/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ //234567890123456789012345678901234567890123456789012345678901234567890123456789 // 1 2 3 4 5 6 7 //////////////////////////////////////////////////////////////////////////////// // This file create unit test for some of the functions found in: // ode/src/joinst/hinge.cpp // // //////////////////////////////////////////////////////////////////////////////// #include #include #include "../../ode/src/config.h" #include "../../ode/src/joints/hinge.h" SUITE (TestdxJointHinge) { // The 2 bodies are positionned at (0, 0, 0), with no rotation // The joint is an Hinge Joint // Axis is along the X axis // Anchor at (0, 0, 0) // ^Y // | // | // | // | // | // Z <---- . (X going out of the page) struct dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X { dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X() { wId = dWorldCreate(); bId1 = dBodyCreate (wId); dBodySetPosition (bId1, 0, 0, 0); bId2 = dBodyCreate (wId); dBodySetPosition (bId2, 0, 0, 0); jId = dJointCreateHinge (wId, 0); joint = (dxJointHinge*) jId; dJointAttach (jId, bId1, bId2); dJointSetHingeAnchor (jId, 0, 0, 0); axis[0] = 1; axis[1] = 0; axis[2] = 0; } ~dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X() { dWorldDestroy (wId); } dWorldID wId; dBodyID bId1; dBodyID bId2; dJointID jId; dxJointHinge* joint; dVector3 axis; }; // Rotate 2nd body 90deg around X then back to original position // // ^ ^ ^ // | | => | <--- // | | | // B1 B2 B1 B2 // // Start with a Delta of 90deg // ^ ^ ^ // | <--- => | | // | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_B2_90deg) { dMatrix3 R; CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0); dBodySetRotation (bId2, R); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId2, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // Rotate 2nd body -90deg around X then back to original position // // ^ ^ ^ // | | => | ---> // | | | // B1 B2 B1 B2 // // Start with a Delta of 90deg // ^ ^ ^ // | ---> => | | // | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_B2_Minus90deg) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, -M_PI/2.0); dBodySetRotation (bId2, R); CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], M_PI/2.0); CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId2, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // Rotate 1st body 0.23rad around X then back to original position // // ^ ^ ^ ^ // | | => \ | // | | \ | // B1 B2 B1 B2 // // Start with a Delta of 0.23rad // ^ ^ ^ ^ // \ | => | | // \ | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_B1_0_23rad) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, REAL(0.23) ); dBodySetRotation (bId1, R); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23)); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // Rotate 1st body -0.23rad around Z then back to original position // // ^ ^ ^ ^ // | | => / | // | | / | // B1 B2 B1 B2 // // Start with a Delta of 0.23rad // ^ ^ ^ ^ // / | => | | // / | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_B1_Minus0_23rad) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23)); dBodySetRotation (bId1, R); CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -REAL(0.23)); CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // The 2 bodies are positionned at (0, 0, 0), with no rotation // The joint is an Hinge Joint. // Axis in the inverse direction of the X axis // Anchor at (0, 0, 0) // ^Y // | // | // | // | // | // Z <---- x (X going out of the page) struct dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X { dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X() { wId = dWorldCreate(); bId1 = dBodyCreate (wId); dBodySetPosition (bId1, 0, -1, 0); bId2 = dBodyCreate (wId); dBodySetPosition (bId2, 0, 1, 0); jId = dJointCreateHinge (wId, 0); joint = (dxJointHinge*) jId; dJointAttach (jId, bId1, bId2); dJointSetHingeAnchor (jId, 0, 0, 0); axis[0] = -1; axis[1] = 0; axis[2] = 0; } ~dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X() { dWorldDestroy (wId); } dWorldID wId; dBodyID bId1; dBodyID bId2; dJointID jId; dxJointHinge* joint; dVector3 axis; }; // Rotate 2nd body 90deg around X then back to original position // // ^ ^ ^ // | | => | <--- // | | | // B1 B2 B1 B2 // // Start with a Delta of 90deg // ^ ^ ^ // | <--- => | | // | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X, test_dJointSetHingeAxisOffset_B2_90Deg) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0); dBodySetRotation (bId2, R); CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], M_PI/2.0); CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId2, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // Rotate 2nd body -90deg around X then back to original position // // ^ ^ ^ // | | => | ---> // | | | // B1 B2 B1 B2 // // Start with a Delta of 90deg // ^ ^ ^ // | ---> => | | // | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X, test_dJointSetHingeAxisOffset_B2_Minus90Deg) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, -M_PI/2.0); dBodySetRotation (bId2, R); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId2, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // Rotate 1st body 0.23rad around X then back to original position // // ^ ^ ^ ^ // | | => \ | // | | \ | // B1 B2 B1 B2 // // Start with a Delta of 0.23rad // ^ ^ ^ ^ // \ | => | | // \ | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X, test_dJointSetHingeAxisOffset_B1_0_23rad) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, REAL(0.23)); dBodySetRotation (bId1, R); CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -REAL(0.23)); CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // Rotate 2nd body -0.23rad around Z then back to original position // // ^ ^ ^ ^ // | | => / | // | | / | // B1 B2 B1 B2 // // Start with a Delta of 0.23rad // ^ ^ ^ ^ // / | => | | // / | | | // B1 B2 B1 B2 TEST_FIXTURE (dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Inverse_of_X, test_dJointSetHingeAxisOffset_B1_Minus0_23rad) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23)); dBodySetRotation (bId1, R); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23)); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0.0, dJointGetHingeAngle (jId), 1e-4); } // Only one body body1 at (0,0,0) // The joint is an Hinge Joint. // Axis is along the X axis // Anchor at (0, 0, 0) // // ^Y // | // | // | // | // | // Z <-- X struct dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X { dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X() { wId = dWorldCreate(); bId1 = dBodyCreate (wId); dBodySetPosition (bId1, 0, 0, 0); jId = dJointCreateHinge (wId, 0); joint = (dxJointHinge*) jId; dJointAttach (jId, bId1, NULL); dJointSetHingeAnchor (jId, 0, 0, 0); axis[0] = 1; axis[1] = 0; axis[2] = 0; } ~dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X() { dWorldDestroy (wId); } dWorldID wId; dBodyID bId1; dJointID jId; dxJointHinge* joint; dVector3 axis; }; // Rotate B1 by 90deg around X then back to original position // // ^ // | => <--- // | // B1 B1 // // Start with a Delta of 90deg // ^ // <--- => | // | // B1 B1 TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_1Body_B1_90Deg) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0); dBodySetRotation (bId1, R); CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], M_PI/2.0); CHECK_CLOSE (M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4); } // Rotate B1 by -0.23rad around X then back to original position // // ^ ^ // | => / // | / // B1 B1 // // Start with a Delta of -0.23rad // ^ ^ // / => | // / | // B1 B1 TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_1Body_B1_Minus0_23rad) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23)); dBodySetRotation (bId1, R); CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -REAL(0.23)); CHECK_CLOSE (-REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4); } // Only one body body1 at (0,0,0) // The joint is an Hinge Joint. // Axis the inverse of the X axis // Anchor at (0, 0, 0) // // ^Y // | // | // | // | // | // Z <-- X struct dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X { dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X() { wId = dWorldCreate(); bId1 = dBodyCreate (wId); dBodySetPosition (bId1, 0, 0, 0); jId = dJointCreateHinge (wId, 0); joint = (dxJointHinge*) jId; dJointAttach (jId, bId1, NULL); dJointSetHingeAnchor (jId, 0, 0, 0); axis[0] = -1; axis[1] = 0; axis[2] = 0; } ~dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X() { dWorldDestroy (wId); } dWorldID wId; dBodyID bId1; dJointID jId; dxJointHinge* joint; dVector3 axis; }; // Rotate B1 by 90deg around X then back to original position // // ^ // | => <--- // | // B1 B1 // // Start with a Delta of 90deg // ^ // <--- => | // | // B1 B1 TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X, test_dJointSetHingeAxisOffset_1Body_B1_90Deg) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0); dBodySetRotation (bId1, R); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4); } // Rotate B1 by -0.23rad around X then back to original position // // ^ ^ // | => / // | / // B1 B1 // // Start with a Delta of -0.23rad // ^ ^ // / => | // / | // B1 B1 TEST_FIXTURE (dxJointHinge_Fixture_B1_At_Zero_Axis_Inverse_of_X, test_dJointSetHingeAxisOffset_1Body_B1_Minus0_23rad) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23)); dBodySetRotation (bId1, R); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23)); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId1, R); CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4); } // Only one body body2 at (0,0,0) // The joint is an Hinge Joint. // Axis is along the X axis // Anchor at (0, 0, 0) // // ^Y // | // | // | // | // | // Z <-- X struct dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X { dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X() { wId = dWorldCreate(); bId2 = dBodyCreate (wId); dBodySetPosition (bId2, 0, 0, 0); jId = dJointCreateHinge (wId, 0); joint = (dxJointHinge*) jId; dJointAttach (jId, NULL, bId2); dJointSetHingeAnchor (jId, 0, 0, 0); axis[0] = 1; axis[1] = 0; axis[2] = 0; } ~dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X() { dWorldDestroy (wId); } dWorldID wId; dBodyID bId2; dJointID jId; dxJointHinge* joint; dVector3 axis; }; // Rotate B2 by 90deg around X then back to original position // // ^ // | => <--- // | // B2 B2 // // Start with a Delta of 90deg // ^ // <--- => | // | // B2 B2 TEST_FIXTURE (dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_1Body_B2_90Deg) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, M_PI/2.0); dBodySetRotation (bId2, R); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], -M_PI/2.0); CHECK_CLOSE (-M_PI/2.0, dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId2, R); CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4); } // Rotate B2 by -0.23rad around X then back to original position // // ^ ^ // | => / // | / // B2 B2 // // Start with a Delta of -0.23rad // ^ ^ // / => | // / | // B2 B2 TEST_FIXTURE (dxJointHinge_Fixture_B2_At_Zero_Axis_Along_X, test_dJointSetHingeAxisOffset_1Body_B2_Minus0_23rad) { dMatrix3 R; dJointSetHingeAxis (jId, axis[0], axis[1], axis[2]); CHECK_CLOSE (dJointGetHingeAngle (jId), 0.0, 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, -REAL(0.23)); dBodySetRotation (bId2, R); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dJointSetHingeAxisOffset (jId, axis[0], axis[1], axis[2], REAL(0.23)); CHECK_CLOSE (REAL(0.23), dJointGetHingeAngle (jId), 1e-4); dRFromAxisAndAngle (R, 1, 0, 0, 0); dBodySetRotation (bId2, R); CHECK_CLOSE (0, dJointGetHingeAngle (jId), 1e-4); } // Create 2 bodies attached by a Hinge joint // Axis is along the X axis (Default value // Anchor at (0, 0, 0) (Default value) // // ^Y // | // * Body2 // | // | // Body1 | // * Z--------> struct dxJointHinge_Test_Initialization { dxJointHinge_Test_Initialization() { wId = dWorldCreate(); // Remove gravity to have the only force be the force of the joint dWorldSetGravity(wId, 0,0,0); for (int j=0; j<2; ++j) { bId[j][0] = dBodyCreate (wId); dBodySetPosition (bId[j][0], -1, -2, -3); bId[j][1] = dBodyCreate (wId); dBodySetPosition (bId[j][1], 11, 22, 33); dMatrix3 R; dVector3 axis; // Random axis axis[0] = REAL(0.53); axis[1] = -REAL(0.71); axis[2] = REAL(0.43); dNormalize3(axis); dRFromAxisAndAngle (R, axis[0], axis[1], axis[2], REAL(0.47123)); // 27deg dBodySetRotation (bId[j][0], R); axis[0] = REAL(1.2); axis[1] = REAL(0.87); axis[2] = -REAL(0.33); dNormalize3(axis); dRFromAxisAndAngle (R, axis[0], axis[1], axis[2], REAL(0.47123)); // 27deg dBodySetRotation (bId[j][1], R); jId[j] = dJointCreateHinge (wId, 0); dJointAttach (jId[j], bId[j][0], bId[j][1]); // dJointSetHingeParam(jId[j], dParamLoStop, 1); // dJointSetHingeParam(jId[j], dParamHiStop, 2); // dJointSetHingeParam(jId[j], dParamFMax, 200); } } ~dxJointHinge_Test_Initialization() { dWorldDestroy (wId); } dWorldID wId; dBodyID bId[2][2]; dJointID jId[2]; }; // Test if setting a Hinge with its default values // will behave the same as a default Hinge joint TEST_FIXTURE (dxJointHinge_Test_Initialization, test_Hinge_Initialization) { using namespace std; dVector3 axis; dJointGetHingeAxis(jId[1], axis); dJointSetHingeAxis(jId[1], axis[0], axis[1], axis[2]); dVector3 anchor; dJointGetHingeAnchor(jId[1], anchor); dJointSetHingeAnchor(jId[1], anchor[0], anchor[1], anchor[2]); for (int b=0; b<2; ++b) { // Compare body b of the first joint with its equivalent on the // second joint const dReal *qA = dBodyGetQuaternion(bId[0][b]); const dReal *qB = dBodyGetQuaternion(bId[1][b]); CHECK_CLOSE (qA[0], qB[0], 1e-6); CHECK_CLOSE (qA[1], qB[1], 1e-6); CHECK_CLOSE (qA[2], qB[2], 1e-6); CHECK_CLOSE (qA[3], qB[3], 1e-6); } dWorldStep (wId,0.5); dWorldStep (wId,0.5); dWorldStep (wId,0.5); dWorldStep (wId,0.5); for (int b=0; b<2; ++b) { // Compare body b of the first joint with its equivalent on the // second joint const dReal *qA = dBodyGetQuaternion(bId[0][b]); const dReal *qB = dBodyGetQuaternion(bId[1][b]); CHECK_CLOSE (qA[0], qB[0], 1e-6); CHECK_CLOSE (qA[1], qB[1], 1e-6); CHECK_CLOSE (qA[2], qB[2], 1e-6); CHECK_CLOSE (qA[3], qB[3], 1e-6); const dReal *posA = dBodyGetPosition(bId[0][b]); const dReal *posB = dBodyGetPosition(bId[1][b]); CHECK_CLOSE (posA[0], posB[0], 1e-6); CHECK_CLOSE (posA[1], posB[1], 1e-6); CHECK_CLOSE (posA[2], posB[2], 1e-6); CHECK_CLOSE (posA[3], posB[3], 1e-6); } } TEST_FIXTURE(dxJointHinge_Fixture_B1_and_B2_At_Zero_Axis_Along_X, test_Hinge_dParamVel) { const dReal targetvel = 100; const dReal tolerance = targetvel * #ifdef dSINGLE 1e-2 #else 1e-6 #endif ; dJointSetHingeParam(jId, dParamFMax, dInfinity); dJointSetHingeParam(jId, dParamVel, targetvel); dWorldStep(wId, 0.001); const dReal *v1 = dBodyGetAngularVel(bId1); const dReal *v2 = dBodyGetAngularVel(bId2); dVector3 rvel = { v1[0]-v2[0], v1[1]-v2[1], v1[2]-v2[2] }; CHECK_CLOSE(rvel[0], targetvel, tolerance); CHECK_CLOSE(rvel[1], 0, tolerance); CHECK_CLOSE(rvel[2], 0, tolerance); } } // End of SUITE TestdxJointHinge