# This file is part of the ios-cmake project. It was retrieved from # https://github.com/cristeab/ios-cmake.git, which is a fork of # https://code.google.com/p/ios-cmake/. Which in turn is based off of # the Platform/Darwin.cmake and Platform/UnixPaths.cmake files which # are included with CMake 2.8.4 # # The ios-cmake project is licensed under the new BSD license. # # Copyright (c) 2014, Bogdan Cristea and LTE Engineering Software, # Kitware, Inc., Insight Software Consortium. All rights reserved. # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # 1. Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # # 2. Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in the # documentation and/or other materials provided with the distribution. # # 3. Neither the name of the copyright holder nor the names of its # contributors may be used to endorse or promote products derived from # this software without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS # "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT # LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS # FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE # COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, # INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, # BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; # LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER # CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT # LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN # ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE # POSSIBILITY OF SUCH DAMAGE. # # This file is based off of the Platform/Darwin.cmake and # Platform/UnixPaths.cmake files which are included with CMake 2.8.4 # It has been altered for iOS development. # # Updated by Alex Stewart (alexs.mac@gmail.com) # # ***************************************************************************** # Now maintained by Alexander Widerberg (widerbergaren [at] gmail.com) # under the BSD-3-Clause license # https://github.com/leetal/ios-cmake # ***************************************************************************** # # INFORMATION / HELP # # The following arguments control the behaviour of this toolchain: # # PLATFORM: (default "OS") # OS = Build for iPhoneOS. # OS64 = Build for arm64 iphoneOS. # OS64COMBINED = Build for arm64 x86_64 iphoneOS. Combined into FAT STATIC lib (supported on 3.14+ of CMakewith "-G Xcode" argument ONLY) # SIMULATOR = Build for x86 i386 iphoneOS Simulator. # SIMULATOR64 = Build for x86_64 iphoneOS Simulator. # TVOS = Build for arm64 tvOS. # TVOSCOMBINED = Build for arm64 x86_64 tvOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY) # SIMULATOR_TVOS = Build for x86_64 tvOS Simulator. # WATCHOS = Build for armv7k arm64_32 for watchOS. # WATCHOSCOMBINED = Build for armv7k arm64_32 x86_64 watchOS. Combined into FAT STATIC lib (supported on 3.14+ of CMake with "-G Xcode" argument ONLY) # SIMULATOR_WATCHOS = Build for x86_64 for watchOS Simulator. # # CMAKE_OSX_SYSROOT: Path to the SDK to use. By default this is # automatically determined from PLATFORM and xcodebuild, but # can also be manually specified (although this should not be required). # # CMAKE_DEVELOPER_ROOT: Path to the Developer directory for the platform # being compiled for. By default this is automatically determined from # CMAKE_OSX_SYSROOT, but can also be manually specified (although this should # not be required). # # DEPLOYMENT_TARGET: Minimum SDK version to target. Default 2.0 on watchOS and 9.0 on tvOS+iOS # # ENABLE_BITCODE: (1|0) Enables or disables bitcode support. Default 1 (true) # # ENABLE_ARC: (1|0) Enables or disables ARC support. Default 1 (true, ARC enabled by default) # # ENABLE_VISIBILITY: (1|0) Enables or disables symbol visibility support. Default 0 (false, visibility hidden by default) # # ENABLE_STRICT_TRY_COMPILE: (1|0) Enables or disables strict try_compile() on all Check* directives (will run linker # to actually check if linking is possible). Default 0 (false, will set CMAKE_TRY_COMPILE_TARGET_TYPE to STATIC_LIBRARY) # # ARCHS: (armv7 armv7s armv7k arm64 arm64_32 i386 x86_64) If specified, will override the default architectures for the given PLATFORM # OS = armv7 armv7s arm64 (if applicable) # OS64 = arm64 (if applicable) # SIMULATOR = i386 # SIMULATOR64 = x86_64 # TVOS = arm64 # SIMULATOR_TVOS = x86_64 (i386 has since long been deprecated) # WATCHOS = armv7k arm64_32 (if applicable) # SIMULATOR_WATCHOS = x86_64 (i386 has since long been deprecated) # # This toolchain defines the following variables for use externally: # # XCODE_VERSION: Version number (not including Build version) of Xcode detected. # SDK_VERSION: Version of SDK being used. # CMAKE_OSX_ARCHITECTURES: Architectures being compiled for (generated from PLATFORM). # # This toolchain defines the following macros for use externally: # # set_xcode_property (TARGET XCODE_PROPERTY XCODE_VALUE XCODE_VARIANT) # A convenience macro for setting xcode specific properties on targets. # Available variants are: All, Release, RelWithDebInfo, Debug, MinSizeRel # example: set_xcode_property (myioslib IPHONEOS_DEPLOYMENT_TARGET "3.1" "all"). # # find_host_package (PROGRAM ARGS) # A macro used to find executable programs on the host system, not within the # environment. Thanks to the android-cmake project for providing the # command. # # ******************************** DEPRECATIONS ******************************* # # IOS_DEPLOYMENT_TARGET: (Deprecated) Alias to DEPLOYMENT_TARGET # CMAKE_IOS_DEVELOPER_ROOT: (Deprecated) Alias to CMAKE_DEVELOPER_ROOT # IOS_PLATFORM: (Deprecated) Alias to PLATFORM # IOS_ARCH: (Deprecated) Alias to ARCHS # # ***************************************************************************** # # Fix for PThread library not in path set(CMAKE_THREAD_LIBS_INIT "-lpthread") set(CMAKE_HAVE_THREADS_LIBRARY 1) set(CMAKE_USE_WIN32_THREADS_INIT 0) set(CMAKE_USE_PTHREADS_INIT 1) # Cache what generator is used set(USED_CMAKE_GENERATOR "${CMAKE_GENERATOR}" CACHE STRING "Expose CMAKE_GENERATOR" FORCE) if(${CMAKE_VERSION} VERSION_GREATER_EQUAL "3.14") set(MODERN_CMAKE YES) message(STATUS "Merging integrated CMake 3.14+ iOS,tvOS,watchOS,macOS toolchain(s) with this toolchain!") endif() # Get the Xcode version being used. execute_process(COMMAND xcodebuild -version OUTPUT_VARIABLE XCODE_VERSION ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) string(REGEX MATCH "Xcode [0-9\\.]+" XCODE_VERSION "${XCODE_VERSION}") string(REGEX REPLACE "Xcode ([0-9\\.]+)" "\\1" XCODE_VERSION "${XCODE_VERSION}") message(STATUS "Building with Xcode version: ${XCODE_VERSION}") ######## ALIASES (DEPRECATION WARNINGS) if(DEFINED IOS_PLATFORM) set(PLATFORM ${IOS_PLATFORM}) message(DEPRECATION "IOS_PLATFORM argument is DEPRECATED. Consider using the new PLATFORM argument instead.") endif() if(DEFINED IOS_DEPLOYMENT_TARGET) set(DEPLOYMENT_TARGET ${IOS_DEPLOYMENT_TARGET}) message(DEPRECATION "IOS_DEPLOYMENT_TARGET argument is DEPRECATED. Consider using the new DEPLOYMENT_TARGET argument instead.") endif() if(DEFINED CMAKE_IOS_DEVELOPER_ROOT) set(CMAKE_DEVELOPER_ROOT ${CMAKE_IOS_DEVELOPER_ROOT}) message(DEPRECATION "CMAKE_IOS_DEVELOPER_ROOT argument is DEPRECATED. Consider using the new CMAKE_DEVELOPER_ROOT argument instead.") endif() if(DEFINED IOS_ARCH) set(ARCHS ${IOS_ARCH}) message(DEPRECATION "IOS_ARCH argument is DEPRECATED. Consider using the new ARCHS argument instead.") endif() ######## END ALIASES # Unset the FORCE on cache variables if in try_compile() set(FORCE_CACHE FORCE) get_property(_CMAKE_IN_TRY_COMPILE GLOBAL PROPERTY IN_TRY_COMPILE) if(_CMAKE_IN_TRY_COMPILE) unset(FORCE_CACHE) endif() # Default to building for iPhoneOS if not specified otherwise, and we cannot # determine the platform from the CMAKE_OSX_ARCHITECTURES variable. The use # of CMAKE_OSX_ARCHITECTURES is such that try_compile() projects can correctly # determine the value of PLATFORM from the root project, as # CMAKE_OSX_ARCHITECTURES is propagated to them by CMake. if(NOT DEFINED PLATFORM) if (CMAKE_OSX_ARCHITECTURES) if(CMAKE_OSX_ARCHITECTURES MATCHES ".*arm.*" AND CMAKE_OSX_SYSROOT MATCHES ".*iphoneos.*") set(PLATFORM "OS") elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*") set(PLATFORM "SIMULATOR") elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*iphonesimulator.*") set(PLATFORM "SIMULATOR64") elseif(CMAKE_OSX_ARCHITECTURES MATCHES "arm64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvos.*") set(PLATFORM "TVOS") elseif(CMAKE_OSX_ARCHITECTURES MATCHES "x86_64" AND CMAKE_OSX_SYSROOT MATCHES ".*appletvsimulator.*") set(PLATFORM "SIMULATOR_TVOS") elseif(CMAKE_OSX_ARCHITECTURES MATCHES ".*armv7k.*" AND CMAKE_OSX_SYSROOT MATCHES ".*watchos.*") set(PLATFORM "WATCHOS") elseif(CMAKE_OSX_ARCHITECTURES MATCHES "i386" AND CMAKE_OSX_SYSROOT MATCHES ".*watchsimulator.*") set(PLATFORM "SIMULATOR_WATCHOS") endif() endif() if (NOT PLATFORM) set(PLATFORM "OS") endif() endif() set(PLATFORM_INT "${PLATFORM}" CACHE STRING "Type of platform for which the build targets.") # Handle the case where we are targeting iOS and a version above 10.3.4 (32-bit support dropped officially) if(PLATFORM_INT STREQUAL "OS" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) set(PLATFORM_INT "OS64") message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") elseif(PLATFORM_INT STREQUAL "SIMULATOR" AND DEPLOYMENT_TARGET VERSION_GREATER_EQUAL 10.3.4) set(PLATFORM_INT "SIMULATOR64") message(STATUS "Targeting minimum SDK version ${DEPLOYMENT_TARGET}. Dropping 32-bit support.") endif() # Determine the platform name and architectures for use in xcodebuild commands # from the specified PLATFORM name. if(PLATFORM_INT STREQUAL "OS") set(SDK_NAME iphoneos) if(NOT ARCHS) set(ARCHS armv7 armv7s arm64) endif() elseif(PLATFORM_INT STREQUAL "OS64") set(SDK_NAME iphoneos) if(NOT ARCHS) if (XCODE_VERSION VERSION_GREATER 10.0) set(ARCHS arm64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example else() set(ARCHS arm64) endif() endif() elseif(PLATFORM_INT STREQUAL "OS64COMBINED") set(SDK_NAME iphoneos) if(MODERN_CMAKE) if(NOT ARCHS) if (XCODE_VERSION VERSION_GREATER 10.0) set(ARCHS arm64 x86_64) # Add arm64e when Apple have fixed the integration issues with it, libarclite_iphoneos.a is currently missung bitcode markers for example else() set(ARCHS arm64 x86_64) endif() endif() else() message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the OS64COMBINED setting work") endif() elseif(PLATFORM_INT STREQUAL "SIMULATOR") set(SDK_NAME iphonesimulator) if(NOT ARCHS) set(ARCHS i386) endif() message(DEPRECATION "SIMULATOR IS DEPRECATED. Consider using SIMULATOR64 instead.") elseif(PLATFORM_INT STREQUAL "SIMULATOR64") set(SDK_NAME iphonesimulator) if(NOT ARCHS) set(ARCHS x86_64) endif() elseif(PLATFORM_INT STREQUAL "TVOS") set(SDK_NAME appletvos) if(NOT ARCHS) set(ARCHS arm64) endif() elseif (PLATFORM_INT STREQUAL "TVOSCOMBINED") set(SDK_NAME appletvos) if(MODERN_CMAKE) if(NOT ARCHS) set(ARCHS arm64 x86_64) endif() else() message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the TVOSCOMBINED setting work") endif() elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") set(SDK_NAME appletvsimulator) if(NOT ARCHS) set(ARCHS x86_64) endif() elseif(PLATFORM_INT STREQUAL "WATCHOS") set(SDK_NAME watchos) if(NOT ARCHS) if (XCODE_VERSION VERSION_GREATER 10.0) set(ARCHS armv7k arm64_32) else() set(ARCHS armv7k) endif() endif() elseif(PLATFORM_INT STREQUAL "WATCHOSCOMBINED") set(SDK_NAME watchos) if(MODERN_CMAKE) if(NOT ARCHS) if (XCODE_VERSION VERSION_GREATER 10.0) set(ARCHS armv7k arm64_32 i386) else() set(ARCHS armv7k i386) endif() endif() else() message(FATAL_ERROR "Please make sure that you are running CMake 3.14+ to make the WATCHOSCOMBINED setting work") endif() elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") set(SDK_NAME watchsimulator) if(NOT ARCHS) set(ARCHS i386) endif() else() message(FATAL_ERROR "Invalid PLATFORM: ${PLATFORM_INT}") endif() message(STATUS "Configuring ${SDK_NAME} build for platform: ${PLATFORM_INT}, architecture(s): ${ARCHS}") if(MODERN_CMAKE AND PLATFORM_INT MATCHES ".*COMBINED" AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode") message(FATAL_ERROR "The COMBINED options only work with Xcode generator, -G Xcode") endif() # If user did not specify the SDK root to use, then query xcodebuild for it. execute_process(COMMAND xcodebuild -version -sdk ${SDK_NAME} Path OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_INT ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) if (NOT DEFINED CMAKE_OSX_SYSROOT_INT AND NOT DEFINED CMAKE_OSX_SYSROOT) message(SEND_ERROR "Please make sure that Xcode is installed and that the toolchain" "is pointing to the correct path. Please run:" "sudo xcode-select -s /Applications/Xcode.app/Contents/Developer" "and see if that fixes the problem for you.") message(FATAL_ERROR "Invalid CMAKE_OSX_SYSROOT: ${CMAKE_OSX_SYSROOT} " "does not exist.") elseif(DEFINED CMAKE_OSX_SYSROOT) message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT} for platform: ${PLATFORM_INT} when checking compatibility") elseif(DEFINED CMAKE_OSX_SYSROOT_INT) message(STATUS "Using SDK: ${CMAKE_OSX_SYSROOT_INT} for platform: ${PLATFORM_INT}") set(CMAKE_OSX_SYSROOT "${CMAKE_OSX_SYSROOT_INT}" CACHE INTERNAL "") endif() # Set Xcode property for SDKROOT as well if Xcode generator is used if(USED_CMAKE_GENERATOR MATCHES "Xcode") set(CMAKE_OSX_SYSROOT "${SDK_NAME}" CACHE INTERNAL "") if(NOT DEFINED CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM) set(CMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM 123456789A CACHE INTERNAL "") endif() endif() # Specify minimum version of deployment target. if(NOT DEFINED DEPLOYMENT_TARGET) if (PLATFORM_INT STREQUAL "WATCHOS" OR PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") # Unless specified, SDK version 2.0 is used by default as minimum target version (watchOS). set(DEPLOYMENT_TARGET "2.0" CACHE STRING "Minimum SDK version to build for." ) else() # Unless specified, SDK version 9.0 is used by default as minimum target version (iOS, tvOS). set(DEPLOYMENT_TARGET "9.0" CACHE STRING "Minimum SDK version to build for." ) endif() message(STATUS "Using the default min-version since DEPLOYMENT_TARGET not provided!") endif() # Use bitcode or not if(NOT DEFINED ENABLE_BITCODE AND NOT ARCHS MATCHES "((^|;|, )(i386|x86_64))+") # Unless specified, enable bitcode support by default message(STATUS "Enabling bitcode support by default. ENABLE_BITCODE not provided!") set(ENABLE_BITCODE TRUE) elseif(NOT DEFINED ENABLE_BITCODE) message(STATUS "Disabling bitcode support by default on simulators. ENABLE_BITCODE not provided for override!") set(ENABLE_BITCODE FALSE) endif() set(ENABLE_BITCODE_INT ${ENABLE_BITCODE} CACHE BOOL "Whether or not to enable bitcode" ${FORCE_CACHE}) # Use ARC or not if(NOT DEFINED ENABLE_ARC) # Unless specified, enable ARC support by default set(ENABLE_ARC TRUE) message(STATUS "Enabling ARC support by default. ENABLE_ARC not provided!") endif() set(ENABLE_ARC_INT ${ENABLE_ARC} CACHE BOOL "Whether or not to enable ARC" ${FORCE_CACHE}) # Use hidden visibility or not if(NOT DEFINED ENABLE_VISIBILITY) # Unless specified, disable symbols visibility by default set(ENABLE_VISIBILITY FALSE) message(STATUS "Hiding symbols visibility by default. ENABLE_VISIBILITY not provided!") endif() set(ENABLE_VISIBILITY_INT ${ENABLE_VISIBILITY} CACHE BOOL "Whether or not to hide symbols (-fvisibility=hidden)" ${FORCE_CACHE}) # Set strict compiler checks or not if(NOT DEFINED ENABLE_STRICT_TRY_COMPILE) # Unless specified, disable strict try_compile() set(ENABLE_STRICT_TRY_COMPILE FALSE) message(STATUS "Using NON-strict compiler checks by default. ENABLE_STRICT_TRY_COMPILE not provided!") endif() set(ENABLE_STRICT_TRY_COMPILE_INT ${ENABLE_STRICT_TRY_COMPILE} CACHE BOOL "Whether or not to use strict compiler checks" ${FORCE_CACHE}) # Get the SDK version information. execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion OUTPUT_VARIABLE SDK_VERSION ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) # Find the Developer root for the specific iOS platform being compiled for # from CMAKE_OSX_SYSROOT. Should be ../../ from SDK specified in # CMAKE_OSX_SYSROOT. There does not appear to be a direct way to obtain # this information from xcrun or xcodebuild. if (NOT DEFINED CMAKE_DEVELOPER_ROOT AND NOT USED_CMAKE_GENERATOR MATCHES "Xcode") get_filename_component(PLATFORM_SDK_DIR ${CMAKE_OSX_SYSROOT} PATH) get_filename_component(CMAKE_DEVELOPER_ROOT ${PLATFORM_SDK_DIR} PATH) if (NOT DEFINED CMAKE_DEVELOPER_ROOT) message(FATAL_ERROR "Invalid CMAKE_DEVELOPER_ROOT: " "${CMAKE_DEVELOPER_ROOT} does not exist.") endif() endif() # Find the C & C++ compilers for the specified SDK. if(NOT CMAKE_C_COMPILER) execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang OUTPUT_VARIABLE CMAKE_C_COMPILER ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) message(STATUS "Using C compiler: ${CMAKE_C_COMPILER}") endif() if(NOT CMAKE_CXX_COMPILER) execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find clang++ OUTPUT_VARIABLE CMAKE_CXX_COMPILER ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) message(STATUS "Using CXX compiler: ${CMAKE_CXX_COMPILER}") endif() # Find (Apple's) libtool. execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find libtool OUTPUT_VARIABLE BUILD_LIBTOOL ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) message(STATUS "Using libtool: ${BUILD_LIBTOOL}") # Configure libtool to be used instead of ar + ranlib to build static libraries. # This is required on Xcode 7+, but should also work on previous versions of # Xcode. set(CMAKE_C_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o ") set(CMAKE_CXX_CREATE_STATIC_LIBRARY "${BUILD_LIBTOOL} -static -o ") # Find the toolchain's provided install_name_tool if none is found on the host if(NOT CMAKE_INSTALL_NAME_TOOL) execute_process(COMMAND xcrun -sdk ${CMAKE_OSX_SYSROOT} -find install_name_tool OUTPUT_VARIABLE CMAKE_INSTALL_NAME_TOOL_INT ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) set(CMAKE_INSTALL_NAME_TOOL ${CMAKE_INSTALL_NAME_TOOL_INT} CACHE STRING "" ${FORCE_CACHE}) message(STATUS "Using install_name_tool: ${CMAKE_INSTALL_NAME_TOOL}") endif() # Get the version of Darwin (OS X) of the host. execute_process(COMMAND uname -r OUTPUT_VARIABLE CMAKE_HOST_SYSTEM_VERSION ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) # CMake 3.14+ support building for iOS, watchOS and tvOS out of the box. if(MODERN_CMAKE) if(SDK_NAME MATCHES "iphone") set(CMAKE_SYSTEM_NAME iOS CACHE INTERNAL "" ${FORCE_CACHE}) elseif(SDK_NAME MATCHES "appletv") set(CMAKE_SYSTEM_NAME tvOS CACHE INTERNAL "" ${FORCE_CACHE}) elseif(SDK_NAME MATCHES "watch") set(CMAKE_SYSTEM_NAME watchOS CACHE INTERNAL "" ${FORCE_CACHE}) endif() # Provide flags for a combined FAT library build on newer CMake versions if(PLATFORM_INT MATCHES ".*COMBINED") set(CMAKE_XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH NO CACHE INTERNAL "" ${FORCE_CACHE}) set(CMAKE_IOS_INSTALL_COMBINED YES CACHE INTERNAL "" ${FORCE_CACHE}) message(STATUS "Will combine built (static) artifacts into FAT lib...") endif() else() # Legacy code path prior to CMake 3.14 set(CMAKE_SYSTEM_NAME Darwin CACHE INTERNAL "" ${FORCE_CACHE}) endif() # Standard settings. set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "") set(UNIX TRUE CACHE BOOL "") set(APPLE TRUE CACHE BOOL "") set(IOS TRUE CACHE BOOL "") set(CMAKE_AR ar CACHE FILEPATH "" FORCE) set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE) set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE) # Set the architectures for which to build. set(CMAKE_OSX_ARCHITECTURES ${ARCHS} CACHE STRING "Build architecture for iOS") # Change the type of target generated for try_compile() so it'll work when cross-compiling, weak compiler checks if(ENABLE_STRICT_TRY_COMPILE_INT) message(STATUS "Using strict compiler checks (default in CMake).") else() set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY) endif() # All iOS/Darwin specific settings - some may be redundant. set(CMAKE_SHARED_LIBRARY_PREFIX "lib") set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") set(CMAKE_SHARED_MODULE_PREFIX "lib") set(CMAKE_SHARED_MODULE_SUFFIX ".so") set(CMAKE_C_COMPILER_ABI ELF) set(CMAKE_CXX_COMPILER_ABI ELF) set(CMAKE_C_HAS_ISYSROOT 1) set(CMAKE_CXX_HAS_ISYSROOT 1) set(CMAKE_MODULE_EXISTS 1) set(CMAKE_DL_LIBS "") set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") if(ARCHS MATCHES "((^|;|, )(arm64|arm64e|x86_64))+") set(CMAKE_C_SIZEOF_DATA_PTR 8) set(CMAKE_CXX_SIZEOF_DATA_PTR 8) if(ARCHS MATCHES "((^|;|, )(arm64|arm64e))+") set(CMAKE_SYSTEM_PROCESSOR "aarch64") else() set(CMAKE_SYSTEM_PROCESSOR "x86_64") endif() message(STATUS "Using a data_ptr size of 8") else() set(CMAKE_C_SIZEOF_DATA_PTR 4) set(CMAKE_CXX_SIZEOF_DATA_PTR 4) set(CMAKE_SYSTEM_PROCESSOR "arm") message(STATUS "Using a data_ptr size of 4") endif() message(STATUS "Building for minimum ${SDK_NAME} version: ${DEPLOYMENT_TARGET}" " (SDK version: ${SDK_VERSION})") # Note that only Xcode 7+ supports the newer more specific: # -m${SDK_NAME}-version-min flags, older versions of Xcode use: # -m(ios/ios-simulator)-version-min instead. if(PLATFORM_INT STREQUAL "OS" OR PLATFORM_INT STREQUAL "OS64") if(XCODE_VERSION VERSION_LESS 7.0) set(SDK_NAME_VERSION_FLAGS "-mios-version-min=${DEPLOYMENT_TARGET}") else() # Xcode 7.0+ uses flags we can build directly from SDK_NAME. set(SDK_NAME_VERSION_FLAGS "-m${SDK_NAME}-version-min=${DEPLOYMENT_TARGET}") endif() elseif(PLATFORM_INT STREQUAL "TVOS") set(SDK_NAME_VERSION_FLAGS "-mtvos-version-min=${DEPLOYMENT_TARGET}") elseif(PLATFORM_INT STREQUAL "SIMULATOR_TVOS") set(SDK_NAME_VERSION_FLAGS "-mtvos-simulator-version-min=${DEPLOYMENT_TARGET}") elseif(PLATFORM_INT STREQUAL "WATCHOS") set(SDK_NAME_VERSION_FLAGS "-mwatchos-version-min=${DEPLOYMENT_TARGET}") elseif(PLATFORM_INT STREQUAL "SIMULATOR_WATCHOS") set(SDK_NAME_VERSION_FLAGS "-mwatchos-simulator-version-min=${DEPLOYMENT_TARGET}") else() # SIMULATOR or SIMULATOR64 both use -mios-simulator-version-min. set(SDK_NAME_VERSION_FLAGS "-mios-simulator-version-min=${DEPLOYMENT_TARGET}") endif() message(STATUS "Version flags set to: ${SDK_NAME_VERSION_FLAGS}") set(CMAKE_OSX_DEPLOYMENT_TARGET ${DEPLOYMENT_TARGET} CACHE STRING "Set CMake deployment target" ${FORCE_CACHE}) if(ENABLE_BITCODE_INT) set(BITCODE "-fembed-bitcode") set(CMAKE_XCODE_ATTRIBUTE_BITCODE_GENERATION_MODE bitcode CACHE INTERNAL "") message(STATUS "Enabling bitcode support.") else() set(BITCODE "") set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE NO CACHE INTERNAL "") message(STATUS "Disabling bitcode support.") endif() if(ENABLE_ARC_INT) set(FOBJC_ARC "-fobjc-arc") set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC YES CACHE INTERNAL "") message(STATUS "Enabling ARC support.") else() set(FOBJC_ARC "-fno-objc-arc") set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC NO CACHE INTERNAL "") message(STATUS "Disabling ARC support.") endif() if(NOT ENABLE_VISIBILITY_INT) set(VISIBILITY "-fvisibility=hidden") set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN YES CACHE INTERNAL "") message(STATUS "Hiding symbols (-fvisibility=hidden).") else() set(VISIBILITY "") set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN NO CACHE INTERNAL "") endif() #Check if Xcode generator is used, since that will handle these flags automagically if(USED_CMAKE_GENERATOR MATCHES "Xcode") message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as generator.") else() set(CMAKE_C_FLAGS "${SDK_NAME_VERSION_FLAGS} ${BITCODE} -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_C_FLAGS}") # Hidden visibilty is required for C++ on iOS. set(CMAKE_CXX_FLAGS "${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} -fvisibility-inlines-hidden -fobjc-abi-version=2 ${FOBJC_ARC} ${CMAKE_CXX_FLAGS}") set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS} -O0 -g ${CMAKE_CXX_FLAGS_DEBUG}") set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS} -DNDEBUG -Os -ffast-math ${CMAKE_CXX_FLAGS_MINSIZEREL}") set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS} -DNDEBUG -O2 -g -ffast-math ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}") set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS} -DNDEBUG -O3 -ffast-math ${CMAKE_CXX_FLAGS_RELEASE}") set(CMAKE_C_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}") set(CMAKE_CXX_LINK_FLAGS "${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}") # In order to ensure that the updated compiler flags are used in try_compile() # tests, we have to forcibly set them in the CMake cache, not merely set them # in the local scope. list(APPEND VARS_TO_FORCE_IN_CACHE CMAKE_C_FLAGS CMAKE_CXX_FLAGS CMAKE_CXX_FLAGS_DEBUG CMAKE_CXX_FLAGS_RELWITHDEBINFO CMAKE_CXX_FLAGS_MINSIZEREL CMAKE_CXX_FLAGS_RELEASE CMAKE_C_LINK_FLAGS CMAKE_CXX_LINK_FLAGS) foreach(VAR_TO_FORCE ${VARS_TO_FORCE_IN_CACHE}) set(${VAR_TO_FORCE} "${${VAR_TO_FORCE}}" CACHE STRING "") endforeach() endif() set(CMAKE_PLATFORM_HAS_INSTALLNAME 1) set(CMAKE_SHARED_LINKER_FLAGS "-rpath @executable_path/Frameworks -rpath @loader_path/Frameworks") set(CMAKE_SHARED_LIBRARY_CREATE_C_FLAGS "-dynamiclib -Wl,-headerpad_max_install_names") set(CMAKE_SHARED_MODULE_CREATE_C_FLAGS "-bundle -Wl,-headerpad_max_install_names") set(CMAKE_SHARED_MODULE_LOADER_C_FLAG "-Wl,-bundle_loader,") set(CMAKE_SHARED_MODULE_LOADER_CXX_FLAG "-Wl,-bundle_loader,") set(CMAKE_FIND_LIBRARY_SUFFIXES ".tbd" ".dylib" ".so" ".a") set(CMAKE_SHARED_LIBRARY_SONAME_C_FLAG "-install_name") # Set the find root to the iOS developer roots and to user defined paths. set(CMAKE_FIND_ROOT_PATH ${CMAKE_OSX_SYSROOT_INT} ${CMAKE_PREFIX_PATH} CACHE STRING "Root path that will be prepended to all search paths") # Default to searching for frameworks first. set(CMAKE_FIND_FRAMEWORK FIRST) # Set up the default search directories for frameworks. set(CMAKE_FRAMEWORK_PATH ${CMAKE_DEVELOPER_ROOT}/Library/PrivateFrameworks ${CMAKE_OSX_SYSROOT_INT}/System/Library/Frameworks ${CMAKE_FRAMEWORK_PATH} CACHE STRING "Frameworks search paths" ${FORCE_CACHE}) # By default, search both the specified iOS SDK and the remainder of the host filesystem. if(NOT CMAKE_FIND_ROOT_PATH_MODE_PROGRAM) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH CACHE STRING "" ${FORCE_CACHE}) endif() if(NOT CMAKE_FIND_ROOT_PATH_MODE_LIBRARY) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY CACHE STRING "" ${FORCE_CACHE}) endif() if(NOT CMAKE_FIND_ROOT_PATH_MODE_INCLUDE) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY CACHE STRING "" ${FORCE_CACHE}) endif() if(NOT CMAKE_FIND_ROOT_PATH_MODE_PACKAGE) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY CACHE STRING "" ${FORCE_CACHE}) endif() # # Some helper-macros below to simplify and beautify the CMakeFile # # This little macro lets you set any Xcode specific property. macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE XCODE_RELVERSION) set(XCODE_RELVERSION_I "${XCODE_RELVERSION}") if(XCODE_RELVERSION_I STREQUAL "All") set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} "${XCODE_VALUE}") else() set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY}[variant=${XCODE_RELVERSION_I}] "${XCODE_VALUE}") endif() endmacro(set_xcode_property) # This macro lets you find executable programs on the host system. macro(find_host_package) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE NEVER) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER) set(IOS FALSE) find_package(${ARGN}) set(IOS TRUE) set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM BOTH) set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY BOTH) set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE BOTH) set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE BOTH) endmacro(find_host_package)