#ifndef HONEY_GLFW_SETUP_H #define HONEY_GLFW_SETUP_H #include #include struct h_glfw_window_data_t { lua_State *L; int self_ref; /* callbacks */ int key_cb_ref; int char_cb_ref; int char_mods_cb_ref; int mouse_button_cb_ref; int cursor_pos_cb_ref; int cursor_enter_cb_ref; int scroll_cb_ref; int drop_cb_ref; int pos_cb_ref; int size_cb_ref; int close_cb_ref; int refresh_cb_ref; int focus_cb_ref; int iconify_cb_ref; int maximize_cb_ref; int framebuffer_size_cb_ref; int content_scale_cb_ref; }; GLFWmonitor ** create_monitor(lua_State *L); #define H_GLFW_METATABLES \ X("glfw.window", window) \ X("glfw.cursor", cursor) \ X("glfw.monitor", monitor) \ #define X(str, name) extern const char *glfw_ ## name ## _tname; H_GLFW_METATABLES #undef X #define H_GLFW_FUNCTIONS \ /* context */ \ X("MakeContextCurrent", glfwMakeContextCurrent_bind) \ X("GetCurrentContext", glfwGetCurrentContext_bind) \ X("SwapInterval", glfwSwapInterval_bind) \ X("ExtensionSupported", glfwExtensionSupported_bind) \ X("GetProcAddress", glfwGetProcAddress_bind) \ \ /* setup/error */ \ X("Init", glfwInit_bind) \ X("Terminate", glfwTerminate_bind) \ X("InitHint", glfwInitHint_bind) \ X("GetVersion", glfwGetVersion_bind) \ X("GetVersionString", glfwGetVersionString_bind) \ X("GetError", glfwGetError_bind) \ \ /* input */ \ X("GetInputMode", glfwGetInputMode_bind) \ X("SetInputMode", glfwSetInputMode_bind) \ X("RawMouseMotionSupported", glfwRawMouseMotionSupported_bind) \ X("GetKeyName", glfwGetKeyName_bind) \ X("GetKeyScancode", glfwGetKeyScancode_bind) \ X("GetKey", glfwGetKey_bind) \ X("GetMouseButton", glfwGetMouseButton_bind) \ X("GetCursorPos", glfwGetCursorPos_bind) \ X("SetCursorPos", glfwSetCursorPos_bind) \ X("CreateCursor", glfwCreateCursor_bind) \ X("CreateStandardCursor", glfwCreateStandardCursor_bind) \ X("DestroyCursor", glfwDestroyCursor_bind) \ X("SetCursor", glfwSetCursor_bind) \ X("SetKeyCallback", glfwSetKeyCallback_bind) \ X("SetCharCallback", glfwSetCharCallback_bind) \ X("SetCharModsCallback", glfwSetCharModsCallback_bind) \ X("SetMouseButtonCallback", glfwSetMouseButtonCallback_bind) \ X("SetCursorPosCallback", glfwSetCursorPosCallback_bind) \ X("SetCursorEnterCallback", glfwSetCursorEnterCallback_bind) \ X("SetScrollCallback", glfwSetScrollCallback_bind) \ X("SetDropCallback", glfwSetDropCallback_bind) \ X("JoystickPresent", glfwJoystickPresent_bind) \ X("GetJoystickAxes", glfwGetJoystickAxes_bind) \ X("GetJoystickButtons", glfwGetJoystickButtons_bind) \ X("GetJoystickHats", glfwGetJoystickHats_bind) \ X("GetJoystickName", glfwGetJoystickName_bind) \ X("GetJoystickGUID", glfwGetJoystickGUID_bind) \ X("JoystickIsGamepad", glfwJoystickIsGamepad_bind) \ X("SetJoystickCallback", glfwSetJoystickCallback_bind) \ X("UpdateGamepadMappings", glfwUpdateGamepadMappings_bind) \ X("GetGamepadName", glfwGetGamepadName_bind) \ X("GetGamepadState", glfwGetGamepadState_bind) \ X("SetClipboardString", glfwSetClipboardString_bind) \ X("GetClipboardString", glfwGetClipboardString_bind) \ X("GetTime", glfwGetTime_bind) \ X("SetTime", glfwSetTime_bind) \ X("GetTimerValue", glfwGetTimerValue_bind) \ X("GetTimerFrequency", glfwGetTimerFrequency_bind) \ \ /* monitor */ \ X("GetMonitors", glfwGetMonitors_bind) \ X("GetPrimaryMonitor", glfwGetPrimaryMonitor_bind) \ X("GetMonitorPos", glfwGetMonitorPos_bind) \ X("GetMonitorWorkarea", glfwGetMonitorWorkarea_bind) \ X("GetMonitorPhysicalSize", glfwGetMonitorPhysicalSize_bind) \ X("GetMonitorContentScale", glfwGetMonitorContentScale_bind) \ X("GetMonitorName", glfwGetMonitorName_bind) \ X("SetMonitorCallback", glfwSetMonitorCallback_bind) \ X("GetVideoModes", glfwGetVideoModes_bind) \ X("GetVideoMode", glfwGetVideoMode_bind) \ X("SetGamma", glfwSetGamma_bind) \ X("GetGammaRamp", glfwGetGammaRamp_bind) \ X("SetGammaRamp", glfwSetGammaRamp_bind) \ \ /* window */ \ X("DefaultWindowHints", glfwDefaultWindowHints_bind) \ X("WindowHint", glfwWindowHint_bind) \ X("WindowHintString", glfwWindowHintString_bind) \ X("CreateWindow", glfwCreateWindow_bind) \ X("DestroyWindow", glfwDestroyWindow_bind) \ X("WindowShouldClose", glfwWindowShouldClose_bind) \ X("SetWindowShouldClose", glfwSetWindowShouldClose_bind) \ X("SetWindowTitle", glfwSetWindowTitle_bind) \ X("SetWindowIcon", glfwSetWindowIcon_bind) \ X("GetWindowPos", glfwGetWindowPos_bind) \ X("SetWindowPos", glfwSetWindowPos_bind) \ X("GetWindowSize", glfwGetWindowSize_bind) \ X("SetWindowSizeLimits", glfwSetWindowSizeLimits_bind) \ X("SetWindowAspectRatio", glfwSetWindowAspectRatio_bind) \ X("SetWindowSize", glfwSetWindowSize_bind) \ X("GetFramebufferSize", glfwGetFramebufferSize_bind) \ X("GetWindowFrameSize", glfwGetWindowFrameSize_bind) \ X("GetWindowContentScale", glfwGetWindowContentScale_bind) \ X("GetWindowOpacity", glfwGetWindowOpacity_bind) \ X("SetWindowOpacity", glfwSetWindowOpacity_bind) \ X("IconifyWindow", glfwIconifyWindow_bind) \ X("RestoreWindow", glfwRestoreWindow_bind) \ X("MaximizeWindow", glfwMaximizeWindow_bind) \ X("ShowWindow", glfwShowWindow_bind) \ X("HideWindow", glfwHideWindow_bind) \ X("FocusWindow", glfwFocusWindow_bind) \ X("RequestWindowAttention", glfwRequestWindowAttention_bind) \ X("GetWindowMonitor", glfwGetWindowMonitor_bind) \ X("SetWindowMonitor", glfwSetWindowMonitor_bind) \ X("GetWindowAttrib", glfwGetWindowAttrib_bind) \ X("SetWindowAttrib", glfwSetWindowAttrib_bind) \ X("SetWindowPosCallback", glfwSetWindowPosCallback_bind) \ X("SetWindowSizeCallback", glfwSetWindowSizeCallback_bind) \ X("SetWindowCloseCallback", glfwSetWindowCloseCallback_bind) \ X("SetWindowRefreshCallback", glfwSetWindowRefreshCallback_bind) \ X("SetWindowFocusCallback", glfwSetWindowFocusCallback_bind) \ X("SetWindowIconifyCallback", glfwSetWindowIconifyCallback_bind) \ X("SetWindowMaximizeCallback", glfwSetWindowMaximizeCallback_bind) \ X("SetFramebufferSizeCallback", glfwSetFramebufferSizeCallback_bind) \ X("SetWindowContentScaleCallback", glfwSetWindowContentScaleCallback_bind) \ X("PollEvents", glfwPollEvents_bind) \ X("WaitEvents", glfwWaitEvents_bind) \ X("WaitEventsTimeout", glfwWaitEventsTimeout_bind) \ X("PostEmptyEvent", glfwPostEmptyEvent_bind) \ X("SwapBuffers", glfwSwapBuffers_bind) \ #define X(name, func) int func(lua_State *L); H_GLFW_FUNCTIONS #undef X #define H_GLFW_ENUM \ X("FOCUSED", GLFW_FOCUSED) \ X("ICONIFIED", GLFW_ICONIFIED) \ X("RESIZABLE", GLFW_RESIZABLE) \ X("VISIBLE", GLFW_VISIBLE) \ X("DECORATED", GLFW_DECORATED) \ X("GLFW_AUTO_ICONIFY", GLFW_AUTO_ICONIFY) \ X("FLOATING", GLFW_FLOATING) \ X("MAXIMIZED", GLFW_MAXIMIZED) \ X("CENTER_CURSOR", GLFW_CENTER_CURSOR) \ X("TRANSPARENT_FRAMEBUFFER", GLFW_TRANSPARENT_FRAMEBUFFER) \ X("HOVERED", GLFW_HOVERED) \ X("FOCUS_ON_SHOW", GLFW_FOCUS_ON_SHOW) \ X("RED_BITS", GLFW_RED_BITS) \ X("GREEN_BITS", GLFW_GREEN_BITS) \ X("BLUE_BITS", GLFW_BLUE_BITS) \ X("ALPHA_BITS", GLFW_ALPHA_BITS) \ X("DEPTH_BITS", GLFW_DEPTH_BITS) \ X("STENCIL_BITS", GLFW_STENCIL_BITS) \ X("ACCUM_RED_BITS", GLFW_ACCUM_RED_BITS) \ X("ACCUM_GREEN_BITS", GLFW_ACCUM_GREEN_BITS) \ X("ACCUM_BLUE_BITS", GLFW_ACCUM_BLUE_BITS) \ X("ACCUM_ALPHA_BITS", GLFW_ACCUM_ALPHA_BITS) \ X("AUX_BUFFERS", GLFW_AUX_BUFFERS) \ X("STEREO", GLFW_STEREO) \ X("SAMPLES", GLFW_SAMPLES) \ X("SRGB_CAPABLE", GLFW_SRGB_CAPABLE) \ X("REFRESH_RATE", GLFW_REFRESH_RATE) \ X("DOUBLEBUFFER", GLFW_DOUBLEBUFFER) \ X("CLIENT_API", GLFW_CLIENT_API) \ X("CONTEXT_VERSION_MAJOR", GLFW_CONTEXT_VERSION_MAJOR) \ X("CONTEXT_VERSION_MINOR", GLFW_CONTEXT_VERSION_MINOR) \ X("CONTEXT_REVISION", GLFW_CONTEXT_REVISION) \ X("CONTEXT_ROBUSTNESS", GLFW_CONTEXT_ROBUSTNESS) \ X("OPENGL_FORWARD_COMPAT", GLFW_OPENGL_FORWARD_COMPAT) \ X("OPENGL_DEBUG_CONTEXT", GLFW_OPENGL_DEBUG_CONTEXT) \ X("OPENGL_PROFILE", GLFW_OPENGL_PROFILE) \ X("CONTEXT_RELEASE_BEHAVIOR", GLFW_CONTEXT_RELEASE_BEHAVIOR) \ X("CONTEXT_NO_ERROR", GLFW_CONTEXT_NO_ERROR) \ X("CONTEXT_CREATION_API", GLFW_CONTEXT_CREATION_API) \ X("SCALE_TO_MONITOR", GLFW_SCALE_TO_MONITOR) \ X("COCOA_RETINA_FRAMEBUFFER", GLFW_COCOA_RETINA_FRAMEBUFFER) \ X("COCOA_FRAME_NAME", GLFW_COCOA_FRAME_NAME) \ X("COCOA_GRAPHICS_SWITCHING", GLFW_COCOA_GRAPHICS_SWITCHING) \ X("X11_CLASS_NAME", GLFW_X11_CLASS_NAME) \ X("X11_INSTANCE_NAME", GLFW_X11_INSTANCE_NAME) \ X("GAMEPAD_AXIS_LEFT_X", GLFW_GAMEPAD_AXIS_LEFT_X) \ X("GAMEPAD_AXIS_LEFT_Y", GLFW_GAMEPAD_AXIS_LEFT_Y) \ X("GAMEPAD_AXIS_RIGHT_X", GLFW_GAMEPAD_AXIS_RIGHT_X) \ X("GAMEPAD_AXIS_RIGHT_Y", GLFW_GAMEPAD_AXIS_RIGHT_Y) \ X("GAMEPAD_AXIS_LEFT_TRIGGER", GLFW_GAMEPAD_AXIS_LEFT_TRIGGER) \ X("GAMEPAD_AXIS_RIGHT_TRIGGER", GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER) \ X("GAMEPAD_AXIS_LAST", GLFW_GAMEPAD_AXIS_LAST) \ X("GAMEPAD_AXIS_LEFT_X", GLFW_GAMEPAD_AXIS_LEFT_X) \ X("GAMEPAD_AXIS_LEFT_Y", GLFW_GAMEPAD_AXIS_LEFT_Y) \ X("GAMEPAD_AXIS_RIGHT_X", GLFW_GAMEPAD_AXIS_RIGHT_X) \ X("GAMEPAD_AXIS_RIGHT_Y", GLFW_GAMEPAD_AXIS_RIGHT_Y) \ X("GAMEPAD_AXIS_LEFT_TRIGGER", GLFW_GAMEPAD_AXIS_LEFT_TRIGGER) \ X("GAMEPAD_AXIS_RIGHT_TRIGGER", GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER) \ X("GAMEPAD_AXIS_LAST", GLFW_GAMEPAD_AXIS_LAST) \ X("HAT_CENTERED", GLFW_HAT_CENTERED) \ X("HAT_UP", GLFW_HAT_UP) \ X("HAT_RIGHT", GLFW_HAT_RIGHT) \ X("HAT_DOWN", GLFW_HAT_DOWN) \ X("HAT_LEFT", GLFW_HAT_LEFT) \ X("HAT_RIGHT_UP", GLFW_HAT_RIGHT_UP) \ X("HAT_RIGHT_DOWN", GLFW_HAT_RIGHT_DOWN) \ X("HAT_LEFT_UP", GLFW_HAT_LEFT_UP) \ X("HAT_LEFT_DOWN", GLFW_HAT_LEFT_DOWN) \ X("JOYSTICK_1", GLFW_JOYSTICK_1) \ X("JOYSTICK_2", GLFW_JOYSTICK_2) \ X("JOYSTICK_3", GLFW_JOYSTICK_3) \ X("JOYSTICK_4", GLFW_JOYSTICK_4) \ X("JOYSTICK_5", GLFW_JOYSTICK_5) \ X("JOYSTICK_6", GLFW_JOYSTICK_6) \ X("JOYSTICK_7", GLFW_JOYSTICK_7) \ X("JOYSTICK_8", GLFW_JOYSTICK_8) \ X("JOYSTICK_9", GLFW_JOYSTICK_9) \ X("JOYSTICK_10", GLFW_JOYSTICK_10) \ X("JOYSTICK_11", GLFW_JOYSTICK_11) \ X("JOYSTICK_12", GLFW_JOYSTICK_12) \ X("JOYSTICK_13", GLFW_JOYSTICK_13) \ X("JOYSTICK_14", GLFW_JOYSTICK_14) \ X("JOYSTICK_15", GLFW_JOYSTICK_15) \ X("JOYSTICK_16", GLFW_JOYSTICK_16) \ X("JOYSTICK_LAST", GLFW_JOYSTICK_LAST) \ X("KEY_UNKNOWN", GLFW_KEY_UNKNOWN) \ X("KEY_SPACE", GLFW_KEY_SPACE) \ X("KEY_APOSTROPHE", GLFW_KEY_APOSTROPHE) \ X("KEY_COMMA", GLFW_KEY_COMMA) \ X("KEY_MINUS", GLFW_KEY_MINUS) \ X("KEY_PERIOD", GLFW_KEY_PERIOD) \ X("KEY_SLASH", GLFW_KEY_SLASH) \ X("KEY_0", GLFW_KEY_0) \ X("KEY_1", GLFW_KEY_1) \ X("KEY_2", GLFW_KEY_2) \ X("KEY_3", GLFW_KEY_3) \ X("KEY_4", GLFW_KEY_4) \ X("KEY_5", GLFW_KEY_5) \ X("KEY_6", GLFW_KEY_6) \ X("KEY_7", GLFW_KEY_7) \ X("KEY_8", GLFW_KEY_8) \ X("KEY_9", GLFW_KEY_9) \ X("KEY_SEMICOLON", GLFW_KEY_SEMICOLON) \ X("KEY_EQUAL", GLFW_KEY_EQUAL) \ X("KEY_A", GLFW_KEY_A) \ X("KEY_B", GLFW_KEY_B) \ X("KEY_C", GLFW_KEY_C) \ X("KEY_D", GLFW_KEY_D) \ X("KEY_E", GLFW_KEY_E) \ X("KEY_F", GLFW_KEY_F) \ X("KEY_G", GLFW_KEY_G) \ X("KEY_H", GLFW_KEY_H) \ X("KEY_I", GLFW_KEY_I) \ X("KEY_J", GLFW_KEY_J) \ X("KEY_K", GLFW_KEY_K) \ X("KEY_L", GLFW_KEY_L) \ X("KEY_M", GLFW_KEY_M) \ X("KEY_N", GLFW_KEY_N) \ X("KEY_O", GLFW_KEY_O) \ X("KEY_P", GLFW_KEY_P) \ X("KEY_Q", GLFW_KEY_Q) \ X("KEY_R", GLFW_KEY_R) \ X("KEY_S", GLFW_KEY_S) \ X("KEY_T", GLFW_KEY_T) \ X("KEY_U", GLFW_KEY_U) \ X("KEY_V", GLFW_KEY_V) \ X("KEY_W", GLFW_KEY_W) \ X("KEY_X", GLFW_KEY_X) \ X("KEY_Y", GLFW_KEY_Y) \ X("KEY_Z", GLFW_KEY_Z) \ X("KEY_LEFT_BRACKET", GLFW_KEY_LEFT_BRACKET) \ X("KEY_BACKSLASH", GLFW_KEY_BACKSLASH) \ X("KEY_RIGHT_BRACKET", GLFW_KEY_RIGHT_BRACKET) \ X("KEY_GRAVE_ACCENT", GLFW_KEY_GRAVE_ACCENT) \ X("KEY_WORLD_1", GLFW_KEY_WORLD_1) \ X("KEY_WORLD_2", GLFW_KEY_WORLD_2) \ X("KEY_ESCAPE", GLFW_KEY_ESCAPE) \ X("KEY_ENTER", GLFW_KEY_ENTER) \ X("KEY_TAB", GLFW_KEY_TAB) \ X("KEY_BACKSPACE", GLFW_KEY_BACKSPACE) \ X("KEY_INSERT", GLFW_KEY_INSERT) \ X("KEY_DELETE", GLFW_KEY_DELETE) \ X("KEY_RIGHT", GLFW_KEY_RIGHT) \ X("KEY_LEFT", GLFW_KEY_LEFT) \ X("KEY_DOWN", GLFW_KEY_DOWN) \ X("KEY_UP", GLFW_KEY_UP) \ X("KEY_PAGE_UP", GLFW_KEY_PAGE_UP) \ X("KEY_PAGE_DOWN", GLFW_KEY_PAGE_DOWN) \ X("KEY_HOME", GLFW_KEY_HOME) \ X("KEY_END", GLFW_KEY_END) \ X("KEY_CAPS_LOCK", GLFW_KEY_CAPS_LOCK) \ X("KEY_SCROLL_LOCK", GLFW_KEY_SCROLL_LOCK) \ X("KEY_NUM_LOCK", GLFW_KEY_NUM_LOCK) \ X("KEY_PRINT_SCREEN", GLFW_KEY_PRINT_SCREEN) \ X("KEY_PAUSE", GLFW_KEY_PAUSE) \ X("KEY_F1", GLFW_KEY_F1) \ X("KEY_F2", GLFW_KEY_F2) \ X("KEY_F3", GLFW_KEY_F3) \ X("KEY_F4", GLFW_KEY_F4) \ X("KEY_F5", GLFW_KEY_F5) \ X("KEY_F6", GLFW_KEY_F6) \ X("KEY_F7", GLFW_KEY_F7) \ X("KEY_F8", GLFW_KEY_F8) \ X("KEY_F9", GLFW_KEY_F9) \ X("KEY_F10", GLFW_KEY_F10) \ X("KEY_F11", GLFW_KEY_F11) \ X("KEY_F12", GLFW_KEY_F12) \ X("KEY_F13", GLFW_KEY_F13) \ X("KEY_F14", GLFW_KEY_F14) \ X("KEY_F15", GLFW_KEY_F15) \ X("KEY_F16", GLFW_KEY_F16) \ X("KEY_F17", GLFW_KEY_F17) \ X("KEY_F18", GLFW_KEY_F18) \ X("KEY_F19", GLFW_KEY_F19) \ X("KEY_F20", GLFW_KEY_F20) \ X("KEY_F21", GLFW_KEY_F21) \ X("KEY_F22", GLFW_KEY_F22) \ X("KEY_F23", GLFW_KEY_F23) \ X("KEY_F24", GLFW_KEY_F24) \ X("KEY_F25", GLFW_KEY_F25) \ X("KEY_KP_0", GLFW_KEY_KP_0) \ X("KEY_KP_1", GLFW_KEY_KP_1) \ X("KEY_KP_2", GLFW_KEY_KP_2) \ X("KEY_KP_3", GLFW_KEY_KP_3) \ X("KEY_KP_4", GLFW_KEY_KP_4) \ X("KEY_KP_5", GLFW_KEY_KP_5) \ X("KEY_KP_6", GLFW_KEY_KP_6) \ X("KEY_KP_7", GLFW_KEY_KP_7) \ X("KEY_KP_8", GLFW_KEY_KP_8) \ X("KEY_KP_9", GLFW_KEY_KP_9) \ X("KEY_KP_DECIMAL", GLFW_KEY_KP_DECIMAL) \ X("KEY_KP_DIVIDE", GLFW_KEY_KP_DIVIDE) \ X("KEY_KP_MULTIPLY", GLFW_KEY_KP_MULTIPLY) \ X("KEY_KP_SUBTRACT", GLFW_KEY_KP_SUBTRACT) \ X("KEY_KP_ADD", GLFW_KEY_KP_ADD) \ X("KEY_KP_ENTER", GLFW_KEY_KP_ENTER) \ X("KEY_KP_EQUAL", GLFW_KEY_KP_EQUAL) \ X("KEY_LEFT_SHIFT", GLFW_KEY_LEFT_SHIFT) \ X("KEY_LEFT_CONTROL", GLFW_KEY_LEFT_CONTROL) \ X("KEY_LEFT_ALT", GLFW_KEY_LEFT_ALT) \ X("KEY_LEFT_SUPER", GLFW_KEY_LEFT_SUPER) \ X("KEY_RIGHT_SHIFT", GLFW_KEY_RIGHT_SHIFT) \ X("KEY_RIGHT_CONTROL", GLFW_KEY_RIGHT_CONTROL) \ X("KEY_RIGHT_ALT", GLFW_KEY_RIGHT_ALT) \ X("KEY_RIGHT_SUPER", GLFW_KEY_RIGHT_SUPER) \ X("KEY_MENU", GLFW_KEY_MENU) \ X("KEY_LAST", GLFW_KEY_LAST) \ X("MOD_SHIFT", GLFW_MOD_SHIFT) \ X("MOD_CONTROL", GLFW_MOD_CONTROL) \ X("MOD_ALT", GLFW_MOD_ALT) \ X("MOD_SUPER", GLFW_MOD_SUPER) \ X("MOD_CAPS_LOCK", GLFW_MOD_CAPS_LOCK) \ X("MOD_NUM_LOCK", GLFW_MOD_NUM_LOCK) \ X("MOUSE_BUTTON_1", GLFW_MOUSE_BUTTON_1) \ X("MOUSE_BUTTON_2", GLFW_MOUSE_BUTTON_2) \ X("MOUSE_BUTTON_3", GLFW_MOUSE_BUTTON_3) \ X("MOUSE_BUTTON_4", GLFW_MOUSE_BUTTON_4) \ X("MOUSE_BUTTON_5", GLFW_MOUSE_BUTTON_5) \ X("MOUSE_BUTTON_6", GLFW_MOUSE_BUTTON_6) \ X("MOUSE_BUTTON_7", GLFW_MOUSE_BUTTON_7) \ X("MOUSE_BUTTON_8", GLFW_MOUSE_BUTTON_8) \ X("MOUSE_BUTTON_LAST", GLFW_MOUSE_BUTTON_LAST) \ X("MOUSE_BUTTON_LEFT", GLFW_MOUSE_BUTTON_LEFT) \ X("MOUSE_BUTTON_RIGHT", GLFW_MOUSE_BUTTON_RIGHT) \ X("MOUSE_BUTTON_MIDDLE", GLFW_MOUSE_BUTTON_MIDDLE) \ X("ARROW_CURSOR", GLFW_ARROW_CURSOR) \ X("IBEAM_CURSOR", GLFW_IBEAM_CURSOR) \ X("CROSSHAIR_CURSOR", GLFW_CROSSHAIR_CURSOR) \ X("HAND_CURSOR", GLFW_HAND_CURSOR) \ X("HRESIZE_CURSOR", GLFW_HRESIZE_CURSOR) \ X("VRESIZE_CURSOR", GLFW_VRESIZE_CURSOR) \ X("TRUE", GLFW_TRUE) \ X("FALSE", GLFW_FALSE) \ X("JOYSTICK_HAT_BUTTONS", GLFW_JOYSTICK_HAT_BUTTONS) \ X("COCOA_CHDIR_RESOURCES", GLFW_COCOA_CHDIR_RESOURCES) \ X("COCOA_MENUBAR", GLFW_COCOA_MENUBAR) \ X("NO_ERROR", GLFW_NO_ERROR) \ X("NOT_INITIALIZED", GLFW_NOT_INITIALIZED) \ X("NO_CURRENT_CONTEXT", GLFW_NO_CURRENT_CONTEXT) \ X("INVALID_ENUM", GLFW_INVALID_ENUM) \ X("INVALID_VALUE", GLFW_INVALID_VALUE) \ X("OUT_OF_MEMORY", GLFW_OUT_OF_MEMORY) \ X("API_UNAVAILABLE", GLFW_API_UNAVAILABLE) \ X("VERSION_UNAVAILABLE", GLFW_VERSION_UNAVAILABLE) \ X("PLATFORM_ERROR", GLFW_PLATFORM_ERROR) \ X("FORMAT_UNAVAILABLE", GLFW_FORMAT_UNAVAILABLE) \ X("NO_WINDOW_CONTEXT", GLFW_NO_WINDOW_CONTEXT) \ #endif