diff options
-rw-r--r-- | src/Canvas.js | 47 | ||||
-rw-r--r-- | src/main.js | 48 |
2 files changed, 61 insertions, 34 deletions
diff --git a/src/Canvas.js b/src/Canvas.js new file mode 100644 index 0000000..590034a --- /dev/null +++ b/src/Canvas.js @@ -0,0 +1,47 @@ +class Canvas { + constructor(rootId) { + const root = document.getElementById(rootId); + + this.element = document.createElement('canvas'); + this.context = this.element.getContext('2d'); + this.fillWindow(); + window.addEventListener('resize', () => this.fillWindow()); + + root.appendChild(this.element); + + this.ondraw = null; + + /* automatically compute drawing-space mouse coordinates */ + this.mousePos = { x: 0, y: 0 }; + this.onmousemove = null; + this.element.addEventListener('mousemove', e => { + const matrix = this.context.getTransform(); + matrix.invertSelf(); + + const screenX = e.offsetX; const screenY = e.offsetY; + this.mousePos.x = matrix.a*screenX + matrix.b*screenY; + this.mousePos.y = matrix.c*screenX + matrix.d*screenY; + + if (this.onmousemove) this.onmousemove(this.mousePos); + }); + + } + + fillWindow() { + const width = window.innerWidth; + const height = window.innerHeight; + const scale = Math.max(width, height); + + this.element.width = width; this.element.height = height; + this.context.scale(scale, scale); + + this.draw(); + } + + draw() { + this.context.clearRect(0, 0, 1, 1); + if (this.ondraw) this.ondraw(this.context); + } +} + +export default Canvas; diff --git a/src/main.js b/src/main.js index ade4e27..40c3f83 100644 --- a/src/main.js +++ b/src/main.js @@ -1,42 +1,22 @@ -import Voronoi from './modules/3rdparty/rhill-voronoi-core.js'; -import Terrain from './modules/Terrain.js'; -import Mouse from './modules/Mouse.js'; +import Canvas from './Canvas.js'; const $ = id => document.getElementById(id) window.onload = () => { - let canvas = document.createElement('canvas'); - const ct = canvas.getContext('2d'); + const canvas = new Canvas('root'); - let render; - - let mouse = new Mouse(ct); - - const setCanvasSize = () => { - canvas.setAttribute('width', window.innerWidth); - canvas.setAttribute('height', window.innerHeight); - const scale = Math.max(canvas.width, canvas.height); - ct.scale(scale, scale); - render(); - }; - window.addEventListener('resize', setCanvasSize); + const pos = canvas.mousePos; + canvas.onmousemove = () => canvas.draw(); + + canvas.ondraw = ct => { + ct.fillRect(0, 0, 0.5, 0.5); - const terrain = new Terrain(); - render = () => { - ct.clearRect(0, 0, 1, 1); - terrain.renderGrid(ct); - mouse.render(ct); + ct.strokeStyle = '#fff'; + ct.lineWidth = 0.001; + ct.beginPath(); + ct.arc(pos.x, pos.y, 0.1, 0, 2*Math.PI); + ct.closePath(); + ct.stroke(); }; - mouse.onMove = () => { - terrain.applyBrush(mouse.x, mouse.y, (pt, strength) => { - const lerp = (a, b, theta) => ((theta-1)*a) + (theta*b); - pt.height = lerp(pt.height, pt.height + 10, strength); - }, 1, mouse.radius); - render(); - } - - setCanvasSize(); - - const root = $('root'); - root.appendChild(canvas); + canvas.draw(); } |