#include #include #include #include #include "gl/gl.h" int main(int argc, char **argv) { lua_State *L = luaL_newstate(); luaL_openlibs(L); lua_createtable(L, 0, 2); int honey_index = lua_gettop(L); setup_gl(L, honey_index); setup_window(L, honey_index); lua_setglobal(L, "honey"); int err = luaL_loadfile(L, "honey.lua"); if (err != 0) { printf("cannot open file!\n"); lua_close(L); return 0; } err = hs_call(L, 0, 0); if (err != 0) { const char *err_str = lua_tostring(L, -1); printf("failed to run: \n%s\n", err_str); } lua_close(L); return 0; }