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authorsanine-a <sanine.not@pm.me>2020-12-05 18:37:44 -0600
committersanine-a <sanine.not@pm.me>2020-12-05 18:37:44 -0600
commitba9a7162b72e6b20466de7dd115719777315b5c2 (patch)
tree80ecd412817ca85adcb0ec944ab4a28be7b4737c /demo/main.lua
parent09a96abe4d6933eb473b0dd8a7027cc0cb04ac63 (diff)
switch meshes to use metamathods
Diffstat (limited to 'demo/main.lua')
-rw-r--r--demo/main.lua4
1 files changed, 2 insertions, 2 deletions
diff --git a/demo/main.lua b/demo/main.lua
index 5b19166..8e8d3d3 100644
--- a/demo/main.lua
+++ b/demo/main.lua
@@ -20,7 +20,7 @@ local lightDirection = honey.glm.vec3{1,1,1}
lightDirection:normalize()
shader:setVec3('directional_lights[0].direction', lightDirection)
shader:setVec3('directional_lights[0].color', honey.glm.vec3{0,1,0})
-local meshes = honey.mesh.load('Suzanne.obj')
+local meshes = honey.mesh('Suzanne.obj')
local suzanne = MeshInstance.new(sceneRoot,
honey.glm.vec3{0,0,3},
honey.glm.vec3{0,math.pi,0},
@@ -41,7 +41,7 @@ local plane2 = MeshInstance.new(suzanne,
shader)
suzanne.update = function(self, dt)
- self:rotate('y', 10*dt)
+ self:rotate('y', dt)
end
local total_frames = 0