From 2a14abecaee073aef1f1966bb397d6086b2e4785 Mon Sep 17 00:00:00 2001 From: sanine-a Date: Tue, 9 May 2023 10:55:50 -0500 Subject: refactor: rename transform -> node --- shaders/mesh.frag | 17 +++++++++++++++++ 1 file changed, 17 insertions(+) create mode 100644 shaders/mesh.frag (limited to 'shaders/mesh.frag') diff --git a/shaders/mesh.frag b/shaders/mesh.frag new file mode 100644 index 0000000..532d1ac --- /dev/null +++ b/shaders/mesh.frag @@ -0,0 +1,17 @@ +#version 410 core +out vec4 FragColor; + +in vec3 position; +in vec3 normal; +in vec2 tex; + +uniform float time; +uniform sampler2D ourTexture; + +void main() +{ + //FragColor = vec4(sin(time), cos(time), -sin(time), 1.0f); + //FragColor = vec4(normal, 1.0f); + //FragColor = vec4(tex, 1.0f, 1.0f); + FragColor = texture(ourTexture, tex); +} -- cgit v1.2.1