From 314e9cd4c96f30f47b6c02eefbadf063e1a58025 Mon Sep 17 00:00:00 2001 From: sanine Date: Fri, 24 Mar 2023 20:45:41 -0500 Subject: fix ecs removing --- main.lua | 48 ++++++++++++++++++++++++++++++------------------ 1 file changed, 30 insertions(+), 18 deletions(-) (limited to 'main.lua') diff --git a/main.lua b/main.lua index 6718cf9..ceba194 100644 --- a/main.lua +++ b/main.lua @@ -62,9 +62,9 @@ level:addSystem{ self.time = 0 self.world=world self.space=space - ode.WorldSetGravity(self.world, 0, -10, 0) + ode.WorldSetGravity(self.world, 0, -100, 0) ode.WorldSetCFM(self.world, 1e-5) - self.contactgroup = ode.JointGroupCreate(32) + self.contactgroup = ode.JointGroupCreate(200) self.__gc = honey.util.gc_canary(function() ode.WorldDestroy(self.world) ode.SpaceDestroy(self.space) @@ -167,22 +167,32 @@ local groundPlane = { level:addEntity(groundPlane) -local ball = { - transform=Mat4():identity(), - parent=false, - mesh=icosa, - shader=shader, - collisionShape=ode.CreateSphere(space, 1.0), - physicsBody=ode.BodyCreate(world), -} -level:addEntity(ball) - -local mass = ode.MassCreate() -ode.MassSetSphere(mass, 1, 0.5) -ode.BodySetMass(ball.physicsBody, mass) -ode.GeomSetBody(ball.collisionShape, ball.physicsBody) -ode.BodySetPosition(ball.physicsBody, -5, 3, 0) -ode.BodySetLinearVel(ball.physicsBody, 3, 0, 0) +local balls = {} +local function createNewBall() + local ball = { + transform=Mat4():identity(), + parent=false, + mesh=icosa, + shader=shader, + collisionShape=ode.CreateSphere(space, 1.0), + physicsBody=ode.BodyCreate(world), + } + local id = level:addEntity(ball) + table.insert(balls, id) + if #balls > 200 then + level:removeEntity(table.remove(balls, 1)) + end + + local mass = ode.MassCreate() + ode.MassSetSphere(mass, 1, 0.5) + ode.BodySetMass(ball.physicsBody, mass) + local function tiny() return (6 * math.random()) - 3 end + local x, y, z = tiny(), tiny(), tiny() + ode.GeomSetBody(ball.collisionShape, ball.physicsBody) + ode.BodySetPosition(ball.physicsBody, x, y, z) + ode.BodySetLinearVel(ball.physicsBody, x, y, z) +end +createNewBall() ode.CreatePlane(space, 0, 1, 0, -2) @@ -193,6 +203,8 @@ window:setKeyCallback(function(_, key, scancode, action) window:setShouldClose(true) elseif key == glfw.KEY_SPACE then paused = not paused + elseif key == glfw.KEY_B or key == glfw.KEY_V then + createNewBall() end end end) -- cgit v1.2.1