/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ // Object, body, and world methods. #include #include #include #include "config.h" #include "objects.h" #include "default_threading.h" #include "threading_impl.h" #include "matrix.h" #include "util.h" #define dWORLD_DEFAULT_GLOBAL_ERP REAL(0.2) #if defined(dSINGLE) #define dWORLD_DEFAULT_GLOBAL_CFM REAL(1e-5) #elif defined(dDOUBLE) #define dWORLD_DEFAULT_GLOBAL_CFM REAL(1e-10) #else #error dSINGLE or dDOUBLE must be defined #endif dObject::~dObject() { // Do nothing - a virtual destructor } dxAutoDisable::dxAutoDisable(void *): idle_time(REAL(0.0)), idle_steps(10), average_samples(1), // Default is 1 sample => Instantaneous velocity linear_average_threshold(REAL(0.01)*REAL(0.01)), // (magnitude squared) angular_average_threshold(REAL(0.01)*REAL(0.01)) // (magnitude squared) { } dxDampingParameters::dxDampingParameters(void *): linear_scale(REAL(0.0)), angular_scale(REAL(0.0)), linear_threshold(REAL(0.01) * REAL(0.01)), angular_threshold(REAL(0.01) * REAL(0.01)) { } dxQuickStepParameters::dxQuickStepParameters(void *): num_iterations(20), w(REAL(1.3)) { } dxContactParameters::dxContactParameters(void *): max_vel(dInfinity), min_depth(REAL(0.0)) { } dxWorld::dxWorld(): dBase(), dxThreadingBase(), firstbody(NULL), firstjoint(NULL), nb(0), nj(0), global_erp(dWORLD_DEFAULT_GLOBAL_ERP), global_cfm(dWORLD_DEFAULT_GLOBAL_CFM), adis(NULL), body_flags(0), islands_max_threads(dWORLDSTEP_THREADCOUNT_UNLIMITED), wmem(NULL), qs(NULL), contactp(NULL), dampingp(NULL), max_angular_speed(dInfinity), userdata(0) { dxThreadingBase::setThreadingDefaultImplProvider(this); dSetZero (gravity, 4); } dxWorld::~dxWorld() { if (wmem) { wmem->CleanupWorldReferences(this); wmem->Release(); } } void dxWorld::assignThreadingImpl(const dxThreadingFunctionsInfo *functions_info, dThreadingImplementationID threading_impl) { if (wmem != NULL) { // Free objects allocated with old threading wmem->CleanupWorldReferences(this); } dxThreadingBase::assignThreadingImpl(functions_info, threading_impl); } dxWorldProcessContext *dxWorld::unsafeGetWorldProcessingContext() const { return wmem->GetWorldProcessingContext(); } const dxThreadingFunctionsInfo *dxWorld::retrieveThreadingDefaultImpl(dThreadingImplementationID &out_defaultImpl) { out_defaultImpl = DefaultThreadingHolder::getDefaultThreadingImpl(); return DefaultThreadingHolder::getDefaultThreadingFunctions(); }