95#if !defined(_WIN32) && (defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__))
110#if defined(GLFW_INCLUDE_VULKAN)
111 #include <vulkan/vulkan.h>
121#if !defined(APIENTRY)
123 #define APIENTRY __stdcall
127 #define GLFW_APIENTRY_DEFINED
132#if !defined(WINGDIAPI) && defined(_WIN32)
133 #define WINGDIAPI __declspec(dllimport)
134 #define GLFW_WINGDIAPI_DEFINED
139#if !defined(CALLBACK) && defined(_WIN32)
140 #define CALLBACK __stdcall
141 #define GLFW_CALLBACK_DEFINED
146#if defined(GLFW_INCLUDE_ES1)
149 #if defined(GLFW_INCLUDE_GLEXT)
150 #include <GLES/glext.h>
153#elif defined(GLFW_INCLUDE_ES2)
155 #include <GLES2/gl2.h>
156 #if defined(GLFW_INCLUDE_GLEXT)
157 #include <GLES2/gl2ext.h>
160#elif defined(GLFW_INCLUDE_ES3)
162 #include <GLES3/gl3.h>
163 #if defined(GLFW_INCLUDE_GLEXT)
164 #include <GLES2/gl2ext.h>
167#elif defined(GLFW_INCLUDE_ES31)
169 #include <GLES3/gl31.h>
170 #if defined(GLFW_INCLUDE_GLEXT)
171 #include <GLES2/gl2ext.h>
174#elif defined(GLFW_INCLUDE_ES32)
176 #include <GLES3/gl32.h>
177 #if defined(GLFW_INCLUDE_GLEXT)
178 #include <GLES2/gl2ext.h>
181#elif defined(GLFW_INCLUDE_GLCOREARB)
183 #if defined(__APPLE__)
185 #include <OpenGL/gl3.h>
186 #if defined(GLFW_INCLUDE_GLEXT)
187 #include <OpenGL/gl3ext.h>
192 #include <GL/glcorearb.h>
193 #if defined(GLFW_INCLUDE_GLEXT)
194 #include <GL/glext.h>
199#elif defined(GLFW_INCLUDE_GLU)
201 #if defined(__APPLE__)
203 #if defined(GLFW_INCLUDE_GLU)
204 #include <OpenGL/glu.h>
209 #if defined(GLFW_INCLUDE_GLU)
215#elif !defined(GLFW_INCLUDE_NONE) && \
216 !defined(__gl_h_) && \
217 !defined(__gles1_gl_h_) && \
218 !defined(__gles2_gl2_h_) && \
219 !defined(__gles2_gl3_h_) && \
220 !defined(__gles2_gl31_h_) && \
221 !defined(__gles2_gl32_h_) && \
222 !defined(__gl_glcorearb_h_) && \
223 !defined(__gl2_h_) && \
224 !defined(__gl3_h_) && \
225 !defined(__gl31_h_) && \
226 !defined(__gl32_h_) && \
227 !defined(__glcorearb_h_) && \
228 !defined(__GL_H__) && \
229 !defined(__gltypes_h_) && \
232 #if defined(__APPLE__)
234 #if !defined(GLFW_INCLUDE_GLEXT)
235 #define GL_GLEXT_LEGACY
237 #include <OpenGL/gl.h>
242 #if defined(GLFW_INCLUDE_GLEXT)
243 #include <GL/glext.h>
250#if defined(GLFW_DLL) && defined(_GLFW_BUILD_DLL)
255 #error "You must not have both GLFW_DLL and _GLFW_BUILD_DLL defined"
261#if defined(_WIN32) && defined(_GLFW_BUILD_DLL)
263 #define GLFWAPI __declspec(dllexport)
264#elif defined(_WIN32) && defined(GLFW_DLL)
266 #define GLFWAPI __declspec(dllimport)
267#elif defined(__GNUC__) && defined(_GLFW_BUILD_DLL)
269 #define GLFWAPI __attribute__((visibility("default")))
287#define GLFW_VERSION_MAJOR 3
294#define GLFW_VERSION_MINOR 3
301#define GLFW_VERSION_REVISION 8
331#define GLFW_RELEASE 0
355#define GLFW_HAT_CENTERED 0
357#define GLFW_HAT_RIGHT 2
358#define GLFW_HAT_DOWN 4
359#define GLFW_HAT_LEFT 8
360#define GLFW_HAT_RIGHT_UP (GLFW_HAT_RIGHT | GLFW_HAT_UP)
361#define GLFW_HAT_RIGHT_DOWN (GLFW_HAT_RIGHT | GLFW_HAT_DOWN)
362#define GLFW_HAT_LEFT_UP (GLFW_HAT_LEFT | GLFW_HAT_UP)
363#define GLFW_HAT_LEFT_DOWN (GLFW_HAT_LEFT | GLFW_HAT_DOWN)
391#define GLFW_KEY_UNKNOWN -1
394#define GLFW_KEY_SPACE 32
395#define GLFW_KEY_APOSTROPHE 39
396#define GLFW_KEY_COMMA 44
397#define GLFW_KEY_MINUS 45
398#define GLFW_KEY_PERIOD 46
399#define GLFW_KEY_SLASH 47
410#define GLFW_KEY_SEMICOLON 59
411#define GLFW_KEY_EQUAL 61
438#define GLFW_KEY_LEFT_BRACKET 91
439#define GLFW_KEY_BACKSLASH 92
440#define GLFW_KEY_RIGHT_BRACKET 93
441#define GLFW_KEY_GRAVE_ACCENT 96
442#define GLFW_KEY_WORLD_1 161
443#define GLFW_KEY_WORLD_2 162
446#define GLFW_KEY_ESCAPE 256
447#define GLFW_KEY_ENTER 257
448#define GLFW_KEY_TAB 258
449#define GLFW_KEY_BACKSPACE 259
450#define GLFW_KEY_INSERT 260
451#define GLFW_KEY_DELETE 261
452#define GLFW_KEY_RIGHT 262
453#define GLFW_KEY_LEFT 263
454#define GLFW_KEY_DOWN 264
455#define GLFW_KEY_UP 265
456#define GLFW_KEY_PAGE_UP 266
457#define GLFW_KEY_PAGE_DOWN 267
458#define GLFW_KEY_HOME 268
459#define GLFW_KEY_END 269
460#define GLFW_KEY_CAPS_LOCK 280
461#define GLFW_KEY_SCROLL_LOCK 281
462#define GLFW_KEY_NUM_LOCK 282
463#define GLFW_KEY_PRINT_SCREEN 283
464#define GLFW_KEY_PAUSE 284
465#define GLFW_KEY_F1 290
466#define GLFW_KEY_F2 291
467#define GLFW_KEY_F3 292
468#define GLFW_KEY_F4 293
469#define GLFW_KEY_F5 294
470#define GLFW_KEY_F6 295
471#define GLFW_KEY_F7 296
472#define GLFW_KEY_F8 297
473#define GLFW_KEY_F9 298
474#define GLFW_KEY_F10 299
475#define GLFW_KEY_F11 300
476#define GLFW_KEY_F12 301
477#define GLFW_KEY_F13 302
478#define GLFW_KEY_F14 303
479#define GLFW_KEY_F15 304
480#define GLFW_KEY_F16 305
481#define GLFW_KEY_F17 306
482#define GLFW_KEY_F18 307
483#define GLFW_KEY_F19 308
484#define GLFW_KEY_F20 309
485#define GLFW_KEY_F21 310
486#define GLFW_KEY_F22 311
487#define GLFW_KEY_F23 312
488#define GLFW_KEY_F24 313
489#define GLFW_KEY_F25 314
490#define GLFW_KEY_KP_0 320
491#define GLFW_KEY_KP_1 321
492#define GLFW_KEY_KP_2 322
493#define GLFW_KEY_KP_3 323
494#define GLFW_KEY_KP_4 324
495#define GLFW_KEY_KP_5 325
496#define GLFW_KEY_KP_6 326
497#define GLFW_KEY_KP_7 327
498#define GLFW_KEY_KP_8 328
499#define GLFW_KEY_KP_9 329
500#define GLFW_KEY_KP_DECIMAL 330
501#define GLFW_KEY_KP_DIVIDE 331
502#define GLFW_KEY_KP_MULTIPLY 332
503#define GLFW_KEY_KP_SUBTRACT 333
504#define GLFW_KEY_KP_ADD 334
505#define GLFW_KEY_KP_ENTER 335
506#define GLFW_KEY_KP_EQUAL 336
507#define GLFW_KEY_LEFT_SHIFT 340
508#define GLFW_KEY_LEFT_CONTROL 341
509#define GLFW_KEY_LEFT_ALT 342
510#define GLFW_KEY_LEFT_SUPER 343
511#define GLFW_KEY_RIGHT_SHIFT 344
512#define GLFW_KEY_RIGHT_CONTROL 345
513#define GLFW_KEY_RIGHT_ALT 346
514#define GLFW_KEY_RIGHT_SUPER 347
515#define GLFW_KEY_MENU 348
517#define GLFW_KEY_LAST GLFW_KEY_MENU
533#define GLFW_MOD_SHIFT 0x0001
538#define GLFW_MOD_CONTROL 0x0002
543#define GLFW_MOD_ALT 0x0004
548#define GLFW_MOD_SUPER 0x0008
554#define GLFW_MOD_CAPS_LOCK 0x0010
560#define GLFW_MOD_NUM_LOCK 0x0020
571#define GLFW_MOUSE_BUTTON_1 0
572#define GLFW_MOUSE_BUTTON_2 1
573#define GLFW_MOUSE_BUTTON_3 2
574#define GLFW_MOUSE_BUTTON_4 3
575#define GLFW_MOUSE_BUTTON_5 4
576#define GLFW_MOUSE_BUTTON_6 5
577#define GLFW_MOUSE_BUTTON_7 6
578#define GLFW_MOUSE_BUTTON_8 7
579#define GLFW_MOUSE_BUTTON_LAST GLFW_MOUSE_BUTTON_8
580#define GLFW_MOUSE_BUTTON_LEFT GLFW_MOUSE_BUTTON_1
581#define GLFW_MOUSE_BUTTON_RIGHT GLFW_MOUSE_BUTTON_2
582#define GLFW_MOUSE_BUTTON_MIDDLE GLFW_MOUSE_BUTTON_3
592#define GLFW_JOYSTICK_1 0
593#define GLFW_JOYSTICK_2 1
594#define GLFW_JOYSTICK_3 2
595#define GLFW_JOYSTICK_4 3
596#define GLFW_JOYSTICK_5 4
597#define GLFW_JOYSTICK_6 5
598#define GLFW_JOYSTICK_7 6
599#define GLFW_JOYSTICK_8 7
600#define GLFW_JOYSTICK_9 8
601#define GLFW_JOYSTICK_10 9
602#define GLFW_JOYSTICK_11 10
603#define GLFW_JOYSTICK_12 11
604#define GLFW_JOYSTICK_13 12
605#define GLFW_JOYSTICK_14 13
606#define GLFW_JOYSTICK_15 14
607#define GLFW_JOYSTICK_16 15
608#define GLFW_JOYSTICK_LAST GLFW_JOYSTICK_16
618#define GLFW_GAMEPAD_BUTTON_A 0
619#define GLFW_GAMEPAD_BUTTON_B 1
620#define GLFW_GAMEPAD_BUTTON_X 2
621#define GLFW_GAMEPAD_BUTTON_Y 3
622#define GLFW_GAMEPAD_BUTTON_LEFT_BUMPER 4
623#define GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER 5
624#define GLFW_GAMEPAD_BUTTON_BACK 6
625#define GLFW_GAMEPAD_BUTTON_START 7
626#define GLFW_GAMEPAD_BUTTON_GUIDE 8
627#define GLFW_GAMEPAD_BUTTON_LEFT_THUMB 9
628#define GLFW_GAMEPAD_BUTTON_RIGHT_THUMB 10
629#define GLFW_GAMEPAD_BUTTON_DPAD_UP 11
630#define GLFW_GAMEPAD_BUTTON_DPAD_RIGHT 12
631#define GLFW_GAMEPAD_BUTTON_DPAD_DOWN 13
632#define GLFW_GAMEPAD_BUTTON_DPAD_LEFT 14
633#define GLFW_GAMEPAD_BUTTON_LAST GLFW_GAMEPAD_BUTTON_DPAD_LEFT
635#define GLFW_GAMEPAD_BUTTON_CROSS GLFW_GAMEPAD_BUTTON_A
636#define GLFW_GAMEPAD_BUTTON_CIRCLE GLFW_GAMEPAD_BUTTON_B
637#define GLFW_GAMEPAD_BUTTON_SQUARE GLFW_GAMEPAD_BUTTON_X
638#define GLFW_GAMEPAD_BUTTON_TRIANGLE GLFW_GAMEPAD_BUTTON_Y
648#define GLFW_GAMEPAD_AXIS_LEFT_X 0
649#define GLFW_GAMEPAD_AXIS_LEFT_Y 1
650#define GLFW_GAMEPAD_AXIS_RIGHT_X 2
651#define GLFW_GAMEPAD_AXIS_RIGHT_Y 3
652#define GLFW_GAMEPAD_AXIS_LEFT_TRIGGER 4
653#define GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER 5
654#define GLFW_GAMEPAD_AXIS_LAST GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
670#define GLFW_NO_ERROR 0
679#define GLFW_NOT_INITIALIZED 0x00010001
689#define GLFW_NO_CURRENT_CONTEXT 0x00010002
697#define GLFW_INVALID_ENUM 0x00010003
708#define GLFW_INVALID_VALUE 0x00010004
716#define GLFW_OUT_OF_MEMORY 0x00010005
732#define GLFW_API_UNAVAILABLE 0x00010006
749#define GLFW_VERSION_UNAVAILABLE 0x00010007
760#define GLFW_PLATFORM_ERROR 0x00010008
779#define GLFW_FORMAT_UNAVAILABLE 0x00010009
787#define GLFW_NO_WINDOW_CONTEXT 0x0001000A
797#define GLFW_FOCUSED 0x00020001
802#define GLFW_ICONIFIED 0x00020002
808#define GLFW_RESIZABLE 0x00020003
814#define GLFW_VISIBLE 0x00020004
820#define GLFW_DECORATED 0x00020005
826#define GLFW_AUTO_ICONIFY 0x00020006
832#define GLFW_FLOATING 0x00020007
838#define GLFW_MAXIMIZED 0x00020008
843#define GLFW_CENTER_CURSOR 0x00020009
850#define GLFW_TRANSPARENT_FRAMEBUFFER 0x0002000A
855#define GLFW_HOVERED 0x0002000B
861#define GLFW_FOCUS_ON_SHOW 0x0002000C
867#define GLFW_RED_BITS 0x00021001
872#define GLFW_GREEN_BITS 0x00021002
877#define GLFW_BLUE_BITS 0x00021003
882#define GLFW_ALPHA_BITS 0x00021004
887#define GLFW_DEPTH_BITS 0x00021005
892#define GLFW_STENCIL_BITS 0x00021006
897#define GLFW_ACCUM_RED_BITS 0x00021007
902#define GLFW_ACCUM_GREEN_BITS 0x00021008
907#define GLFW_ACCUM_BLUE_BITS 0x00021009
912#define GLFW_ACCUM_ALPHA_BITS 0x0002100A
917#define GLFW_AUX_BUFFERS 0x0002100B
922#define GLFW_STEREO 0x0002100C
927#define GLFW_SAMPLES 0x0002100D
932#define GLFW_SRGB_CAPABLE 0x0002100E
937#define GLFW_REFRESH_RATE 0x0002100F
942#define GLFW_DOUBLEBUFFER 0x00021010
949#define GLFW_CLIENT_API 0x00022001
955#define GLFW_CONTEXT_VERSION_MAJOR 0x00022002
961#define GLFW_CONTEXT_VERSION_MINOR 0x00022003
967#define GLFW_CONTEXT_REVISION 0x00022004
973#define GLFW_CONTEXT_ROBUSTNESS 0x00022005
979#define GLFW_OPENGL_FORWARD_COMPAT 0x00022006
985#define GLFW_OPENGL_DEBUG_CONTEXT 0x00022007
991#define GLFW_OPENGL_PROFILE 0x00022008
997#define GLFW_CONTEXT_RELEASE_BEHAVIOR 0x00022009
1003#define GLFW_CONTEXT_NO_ERROR 0x0002200A
1009#define GLFW_CONTEXT_CREATION_API 0x0002200B
1013#define GLFW_SCALE_TO_MONITOR 0x0002200C
1017#define GLFW_COCOA_RETINA_FRAMEBUFFER 0x00023001
1021#define GLFW_COCOA_FRAME_NAME 0x00023002
1025#define GLFW_COCOA_GRAPHICS_SWITCHING 0x00023003
1029#define GLFW_X11_CLASS_NAME 0x00024001
1033#define GLFW_X11_INSTANCE_NAME 0x00024002
1036#define GLFW_NO_API 0
1037#define GLFW_OPENGL_API 0x00030001
1038#define GLFW_OPENGL_ES_API 0x00030002
1040#define GLFW_NO_ROBUSTNESS 0
1041#define GLFW_NO_RESET_NOTIFICATION 0x00031001
1042#define GLFW_LOSE_CONTEXT_ON_RESET 0x00031002
1044#define GLFW_OPENGL_ANY_PROFILE 0
1045#define GLFW_OPENGL_CORE_PROFILE 0x00032001
1046#define GLFW_OPENGL_COMPAT_PROFILE 0x00032002
1048#define GLFW_CURSOR 0x00033001
1049#define GLFW_STICKY_KEYS 0x00033002
1050#define GLFW_STICKY_MOUSE_BUTTONS 0x00033003
1051#define GLFW_LOCK_KEY_MODS 0x00033004
1052#define GLFW_RAW_MOUSE_MOTION 0x00033005
1054#define GLFW_CURSOR_NORMAL 0x00034001
1055#define GLFW_CURSOR_HIDDEN 0x00034002
1056#define GLFW_CURSOR_DISABLED 0x00034003
1058#define GLFW_ANY_RELEASE_BEHAVIOR 0
1059#define GLFW_RELEASE_BEHAVIOR_FLUSH 0x00035001
1060#define GLFW_RELEASE_BEHAVIOR_NONE 0x00035002
1062#define GLFW_NATIVE_CONTEXT_API 0x00036001
1063#define GLFW_EGL_CONTEXT_API 0x00036002
1064#define GLFW_OSMESA_CONTEXT_API 0x00036003
1078#define GLFW_ARROW_CURSOR 0x00036001
1083#define GLFW_IBEAM_CURSOR 0x00036002
1088#define GLFW_CROSSHAIR_CURSOR 0x00036003
1093#define GLFW_HAND_CURSOR 0x00036004
1098#define GLFW_HRESIZE_CURSOR 0x00036005
1103#define GLFW_VRESIZE_CURSOR 0x00036006
1106#define GLFW_CONNECTED 0x00040001
1107#define GLFW_DISCONNECTED 0x00040002
1115#define GLFW_JOYSTICK_HAT_BUTTONS 0x00050001
1120#define GLFW_COCOA_CHDIR_RESOURCES 0x00051001
1125#define GLFW_COCOA_MENUBAR 0x00051002
1128#define GLFW_DONT_CARE -1
5734#if defined(VK_VERSION_1_0)
5886#ifdef GLFW_WINGDIAPI_DEFINED
5888 #undef GLFW_WINGDIAPI_DEFINED
5891#ifdef GLFW_CALLBACK_DEFINED
5893 #undef GLFW_CALLBACK_DEFINED
5900 #define GLAPIENTRY APIENTRY
5901 #define GLFW_GLAPIENTRY_DEFINED
void glfwMakeContextCurrent(GLFWwindow *window)
Makes the context of the specified window current for the calling thread.
GLFWglproc glfwGetProcAddress(const char *procname)
Returns the address of the specified function for the current context.
void(* GLFWglproc)(void)
Client API function pointer type.
Definition: glfw3.h:1147
void glfwSwapInterval(int interval)
Sets the swap interval for the current context.
int glfwExtensionSupported(const char *extension)
Returns whether the specified extension is available.
GLFWwindow * glfwGetCurrentContext(void)
Returns the window whose context is current on the calling thread.
const char * glfwGetVersionString(void)
Returns a string describing the compile-time configuration.
void glfwInitHint(int hint, int value)
Sets the specified init hint to the desired value.
int glfwInit(void)
Initializes the GLFW library.
void(* GLFWerrorfun)(int error_code, const char *description)
The function pointer type for error callbacks.
Definition: glfw3.h:1221
int glfwGetError(const char **description)
Returns and clears the last error for the calling thread.
void glfwGetVersion(int *major, int *minor, int *rev)
Retrieves the version of the GLFW library.
void glfwTerminate(void)
Terminates the GLFW library.
GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun callback)
Sets the error callback.
void glfwGetMonitorPos(GLFWmonitor *monitor, int *xpos, int *ypos)
Returns the position of the monitor's viewport on the virtual screen.
void * glfwGetMonitorUserPointer(GLFWmonitor *monitor)
Returns the user pointer of the specified monitor.
void glfwSetGammaRamp(GLFWmonitor *monitor, const GLFWgammaramp *ramp)
Sets the current gamma ramp for the specified monitor.
void glfwSetGamma(GLFWmonitor *monitor, float gamma)
Generates a gamma ramp and sets it for the specified monitor.
void glfwSetMonitorUserPointer(GLFWmonitor *monitor, void *pointer)
Sets the user pointer of the specified monitor.
GLFWmonitor ** glfwGetMonitors(int *count)
Returns the currently connected monitors.
void glfwGetMonitorWorkarea(GLFWmonitor *monitor, int *xpos, int *ypos, int *width, int *height)
Retrieves the work area of the monitor.
const GLFWgammaramp * glfwGetGammaRamp(GLFWmonitor *monitor)
Returns the current gamma ramp for the specified monitor.
const char * glfwGetMonitorName(GLFWmonitor *monitor)
Returns the name of the specified monitor.
void glfwGetMonitorPhysicalSize(GLFWmonitor *monitor, int *widthMM, int *heightMM)
Returns the physical size of the monitor.
struct GLFWmonitor GLFWmonitor
Opaque monitor object.
Definition: glfw3.h:1173
struct GLFWvidmode GLFWvidmode
Video mode type.
struct GLFWgammaramp GLFWgammaramp
Gamma ramp.
void(* GLFWmonitorfun)(GLFWmonitor *monitor, int event)
The function pointer type for monitor configuration callbacks.
Definition: glfw3.h:1621
GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun callback)
Sets the monitor configuration callback.
const GLFWvidmode * glfwGetVideoMode(GLFWmonitor *monitor)
Returns the current mode of the specified monitor.
GLFWmonitor * glfwGetPrimaryMonitor(void)
Returns the primary monitor.
const GLFWvidmode * glfwGetVideoModes(GLFWmonitor *monitor, int *count)
Returns the available video modes for the specified monitor.
void glfwGetMonitorContentScale(GLFWmonitor *monitor, float *xscale, float *yscale)
Retrieves the content scale for the specified monitor.
VkResult glfwCreateWindowSurface(VkInstance instance, GLFWwindow *window, const VkAllocationCallbacks *allocator, VkSurfaceKHR *surface)
Creates a Vulkan surface for the specified window.
int glfwVulkanSupported(void)
Returns whether the Vulkan loader and an ICD have been found.
void(* GLFWvkproc)(void)
Vulkan API function pointer type.
Definition: glfw3.h:1161
const char ** glfwGetRequiredInstanceExtensions(uint32_t *count)
Returns the Vulkan instance extensions required by GLFW.
GLFWvkproc glfwGetInstanceProcAddress(VkInstance instance, const char *procname)
Returns the address of the specified Vulkan instance function.
int glfwGetPhysicalDevicePresentationSupport(VkInstance instance, VkPhysicalDevice device, uint32_t queuefamily)
Returns whether the specified queue family can present images.
GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow *window, GLFWwindowposfun callback)
Sets the position callback for the specified window.
void glfwGetFramebufferSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the framebuffer of the specified window.
void glfwSwapBuffers(GLFWwindow *window)
Swaps the front and back buffers of the specified window.
void glfwGetWindowFrameSize(GLFWwindow *window, int *left, int *top, int *right, int *bottom)
Retrieves the size of the frame of the window.
void glfwSetWindowPos(GLFWwindow *window, int xpos, int ypos)
Sets the position of the content area of the specified window.
void glfwIconifyWindow(GLFWwindow *window)
Iconifies the specified window.
GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow *window, GLFWwindowrefreshfun callback)
Sets the refresh callback for the specified window.
int glfwWindowShouldClose(GLFWwindow *window)
Checks the close flag of the specified window.
void glfwRequestWindowAttention(GLFWwindow *window)
Requests user attention to the specified window.
void(* GLFWwindowmaximizefun)(GLFWwindow *window, int maximized)
The function pointer type for window maximize callbacks.
Definition: glfw3.h:1369
GLFWwindow * glfwCreateWindow(int width, int height, const char *title, GLFWmonitor *monitor, GLFWwindow *share)
Creates a window and its associated context.
void(* GLFWwindowiconifyfun)(GLFWwindow *window, int iconified)
The function pointer type for window iconify callbacks.
Definition: glfw3.h:1348
void glfwSetWindowSize(GLFWwindow *window, int width, int height)
Sets the size of the content area of the specified window.
void glfwPollEvents(void)
Processes all pending events.
struct GLFWwindow GLFWwindow
Opaque window object.
Definition: glfw3.h:1185
void glfwSetWindowUserPointer(GLFWwindow *window, void *pointer)
Sets the user pointer of the specified window.
void glfwMaximizeWindow(GLFWwindow *window)
Maximizes the specified window.
void(* GLFWwindowrefreshfun)(GLFWwindow *window)
The function pointer type for window content refresh callbacks.
Definition: glfw3.h:1306
void glfwHideWindow(GLFWwindow *window)
Hides the specified window.
void glfwSetWindowShouldClose(GLFWwindow *window, int value)
Sets the close flag of the specified window.
GLFWmonitor * glfwGetWindowMonitor(GLFWwindow *window)
Returns the monitor that the window uses for full screen mode.
void glfwRestoreWindow(GLFWwindow *window)
Restores the specified window.
void glfwWaitEvents(void)
Waits until events are queued and processes them.
void glfwSetWindowTitle(GLFWwindow *window, const char *title)
Sets the title of the specified window.
void glfwWaitEventsTimeout(double timeout)
Waits with timeout until events are queued and processes them.
void glfwShowWindow(GLFWwindow *window)
Makes the specified window visible.
void glfwSetWindowAspectRatio(GLFWwindow *window, int numer, int denom)
Sets the aspect ratio of the specified window.
void glfwGetWindowPos(GLFWwindow *window, int *xpos, int *ypos)
Retrieves the position of the content area of the specified window.
void(* GLFWwindowcontentscalefun)(GLFWwindow *window, float xscale, float yscale)
The function pointer type for window content scale callbacks.
Definition: glfw3.h:1411
struct GLFWimage GLFWimage
Image data.
void glfwWindowHint(int hint, int value)
Sets the specified window hint to the desired value.
void glfwSetWindowMonitor(GLFWwindow *window, GLFWmonitor *monitor, int xpos, int ypos, int width, int height, int refreshRate)
Sets the mode, monitor, video mode and placement of a window.
void glfwFocusWindow(GLFWwindow *window)
Brings the specified window to front and sets input focus.
void glfwWindowHintString(int hint, const char *value)
Sets the specified window hint to the desired value.
void glfwDefaultWindowHints(void)
Resets all window hints to their default values.
GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow *window, GLFWframebuffersizefun callback)
Sets the framebuffer resize callback for the specified window.
void glfwPostEmptyEvent(void)
Posts an empty event to the event queue.
void(* GLFWwindowfocusfun)(GLFWwindow *window, int focused)
The function pointer type for window focus callbacks.
Definition: glfw3.h:1327
void(* GLFWwindowposfun)(GLFWwindow *window, int xpos, int ypos)
The function pointer type for window position callbacks.
Definition: glfw3.h:1244
void(* GLFWwindowclosefun)(GLFWwindow *window)
The function pointer type for window close callbacks.
Definition: glfw3.h:1286
GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow *window, GLFWwindowfocusfun callback)
Sets the focus callback for the specified window.
void glfwSetWindowSizeLimits(GLFWwindow *window, int minwidth, int minheight, int maxwidth, int maxheight)
Sets the size limits of the specified window.
void glfwSetWindowOpacity(GLFWwindow *window, float opacity)
Sets the opacity of the whole window.
GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow *window, GLFWwindowiconifyfun callback)
Sets the iconify callback for the specified window.
GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow *window, GLFWwindowmaximizefun callback)
Sets the maximize callback for the specified window.
int glfwGetWindowAttrib(GLFWwindow *window, int attrib)
Returns an attribute of the specified window.
void glfwDestroyWindow(GLFWwindow *window)
Destroys the specified window and its context.
void glfwSetWindowAttrib(GLFWwindow *window, int attrib, int value)
Sets an attribute of the specified window.
float glfwGetWindowOpacity(GLFWwindow *window)
Returns the opacity of the whole window.
GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow *window, GLFWwindowsizefun callback)
Sets the size callback for the specified window.
GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow *window, GLFWwindowclosefun callback)
Sets the close callback for the specified window.
void glfwSetWindowIcon(GLFWwindow *window, int count, const GLFWimage *images)
Sets the icon for the specified window.
void(* GLFWframebuffersizefun)(GLFWwindow *window, int width, int height)
The function pointer type for framebuffer size callbacks.
Definition: glfw3.h:1390
void * glfwGetWindowUserPointer(GLFWwindow *window)
Returns the user pointer of the specified window.
void(* GLFWwindowsizefun)(GLFWwindow *window, int width, int height)
The function pointer type for window size callbacks.
Definition: glfw3.h:1266
void glfwGetWindowSize(GLFWwindow *window, int *width, int *height)
Retrieves the size of the content area of the specified window.
GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow *window, GLFWwindowcontentscalefun callback)
Sets the window content scale callback for the specified window.
void glfwGetWindowContentScale(GLFWwindow *window, float *xscale, float *yscale)
Retrieves the content scale for the specified window.
Gamepad input state.
Definition: glfw3.h:1745
unsigned char buttons[15]
Definition: glfw3.h:1749
float axes[6]
Definition: glfw3.h:1753
Gamma ramp.
Definition: glfw3.h:1692
unsigned short * red
Definition: glfw3.h:1695
unsigned short * blue
Definition: glfw3.h:1701
unsigned int size
Definition: glfw3.h:1704
unsigned short * green
Definition: glfw3.h:1698
Image data.
Definition: glfw3.h:1721
int height
Definition: glfw3.h:1727
unsigned char * pixels
Definition: glfw3.h:1730
int width
Definition: glfw3.h:1724
Video mode type.
Definition: glfw3.h:1658
int greenBits
Definition: glfw3.h:1670
int redBits
Definition: glfw3.h:1667
int width
Definition: glfw3.h:1661
int refreshRate
Definition: glfw3.h:1676
int height
Definition: glfw3.h:1664
int blueBits
Definition: glfw3.h:1673