/* --------------------------------------------------------------------------- Open Asset Import Library (assimp) --------------------------------------------------------------------------- Copyright (c) 2006-2022, assimp team All rights reserved. Redistribution and use of this software in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the assimp team, nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission of the assimp team. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. --------------------------------------------------------------------------- */ /** @file metadata.h * @brief Defines the data structures for holding node meta information. */ #pragma once #ifndef AI_METADATA_H_INC #define AI_METADATA_H_INC #ifdef __GNUC__ #pragma GCC system_header #endif #if defined(_MSC_VER) && (_MSC_VER <= 1500) #include "Compiler/pstdint.h" #else #include #endif // ------------------------------------------------------------------------------- /** * Enum used to distinguish data types */ // ------------------------------------------------------------------------------- typedef enum aiMetadataType { AI_BOOL = 0, AI_INT32 = 1, AI_UINT64 = 2, AI_FLOAT = 3, AI_DOUBLE = 4, AI_AISTRING = 5, AI_AIVECTOR3D = 6, AI_AIMETADATA = 7, AI_META_MAX = 8, #ifndef SWIG FORCE_32BIT = INT_MAX #endif } aiMetadataType; // ------------------------------------------------------------------------------- /** * Metadata entry * * The type field uniquely identifies the underlying type of the data field */ // ------------------------------------------------------------------------------- struct aiMetadataEntry { aiMetadataType mType; void *mData; #ifdef __cplusplus aiMetadataEntry() : mType(AI_META_MAX), mData( nullptr ) { // empty } #endif }; #ifdef __cplusplus #include struct aiMetadata; // ------------------------------------------------------------------------------- /** * Helper functions to get the aiType enum entry for a type */ // ------------------------------------------------------------------------------- inline aiMetadataType GetAiType(bool) { return AI_BOOL; } inline aiMetadataType GetAiType(int32_t) { return AI_INT32; } inline aiMetadataType GetAiType(uint64_t) { return AI_UINT64; } inline aiMetadataType GetAiType(float) { return AI_FLOAT; } inline aiMetadataType GetAiType(double) { return AI_DOUBLE; } inline aiMetadataType GetAiType(const aiString &) { return AI_AISTRING; } inline aiMetadataType GetAiType(const aiVector3D &) { return AI_AIVECTOR3D; } inline aiMetadataType GetAiType(const aiMetadata &) { return AI_AIMETADATA; } #endif // __cplusplus // ------------------------------------------------------------------------------- /** * Container for holding metadata. * * Metadata is a key-value store using string keys and values. */ // ------------------------------------------------------------------------------- struct aiMetadata { /** Length of the mKeys and mValues arrays, respectively */ unsigned int mNumProperties; /** Arrays of keys, may not be NULL. Entries in this array may not be NULL as well. */ C_STRUCT aiString *mKeys; /** Arrays of values, may not be NULL. Entries in this array may be NULL if the * corresponding property key has no assigned value. */ C_STRUCT aiMetadataEntry *mValues; #ifdef __cplusplus /** * @brief The default constructor, set all members to zero by default. */ aiMetadata() AI_NO_EXCEPT : mNumProperties(0), mKeys(nullptr), mValues(nullptr) { // empty } aiMetadata(const aiMetadata &rhs) : mNumProperties(rhs.mNumProperties), mKeys(nullptr), mValues(nullptr) { mKeys = new aiString[mNumProperties]; for (size_t i = 0; i < static_cast(mNumProperties); ++i) { mKeys[i] = rhs.mKeys[i]; } mValues = new aiMetadataEntry[mNumProperties]; for (size_t i = 0; i < static_cast(mNumProperties); ++i) { mValues[i].mType = rhs.mValues[i].mType; switch (rhs.mValues[i].mType) { case AI_BOOL: mValues[i].mData = new bool; ::memcpy(mValues[i].mData, rhs.mValues[i].mData, sizeof(bool)); break; case AI_INT32: { int32_t v; ::memcpy(&v, rhs.mValues[i].mData, sizeof(int32_t)); mValues[i].mData = new int32_t(v); } break; case AI_UINT64: { uint64_t v; ::memcpy(&v, rhs.mValues[i].mData, sizeof(uint64_t)); mValues[i].mData = new uint64_t(v); } break; case AI_FLOAT: { float v; ::memcpy(&v, rhs.mValues[i].mData, sizeof(float)); mValues[i].mData = new float(v); } break; case AI_DOUBLE: { double v; ::memcpy(&v, rhs.mValues[i].mData, sizeof(double)); mValues[i].mData = new double(v); } break; case AI_AISTRING: { aiString v; rhs.Get(static_cast(i), v); mValues[i].mData = new aiString(v); } break; case AI_AIVECTOR3D: { aiVector3D v; rhs.Get(static_cast(i), v); mValues[i].mData = new aiVector3D(v); } break; case AI_AIMETADATA: { aiMetadata v; rhs.Get(static_cast(i), v); mValues[i].mData = new aiMetadata(v); } break; #ifndef SWIG case FORCE_32BIT: #endif default: break; } } } aiMetadata &operator=(aiMetadata rhs) { using std::swap; swap(mNumProperties, rhs.mNumProperties); swap(mKeys, rhs.mKeys); swap(mValues, rhs.mValues); return *this; } /** * @brief The destructor. */ ~aiMetadata() { delete[] mKeys; mKeys = nullptr; if (mValues) { // Delete each metadata entry for (unsigned i = 0; i < mNumProperties; ++i) { void *data = mValues[i].mData; switch (mValues[i].mType) { case AI_BOOL: delete static_cast(data); break; case AI_INT32: delete static_cast(data); break; case AI_UINT64: delete static_cast(data); break; case AI_FLOAT: delete static_cast(data); break; case AI_DOUBLE: delete static_cast(data); break; case AI_AISTRING: delete static_cast(data); break; case AI_AIVECTOR3D: delete static_cast(data); break; case AI_AIMETADATA: delete static_cast(data); break; #ifndef SWIG case FORCE_32BIT: #endif default: break; } } // Delete the metadata array delete[] mValues; mValues = nullptr; } } /** * @brief Allocates property fields + keys. * @param numProperties Number of requested properties. */ static inline aiMetadata *Alloc(unsigned int numProperties) { if (0 == numProperties) { return nullptr; } aiMetadata *data = new aiMetadata; data->mNumProperties = numProperties; data->mKeys = new aiString[data->mNumProperties](); data->mValues = new aiMetadataEntry[data->mNumProperties](); return data; } /** * @brief Deallocates property fields + keys. */ static inline void Dealloc(aiMetadata *metadata) { delete metadata; } template inline void Add(const std::string &key, const T &value) { aiString *new_keys = new aiString[mNumProperties + 1]; aiMetadataEntry *new_values = new aiMetadataEntry[mNumProperties + 1]; for (unsigned int i = 0; i < mNumProperties; ++i) { new_keys[i] = mKeys[i]; new_values[i] = mValues[i]; } delete[] mKeys; delete[] mValues; mKeys = new_keys; mValues = new_values; mNumProperties++; Set(mNumProperties - 1, key, value); } template inline bool Set(unsigned index, const std::string &key, const T &value) { // In range assertion if (index >= mNumProperties) { return false; } // Ensure that we have a valid key. if (key.empty()) { return false; } // Set metadata key mKeys[index] = key; // Set metadata type mValues[index].mType = GetAiType(value); // Copy the given value to the dynamic storage if (nullptr != mValues[index].mData && AI_AIMETADATA != mValues[index].mType) { ::memcpy(mValues[index].mData, &value, sizeof(T)); } else if (nullptr != mValues[index].mData && AI_AIMETADATA == mValues[index].mType) { *static_cast(mValues[index].mData) = value; } else { if (nullptr != mValues[index].mData) { delete static_cast(mValues[index].mData); mValues[index].mData = nullptr; } mValues[index].mData = new T(value); } return true; } template inline bool Set(const std::string &key, const T &value) { if (key.empty()) { return false; } bool result = false; for (unsigned int i = 0; i < mNumProperties; ++i) { if (key == mKeys[i].C_Str()) { Set(i, key, value); result = true; break; } } return result; } template inline bool Get(unsigned index, T &value) const { // In range assertion if (index >= mNumProperties) { return false; } // Return false if the output data type does // not match the found value's data type if (GetAiType(value) != mValues[index].mType) { return false; } // Otherwise, output the found value and // return true value = *static_cast(mValues[index].mData); return true; } template inline bool Get(const aiString &key, T &value) const { // Search for the given key for (unsigned int i = 0; i < mNumProperties; ++i) { if (mKeys[i] == key) { return Get(i, value); } } return false; } template inline bool Get(const std::string &key, T &value) const { return Get(aiString(key), value); } /// Return metadata entry for analyzing it by user. /// \param [in] pIndex - index of the entry. /// \param [out] pKey - pointer to the key value. /// \param [out] pEntry - pointer to the entry: type and value. /// \return false - if pIndex is out of range, else - true. inline bool Get(size_t index, const aiString *&key, const aiMetadataEntry *&entry) const { if (index >= mNumProperties) { return false; } key = &mKeys[index]; entry = &mValues[index]; return true; } /// Check whether there is a metadata entry for the given key. /// \param [in] Key - the key value value to check for. inline bool HasKey(const char *key) const { if (nullptr == key) { return false; } // Search for the given key for (unsigned int i = 0; i < mNumProperties; ++i) { if (0 == strncmp(mKeys[i].C_Str(), key, mKeys[i].length)) { return true; } } return false; } friend bool CompareKeys(const aiMetadata &lhs, const aiMetadata &rhs) { if (lhs.mNumProperties != rhs.mNumProperties) { return false; } for (unsigned int i = 0; i < lhs.mNumProperties; ++i) { if (lhs.mKeys[i] != rhs.mKeys[i]) { return false; } } return true; } friend bool CompareValues(const aiMetadata &lhs, const aiMetadata &rhs) { if (lhs.mNumProperties != rhs.mNumProperties) { return false; } for (unsigned int i = 0; i < lhs.mNumProperties; ++i) { if (lhs.mValues[i].mType != rhs.mValues[i].mType) { return false; } switch (lhs.mValues[i].mType) { case AI_BOOL: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; case AI_INT32: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; case AI_UINT64: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; case AI_FLOAT: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; case AI_DOUBLE: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; case AI_AISTRING: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; case AI_AIVECTOR3D: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; case AI_AIMETADATA: { if (*static_cast(lhs.mValues[i].mData) != *static_cast(rhs.mValues[i].mData)) { return false; } } break; #ifndef SWIG case FORCE_32BIT: #endif default: break; } } return true; } friend bool operator==(const aiMetadata &lhs, const aiMetadata &rhs) { return CompareKeys(lhs, rhs) && CompareValues(lhs, rhs); } friend bool operator!=(const aiMetadata &lhs, const aiMetadata &rhs) { return !(lhs == rhs); } #endif // __cplusplus }; #endif // AI_METADATA_H_INC