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authorsanine <sanine.not@pm.me>2022-04-16 11:55:09 -0500
committersanine <sanine.not@pm.me>2022-04-16 11:55:09 -0500
commitdb81b925d776103326128bf629cbdda576a223e7 (patch)
tree58bea8155c686733310009f6bed7363f91fbeb9d /libs/assimp/test/models/ASE/ThreeCubesGreen.ASE
parent55860037b14fb3893ba21cf2654c83d349cc1082 (diff)
move 3rd-party librarys into libs/ and add built-in honeysuckle
Diffstat (limited to 'libs/assimp/test/models/ASE/ThreeCubesGreen.ASE')
-rw-r--r--libs/assimp/test/models/ASE/ThreeCubesGreen.ASE218
1 files changed, 218 insertions, 0 deletions
diff --git a/libs/assimp/test/models/ASE/ThreeCubesGreen.ASE b/libs/assimp/test/models/ASE/ThreeCubesGreen.ASE
new file mode 100644
index 0000000..d14ae83
--- /dev/null
+++ b/libs/assimp/test/models/ASE/ThreeCubesGreen.ASE
@@ -0,0 +1,218 @@
+*3DSMAX_ASCIIEXPORT 200
+*COMMENT "AsciiExport-Version 2,00 - Tue May 06 17:21:38 2008"
+*SCENE {
+ *SCENE_FILENAME ""
+ *SCENE_FIRSTFRAME 0
+ *SCENE_LASTFRAME 100
+ *SCENE_FRAMESPEED 30
+ *SCENE_TICKSPERFRAME 160
+ *SCENE_BACKGROUND_STATIC 0.0000 0.0000 0.0000
+ *SCENE_AMBIENT_STATIC 0.0000 0.0000 0.0000
+}
+*MATERIAL_LIST {
+ *MATERIAL_COUNT 3
+ *MATERIAL 0 {
+ *MATERIAL_NAME "02 - Default"
+ *MATERIAL_CLASS "Standard"
+ *MATERIAL_AMBIENT 0.4078 0.6431 0.0000
+ *MATERIAL_DIFFUSE 0.6510 0.2902 0.0000
+ *MATERIAL_SPECULAR 0.0000 0.4941 0.2549
+ *MATERIAL_SHINE 0.1000
+ *MATERIAL_SHINESTRENGTH 0.0000
+ *MATERIAL_TRANSPARENCY 0.0000
+ *MATERIAL_WIRESIZE 1.0000
+ *MATERIAL_SHADING Blinn
+ *MATERIAL_XP_FALLOFF 0.0000
+ *MATERIAL_SELFILLUM 0.0000
+ *MATERIAL_FALLOFF In
+ *MATERIAL_XP_TYPE Filter
+ }
+ *MATERIAL 1 {
+ *MATERIAL_NAME "03 - Default"
+ *MATERIAL_CLASS "Standard"
+ *MATERIAL_AMBIENT 0.0000 0.4000 0.3373
+ *MATERIAL_DIFFUSE 0.4431 0.4588 0.0000
+ *MATERIAL_SPECULAR 0.2706 0.2824 0.0000
+ *MATERIAL_SHINE 0.1000
+ *MATERIAL_SHINESTRENGTH 0.0000
+ *MATERIAL_TRANSPARENCY 0.0000
+ *MATERIAL_WIRESIZE 1.0000
+ *MATERIAL_SHADING Blinn
+ *MATERIAL_XP_FALLOFF 0.0000
+ *MATERIAL_SELFILLUM 0.0000
+ *MATERIAL_FALLOFF In
+ *MATERIAL_XP_TYPE Filter
+ }
+ *MATERIAL 2 {
+ *MATERIAL_NAME "01 - Default"
+ *MATERIAL_CLASS "Standard"
+ *MATERIAL_AMBIENT 0.0000 0.5137 0.5922
+ *MATERIAL_DIFFUSE 0.4000 0.6314 0.0000
+ *MATERIAL_SPECULAR 0.7843 0.0000 0.4431
+ *MATERIAL_SHINE 0.1000
+ *MATERIAL_SHINESTRENGTH 0.0000
+ *MATERIAL_TRANSPARENCY 0.0000
+ *MATERIAL_WIRESIZE 1.0000
+ *MATERIAL_SHADING Blinn
+ *MATERIAL_XP_FALLOFF 0.0000
+ *MATERIAL_SELFILLUM 0.0000
+ *MATERIAL_FALLOFF In
+ *MATERIAL_XP_TYPE Filter
+ }
+}
+*GEOMOBJECT {
+ *NODE_NAME "Quader01"
+ *NODE_TM {
+ *NODE_NAME "Quader01"
+ *INHERIT_POS 0 0 0
+ *INHERIT_ROT 0 0 0
+ *INHERIT_SCL 0 0 0
+ *TM_ROW0 -0.0000 -1.0000 -0.0000
+ *TM_ROW1 -0.0000 -0.0000 1.0000
+ *TM_ROW2 -1.0000 0.0000 -0.0000
+ *TM_ROW3 -0.0000 -102.4931 36.5651
+ *TM_POS -0.0000 -102.4931 36.5651
+ *TM_ROTAXIS 0.5774 -0.5774 -0.5774
+ *TM_ROTANGLE 4.1888
+ *TM_SCALE 1.0000 1.0000 1.0000
+ *TM_SCALEAXIS 0.0000 0.0000 0.0000
+ *TM_SCALEAXISANG 0.0000
+ }
+ *MESH {
+ *TIMEVALUE 0
+ *MESH_NUMVERTEX 8
+ *MESH_NUMFACES 12
+ *MESH_VERTEX_LIST {
+ *MESH_VERTEX 0 0.0000 -52.4931 -13.4349
+ *MESH_VERTEX 1 -0.0000 -152.4931 -13.4349
+ *MESH_VERTEX 2 0.0000 -52.4931 86.5651
+ *MESH_VERTEX 3 -0.0000 -152.4931 86.5651
+ *MESH_VERTEX 4 -100.0000 -52.4931 -13.4349
+ *MESH_VERTEX 5 -100.0000 -152.4931 -13.4349
+ *MESH_VERTEX 6 -100.0000 -52.4931 86.5651
+ *MESH_VERTEX 7 -100.0000 -152.4931 86.5651
+ }
+ *MESH_FACE_LIST {
+ *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
+ *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
+ *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
+ *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
+ *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
+ *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
+ *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
+ *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
+ *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
+ *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
+ *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
+ *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
+ }
+ }
+ *PROP_MOTIONBLUR 0
+ *PROP_CASTSHADOW 1
+ *PROP_RECVSHADOW 1
+ *MATERIAL_REF 0
+}
+*GEOMOBJECT {
+ *NODE_NAME "Quader02"
+ *NODE_TM {
+ *NODE_NAME "Quader02"
+ *INHERIT_POS 0 0 0
+ *INHERIT_ROT 0 0 0
+ *INHERIT_SCL 0 0 0
+ *TM_ROW0 -0.0000 -1.0000 -0.0000
+ *TM_ROW1 -0.0000 -0.0000 1.0000
+ *TM_ROW2 -1.0000 0.0000 -0.0000
+ *TM_ROW3 -0.0000 -10.8033 -30.7479
+ *TM_POS -0.0000 -10.8033 -30.7479
+ *TM_ROTAXIS 0.5774 -0.5774 -0.5774
+ *TM_ROTANGLE 4.1888
+ *TM_SCALE 1.0000 1.0000 1.0000
+ *TM_SCALEAXIS 0.0000 0.0000 0.0000
+ *TM_SCALEAXISANG 0.0000
+ }
+ *MESH {
+ *TIMEVALUE 0
+ *MESH_NUMVERTEX 8
+ *MESH_NUMFACES 12
+ *MESH_VERTEX_LIST {
+ *MESH_VERTEX 0 0.0000 89.1967 -130.7479
+ *MESH_VERTEX 1 -0.0000 -110.8033 -130.7479
+ *MESH_VERTEX 2 0.0000 89.1967 69.2521
+ *MESH_VERTEX 3 -0.0000 -110.8033 69.2521
+ *MESH_VERTEX 4 -200.0000 89.1967 -130.7479
+ *MESH_VERTEX 5 -200.0000 -110.8033 -130.7479
+ *MESH_VERTEX 6 -200.0000 89.1967 69.2521
+ *MESH_VERTEX 7 -200.0000 -110.8033 69.2521
+ }
+ *MESH_FACE_LIST {
+ *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
+ *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
+ *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
+ *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
+ *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
+ *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
+ *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
+ *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
+ *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
+ *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
+ *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
+ *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
+ }
+ }
+ *PROP_MOTIONBLUR 0
+ *PROP_CASTSHADOW 1
+ *PROP_RECVSHADOW 1
+ *MATERIAL_REF 1
+}
+*GEOMOBJECT {
+ *NODE_NAME "Quader03"
+ *NODE_TM {
+ *NODE_NAME "Quader03"
+ *INHERIT_POS 0 0 0
+ *INHERIT_ROT 0 0 0
+ *INHERIT_SCL 0 0 0
+ *TM_ROW0 -0.0000 -1.0000 -0.0000
+ *TM_ROW1 -0.0000 -0.0000 1.0000
+ *TM_ROW2 -1.0000 0.0000 -0.0000
+ *TM_ROW3 0.0000 91.4127 176.7313
+ *TM_POS 0.0000 91.4127 176.7313
+ *TM_ROTAXIS 0.5774 -0.5774 -0.5774
+ *TM_ROTANGLE 4.1888
+ *TM_SCALE 1.0000 1.0000 1.0000
+ *TM_SCALEAXIS 0.0000 0.0000 0.0000
+ *TM_SCALEAXISANG 0.0000
+ }
+ *MESH {
+ *TIMEVALUE 0
+ *MESH_NUMVERTEX 8
+ *MESH_NUMFACES 12
+ *MESH_VERTEX_LIST {
+ *MESH_VERTEX 0 0.0000 241.4127 26.7313
+ *MESH_VERTEX 1 -0.0000 -58.5873 26.7313
+ *MESH_VERTEX 2 0.0000 241.4127 326.7313
+ *MESH_VERTEX 3 -0.0000 -58.5873 326.7313
+ *MESH_VERTEX 4 -300.0000 241.4128 26.7313
+ *MESH_VERTEX 5 -300.0000 -58.5872 26.7313
+ *MESH_VERTEX 6 -300.0000 241.4128 326.7313
+ *MESH_VERTEX 7 -300.0000 -58.5872 326.7313
+ }
+ *MESH_FACE_LIST {
+ *MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
+ *MESH_FACE 1: A: 3 B: 1 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 2 *MESH_MTLID 1
+ *MESH_FACE 2: A: 4 B: 5 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
+ *MESH_FACE 3: A: 7 B: 6 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 3 *MESH_MTLID 0
+ *MESH_FACE 4: A: 0 B: 1 C: 5 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
+ *MESH_FACE 5: A: 5 B: 4 C: 0 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 4 *MESH_MTLID 4
+ *MESH_FACE 6: A: 1 B: 3 C: 7 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
+ *MESH_FACE 7: A: 7 B: 5 C: 1 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 5 *MESH_MTLID 3
+ *MESH_FACE 8: A: 3 B: 2 C: 6 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
+ *MESH_FACE 9: A: 6 B: 7 C: 3 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 6 *MESH_MTLID 5
+ *MESH_FACE 10: A: 2 B: 0 C: 4 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
+ *MESH_FACE 11: A: 4 B: 6 C: 2 AB: 1 BC: 1 CA: 0 *MESH_SMOOTHING 7 *MESH_MTLID 2
+ }
+ }
+ *PROP_MOTIONBLUR 0
+ *PROP_CASTSHADOW 1
+ *PROP_RECVSHADOW 1
+ *MATERIAL_REF 2
+}