/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ #ifndef _ODE_GIMPACT_PLANE_CONTACT_ACCESSOR_H_ #define _ODE_GIMPACT_PLANE_CONTACT_ACCESSOR_H_ struct dxPlaneContactAccessor { dxPlaneContactAccessor(const vec4f *planecontact_results, const dReal *plane, dGeomID g1, dGeomID g2) : m_planecontact_results(planecontact_results), m_plane(plane), m_g1(g1), m_g2(g2) {} dReal RetrieveDepthByIndex(unsigned index) const { return m_planecontact_results[index][3]; } void ExportContactGeomByIndex(dContactGeom *pcontact, unsigned index) const { const vec4f *planecontact = m_planecontact_results + index; pcontact->pos[0] = (*planecontact)[0]; pcontact->pos[1] = (*planecontact)[1]; pcontact->pos[2] = (*planecontact)[2]; pcontact->pos[3] = REAL(1.0); const dReal *plane = m_plane; pcontact->normal[0] = plane[0]; pcontact->normal[1] = plane[1]; pcontact->normal[2] = plane[2]; pcontact->normal[3] = 0; pcontact->depth = (*planecontact)[3]; pcontact->g1 = m_g1; // trimesh geom pcontact->g2 = m_g2; // plane geom pcontact->side1 = -1; // note: don't have the triangle index, but OPCODE *does* do this properly pcontact->side2 = -1; } const vec4f *m_planecontact_results; const dReal *m_plane; dGeomID m_g1, m_g2; }; #endif //_ODE_GIMPACT_PLANE_CONTACT_ACCESSOR_H_