//======================================================================== // GLFW 3.3 Linux - www.glfw.org //------------------------------------------------------------------------ // Copyright (c) 2002-2006 Marcus Geelnard // Copyright (c) 2006-2017 Camilla Löwy // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would // be appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source // distribution. // //======================================================================== // It is fine to use C99 in this file because it will not be built with VS //======================================================================== #include "internal.h" #include #include #include #include #include #include #include #include #include #include #ifndef SYN_DROPPED // < v2.6.39 kernel headers // Workaround for CentOS-6, which is supported till 2020-11-30, but still on v2.6.32 #define SYN_DROPPED 3 #endif // Apply an EV_KEY event to the specified joystick // static void handleKeyEvent(_GLFWjoystick* js, int code, int value) { _glfwInputJoystickButton(js, js->linjs.keyMap[code - BTN_MISC], value ? GLFW_PRESS : GLFW_RELEASE); } // Apply an EV_ABS event to the specified joystick // static void handleAbsEvent(_GLFWjoystick* js, int code, int value) { const int index = js->linjs.absMap[code]; if (code >= ABS_HAT0X && code <= ABS_HAT3Y) { static const char stateMap[3][3] = { { GLFW_HAT_CENTERED, GLFW_HAT_UP, GLFW_HAT_DOWN }, { GLFW_HAT_LEFT, GLFW_HAT_LEFT_UP, GLFW_HAT_LEFT_DOWN }, { GLFW_HAT_RIGHT, GLFW_HAT_RIGHT_UP, GLFW_HAT_RIGHT_DOWN }, }; const int hat = (code - ABS_HAT0X) / 2; const int axis = (code - ABS_HAT0X) % 2; int* state = js->linjs.hats[hat]; // NOTE: Looking at several input drivers, it seems all hat events use // -1 for left / up, 0 for centered and 1 for right / down if (value == 0) state[axis] = 0; else if (value < 0) state[axis] = 1; else if (value > 0) state[axis] = 2; _glfwInputJoystickHat(js, index, stateMap[state[0]][state[1]]); } else { const struct input_absinfo* info = &js->linjs.absInfo[code]; float normalized = value; const int range = info->maximum - info->minimum; if (range) { // Normalize to 0.0 -> 1.0 normalized = (normalized - info->minimum) / range; // Normalize to -1.0 -> 1.0 normalized = normalized * 2.0f - 1.0f; } _glfwInputJoystickAxis(js, index, normalized); } } // Poll state of absolute axes // static void pollAbsState(_GLFWjoystick* js) { for (int code = 0; code < ABS_CNT; code++) { if (js->linjs.absMap[code] < 0) continue; struct input_absinfo* info = &js->linjs.absInfo[code]; if (ioctl(js->linjs.fd, EVIOCGABS(code), info) < 0) continue; handleAbsEvent(js, code, info->value); } } #define isBitSet(bit, arr) (arr[(bit) / 8] & (1 << ((bit) % 8))) // Attempt to open the specified joystick device // static GLFWbool openJoystickDevice(const char* path) { for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) { if (!_glfw.joysticks[jid].connected) continue; if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) return GLFW_FALSE; } _GLFWjoystickLinux linjs = {0}; linjs.fd = open(path, O_RDONLY | O_NONBLOCK); if (linjs.fd == -1) return GLFW_FALSE; char evBits[(EV_CNT + 7) / 8] = {0}; char keyBits[(KEY_CNT + 7) / 8] = {0}; char absBits[(ABS_CNT + 7) / 8] = {0}; struct input_id id; if (ioctl(linjs.fd, EVIOCGBIT(0, sizeof(evBits)), evBits) < 0 || ioctl(linjs.fd, EVIOCGBIT(EV_KEY, sizeof(keyBits)), keyBits) < 0 || ioctl(linjs.fd, EVIOCGBIT(EV_ABS, sizeof(absBits)), absBits) < 0 || ioctl(linjs.fd, EVIOCGID, &id) < 0) { _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to query input device: %s", strerror(errno)); close(linjs.fd); return GLFW_FALSE; } // Ensure this device supports the events expected of a joystick if (!isBitSet(EV_KEY, evBits) || !isBitSet(EV_ABS, evBits)) { close(linjs.fd); return GLFW_FALSE; } char name[256] = ""; if (ioctl(linjs.fd, EVIOCGNAME(sizeof(name)), name) < 0) strncpy(name, "Unknown", sizeof(name)); char guid[33] = ""; // Generate a joystick GUID that matches the SDL 2.0.5+ one if (id.vendor && id.product && id.version) { sprintf(guid, "%02x%02x0000%02x%02x0000%02x%02x0000%02x%02x0000", id.bustype & 0xff, id.bustype >> 8, id.vendor & 0xff, id.vendor >> 8, id.product & 0xff, id.product >> 8, id.version & 0xff, id.version >> 8); } else { sprintf(guid, "%02x%02x0000%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x00", id.bustype & 0xff, id.bustype >> 8, name[0], name[1], name[2], name[3], name[4], name[5], name[6], name[7], name[8], name[9], name[10]); } int axisCount = 0, buttonCount = 0, hatCount = 0; for (int code = BTN_MISC; code < KEY_CNT; code++) { if (!isBitSet(code, keyBits)) continue; linjs.keyMap[code - BTN_MISC] = buttonCount; buttonCount++; } for (int code = 0; code < ABS_CNT; code++) { linjs.absMap[code] = -1; if (!isBitSet(code, absBits)) continue; if (code >= ABS_HAT0X && code <= ABS_HAT3Y) { linjs.absMap[code] = hatCount; hatCount++; // Skip the Y axis code++; } else { if (ioctl(linjs.fd, EVIOCGABS(code), &linjs.absInfo[code]) < 0) continue; linjs.absMap[code] = axisCount; axisCount++; } } _GLFWjoystick* js = _glfwAllocJoystick(name, guid, axisCount, buttonCount, hatCount); if (!js) { close(linjs.fd); return GLFW_FALSE; } strncpy(linjs.path, path, sizeof(linjs.path) - 1); memcpy(&js->linjs, &linjs, sizeof(linjs)); pollAbsState(js); _glfwInputJoystick(js, GLFW_CONNECTED); return GLFW_TRUE; } #undef isBitSet // Frees all resources associated with the specified joystick // static void closeJoystick(_GLFWjoystick* js) { _glfwInputJoystick(js, GLFW_DISCONNECTED); close(js->linjs.fd); _glfwFreeJoystick(js); } // Lexically compare joysticks by name; used by qsort // static int compareJoysticks(const void* fp, const void* sp) { const _GLFWjoystick* fj = fp; const _GLFWjoystick* sj = sp; return strcmp(fj->linjs.path, sj->linjs.path); } ////////////////////////////////////////////////////////////////////////// ////// GLFW internal API ////// ////////////////////////////////////////////////////////////////////////// // Initialize joystick interface // GLFWbool _glfwInitJoysticksLinux(void) { const char* dirname = "/dev/input"; _glfw.linjs.inotify = inotify_init1(IN_NONBLOCK | IN_CLOEXEC); if (_glfw.linjs.inotify > 0) { // HACK: Register for IN_ATTRIB to get notified when udev is done // This works well in practice but the true way is libudev _glfw.linjs.watch = inotify_add_watch(_glfw.linjs.inotify, dirname, IN_CREATE | IN_ATTRIB | IN_DELETE); } // Continue without device connection notifications if inotify fails if (regcomp(&_glfw.linjs.regex, "^event[0-9]\\+$", 0) != 0) { _glfwInputError(GLFW_PLATFORM_ERROR, "Linux: Failed to compile regex"); return GLFW_FALSE; } int count = 0; DIR* dir = opendir(dirname); if (dir) { struct dirent* entry; while ((entry = readdir(dir))) { regmatch_t match; if (regexec(&_glfw.linjs.regex, entry->d_name, 1, &match, 0) != 0) continue; char path[PATH_MAX]; snprintf(path, sizeof(path), "%s/%s", dirname, entry->d_name); if (openJoystickDevice(path)) count++; } closedir(dir); } // Continue with no joysticks if enumeration fails qsort(_glfw.joysticks, count, sizeof(_GLFWjoystick), compareJoysticks); return GLFW_TRUE; } // Close all opened joystick handles // void _glfwTerminateJoysticksLinux(void) { int jid; for (jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) { _GLFWjoystick* js = _glfw.joysticks + jid; if (js->connected) closeJoystick(js); } regfree(&_glfw.linjs.regex); if (_glfw.linjs.inotify > 0) { if (_glfw.linjs.watch > 0) inotify_rm_watch(_glfw.linjs.inotify, _glfw.linjs.watch); close(_glfw.linjs.inotify); } } void _glfwDetectJoystickConnectionLinux(void) { if (_glfw.linjs.inotify <= 0) return; ssize_t offset = 0; char buffer[16384]; const ssize_t size = read(_glfw.linjs.inotify, buffer, sizeof(buffer)); while (size > offset) { regmatch_t match; const struct inotify_event* e = (struct inotify_event*) (buffer + offset); offset += sizeof(struct inotify_event) + e->len; if (regexec(&_glfw.linjs.regex, e->name, 1, &match, 0) != 0) continue; char path[PATH_MAX]; snprintf(path, sizeof(path), "/dev/input/%s", e->name); if (e->mask & (IN_CREATE | IN_ATTRIB)) openJoystickDevice(path); else if (e->mask & IN_DELETE) { for (int jid = 0; jid <= GLFW_JOYSTICK_LAST; jid++) { if (strcmp(_glfw.joysticks[jid].linjs.path, path) == 0) { closeJoystick(_glfw.joysticks + jid); break; } } } } } ////////////////////////////////////////////////////////////////////////// ////// GLFW platform API ////// ////////////////////////////////////////////////////////////////////////// int _glfwPlatformPollJoystick(_GLFWjoystick* js, int mode) { // Read all queued events (non-blocking) for (;;) { struct input_event e; errno = 0; if (read(js->linjs.fd, &e, sizeof(e)) < 0) { // Reset the joystick slot if the device was disconnected if (errno == ENODEV) closeJoystick(js); break; } if (e.type == EV_SYN) { if (e.code == SYN_DROPPED) _glfw.linjs.dropped = GLFW_TRUE; else if (e.code == SYN_REPORT) { _glfw.linjs.dropped = GLFW_FALSE; pollAbsState(js); } } if (_glfw.linjs.dropped) continue; if (e.type == EV_KEY) handleKeyEvent(js, e.code, e.value); else if (e.type == EV_ABS) handleAbsEvent(js, e.code, e.value); } return js->connected; } void _glfwPlatformUpdateGamepadGUID(char* guid) { }