summaryrefslogtreecommitdiff
path: root/libs/assimp/code/AssetLib/HMP/HMPLoader.h
diff options
context:
space:
mode:
authorsanine <sanine.not@pm.me>2022-04-16 11:55:09 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:09 -0500
commitdb81b925d776103326128bf629cbdda576a223e7 (patch)
tree58bea8155c686733310009f6bed7363f91fbeb9d /libs/assimp/code/AssetLib/HMP/HMPLoader.h
parent55860037b14fb3893ba21cf2654c83d349cc1082 (diff)
move 3rd-party librarys into libs/ and add built-in honeysuckle
Diffstat (limited to 'libs/assimp/code/AssetLib/HMP/HMPLoader.h')
-rw-r--r--libs/assimp/code/AssetLib/HMP/HMPLoader.h140
1 files changed, 140 insertions, 0 deletions
diff --git a/libs/assimp/code/AssetLib/HMP/HMPLoader.h b/libs/assimp/code/AssetLib/HMP/HMPLoader.h
new file mode 100644
index 0000000..95ce0a9
--- /dev/null
+++ b/libs/assimp/code/AssetLib/HMP/HMPLoader.h
@@ -0,0 +1,140 @@
+/*
+Open Asset Import Library (assimp)
+----------------------------------------------------------------------
+
+Copyright (c) 2006-2022, assimp team
+
+All rights reserved.
+
+Redistribution and use of this software in source and binary forms,
+with or without modification, are permitted provided that the
+following conditions are met:
+
+* Redistributions of source code must retain the above
+ copyright notice, this list of conditions and the
+ following disclaimer.
+
+* Redistributions in binary form must reproduce the above
+ copyright notice, this list of conditions and the
+ following disclaimer in the documentation and/or other
+ materials provided with the distribution.
+
+* Neither the name of the assimp team, nor the names of its
+ contributors may be used to endorse or promote products
+ derived from this software without specific prior
+ written permission of the assimp team.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+----------------------------------------------------------------------
+*/
+/** @file HMPLoader.h
+ * @brief Declaration of the HMP importer class
+ */
+#pragma once
+#ifndef AI_HMPLOADER_H_INCLUDED
+#define AI_HMPLOADER_H_INCLUDED
+
+#include <assimp/BaseImporter.h>
+
+// internal headers
+#include "AssetLib/HMP/HMPFileData.h"
+#include "AssetLib/MDL/MDLLoader.h"
+
+namespace Assimp {
+using namespace HMP;
+
+// ---------------------------------------------------------------------------
+/** Used to load 3D GameStudio HMP files (terrains)
+*/
+class HMPImporter : public MDLImporter {
+public:
+ HMPImporter();
+ ~HMPImporter() override;
+
+ // -------------------------------------------------------------------
+ /** Returns whether the class can handle the format of the given file.
+ * See BaseImporter::CanRead() for details.
+ */
+ bool CanRead(const std::string &pFile, IOSystem *pIOHandler,
+ bool checkSig) const override;
+
+protected:
+ // -------------------------------------------------------------------
+ /** Return importer meta information.
+ * See #BaseImporter::GetInfo for the details
+ */
+ const aiImporterDesc *GetInfo() const override;
+
+ // -------------------------------------------------------------------
+ /** Imports the given file into the given scene structure.
+ * See BaseImporter::InternReadFile() for details
+ */
+ void InternReadFile(const std::string &pFile, aiScene *pScene,
+ IOSystem *pIOHandler) override;
+
+ // -------------------------------------------------------------------
+ /** Import a HMP4 file
+ */
+ void InternReadFile_HMP4();
+
+ // -------------------------------------------------------------------
+ /** Import a HMP5 file
+ */
+ void InternReadFile_HMP5();
+
+ // -------------------------------------------------------------------
+ /** Import a HMP7 file
+ */
+ void InternReadFile_HMP7();
+
+ // -------------------------------------------------------------------
+ /** Validate a HMP 5,4,7 file header
+ */
+ void ValidateHeader_HMP457();
+
+ // -------------------------------------------------------------------
+ /** Try to load one material from the file, if this fails create
+ * a default material
+ */
+ void CreateMaterial(const unsigned char *szCurrent,
+ const unsigned char **szCurrentOut);
+
+ // -------------------------------------------------------------------
+ /** Build a list of output faces and vertices. The function
+ * triangulates the height map read from the file
+ * \param width Width of the height field
+ * \param width Height of the height field
+ */
+ void CreateOutputFaceList(unsigned int width, unsigned int height);
+
+ // -------------------------------------------------------------------
+ /** Generate planar texture coordinates for a terrain
+ * \param width Width of the terrain, in vertices
+ * \param height Height of the terrain, in vertices
+ */
+ void GenerateTextureCoords(const unsigned int width,
+ const unsigned int height);
+
+ // -------------------------------------------------------------------
+ /** Read the first skin from the file and skip all others ...
+ * \param iNumSkins Number of skins in the file
+ * \param szCursor Position of the first skin (offset 84)
+ */
+ void ReadFirstSkin(unsigned int iNumSkins, const unsigned char *szCursor,
+ const unsigned char **szCursorOut);
+};
+
+} // end of namespace Assimp
+
+#endif // AI_HMPIMPORTER_H_INC