/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ /* standard ODE geometry primitives: public API and pairwise collision functions. the rule is that only the low level primitive collision functions should set dContactGeom::g1 and dContactGeom::g2. */ #include #include #include #include "config.h" #include "matrix.h" #include "odemath.h" #include "collision_kernel.h" #include "collision_std.h" #include "collision_util.h" #ifdef _MSC_VER #pragma warning(disable:4291) // for VC++, no complaints about "no matching operator delete found" #endif //**************************************************************************** // plane public API static void make_sure_plane_normal_has_unit_length (dxPlane *g) { dReal l = g->p[0]*g->p[0] + g->p[1]*g->p[1] + g->p[2]*g->p[2]; if (l > 0) { l = dRecipSqrt(l); g->p[0] *= l; g->p[1] *= l; g->p[2] *= l; g->p[3] *= l; } else { g->p[0] = 1; g->p[1] = 0; g->p[2] = 0; g->p[3] = 0; } } dxPlane::dxPlane (dSpaceID space, dReal a, dReal b, dReal c, dReal d) : dxGeom (space,0) { type = dPlaneClass; p[0] = a; p[1] = b; p[2] = c; p[3] = d; make_sure_plane_normal_has_unit_length (this); } void dxPlane::computeAABB() { aabb[0] = -dInfinity; aabb[1] = dInfinity; aabb[2] = -dInfinity; aabb[3] = dInfinity; aabb[4] = -dInfinity; aabb[5] = dInfinity; // Planes that have normal vectors aligned along an axis can use a // less comprehensive (half space) bounding box. if ( p[1] == 0.0f && p[2] == 0.0f ) { // normal aligned with x-axis aabb[0] = (p[0] > 0) ? -dInfinity : -p[3]; aabb[1] = (p[0] > 0) ? p[3] : dInfinity; } else if ( p[0] == 0.0f && p[2] == 0.0f ) { // normal aligned with y-axis aabb[2] = (p[1] > 0) ? -dInfinity : -p[3]; aabb[3] = (p[1] > 0) ? p[3] : dInfinity; } else if ( p[0] == 0.0f && p[1] == 0.0f ) { // normal aligned with z-axis aabb[4] = (p[2] > 0) ? -dInfinity : -p[3]; aabb[5] = (p[2] > 0) ? p[3] : dInfinity; } } dGeomID dCreatePlane (dSpaceID space, dReal a, dReal b, dReal c, dReal d) { return new dxPlane (space,a,b,c,d); } void dGeomPlaneSetParams (dGeomID g, dReal a, dReal b, dReal c, dReal d) { dUASSERT (g && g->type == dPlaneClass,"argument not a plane"); dxPlane *p = (dxPlane*) g; p->p[0] = a; p->p[1] = b; p->p[2] = c; p->p[3] = d; make_sure_plane_normal_has_unit_length (p); dGeomMoved (g); } void dGeomPlaneGetParams (dGeomID g, dVector4 result) { dUASSERT (g && g->type == dPlaneClass,"argument not a plane"); dxPlane *p = (dxPlane*) g; result[0] = p->p[0]; result[1] = p->p[1]; result[2] = p->p[2]; result[3] = p->p[3]; } dReal dGeomPlanePointDepth (dGeomID g, dReal x, dReal y, dReal z) { dUASSERT (g && g->type == dPlaneClass,"argument not a plane"); dxPlane *p = (dxPlane*) g; return p->p[3] - p->p[0]*x - p->p[1]*y - p->p[2]*z; }