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authorsanine-a <sanine.not@pm.me>2020-05-23 11:50:54 -0500
committersanine-a <sanine.not@pm.me>2020-05-23 11:50:54 -0500
commita247c0adac7b3e50c72fde9b197ef6eabfd38b0b (patch)
treeea0c49821dca6bcc7829051724f5ad7df6f26020 /include
parent86568ae07c04da1bfc2edbd029c677a73328c099 (diff)
add honey_shader_set_vec3()
Diffstat (limited to 'include')
-rw-r--r--include/shader.h15
1 files changed, 12 insertions, 3 deletions
diff --git a/include/shader.h b/include/shader.h
index cbef3de..262b153 100644
--- a/include/shader.h
+++ b/include/shader.h
@@ -44,11 +44,20 @@ void honey_shader_set_int(honey_shader shader,
char* int_name,
int number);
-/** @brief Set a mat4 uniform
+/** @brief Set a vec3 uniform.
+ * @param[in] shader The shader to which the uniform belongs
+ * @param[in] vector_name The name of the vec3 uniform
+ * @param[in] vector The value of the vector uniform
+ */
+void honey_shader_set_vec3(honey_shader shader,
+ char* vector_name,
+ vec3 vector);
+
+/** @brief Set a mat4 uniform.
*
* @param[in] shader The shader to which the uniform belongs
- * @param[in] int_name The name of the matrix uniform
- * @param[in] number The value of the matrix uniform
+ * @param[in] matrix_name The name of the matrix uniform
+ * @param[in] matrix The value of the matrix uniform
*/
void honey_shader_set_mat4(honey_shader shader,
char* matrix_name,