From 89572c1648128456822cf2dda07b13e78cfc2813 Mon Sep 17 00:00:00 2001 From: sanine Date: Mon, 13 Mar 2023 02:42:16 -0500 Subject: render all shapes --- honey/vec3.lua | 170 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 170 insertions(+) create mode 100644 honey/vec3.lua (limited to 'honey/vec3.lua') diff --git a/honey/vec3.lua b/honey/vec3.lua new file mode 100644 index 0000000..af9ac4b --- /dev/null +++ b/honey/vec3.lua @@ -0,0 +1,170 @@ +local glm = honey.glm + +local vec3 = {} +setmetatable(vec3, {__index=_G}) +setfenv(1, vec3) + + +Vec3 = {} + +function Vec3.new(_, values) + local self = {} + self.data = glm.vec3_create() + setmetatable(self, Vec3) + if values then + self[1] = values[1] + self[2] = values[2] + self[3] = values[3] + end + return self +end +setmetatable(Vec3, {__call=Vec3.new}) + + +function Vec3.__index(self, key) + if type(key) == 'number' then + return glm.vec3_get(self.data, key-1) + else + return Vec3[key] + end +end + + +function Vec3.__newindex(self, key, value) + glm.vec3_set(self.data, key-1, value) +end + + +function Vec3.__tostring(self) + return string.format("[%.4f, %.4f, %.4f]", self[1], self[2], self[3]) +end + + +--===== arithmetic =====-- + +local function swapIfNumber(self, other) + if type(self) == "number" and type(other) == "table" then + return other, self + else + return self, other + end +end + + +function Vec3.__add(self, other) + local self, other = swapIfNumber(self, other) + + local dest = Vec3() + if type(other) == "number" then + glm.vec3_adds(self.data, other, dest.data) + elseif type(other) == "table" then + glm.vec3_add(self.data, other.data, dest.data) + else + error(string.format("cannot add %s to Vec3", type(other))) + end + return dest +end + + +function Vec3.__sub(self, other) + local dest = Vec3() + if type(other) == "number" then + glm.vec3_subs(self.data, other, dest.data) + elseif type(other) == "table" then + glm.vec3_sub(self.data, other.data, dest.data) + else + error(string.format("cannot subtract %s from Vec3", type(other))) + end + return dest +end + + +function Vec3.__mul(self, other) + local self, other = swapIfNumber(self, other) + local dest = Vec3() + if type(other) == "number" then + glm.vec3_scale(self.data, other, dest.data) + elseif type(other) == "table" then + glm.vec3_mul(self.data, other.data, dest.data) + else + error(string.format("cannot multiply %s and Vec3", type(other))) + end + return dest +end + + +function Vec3.__div(self, other) + local dest = Vec3() + if type(other) == "number" then + glm.vec3_divs(self.data, other, dest.data) + elseif type(other) == "table" then + glm.vec3_div(self.data, other.data, dest.data) + else + error(string.format("cannot divide Vec3 by %s", type(other))) + end + return dest +end + + + + +function Vec3.copyTo(self, dest) + glm.vec3_copy(self.data, dest.data) +end + + +function Vec3.zero(self) + glm.vec3_zero(self.data) +end + + +function Vec3.zero(self) + glm.vec3_zero(self.data) +end +function Vec3.one(self) + glm.vec3_one(self.data) +end + + +function Vec3.dot(self, other) + return glm.vec3_dot(self.data, other.data) +end + + +function Vec3.crossTo(self, other, dest) + glm.vec3_cross(self.data, other.data, dest.data) +end +function Vec3.cross(self, other) + local dest = Vec3() + self:crossTo(other, dest) + return dest +end + + +function Vec3.crossnTo(self, other, dest) + glm.vec3_crossn(self.data, other.data, dest.data) +end +function Vec3.crossn(self, other) + local dest = Vec3() + self:crossTo(other, dest) + return dest +end + + +function Vec3.norm2(self) + return glm.vec3_norm2(self.data) +end +function Vec3.norm(self) + return glm.vec3_norm(self.data) +end + + +function Vec3.normalize(self) + glm.vec3_normalize(self.data) +end +function Vec3.normalizeTo(self, dest) + glm.vec3_normalize_to(self.data, dest.data) +end + + +return vec3.Vec3 -- cgit v1.2.1