#include #include #include #include #include "audio/audio.h" #include "gl/gl.h" #include "glm/glm.h" #include "image/image.h" #include "import/import.h" #include "logging/logging.h" #include "options/options.h" #include "ode/ode_bindings.h" void print_load_error(lua_State *L, const char *script_file, int error_type); int main(int argc, char **argv) { /* parse command-line options */ struct honey_options options; int result = parse_options(&options, argc, argv); if (result == EXIT_FAILURE) return 1; else if (result == EXIT_SUCCESS) return 0; /* set up lua state */ lua_State *L = luaL_newstate(); luaL_openlibs(L); /* load honey bindings */ lua_createtable(L, 0, 2); int honey_index = lua_gettop(L); setup_audio(L, honey_index); setup_gl(L, honey_index); setup_glm(L, honey_index); setup_image(L, honey_index); setup_import(L, honey_index); setup_logging(L, honey_index); setup_window(L, honey_index); setup_ode(L, honey_index); lua_setglobal(L, "honey"); /* load main script */ int err = luaL_loadfile(L, options.script_file); if (err != 0) { print_load_error(L, options.script_file, err); lua_close(L); return 0; } /* run */ err = hs_call(L, 0, 0); if (err != 0) { const char *err_str = lua_tostring(L, -1); printf("failed to run: \n%s\n", err_str); } /* clean up */ lua_close(L); return 0; } void print_load_error(lua_State *L, const char *script_file, int error_type) { switch(error_type) { case LUA_ERRFILE: printf("error: cannot open file '%s'\n", script_file); break; case LUA_ERRSYNTAX: printf("error: failed to compile file: %s\n", lua_tostring(L, -1)); break; case LUA_ERRMEM: printf("error: memory error: %s\n", lua_tostring(L, -1)); break; default: printf("error: an unknown error occured when trying to load file '%s'.\n", script_file); break; }; }