diff options
| author | sanine <sanine.not@pm.me> | 2022-04-16 11:55:09 -0500 | 
|---|---|---|
| committer | sanine <sanine.not@pm.me> | 2022-04-16 11:55:09 -0500 | 
| commit | db81b925d776103326128bf629cbdda576a223e7 (patch) | |
| tree | 58bea8155c686733310009f6bed7363f91fbeb9d /libs/assimp/code/AssetLib/M3D/M3DImporter.h | |
| parent | 55860037b14fb3893ba21cf2654c83d349cc1082 (diff) | |
move 3rd-party librarys into libs/ and add built-in honeysuckle
Diffstat (limited to 'libs/assimp/code/AssetLib/M3D/M3DImporter.h')
| -rw-r--r-- | libs/assimp/code/AssetLib/M3D/M3DImporter.h | 105 | 
1 files changed, 105 insertions, 0 deletions
| diff --git a/libs/assimp/code/AssetLib/M3D/M3DImporter.h b/libs/assimp/code/AssetLib/M3D/M3DImporter.h new file mode 100644 index 0000000..5d3fcaa --- /dev/null +++ b/libs/assimp/code/AssetLib/M3D/M3DImporter.h @@ -0,0 +1,105 @@ +/* +Open Asset Import Library (assimp) +---------------------------------------------------------------------- + +Copyright (c) 2006-2022, assimp team +Copyright (c) 2019 bzt + +All rights reserved. + +Redistribution and use of this software in source and binary forms, +with or without modification, are permitted provided that the +following conditions are met: + +* Redistributions of source code must retain the above +copyright notice, this list of conditions and the +following disclaimer. + +* Redistributions in binary form must reproduce the above +copyright notice, this list of conditions and the +following disclaimer in the documentation and/or other +materials provided with the distribution. + +* Neither the name of the assimp team, nor the names of its +contributors may be used to endorse or promote products +derived from this software without specific prior +written permission of the assimp team. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +---------------------------------------------------------------------- +*/ + +/** @file M3DImporter.h +*   @brief Declares the importer class to read a scene from a Model 3D file +*/ +#ifndef AI_M3DIMPORTER_H_INC +#define AI_M3DIMPORTER_H_INC + +#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER + +#include <assimp/BaseImporter.h> +#include <assimp/material.h> +#include <vector> + +struct aiMesh; +struct aiNode; +struct aiMaterial; +struct aiFace; + +namespace Assimp { + +class M3DWrapper; + +class M3DImporter : public BaseImporter { +public: +	/// \brief  Default constructor +	M3DImporter(); +    ~M3DImporter() override {} + +	/// \brief  Returns whether the class can handle the format of the given file. +	/// \remark See BaseImporter::CanRead() for details. +	bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override; + +protected: +    //! \brief  Appends the supported extension. +    const aiImporterDesc *GetInfo() const override; + +    //! \brief  File import implementation. +    void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override; + +private: +	void importMaterials(const M3DWrapper &m3d); +	void importTextures(const M3DWrapper &m3d); +	void importMeshes(const M3DWrapper &m3d); +	void importBones(const M3DWrapper &m3d, unsigned int parentid, aiNode *pParent); +	void importAnimations(const M3DWrapper &m3d); + +	// helper functions +	aiColor4D mkColor(uint32_t c); +	void convertPose(const M3DWrapper &m3d, aiMatrix4x4 *m, unsigned int posid, unsigned int orientid); +    aiNode *findNode(aiNode *pNode, const aiString &name); +    void calculateOffsetMatrix(aiNode *pNode, aiMatrix4x4 *m); +	void populateMesh(const M3DWrapper &m3d, aiMesh *pMesh, std::vector<aiFace> *faces, std::vector<aiVector3D> *verteces, +			std::vector<aiVector3D> *normals, std::vector<aiVector3D> *texcoords, std::vector<aiColor4D> *colors, +			std::vector<unsigned int> *vertexids); + +private: +    aiScene *mScene = nullptr; // the scene to import to +}; + +} // Namespace Assimp + +#endif // ASSIMP_BUILD_NO_M3D_IMPORTER + +#endif // AI_M3DIMPORTER_H_INC | 
