From 14195dac1eda9140192ca07003258715b8b0abd3 Mon Sep 17 00:00:00 2001 From: sanine Date: Wed, 10 May 2023 23:59:04 -0500 Subject: implement basic floating-ray character controller --- scripts/character/cameraDistance.lua | 6 ++++++ scripts/character/collide.lua | 6 ++++++ scripts/character/spring.lua | 29 +++++++++++++++++++++++++++++ 3 files changed, 41 insertions(+) create mode 100644 scripts/character/cameraDistance.lua create mode 100644 scripts/character/collide.lua create mode 100644 scripts/character/spring.lua (limited to 'scripts/character') diff --git a/scripts/character/cameraDistance.lua b/scripts/character/cameraDistance.lua new file mode 100644 index 0000000..436b4a3 --- /dev/null +++ b/scripts/character/cameraDistance.lua @@ -0,0 +1,6 @@ +require 'honey.std' + +return function(db, id, data) + local node = db:getComponent(id, "node") + node.matrix:translate(Vec3{0, 0, data.yoffset}) +end diff --git a/scripts/character/collide.lua b/scripts/character/collide.lua new file mode 100644 index 0000000..1ac6cff --- /dev/null +++ b/scripts/character/collide.lua @@ -0,0 +1,6 @@ +require 'honey.std' + +return function(db, self, other, point) + local tbl = ode.ContactGeomTable(point) + print(tbl.pos, tbl.normal, tbl.depth, tbl.g1, tbl.g2) +end diff --git a/scripts/character/spring.lua b/scripts/character/spring.lua new file mode 100644 index 0000000..ed3e878 --- /dev/null +++ b/scripts/character/spring.lua @@ -0,0 +1,29 @@ +require 'honey.std' + + +local values = {} +local sum = 0 +function integral(value) + sum = sum + value + table.insert(values, value) + if #values > 20 then + sum = sum - values[1] + table.remove(values, 1) + end + return sum +end + +local prev = 0 +function derivative(value) + local delta = value - prev + prev = value + return delta +end + +return function(db, self, other, point) + local tbl = ode.ContactGeomTable(point) + local x = tbl.depth - 3.8 + local spring = db:getComponent(self, "spring") + spring.F = math.abs(200 * x) + print("depth", x) +end -- cgit v1.2.1