_buffer, element_buffer; } honey_mesh; +/** @brief Push the mesh bindings to the lua stack. */ +void honey_setup_mesh(); + /** @brief Create a new mesh from vertex and index arrays. * * This function copies the data, so you can safely permit vertices and -- cgit v1.2.1