/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ #ifndef _ODE_MATRIX_IMPL_H_ #define _ODE_MATRIX_IMPL_H_ #include "fastlsolve_impl.h" #include "fastltsolve_impl.h" #include "fastvecscale_impl.h" template void solveEquationSystemWithLDLT(const dReal *L, const dReal *d, dReal *b, unsigned rowCount, unsigned rowSkip) { dAASSERT(L != NULL); dAASSERT(d != NULL); dAASSERT(b != NULL); dAASSERT(rowCount > 0); dAASSERT(rowSkip >= rowCount); solveL1Straight(L, b, rowCount, rowSkip); scaleLargeVector(b, d, rowCount); solveL1Transposed(L, b, rowCount, rowSkip); } #endif