project(honey_engine) set (GL ${CMAKE_CURRENT_LIST_DIR}) target_sources(honey PUBLIC ${GL}/data.c ${GL}/drawing.c ${GL}/shader.c ${GL}/window.c ${GL}/texture.c ${GL}/gl.c ${GL}/glad/glad.c ) target_sources(test PUBLIC ${GL}/glad/glad.c ${GL}/gl.test.c ${GL}/window.test.c )