local glm = require 'honey.glm' local Vec3 = glm.Vec3 local ode = honey.ode local module = {} setmetatable(module, {__index=_G}) setfenv(1, module) --===== collision space =====-- local function createGeom(self, id, collision) local geom if collision.class == "sphere" then geom = ode.CreateSphere(self.space, collision.radius) elseif collision.class == "capsule" then geom = ode.CreateCapsule(self.space, collision.radius, collision.length) elseif collision.class == "plane" then local node = self.db:getComponent(id, "node") local m = node.matrix local normal = node.matrix:mulv3(Vec3{0,1,0}):normalize() local position = Vec3{m[1][4], m[2][4], m[3][4]} print(position) local d = normal:dot(position) print(normal, d) geom = ode.CreatePlane(self.space, normal[1], normal[2], normal[3], d) end ode.GeomSetData(geom, id) collision._geom = geom collision._gc = honey.util.gc_canary(function() print("release geom for id"..id) ode.GeomDestroy(geom) end) end system = function(params) local db = params.db local space = params.space return { db=db, space=space, priority=0, update = function(self, dt) local query = self.db:queryComponent("collision") for id, collision in pairs(query) do if not collision._geom then createGeom(self, id, collision) print(id, collision._geom) end end end } end return module