import { world_update } from '../world/world.js'; import { lattice_rules } from './lattice_rules.js'; function apply(f, n, x0) { if (n == 0) { return x0; } else { return f(apply(f, n-1, x0)); } } // remove cell team information function clean_team(lattice) { return lattice.map(row => row.map(cell => ({...cell, flags: {...cell.flags, team: undefined } }))); } test("blinker", () => { const L = { type: 'active', flags: { team: undefined, } }; const _ = { type: 'empty', flags: { team: undefined, } }; const l = { type: 'active', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, 1] } }; const d = { type: 'empty', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, -1] } }; const lattice = [ [ _, _, _, _, _ ], [ _, _, _, _, _ ], [ _, L, L, L, _ ], [ _, _, _, _, _ ], [ _, _, _, _, _ ], ]; const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] }; expect(clean_team(world_update(world).lattice)).toEqual([ [ _, _, _, _, _ ], [ _, _, l, _, _ ], [ _, d, L, d, _ ], [ _, _, l, _, _ ], [ _, _, _, _, _ ], ]); expect(clean_team(world_update(world_update(world)).lattice)).toEqual([ [ _, _, _, _, _ ], [ _, _, d, _, _ ], [ _, l, L, l, _ ], [ _, _, d, _, _ ], [ _, _, _, _, _ ], ]); }); test("glider", () => { const L = { type: 'active', flags: { team: undefined, } }; const _ = { type: 'empty', flags: { team: undefined, } }; const l = { type: 'active', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, 1] } }; const d = { type: 'empty', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, -1] } }; const lattice = [ [ _, _, _, _, _, _ ], [ _, _, _, L, _, _ ], [ _, L, _, L, _, _ ], [ _, _, L, L, _, _ ], [ _, _, _, _, _, _ ], [ _, _, _, _, _, _ ], ]; const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] }; //expect(clean_team(world_update(world).lattice)).toEqual([ expect(clean_team(apply(world_update, 1, world).lattice)).toEqual([ [ _, _, _, _, _, _ ], [ _, _, l, d, _, _ ], [ _, d, _, L, l, _ ], [ _, _, L, L, _, _ ], [ _, _, _, _, _, _ ], [ _, _, _, _, _, _ ], ]); expect(clean_team(apply(world_update, 2, world).lattice)).toEqual([ [ _, _, _, _, _, _ ], [ _, _, d, l, _, _ ], [ _, _, _, d, L, _ ], [ _, _, L, L, l, _ ], [ _, _, _, _, _, _ ], [ _, _, _, _, _, _ ], ]); expect(clean_team(apply(world_update, 3, world).lattice)).toEqual([ [ _, _, _, _, _, _ ], [ _, _, _, d, _, _ ], [ _, _, l, _, L, _ ], [ _, _, d, L, L, _ ], [ _, _, _, l, _, _ ], [ _, _, _, _, _, _ ], ]); expect(clean_team(apply(world_update, 4, world).lattice)).toEqual([ [ _, _, _, _, _, _ ], [ _, _, _, _, _, _ ], [ _, _, d, _, L, _ ], [ _, _, l, d, L, _ ], [ _, _, _, L, l, _ ], [ _, _, _, _, _, _ ], ]); }); test("beehive", () => { const L = { type: 'active', flags: { team: undefined, } }; const _ = { type: 'empty', flags: { team: undefined, } }; const lattice = [ [ _, _, _, _, _, _ ], [ _, _, L, L, _, _ ], [ _, L, _, _, L, _ ], [ _, _, L, L, _, _ ], [ _, _, _, _, _, _ ], ]; const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] }; //expect(clean_team(world_update(world).lattice)).toEqual([ expect(clean_team(apply(world_update, 1, world).lattice)).toEqual(lattice); }); test("mutables are activated by neighboring actives", () => { const L = { type: 'active', flags: { team: undefined, } }; const _ = { type: 'empty', flags: { team: undefined, } }; const l = { type: 'active', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, 1] } }; const d = { type: 'empty', flags: { team: undefined, emit: [0, 0, 0, 0, 0, 0, 0, -1] } }; const M = { type: 'mutable', flags: { team: undefined, } }; const lattice = [ [ _, _, _, _, ], [ _, L, M, _, ], [ _, M, M, _, ], [ _, _, _, _, ], ]; const world = { lattice, lattice_rules, agents: [], senses: [], actions: [], validity: [] }; expect(clean_team(apply(world_update, 1, world).lattice)).toEqual([ [ _, _, _, _, ], [ _, L, l, _, ], [ _, l, l, _, ], [ _, _, _, _, ], ]); expect(clean_team(apply(world_update, 2, world).lattice)).toEqual([ [ _, _, _, _, ], [ _, L, L, _, ], [ _, L, L, _, ], [ _, _, _, _, ], ]); });