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import { test, assert } from './test-assert.js';
import { AABB, QTNode } from './Geometry.js';
test('AABB correctly contains/excludes points', () => {
const box = new AABB(0, 0, 1, 1);
// interior
assert.ok(box.contains({ x: 0.5, y: 0.5 }));
// upper left
assert.ok(!box.contains({ x: -1, y: -1 }));
// above
assert.ok(!box.contains({ x: 0.5, y: -1}));
// upper right
assert.ok(!box.contains({ x: 2, y: -1 }));
// left
assert.ok(!box.contains({ x: -1, y: 0.5 }));
// right
assert.ok(!box.contains({ x: 2, y: 0.5}));
// lower left
assert.ok(!box.contains({ x: -1, y: 2 }));
// below
assert.ok(!box.contains({ x: 0.5, y: 2}));
// lower right
assert.ok(!box.contains({ x: 2, y: 2 }));
});
test('AABB correctly intersects other AABBs', () => {
const box = new AABB(1, 1, 4, 4);
// interior
assert.ok(box.intersects(new AABB(2, 2, 2, 2,)));
// upper left
assert.ok(box.intersects(new AABB(0, 0, 4, 4)));
assert.ok(!box.intersects(new AABB(0, 0, 0.5, 0.5)));
// above
assert.ok(box.intersects(new AABB(2, 0, 2, 2)));
assert.ok(!box.intersects(new AABB(2, 0, 2, 0.5)));
// upper right
assert.ok(box.intersects(new AABB(2, 0, 4, 2)));
assert.ok(!box.intersects(new AABB(6, 0, 4, 2)));
// left
assert.ok(box.intersects(new AABB(0, 2, 2, 2)));
assert.ok(!box.intersects(new AABB(0, 2, 0.5, 2)));
// right
assert.ok(box.intersects(new AABB(4, 2, 2, 2)));
assert.ok(!box.intersects(new AABB(6, 2, 2, 2)));
// lower left
assert.ok(box.intersects(new AABB(0, 4, 4, 4)));
assert.ok(!box.intersects(new AABB(0, 6, 0.5, 0.5)));
// below
assert.ok(box.intersects(new AABB(2, 4, 2, 2)));
assert.ok(!box.intersects(new AABB(2, 6, 2, 0.5)));
// lower right
assert.ok(box.intersects(new AABB(2, 4, 4, 2)));
assert.ok(!box.intersects(new AABB(6, 6, 4, 2)));
});
test('AABB correctly handles points at the edges', () => {
const box = new AABB(0, 0, 1, 1);
assert.ok(box.contains({ x: 0, y: 0 }));
assert.ok(box.contains({ x: 0.5, y: 0 }));
assert.ok(box.contains({ x: 0, y: 0.5 }));
// bad corners
assert.ok(!box.contains({ x: 1, y: 0 }));
assert.ok(!box.contains({ x: 0, y: 1 }));
assert.ok(!box.contains({ x: 1, y: 1 }));
// bad edges
assert.ok(!box.contains({ x: 1, y: 0.5 }));
assert.ok(!box.contains({ x: 0.5, y: 1 }));
});
test('QTNode correctly inserts points', () => {
const node = new QTNode(0, 0, 1, 1);
assert.equal(node.type.toString(), 'QTNode.Empty');
let result = node.insert({ x: -1, y: -1 }); // out of range, should not insert
assert.ok(!result);
assert.equal(node.type.toString(), 'QTNode.Empty');
result = node.insert({ x: 0.5, y: 0.5 }); // in range
assert.ok(result);
assert.equal(node.type.toString(), 'QTNode.Leaf');
assert.deepEqual(node.point, { x: 0.5, y: 0.5 });
});
test('QTNode correctly subdivides', () => {
const node = new QTNode(0, 0, 2, 2);
assert.ok(!node.subnode);
node.subdivide();
assert.equal(node.subnode.length, 4);
assert.deepEqual(node.subnode[0], new QTNode(0, 0, 1, 1));
assert.deepEqual(node.subnode[1], new QTNode(1, 0, 1, 1));
assert.deepEqual(node.subnode[2], new QTNode(0, 1, 1, 1));
assert.deepEqual(node.subnode[3], new QTNode(1, 1, 1, 1));
});
test('QTNode correctly inserts multiple points', () => {
const node = new QTNode(0, 0, 2, 2);
const p0 = { x: 1, y: 1 };
const p1 = { x: 0.5, y: 0.5 };
const oob = { x: 10, y: 15 };
assert.ok(node.insert(p0));
assert.ok(node.insert(p1));
assert.ok(!node.insert(oob));
assert.equal(node.type.toString(), 'QTNode.Branch');
assert.equal(node.subnode[0].type.toString(), 'QTNode.Leaf');
assert.deepEqual(node.subnode[0].point, p1);
assert.equal(node.subnode[1].type.toString(), 'QTNode.Empty');
assert.equal(node.subnode[2].type.toString(), 'QTNode.Empty');
assert.equal(node.subnode[3].type.toString(), 'QTNode.Leaf');
assert.deepEqual(node.subnode[3].point, p0);
});
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