From a443171f51cf2d3b3a6c8f4e4967a3d19fd111d3 Mon Sep 17 00:00:00 2001 From: sanine Date: Sun, 12 Nov 2023 05:22:29 -0600 Subject: use new genome format in game.js --- src/simulation/game.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/simulation/game.js') diff --git a/src/simulation/game.js b/src/simulation/game.js index f95fbc4..17b1442 100644 --- a/src/simulation/game.js +++ b/src/simulation/game.js @@ -102,7 +102,7 @@ let agent_id = 0; export function create_agent(genome, n_internal) { return { id: agent_id++, // !!!! side effect !!!! - net: parse_genome(N_INPUT, N_OUTPUT, genome), + net: parse_genome(genome), state: [...Array(n_internal)].map(_ => (2*Math.random()) - 1), } } @@ -111,10 +111,10 @@ export function create_agent(genome, n_internal) { export function create_team(size, genome_size, n_internal) { const genome = apply( - s => mut_genome_insert(s, 4, Math.random(), Math.random(), Math.random()), + s => mut_genome_insert(s, 4), genome_size, - [N_INPUT, n_internal, N_OUTPUT, []], - ).slice(-1)[0]; + {n_input: N_INPUT, n_internal, n_output: N_OUTPUT, genes: []}, + ); console.log(N_INPUT, N_OUTPUT, genome); const agents = [...Array(size)].map(_ => create_agent(genome, n_internal)); -- cgit v1.2.1