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authorsanine-a <sanine.not@pm.me>2020-11-01 00:18:13 -0500
committersanine-a <sanine.not@pm.me>2020-11-01 00:18:13 -0500
commitcf75cc42cd11c31ff9402751bec98ba607fd820f (patch)
tree95267aac01e9fde9fff6b6362464f2e9b4ac0e92 /demo/main.lua
parent42d42c9ba3b741d167eaa2196c686962559686f1 (diff)
fix depth map bug in demo
Diffstat (limited to 'demo/main.lua')
-rw-r--r--demo/main.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/demo/main.lua b/demo/main.lua
index 5474609..ab3e8b3 100644
--- a/demo/main.lua
+++ b/demo/main.lua
@@ -92,13 +92,13 @@ function honey.draw()
if buffer then
honey.set_framebuffer(ScreenQuad.fb)
- honey.enable_depth_test(true)
honey.clear_color(Vector.Vec4.new().array, true, true, false)
+ honey.enable_depth_test(true)
draw_suzanne()
honey.set_framebuffer(0)
- honey.enable_depth_test(true)
- honey.clear_color(Vector.Vec4.new{0,0,1,1}.array, true, true, false)
+ honey.enable_depth_test(false)
+ honey.clear_color(Vector.Vec4.new{0,0,1,1}.array, true, false, false)
ScreenQuad:draw()
else
honey.clear_color(Vector.Vec4.new{1,1,0,1}.array, true, true, false)