import { world_update } from '../world/world.js'; import { lattice_rules } from './lattice_rules.js'; function apply(f, n, x0) { if (n == 0) { return x0; } else { return f(apply(f, n-1, x0)); } } test("blinker", () => { const L = { type: 'active', flags: {} }; const D = { type: 'empty', flags: {} }; const lattice = [ [ D, D, D, D, D ], [ D, D, D, D, D ], [ D, L, L, L, D ], [ D, D, D, D, D ], [ D, D, D, D, D ], ]; const world = { lattice, lattice_rules, agents: [], senses: [], actions: [] }; expect(world_update(world).lattice).toEqual([ [ D, D, D, D, D ], [ D, D, L, D, D ], [ D, D, L, D, D ], [ D, D, L, D, D ], [ D, D, D, D, D ], ]); expect(world_update(world_update(world)).lattice).toEqual(lattice); }); test("glider", () => { const L = { type: 'active', flags: {} }; const D = { type: 'empty', flags: {} }; const lattice = [ [ D, D, D, D, D, D ], [ D, D, D, L, D, D ], [ D, L, D, L, D, D ], [ D, D, L, L, D, D ], [ D, D, D, D, D, D ], [ D, D, D, D, D, D ], ]; const world = { lattice, lattice_rules, agents: [], senses: [], actions: [] }; //expect(world_update(world).lattice).toEqual([ expect(apply(world_update, 1, world).lattice).toEqual([ [ D, D, D, D, D, D ], [ D, D, L, D, D, D ], [ D, D, D, L, L, D ], [ D, D, L, L, D, D ], [ D, D, D, D, D, D ], [ D, D, D, D, D, D ], ]); expect(apply(world_update, 2, world).lattice).toEqual([ [ D, D, D, D, D, D ], [ D, D, D, L, D, D ], [ D, D, D, D, L, D ], [ D, D, L, L, L, D ], [ D, D, D, D, D, D ], [ D, D, D, D, D, D ], ]); expect(apply(world_update, 3, world).lattice).toEqual([ [ D, D, D, D, D, D ], [ D, D, D, D, D, D ], [ D, D, L, D, L, D ], [ D, D, D, L, L, D ], [ D, D, D, L, D, D ], [ D, D, D, D, D, D ], ]); expect(apply(world_update, 4, world).lattice).toEqual([ [ D, D, D, D, D, D ], [ D, D, D, D, D, D ], [ D, D, D, D, L, D ], [ D, D, L, D, L, D ], [ D, D, D, L, L, D ], [ D, D, D, D, D, D ], ]); });