#include #include #include #include #include "test/honey-test.h" #include "import.c" void test_push_vector() { lua_State *L = luaL_newstate(); struct aiVector3D v; v.x = 1.5; v.y = 2.0; v.z = 3.6; push_vector(L, v); lily_assert_int_equal(lua_type(L, -1), LUA_TTABLE); lua_getfield(L, -1, "x"); lily_assert_int_equal(lua_type(L, -1), LUA_TNUMBER); lily_assert_float_equal(lua_tonumber(L, -1), 1.5, 0.1); lua_pop(L, 1); lua_getfield(L, -1, "y"); lily_assert_int_equal(lua_type(L, -1), LUA_TNUMBER); lily_assert_float_equal(lua_tonumber(L, -1), 2.0, 0.1); lua_pop(L, 1); lua_getfield(L, -1, "z"); lily_assert_int_equal(lua_type(L, -1), LUA_TNUMBER); lily_assert_float_equal(lua_tonumber(L, -1), 3.6, 0.1); lua_pop(L, 1); lua_close(L); } void test_push_face() { lua_State *L = luaL_newstate(); struct aiFace face; int indices[] = { 0, 1, 2, 3, 4, 5 }; face.mIndices = indices; face.mNumIndices = 6; push_face(L, face); lily_assert_int_equal(lua_type(L, -1), LUA_TTABLE); int facetbl = lua_gettop(L); lily_assert_int_equal(lua_objlen(L, facetbl), 6); lua_rawgeti(L, facetbl, 1); lily_assert_int_equal(lua_tointeger(L, -1), 0); lua_rawgeti(L, facetbl, 2); lily_assert_int_equal(lua_tointeger(L, -1), 1); lua_rawgeti(L, facetbl, 3); lily_assert_int_equal(lua_tointeger(L, -1), 2); lua_rawgeti(L, facetbl, 4); lily_assert_int_equal(lua_tointeger(L, -1), 3); lua_rawgeti(L, facetbl, 5); lily_assert_int_equal(lua_tointeger(L, -1), 4); lua_rawgeti(L, facetbl, 6); lily_assert_int_equal(lua_tointeger(L, -1), 5); lua_close(L); } void test_push_aistring() { lua_State *L = luaL_newstate(); struct aiString str; strcpy(str.data, "hello, world!"); push_aistring(L, str); lily_assert_int_equal(lua_type(L, -1), LUA_TSTRING); lily_assert_string_equal((char*) lua_tostring(L, -1), "hello, world!"); lua_close(L); } /* --===== mesh tests =====-- */ void create_vertices(struct aiMesh *mesh); void test_vertices(lua_State *L, int meshtbl); #define NUM_MESH_VERTICES 8 void test_push_mesh() { lua_State *L = luaL_newstate(); struct aiMesh mesh; mesh.mNumVertices = NUM_MESH_VERTICES; /* allocate memory */ struct aiVector3D vertices[NUM_MESH_VERTICES]; mesh.mVertices = vertices; /* setup mesh */ create_vertices(&mesh); /* push */ int top_before = lua_gettop(L); push_mesh(L, mesh); int meshtbl = lua_gettop(L); /* check output */ lily_assert_int_equal(lua_type(L, meshtbl), LUA_TTABLE); lily_assert_int_equal(meshtbl - top_before, 1); /* make sure we cleaned up correctly */ test_vertices(L, meshtbl); lua_close(L); } void create_vertices(struct aiMesh *mesh) { mesh->mVertices[0] = (struct aiVector3D) { 0, 0, 0 }; mesh->mVertices[1] = (struct aiVector3D) { 0, 0, 1 }; mesh->mVertices[2] = (struct aiVector3D) { 0, 1, 0 }; mesh->mVertices[3] = (struct aiVector3D) { 0, 1, 1 }; mesh->mVertices[4] = (struct aiVector3D) { 1, 0, 0 }; mesh->mVertices[5] = (struct aiVector3D) { 1, 0, 1 }; mesh->mVertices[6] = (struct aiVector3D) { 1, 1, 0 }; mesh->mVertices[7] = (struct aiVector3D) { 1, 1, 1 }; } static int check_vector(lua_State *L, int meshtbl, const char *field, int index, float x, float y, float z) { lua_getfield(L, meshtbl, field); lily_assert(lua_type(L, -1) == LUA_TTABLE, "field '%s' is not a table!", field); lua_rawgeti(L, -1, index); lily_assert(lua_type(L, -1) == LUA_TTABLE, "%s[%d] is not a table!", field, index); lua_getfield(L, -1, "x"); lily_assert(lua_type(L, -1) == LUA_TNUMBER, "%s[%d].x is not a number!", field, index); float vx = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, -1, "y"); lily_assert(lua_type(L, -1) == LUA_TNUMBER, "%s[%d].y is not a number!", field, index); float vy = lua_tonumber(L, -1); lua_pop(L, 1); lua_getfield(L, -1, "z"); lily_assert(lua_type(L, -1) == LUA_TNUMBER, "%s[%d].z is not a number!", field, index); float vz = lua_tonumber(L, -1); lua_pop(L, 1); lua_pop(L, 2); lily_assert( (fabs(vx - x) < 0.1) && (fabs(vy - y) < 0.1) && (fabs(vz - z) < 0.1), "%s[%d] is [%f, %f, %f], but expected [%f, %f, %f]!", field, index, vx, vy, vz, x, y, z ); } void test_vertices(lua_State *L, int meshtbl) { check_vector(L, meshtbl, "vertices", 1, 0, 0, 0); check_vector(L, meshtbl, "vertices", 2, 0, 0, 1); check_vector(L, meshtbl, "vertices", 3, 0, 1, 0); check_vector(L, meshtbl, "vertices", 4, 0, 1, 1); check_vector(L, meshtbl, "vertices", 5, 1, 0, 0); check_vector(L, meshtbl, "vertices", 6, 1, 0, 1); check_vector(L, meshtbl, "vertices", 7, 1, 1, 0); check_vector(L, meshtbl, "vertices", 8, 1, 1, 1); } /* --===== end mesh tests =====-- */ void suite_import() { lily_run_test(test_push_vector); lily_run_test(test_push_face); lily_run_test(test_push_aistring); lily_run_test(test_push_mesh); }