'use strict'; import { create_team, create_epoch, update_epoch } from './game.js'; const start_teams = [...Array(50)].map(x => create_team(32, 5, 5)); let epoch = create_epoch(start_teams); while (epoch.epoch < 1) { console.log(epoch.epoch, epoch.time, epoch.game.time); epoch = update_epoch(epoch); }