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+import { test, assert } from './test-assert.js';
+
+import { AABB, QTNode } from './Geometry.js';
+
+
+test('AABB correctly contains/excludes points', () => {
+ const box = new AABB(0, 0, 1, 1);
+
+ // interior
+ assert.ok(box.contains({ x: 0.5, y: 0.5 }));
+
+ // upper left
+ assert.ok(!box.contains({ x: -1, y: -1 }));
+
+ // above
+ assert.ok(!box.contains({ x: 0.5, y: -1}));
+
+ // upper right
+ assert.ok(!box.contains({ x: 2, y: -1 }));
+
+ // left
+ assert.ok(!box.contains({ x: -1, y: 0.5 }));
+
+ // right
+ assert.ok(!box.contains({ x: 2, y: 0.5}));
+
+ // lower left
+ assert.ok(!box.contains({ x: -1, y: 2 }));
+
+ // below
+ assert.ok(!box.contains({ x: 0.5, y: 2}));
+
+ // lower right
+ assert.ok(!box.contains({ x: 2, y: 2 }));
+});
+
+
+test('AABB correctly intersects other AABBs', () => {
+ const box = new AABB(1, 1, 4, 4);
+
+ // interior
+ assert.ok(box.intersects(new AABB(2, 2, 2, 2,)));
+
+ // upper left
+ assert.ok(box.intersects(new AABB(0, 0, 4, 4)));
+ assert.ok(!box.intersects(new AABB(0, 0, 0.5, 0.5)));
+
+ // above
+ assert.ok(box.intersects(new AABB(2, 0, 2, 2)));
+ assert.ok(!box.intersects(new AABB(2, 0, 2, 0.5)));
+
+ // upper right
+ assert.ok(box.intersects(new AABB(2, 0, 4, 2)));
+ assert.ok(!box.intersects(new AABB(6, 0, 4, 2)));
+
+ // left
+ assert.ok(box.intersects(new AABB(0, 2, 2, 2)));
+ assert.ok(!box.intersects(new AABB(0, 2, 0.5, 2)));
+
+ // right
+ assert.ok(box.intersects(new AABB(4, 2, 2, 2)));
+ assert.ok(!box.intersects(new AABB(6, 2, 2, 2)));
+
+ // lower left
+ assert.ok(box.intersects(new AABB(0, 4, 4, 4)));
+ assert.ok(!box.intersects(new AABB(0, 6, 0.5, 0.5)));
+
+ // below
+ assert.ok(box.intersects(new AABB(2, 4, 2, 2)));
+ assert.ok(!box.intersects(new AABB(2, 6, 2, 0.5)));
+
+ // lower right
+ assert.ok(box.intersects(new AABB(2, 4, 4, 2)));
+ assert.ok(!box.intersects(new AABB(6, 6, 4, 2)));
+});
+
+
+test('QTNode correctly inserts points', () => {
+ const node = new QTNode(0, 0, 1, 1);
+ assert.equal(node.type.toString(), 'QTNode.Empty');
+
+ let result = node.insert({ x: -1, y: -1 }); // out of range, should not insert
+ assert.ok(!result);
+ assert.equal(node.type.toString(), 'QTNode.Empty');
+
+ result = node.insert({ x: 0.5, y: 0.5 }); // in range
+ assert.ok(result);
+ assert.equal(node.type.toString(), 'QTNode.Leaf');
+ assert.deepEqual(node.point, { x: 0.5, y: 0.5 });
+});