/* * Interface for dynamically loading directsound and providing a dummy * implementation if it isn't present. * * Author: Ross Bencina (some portions Phil Burk & Robert Marsanyi) * * For PortAudio Portable Real-Time Audio Library * For more information see: http://www.portaudio.com * Copyright (c) 1999-2006 Phil Burk, Robert Marsanyi and Ross Bencina * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* * The text above constitutes the entire PortAudio license; however, * the PortAudio community also makes the following non-binding requests: * * Any person wishing to distribute modifications to the Software is * requested to send the modifications to the original developer so that * they can be incorporated into the canonical version. It is also * requested that these non-binding requests be included along with the * license above. */ /** @file @ingroup hostapi_src */ #ifndef INCLUDED_PA_DSOUND_DYNLINK_H #define INCLUDED_PA_DSOUND_DYNLINK_H /* on Borland compilers, WIN32 doesn't seem to be defined by default, which breaks dsound.h. Adding the define here fixes the problem. - rossb. */ #ifdef __BORLANDC__ #if !defined(WIN32) #define WIN32 #endif #endif /* Use the earliest version of DX required, no need to pollute the namespace */ #ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE #define DIRECTSOUND_VERSION 0x0800 #else #define DIRECTSOUND_VERSION 0x0300 #endif #include #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ typedef struct { HINSTANCE hInstance_; HRESULT (WINAPI *DllGetClassObject)(REFCLSID , REFIID , LPVOID *); HRESULT (WINAPI *DirectSoundCreate)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN); HRESULT (WINAPI *DirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID); HRESULT (WINAPI *DirectSoundEnumerateA)(LPDSENUMCALLBACKA, LPVOID); HRESULT (WINAPI *DirectSoundCaptureCreate)(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN); HRESULT (WINAPI *DirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW, LPVOID); HRESULT (WINAPI *DirectSoundCaptureEnumerateA)(LPDSENUMCALLBACKA, LPVOID); #ifdef PAWIN_USE_DIRECTSOUNDFULLDUPLEXCREATE HRESULT (WINAPI *DirectSoundFullDuplexCreate8)( LPCGUID, LPCGUID, LPCDSCBUFFERDESC, LPCDSBUFFERDESC, HWND, DWORD, LPDIRECTSOUNDFULLDUPLEX *, LPDIRECTSOUNDCAPTUREBUFFER8 *, LPDIRECTSOUNDBUFFER8 *, LPUNKNOWN ); #endif }PaWinDsDSoundEntryPoints; extern PaWinDsDSoundEntryPoints paWinDsDSoundEntryPoints; void PaWinDs_InitializeDSoundEntryPoints(void); void PaWinDs_TerminateDSoundEntryPoints(void); #ifdef __cplusplus } #endif /* __cplusplus */ #endif /* INCLUDED_PA_DSOUND_DYNLINK_H */