/* ----------------------------------------------------------------------------- This source file is part of GIMPACT Library. For the latest info, see http://gimpact.sourceforge.net/ Copyright (c) 2006 Francisco Leon. C.C. 80087371. email: projectileman@yahoo.com This library is free software; you can redistribute it and/or modify it under the terms of EITHER: (1) The GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The text of the GNU Lesser General Public License is included with this library in the file GIMPACT-LICENSE-LGPL.TXT. (2) The BSD-style license that is included with this library in the file GIMPACT-LICENSE-BSD.TXT. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files GIMPACT-LICENSE-LGPL.TXT and GIMPACT-LICENSE-BSD.TXT for more details. ----------------------------------------------------------------------------- */ #include "GIMPACT/gim_trimesh.h" #define CLASSIFY_TRI_BY_FACE(v1,v2,v3,faceplane,out_of_face)\ { \ _distances[0] = DISTANCE_PLANE_POINT(faceplane,v1);\ _distances[1] = _distances[0] * DISTANCE_PLANE_POINT(faceplane,v2);\ _distances[2] = _distances[0] * DISTANCE_PLANE_POINT(faceplane,v3); \ if(_distances[1]>0.0f && _distances[2]>0.0f)\ {\ out_of_face = 1;\ }\ else\ {\ out_of_face = 0;\ }\ }\ //! Receives the 3 edge planes #define MOST_DEEP_POINTS(plane,points,point_count,deep_points,deep_points_count,maxdeep)\ {\ maxdeep=-1000.0f;\ GUINT32 _k;\ GREAL _dist;\ deep_points_count = 0;\ for(_k=0;_kmaxdeep)\ {\ maxdeep = _dist;\ _max_candidates[0] = _k;\ deep_points_count=1;\ }\ else if((_dist+G_EPSILON)>=maxdeep)\ {\ _max_candidates[deep_points_count] = _k;\ deep_points_count++;\ }\ }\ if(maxdeep<0.0f)\ {\ deep_points_count = 0;\ }\ else\ {\ for(_k=0;_k0)\ {\ _temp_clip_count2 = 0;\ PLANE_CLIP_POLYGON(tri_edge_planes[1],_temp_clip,_temp_clip_count,_temp_clip2,_temp_clip_count2,MAX_TRI_CLIPPING);\ if(_temp_clip_count2>0)\ {\ PLANE_CLIP_POLYGON(tri_edge_planes[2],_temp_clip2,_temp_clip_count2,clipped_points,clipped_point_count,MAX_TRI_CLIPPING);\ }\ }\ }\ int _gim_triangle_triangle_collision( GIM_TRIANGLE_DATA *tri1, GIM_TRIANGLE_DATA *tri2, GIM_TRIANGLE_CONTACT_DATA * contact_data) { //Cache variables for triangle intersection GUINT32 _max_candidates[MAX_TRI_CLIPPING]; vec3f _temp_clip[MAX_TRI_CLIPPING]; GUINT32 _temp_clip_count = 0; vec3f _temp_clip2[MAX_TRI_CLIPPING]; GUINT32 _temp_clip_count2 = 0; vec3f clipped_points2[MAX_TRI_CLIPPING]; vec3f deep_points2[MAX_TRI_CLIPPING]; vec3f clipped_points1[MAX_TRI_CLIPPING]; vec3f deep_points1[MAX_TRI_CLIPPING]; //State variabnles GUINT32 mostdir=0; GUINT32 clipped2_count=0; //Clip tri2 by tri1 edges CLIP_TRI_POINTS_BY_TRI_EDGE_PLANES(tri2->m_vertices,(&tri1->m_planes.m_planes[1]), clipped_points2, clipped2_count); if(clipped2_count == 0 ) { return 0;//Reject } //find most deep interval face1 GUINT32 deep2_count=0; GREAL maxdeep; MOST_DEEP_POINTS((tri1->m_planes.m_planes[0]), clipped_points2, clipped2_count, deep_points2, deep2_count, maxdeep); if(deep2_count==0) { // *perror = 0.0f; return 0;//Reject } //Normal pointing to triangle1 VEC_SCALE(contact_data->m_separating_normal,-1.0f,(tri1->m_planes.m_planes[0])); //Clip tri1 by tri2 edges GUINT32 clipped1_count=0; CLIP_TRI_POINTS_BY_TRI_EDGE_PLANES(tri1->m_vertices,(&tri2->m_planes.m_planes[1]), clipped_points1, clipped1_count); if(clipped2_count == 0 ) { // *perror = 0.0f; return 0;//Reject } //find interval face2 GUINT32 deep1_count=0; GREAL dist; MOST_DEEP_POINTS((tri2->m_planes.m_planes[0]), clipped_points1, clipped1_count, deep_points1, deep1_count, dist); if(deep1_count==0) { // *perror = 0.0f; return 0; } if(distm_separating_normal,(tri2->m_planes.m_planes[0])); } //set deep contact_data->m_penetration_depth = maxdeep; ////check most dir for contacts if(mostdir==0) { contact_data->m_point_count = deep2_count; for(mostdir=0;mostdirm_points[mostdir] ,deep_points2[mostdir]); } } else { contact_data->m_point_count = deep1_count; for(mostdir=0;mostdirm_points[mostdir] ,deep_points1[mostdir]); } } return 1; } //! Finds the contact points from a collision of two triangles /*! Returns the contact points, the penetration depth and the separating normal of the collision between two triangles. The normal is pointing toward triangle 1 from triangle 2 */ int gim_triangle_triangle_collision( GIM_TRIANGLE_DATA *tri1, GIM_TRIANGLE_DATA *tri2, GIM_TRIANGLE_CONTACT_DATA * contact_data) { vec3f _distances; char out_of_face=0; CLASSIFY_TRI_BY_FACE(tri1->m_vertices[0],tri1->m_vertices[1],tri1->m_vertices[2],tri2->m_planes.m_planes[0],out_of_face); if(out_of_face==1) return 0; CLASSIFY_TRI_BY_FACE(tri2->m_vertices[0],tri2->m_vertices[1],tri2->m_vertices[2],tri1->m_planes.m_planes[0],out_of_face); if(out_of_face==1) return 0; return _gim_triangle_triangle_collision(tri1,tri2,contact_data); } //! Trimesh Trimesh Collisions /*! In each contact
  • m_handle1 points to trimesh1.
  • m_handle2 points to trimesh2.
  • m_feature1 Is a triangle index of trimesh1.
  • m_feature2 Is a triangle index of trimesh2.
\param trimesh1 Collider \param trimesh2 Collidee \param contacts A GIM_CONTACT array. Must be initialized */ void gim_trimesh_trimesh_collision(GIM_TRIMESH * trimesh1, GIM_TRIMESH * trimesh2, GDYNAMIC_ARRAY * contacts) { contacts->m_size = 0; GDYNAMIC_ARRAY collision_pairs; GIM_CREATE_PAIR_SET(collision_pairs) gim_aabbset_bipartite_intersections(&trimesh1->m_aabbset,&trimesh2->m_aabbset,&collision_pairs); if(collision_pairs.m_size==0) { GIM_DYNARRAY_DESTROY(collision_pairs); return; //no collisioin } //Locks meshes gim_trimesh_locks_work_data(trimesh1); gim_trimesh_locks_work_data(trimesh2); //pair pointer GIM_PAIR *pairs = GIM_DYNARRAY_POINTER(GIM_PAIR,collision_pairs); //dummy contacts GDYNAMIC_ARRAY dummycontacts; GIM_CREATE_CONTACT_LIST(dummycontacts); //Auxiliary triangle data GIM_TRIANGLE_CONTACT_DATA tri_contact_data; GIM_TRIANGLE_DATA tri1data,tri2data; GUINT32 i, ti1,ti2,ci; int colresult; for (i=0;im_size = 0; char classify; PLANE_CLASSIFY_BOX(plane,trimesh->m_aabbset.m_global_bound,classify); if(classify>1) return; // in front of plane //Locks mesh gim_trimesh_locks_work_data(trimesh); //Get vertices GUINT32 i, vertcount = trimesh->m_transformed_vertex_buffer.m_element_count; vec3f * vertices = GIM_BUFFER_ARRAY_POINTER(vec3f,trimesh->m_transformed_vertex_buffer,0); GREAL dist; vec4f * result_contact; for (i=0;i