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-rw-r--r--experimental/tectonics/Makefile4
-rw-r--r--experimental/tectonics/main.c (renamed from experimental/tectonics/tectonics.c)2
-rw-r--r--experimental/tectonics/world.c11
3 files changed, 8 insertions, 9 deletions
diff --git a/experimental/tectonics/Makefile b/experimental/tectonics/Makefile
index a0245f3..13f48fc 100644
--- a/experimental/tectonics/Makefile
+++ b/experimental/tectonics/Makefile
@@ -5,8 +5,8 @@ DEPS=tectonics.h
%.o: %.c $(DEPS)
$(CC) -c -o $@ $< $(CFLAGS)
-all: world.o util.o tectonics.o quadtree.o drawing.o logging.o
- $(CC) -o tectonics world.o util.o tectonics.o logging.o quadtree.o drawing.o $(CFLAGS)
+all: world.o util.o main.o quadtree.o drawing.o logging.o
+ $(CC) -o tectonics world.o util.o main.o logging.o quadtree.o drawing.o $(CFLAGS)
test: all quadtree.o quadtree.test.o tests.o
$(CC) -o tests world.o util.o quadtree.o quadtree.test.o tests.o $(CFLAGS)
diff --git a/experimental/tectonics/tectonics.c b/experimental/tectonics/main.c
index 0a81b45..93b32fb 100644
--- a/experimental/tectonics/tectonics.c
+++ b/experimental/tectonics/main.c
@@ -21,7 +21,7 @@ int main(int argc, char **argv)
cairo_t *cr = cairo_create(surface);
struct world_t world;
- create_world(&world, 10000);
+ create_world(&world, 100000);
if (world.points == NULL)
return 1;
draw_world(cr, &world);
diff --git a/experimental/tectonics/world.c b/experimental/tectonics/world.c
index f5b6efb..dc042ee 100644
--- a/experimental/tectonics/world.c
+++ b/experimental/tectonics/world.c
@@ -53,7 +53,6 @@ static void relax_points(struct world_t *world, int iterations)
// approximate centroids
for (int i=0; i<iterations; i++) {
- printf("%02f%%\n", 100*((double)i+1)/iterations);
// generate a random point and find the closest
// terrain point
double x = rand01();
@@ -63,7 +62,7 @@ static void relax_points(struct world_t *world, int iterations)
(struct point_t){x, y});
if (closest == -1) {
- printf("WARN: bad closest point!\n");
+ log_msg(WARN, "bad closest point for (%f, %f)", x, y);
}
else {
// average the centroid towards that random point
@@ -109,14 +108,14 @@ void create_world(struct world_t *world, int n_points)
struct point_t *pt = world->points + i;
pt->x = rand01();
pt->y = rand01();
-
- //quadtree_insert(&(world->tree), world->points, i);
}
rebuild_tree(world);
- for (int i=0; i<15; i++)
- relax_points(world, 10*world->n_points);
+ for (int i=0; i<1; i++) {
+ log_msg(INFO, "relaxing points - iteration %d", i+1);
+ relax_points(world, 50*world->n_points);
+ }
}