diff options
| author | sanine <sanine.not@pm.me> | 2022-08-21 20:27:25 -0500 | 
|---|---|---|
| committer | sanine <sanine.not@pm.me> | 2022-08-21 20:27:25 -0500 | 
| commit | 5a1275f661f2d879411411a1376b790f8aec7947 (patch) | |
| tree | e552e2290883d3c6a40c4c123fed1ff5bdedeff9 /libs/glfw-3.3.8/deps/glad | |
| parent | ced4c513947132cae08c6627fd2030b4345eb39d (diff) | |
add glfw library
Diffstat (limited to 'libs/glfw-3.3.8/deps/glad')
| -rw-r--r-- | libs/glfw-3.3.8/deps/glad/gl.h | 3840 | ||||
| -rw-r--r-- | libs/glfw-3.3.8/deps/glad/khrplatform.h | 282 | ||||
| -rw-r--r-- | libs/glfw-3.3.8/deps/glad/vk_platform.h | 84 | ||||
| -rw-r--r-- | libs/glfw-3.3.8/deps/glad/vulkan.h | 5508 | 
4 files changed, 9714 insertions, 0 deletions
diff --git a/libs/glfw-3.3.8/deps/glad/gl.h b/libs/glfw-3.3.8/deps/glad/gl.h new file mode 100644 index 0000000..5c7879f --- /dev/null +++ b/libs/glfw-3.3.8/deps/glad/gl.h @@ -0,0 +1,3840 @@ +/** + * Loader generated by glad 2.0.0-beta on Sun Apr 14 17:03:32 2019 + * + * Generator: C/C++ + * Specification: gl + * Extensions: 3 + * + * APIs: + *  - gl:compatibility=3.3 + * + * Options: + *  - MX_GLOBAL = False + *  - LOADER = False + *  - ALIAS = False + *  - HEADER_ONLY = False + *  - DEBUG = False + *  - MX = False + * + * Commandline: + *    --api='gl:compatibility=3.3' --extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c + * + * Online: + *    http://glad.sh/#api=gl%3Acompatibility%3D3.3&extensions=GL_ARB_multisample%2CGL_ARB_robustness%2CGL_KHR_debug&generator=c&options= + * + */ + +#ifndef GLAD_GL_H_ +#define GLAD_GL_H_ + +#ifdef __gl_h_ +    #error OpenGL header already included (API: gl), remove previous include! +#endif +#define __gl_h_ 1 + + +#define GLAD_GL + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef GLAD_PLATFORM_H_ +#define GLAD_PLATFORM_H_ + +#ifndef GLAD_PLATFORM_WIN32 +  #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) +    #define GLAD_PLATFORM_WIN32 1 +  #else +    #define GLAD_PLATFORM_WIN32 0 +  #endif +#endif + +#ifndef GLAD_PLATFORM_APPLE +  #ifdef __APPLE__ +    #define GLAD_PLATFORM_APPLE 1 +  #else +    #define GLAD_PLATFORM_APPLE 0 +  #endif +#endif + +#ifndef GLAD_PLATFORM_EMSCRIPTEN +  #ifdef __EMSCRIPTEN__ +    #define GLAD_PLATFORM_EMSCRIPTEN 1 +  #else +    #define GLAD_PLATFORM_EMSCRIPTEN 0 +  #endif +#endif + +#ifndef GLAD_PLATFORM_UWP +  #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) +    #ifdef __has_include +      #if __has_include(<winapifamily.h>) +        #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 +      #endif +    #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ +      #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 +    #endif +  #endif + +  #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY +    #include <winapifamily.h> +    #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) +      #define GLAD_PLATFORM_UWP 1 +    #endif +  #endif + +  #ifndef GLAD_PLATFORM_UWP +    #define GLAD_PLATFORM_UWP 0 +  #endif +#endif + +#ifdef __GNUC__ +  #define GLAD_GNUC_EXTENSION __extension__ +#else +  #define GLAD_GNUC_EXTENSION +#endif + +#ifndef GLAD_API_CALL +  #if defined(GLAD_API_CALL_EXPORT) +    #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) +      #if defined(GLAD_API_CALL_EXPORT_BUILD) +        #if defined(__GNUC__) +          #define GLAD_API_CALL __attribute__ ((dllexport)) extern +        #else +          #define GLAD_API_CALL __declspec(dllexport) extern +        #endif +      #else +        #if defined(__GNUC__) +          #define GLAD_API_CALL __attribute__ ((dllimport)) extern +        #else +          #define GLAD_API_CALL __declspec(dllimport) extern +        #endif +      #endif +    #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) +      #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern +    #else +      #define GLAD_API_CALL extern +    #endif +  #else +    #define GLAD_API_CALL extern +  #endif +#endif + +#ifdef APIENTRY +  #define GLAD_API_PTR APIENTRY +#elif GLAD_PLATFORM_WIN32 +  #define GLAD_API_PTR __stdcall +#else +  #define GLAD_API_PTR +#endif + +#ifndef GLAPI +#define GLAPI GLAD_API_CALL +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY GLAD_API_PTR +#endif + + +#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) +#define GLAD_VERSION_MAJOR(version) (version / 10000) +#define GLAD_VERSION_MINOR(version) (version % 10000) + +typedef void (*GLADapiproc)(void); + +typedef GLADapiproc (*GLADloadfunc)(const char *name); +typedef GLADapiproc (*GLADuserptrloadfunc)(const char *name, void *userptr); + +typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); +typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); + +#endif /* GLAD_PLATFORM_H_ */ + +#define GL_2D 0x0600 +#define GL_2_BYTES 0x1407 +#define GL_3D 0x0601 +#define GL_3D_COLOR 0x0602 +#define GL_3D_COLOR_TEXTURE 0x0603 +#define GL_3_BYTES 0x1408 +#define GL_4D_COLOR_TEXTURE 0x0604 +#define GL_4_BYTES 0x1409 +#define GL_ACCUM 0x0100 +#define GL_ACCUM_ALPHA_BITS 0x0D5B +#define GL_ACCUM_BLUE_BITS 0x0D5A +#define GL_ACCUM_BUFFER_BIT 0x00000200 +#define GL_ACCUM_CLEAR_VALUE 0x0B80 +#define GL_ACCUM_GREEN_BITS 0x0D59 +#define GL_ACCUM_RED_BITS 0x0D58 +#define GL_ACTIVE_ATTRIBUTES 0x8B89 +#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_ACTIVE_UNIFORMS 0x8B86 +#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 +#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 +#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 +#define GL_ADD 0x0104 +#define GL_ADD_SIGNED 0x8574 +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_ALPHA 0x1906 +#define GL_ALPHA12 0x803D +#define GL_ALPHA16 0x803E +#define GL_ALPHA4 0x803B +#define GL_ALPHA8 0x803C +#define GL_ALPHA_BIAS 0x0D1D +#define GL_ALPHA_BITS 0x0D55 +#define GL_ALPHA_INTEGER 0x8D97 +#define GL_ALPHA_SCALE 0x0D1C +#define GL_ALPHA_TEST 0x0BC0 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_ALREADY_SIGNALED 0x911A +#define GL_ALWAYS 0x0207 +#define GL_AMBIENT 0x1200 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +#define GL_AND 0x1501 +#define GL_AND_INVERTED 0x1504 +#define GL_AND_REVERSE 0x1502 +#define GL_ANY_SAMPLES_PASSED 0x8C2F +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ATTACHED_SHADERS 0x8B85 +#define GL_ATTRIB_STACK_DEPTH 0x0BB0 +#define GL_AUTO_NORMAL 0x0D80 +#define GL_AUX0 0x0409 +#define GL_AUX1 0x040A +#define GL_AUX2 0x040B +#define GL_AUX3 0x040C +#define GL_AUX_BUFFERS 0x0C00 +#define GL_BACK 0x0405 +#define GL_BACK_LEFT 0x0402 +#define GL_BACK_RIGHT 0x0403 +#define GL_BGR 0x80E0 +#define GL_BGRA 0x80E1 +#define GL_BGRA_INTEGER 0x8D9B +#define GL_BGR_INTEGER 0x8D9A +#define GL_BITMAP 0x1A00 +#define GL_BITMAP_TOKEN 0x0704 +#define GL_BLEND 0x0BE2 +#define GL_BLEND_COLOR 0x8005 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_DST_ALPHA 0x80CA +#define GL_BLEND_DST_RGB 0x80C8 +#define GL_BLEND_EQUATION 0x8009 +#define GL_BLEND_EQUATION_ALPHA 0x883D +#define GL_BLEND_EQUATION_RGB 0x8009 +#define GL_BLEND_SRC 0x0BE1 +#define GL_BLEND_SRC_ALPHA 0x80CB +#define GL_BLEND_SRC_RGB 0x80C9 +#define GL_BLUE 0x1905 +#define GL_BLUE_BIAS 0x0D1B +#define GL_BLUE_BITS 0x0D54 +#define GL_BLUE_INTEGER 0x8D96 +#define GL_BLUE_SCALE 0x0D1A +#define GL_BOOL 0x8B56 +#define GL_BOOL_VEC2 0x8B57 +#define GL_BOOL_VEC3 0x8B58 +#define GL_BOOL_VEC4 0x8B59 +#define GL_BUFFER 0x82E0 +#define GL_BUFFER_ACCESS 0x88BB +#define GL_BUFFER_ACCESS_FLAGS 0x911F +#define GL_BUFFER_MAPPED 0x88BC +#define GL_BUFFER_MAP_LENGTH 0x9120 +#define GL_BUFFER_MAP_OFFSET 0x9121 +#define GL_BUFFER_MAP_POINTER 0x88BD +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 +#define GL_BYTE 0x1400 +#define GL_C3F_V3F 0x2A24 +#define GL_C4F_N3F_V3F 0x2A26 +#define GL_C4UB_V2F 0x2A22 +#define GL_C4UB_V3F 0x2A23 +#define GL_CCW 0x0901 +#define GL_CLAMP 0x2900 +#define GL_CLAMP_FRAGMENT_COLOR 0x891B +#define GL_CLAMP_READ_COLOR 0x891C +#define GL_CLAMP_TO_BORDER 0x812D +#define GL_CLAMP_TO_EDGE 0x812F +#define GL_CLAMP_VERTEX_COLOR 0x891A +#define GL_CLEAR 0x1500 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 +#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF +#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 +#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 +#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 +#define GL_CLIP_DISTANCE0 0x3000 +#define GL_CLIP_DISTANCE1 0x3001 +#define GL_CLIP_DISTANCE2 0x3002 +#define GL_CLIP_DISTANCE3 0x3003 +#define GL_CLIP_DISTANCE4 0x3004 +#define GL_CLIP_DISTANCE5 0x3005 +#define GL_CLIP_DISTANCE6 0x3006 +#define GL_CLIP_DISTANCE7 0x3007 +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 +#define GL_COEFF 0x0A00 +#define GL_COLOR 0x1800 +#define GL_COLOR_ARRAY 0x8076 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ATTACHMENT0 0x8CE0 +#define GL_COLOR_ATTACHMENT1 0x8CE1 +#define GL_COLOR_ATTACHMENT10 0x8CEA +#define GL_COLOR_ATTACHMENT11 0x8CEB +#define GL_COLOR_ATTACHMENT12 0x8CEC +#define GL_COLOR_ATTACHMENT13 0x8CED +#define GL_COLOR_ATTACHMENT14 0x8CEE +#define GL_COLOR_ATTACHMENT15 0x8CEF +#define GL_COLOR_ATTACHMENT16 0x8CF0 +#define GL_COLOR_ATTACHMENT17 0x8CF1 +#define GL_COLOR_ATTACHMENT18 0x8CF2 +#define GL_COLOR_ATTACHMENT19 0x8CF3 +#define GL_COLOR_ATTACHMENT2 0x8CE2 +#define GL_COLOR_ATTACHMENT20 0x8CF4 +#define GL_COLOR_ATTACHMENT21 0x8CF5 +#define GL_COLOR_ATTACHMENT22 0x8CF6 +#define GL_COLOR_ATTACHMENT23 0x8CF7 +#define GL_COLOR_ATTACHMENT24 0x8CF8 +#define GL_COLOR_ATTACHMENT25 0x8CF9 +#define GL_COLOR_ATTACHMENT26 0x8CFA +#define GL_COLOR_ATTACHMENT27 0x8CFB +#define GL_COLOR_ATTACHMENT28 0x8CFC +#define GL_COLOR_ATTACHMENT29 0x8CFD +#define GL_COLOR_ATTACHMENT3 0x8CE3 +#define GL_COLOR_ATTACHMENT30 0x8CFE +#define GL_COLOR_ATTACHMENT31 0x8CFF +#define GL_COLOR_ATTACHMENT4 0x8CE4 +#define GL_COLOR_ATTACHMENT5 0x8CE5 +#define GL_COLOR_ATTACHMENT6 0x8CE6 +#define GL_COLOR_ATTACHMENT7 0x8CE7 +#define GL_COLOR_ATTACHMENT8 0x8CE8 +#define GL_COLOR_ATTACHMENT9 0x8CE9 +#define GL_COLOR_BUFFER_BIT 0x00004000 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_INDEX 0x1900 +#define GL_COLOR_INDEXES 0x1603 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_COLOR_MATERIAL_FACE 0x0B55 +#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 +#define GL_COLOR_SUM 0x8458 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_COMBINE 0x8570 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMPARE_REF_TO_TEXTURE 0x884E +#define GL_COMPARE_R_TO_TEXTURE 0x884E +#define GL_COMPILE 0x1300 +#define GL_COMPILE_AND_EXECUTE 0x1301 +#define GL_COMPILE_STATUS 0x8B81 +#define GL_COMPRESSED_ALPHA 0x84E9 +#define GL_COMPRESSED_INTENSITY 0x84EC +#define GL_COMPRESSED_LUMINANCE 0x84EA +#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB +#define GL_COMPRESSED_RED 0x8225 +#define GL_COMPRESSED_RED_RGTC1 0x8DBB +#define GL_COMPRESSED_RG 0x8226 +#define GL_COMPRESSED_RGB 0x84ED +#define GL_COMPRESSED_RGBA 0x84EE +#define GL_COMPRESSED_RG_RGTC2 0x8DBD +#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC +#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE +#define GL_COMPRESSED_SLUMINANCE 0x8C4A +#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B +#define GL_COMPRESSED_SRGB 0x8C48 +#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 +#define GL_CONDITION_SATISFIED 0x911C +#define GL_CONSTANT 0x8576 +#define GL_CONSTANT_ALPHA 0x8003 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_CONSTANT_COLOR 0x8001 +#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 +#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 +#define GL_CONTEXT_FLAGS 0x821E +#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 +#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 +#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 +#define GL_CONTEXT_PROFILE_MASK 0x9126 +#define GL_COORD_REPLACE 0x8862 +#define GL_COPY 0x1503 +#define GL_COPY_INVERTED 0x150C +#define GL_COPY_PIXEL_TOKEN 0x0706 +#define GL_COPY_READ_BUFFER 0x8F36 +#define GL_COPY_WRITE_BUFFER 0x8F37 +#define GL_CULL_FACE 0x0B44 +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_CURRENT_BIT 0x00000001 +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_FOG_COORD 0x8453 +#define GL_CURRENT_FOG_COORDINATE 0x8453 +#define GL_CURRENT_INDEX 0x0B01 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_PROGRAM 0x8B8D +#define GL_CURRENT_QUERY 0x8865 +#define GL_CURRENT_RASTER_COLOR 0x0B04 +#define GL_CURRENT_RASTER_DISTANCE 0x0B09 +#define GL_CURRENT_RASTER_INDEX 0x0B05 +#define GL_CURRENT_RASTER_POSITION 0x0B07 +#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 +#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F +#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 +#define GL_CURRENT_SECONDARY_COLOR 0x8459 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_CURRENT_VERTEX_ATTRIB 0x8626 +#define GL_CW 0x0900 +#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 +#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 +#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D +#define GL_DEBUG_LOGGED_MESSAGES 0x9145 +#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 +#define GL_DEBUG_OUTPUT 0x92E0 +#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 +#define GL_DEBUG_SEVERITY_HIGH 0x9146 +#define GL_DEBUG_SEVERITY_LOW 0x9148 +#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 +#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B +#define GL_DEBUG_SOURCE_API 0x8246 +#define GL_DEBUG_SOURCE_APPLICATION 0x824A +#define GL_DEBUG_SOURCE_OTHER 0x824B +#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 +#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 +#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 +#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D +#define GL_DEBUG_TYPE_ERROR 0x824C +#define GL_DEBUG_TYPE_MARKER 0x8268 +#define GL_DEBUG_TYPE_OTHER 0x8251 +#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 +#define GL_DEBUG_TYPE_POP_GROUP 0x826A +#define GL_DEBUG_TYPE_PORTABILITY 0x824F +#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 +#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E +#define GL_DECAL 0x2101 +#define GL_DECR 0x1E03 +#define GL_DECR_WRAP 0x8508 +#define GL_DELETE_STATUS 0x8B80 +#define GL_DEPTH 0x1801 +#define GL_DEPTH24_STENCIL8 0x88F0 +#define GL_DEPTH32F_STENCIL8 0x8CAD +#define GL_DEPTH_ATTACHMENT 0x8D00 +#define GL_DEPTH_BIAS 0x0D1F +#define GL_DEPTH_BITS 0x0D56 +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_DEPTH_CLAMP 0x864F +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_COMPONENT 0x1902 +#define GL_DEPTH_COMPONENT16 0x81A5 +#define GL_DEPTH_COMPONENT24 0x81A6 +#define GL_DEPTH_COMPONENT32 0x81A7 +#define GL_DEPTH_COMPONENT32F 0x8CAC +#define GL_DEPTH_FUNC 0x0B74 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_SCALE 0x0D1E +#define GL_DEPTH_STENCIL 0x84F9 +#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A +#define GL_DEPTH_TEST 0x0B71 +#define GL_DEPTH_TEXTURE_MODE 0x884B +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DIFFUSE 0x1201 +#define GL_DISPLAY_LIST 0x82E7 +#define GL_DITHER 0x0BD0 +#define GL_DOMAIN 0x0A02 +#define GL_DONT_CARE 0x1100 +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF +#define GL_DOUBLE 0x140A +#define GL_DOUBLEBUFFER 0x0C32 +#define GL_DRAW_BUFFER 0x0C01 +#define GL_DRAW_BUFFER0 0x8825 +#define GL_DRAW_BUFFER1 0x8826 +#define GL_DRAW_BUFFER10 0x882F +#define GL_DRAW_BUFFER11 0x8830 +#define GL_DRAW_BUFFER12 0x8831 +#define GL_DRAW_BUFFER13 0x8832 +#define GL_DRAW_BUFFER14 0x8833 +#define GL_DRAW_BUFFER15 0x8834 +#define GL_DRAW_BUFFER2 0x8827 +#define GL_DRAW_BUFFER3 0x8828 +#define GL_DRAW_BUFFER4 0x8829 +#define GL_DRAW_BUFFER5 0x882A +#define GL_DRAW_BUFFER6 0x882B +#define GL_DRAW_BUFFER7 0x882C +#define GL_DRAW_BUFFER8 0x882D +#define GL_DRAW_BUFFER9 0x882E +#define GL_DRAW_FRAMEBUFFER 0x8CA9 +#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_DRAW_PIXEL_TOKEN 0x0705 +#define GL_DST_ALPHA 0x0304 +#define GL_DST_COLOR 0x0306 +#define GL_DYNAMIC_COPY 0x88EA +#define GL_DYNAMIC_DRAW 0x88E8 +#define GL_DYNAMIC_READ 0x88E9 +#define GL_EDGE_FLAG 0x0B43 +#define GL_EDGE_FLAG_ARRAY 0x8079 +#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B +#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 +#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_EMISSION 0x1600 +#define GL_ENABLE_BIT 0x00002000 +#define GL_EQUAL 0x0202 +#define GL_EQUIV 0x1509 +#define GL_EVAL_BIT 0x00010000 +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 +#define GL_EXTENSIONS 0x1F03 +#define GL_EYE_LINEAR 0x2400 +#define GL_EYE_PLANE 0x2502 +#define GL_FALSE 0 +#define GL_FASTEST 0x1101 +#define GL_FEEDBACK 0x1C01 +#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 +#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 +#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 +#define GL_FILL 0x1B02 +#define GL_FIRST_VERTEX_CONVENTION 0x8E4D +#define GL_FIXED_ONLY 0x891D +#define GL_FLAT 0x1D00 +#define GL_FLOAT 0x1406 +#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD +#define GL_FLOAT_MAT2 0x8B5A +#define GL_FLOAT_MAT2x3 0x8B65 +#define GL_FLOAT_MAT2x4 0x8B66 +#define GL_FLOAT_MAT3 0x8B5B +#define GL_FLOAT_MAT3x2 0x8B67 +#define GL_FLOAT_MAT3x4 0x8B68 +#define GL_FLOAT_MAT4 0x8B5C +#define GL_FLOAT_MAT4x2 0x8B69 +#define GL_FLOAT_MAT4x3 0x8B6A +#define GL_FLOAT_VEC2 0x8B50 +#define GL_FLOAT_VEC3 0x8B51 +#define GL_FLOAT_VEC4 0x8B52 +#define GL_FOG 0x0B60 +#define GL_FOG_BIT 0x00000080 +#define GL_FOG_COLOR 0x0B66 +#define GL_FOG_COORD 0x8451 +#define GL_FOG_COORDINATE 0x8451 +#define GL_FOG_COORDINATE_ARRAY 0x8457 +#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D +#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 +#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 +#define GL_FOG_COORDINATE_SOURCE 0x8450 +#define GL_FOG_COORD_ARRAY 0x8457 +#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D +#define GL_FOG_COORD_ARRAY_POINTER 0x8456 +#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 +#define GL_FOG_COORD_ARRAY_TYPE 0x8454 +#define GL_FOG_COORD_SRC 0x8450 +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_END 0x0B64 +#define GL_FOG_HINT 0x0C54 +#define GL_FOG_INDEX 0x0B61 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_START 0x0B63 +#define GL_FRAGMENT_DEPTH 0x8452 +#define GL_FRAGMENT_SHADER 0x8B30 +#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B +#define GL_FRAMEBUFFER 0x8D40 +#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 +#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 +#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 +#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 +#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 +#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 +#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 +#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 +#define GL_FRAMEBUFFER_BINDING 0x8CA6 +#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 +#define GL_FRAMEBUFFER_DEFAULT 0x8218 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB +#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 +#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC +#define GL_FRAMEBUFFER_SRGB 0x8DB9 +#define GL_FRAMEBUFFER_UNDEFINED 0x8219 +#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD +#define GL_FRONT 0x0404 +#define GL_FRONT_AND_BACK 0x0408 +#define GL_FRONT_FACE 0x0B46 +#define GL_FRONT_LEFT 0x0400 +#define GL_FRONT_RIGHT 0x0401 +#define GL_FUNC_ADD 0x8006 +#define GL_FUNC_REVERSE_SUBTRACT 0x800B +#define GL_FUNC_SUBTRACT 0x800A +#define GL_GENERATE_MIPMAP 0x8191 +#define GL_GENERATE_MIPMAP_HINT 0x8192 +#define GL_GEOMETRY_INPUT_TYPE 0x8917 +#define GL_GEOMETRY_OUTPUT_TYPE 0x8918 +#define GL_GEOMETRY_SHADER 0x8DD9 +#define GL_GEOMETRY_VERTICES_OUT 0x8916 +#define GL_GEQUAL 0x0206 +#define GL_GREATER 0x0204 +#define GL_GREEN 0x1904 +#define GL_GREEN_BIAS 0x0D19 +#define GL_GREEN_BITS 0x0D53 +#define GL_GREEN_INTEGER 0x8D95 +#define GL_GREEN_SCALE 0x0D18 +#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 +#define GL_HALF_FLOAT 0x140B +#define GL_HINT_BIT 0x00008000 +#define GL_INCR 0x1E02 +#define GL_INCR_WRAP 0x8507 +#define GL_INDEX 0x8222 +#define GL_INDEX_ARRAY 0x8077 +#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 +#define GL_INDEX_ARRAY_POINTER 0x8091 +#define GL_INDEX_ARRAY_STRIDE 0x8086 +#define GL_INDEX_ARRAY_TYPE 0x8085 +#define GL_INDEX_BITS 0x0D51 +#define GL_INDEX_CLEAR_VALUE 0x0C20 +#define GL_INDEX_LOGIC_OP 0x0BF1 +#define GL_INDEX_MODE 0x0C30 +#define GL_INDEX_OFFSET 0x0D13 +#define GL_INDEX_SHIFT 0x0D12 +#define GL_INDEX_WRITEMASK 0x0C21 +#define GL_INFO_LOG_LENGTH 0x8B84 +#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 +#define GL_INT 0x1404 +#define GL_INTENSITY 0x8049 +#define GL_INTENSITY12 0x804C +#define GL_INTENSITY16 0x804D +#define GL_INTENSITY4 0x804A +#define GL_INTENSITY8 0x804B +#define GL_INTERLEAVED_ATTRIBS 0x8C8C +#define GL_INTERPOLATE 0x8575 +#define GL_INT_2_10_10_10_REV 0x8D9F +#define GL_INT_SAMPLER_1D 0x8DC9 +#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE +#define GL_INT_SAMPLER_2D 0x8DCA +#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_INT_SAMPLER_2D_RECT 0x8DCD +#define GL_INT_SAMPLER_3D 0x8DCB +#define GL_INT_SAMPLER_BUFFER 0x8DD0 +#define GL_INT_SAMPLER_CUBE 0x8DCC +#define GL_INT_VEC2 0x8B53 +#define GL_INT_VEC3 0x8B54 +#define GL_INT_VEC4 0x8B55 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 +#define GL_INVALID_INDEX 0xFFFFFFFF +#define GL_INVALID_OPERATION 0x0502 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVERT 0x150A +#define GL_KEEP 0x1E00 +#define GL_LAST_VERTEX_CONVENTION 0x8E4E +#define GL_LEFT 0x0406 +#define GL_LEQUAL 0x0203 +#define GL_LESS 0x0201 +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 +#define GL_LIGHTING 0x0B50 +#define GL_LIGHTING_BIT 0x00000040 +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 +#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 +#define GL_LINE 0x1B01 +#define GL_LINEAR 0x2601 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_LINES 0x0001 +#define GL_LINES_ADJACENCY 0x000A +#define GL_LINE_BIT 0x00000004 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_RESET_TOKEN 0x0707 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_LINE_STIPPLE 0x0B24 +#define GL_LINE_STIPPLE_PATTERN 0x0B25 +#define GL_LINE_STIPPLE_REPEAT 0x0B26 +#define GL_LINE_STRIP 0x0003 +#define GL_LINE_STRIP_ADJACENCY 0x000B +#define GL_LINE_TOKEN 0x0702 +#define GL_LINE_WIDTH 0x0B21 +#define GL_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_LINE_WIDTH_RANGE 0x0B22 +#define GL_LINK_STATUS 0x8B82 +#define GL_LIST_BASE 0x0B32 +#define GL_LIST_BIT 0x00020000 +#define GL_LIST_INDEX 0x0B33 +#define GL_LIST_MODE 0x0B30 +#define GL_LOAD 0x0101 +#define GL_LOGIC_OP 0x0BF1 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 +#define GL_LOWER_LEFT 0x8CA1 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE12 0x8041 +#define GL_LUMINANCE12_ALPHA12 0x8047 +#define GL_LUMINANCE12_ALPHA4 0x8046 +#define GL_LUMINANCE16 0x8042 +#define GL_LUMINANCE16_ALPHA16 0x8048 +#define GL_LUMINANCE4 0x803F +#define GL_LUMINANCE4_ALPHA4 0x8043 +#define GL_LUMINANCE6_ALPHA2 0x8044 +#define GL_LUMINANCE8 0x8040 +#define GL_LUMINANCE8_ALPHA8 0x8045 +#define GL_LUMINANCE_ALPHA 0x190A +#define GL_MAJOR_VERSION 0x821B +#define GL_MAP1_COLOR_4 0x0D90 +#define GL_MAP1_GRID_DOMAIN 0x0DD0 +#define GL_MAP1_GRID_SEGMENTS 0x0DD1 +#define GL_MAP1_INDEX 0x0D91 +#define GL_MAP1_NORMAL 0x0D92 +#define GL_MAP1_TEXTURE_COORD_1 0x0D93 +#define GL_MAP1_TEXTURE_COORD_2 0x0D94 +#define GL_MAP1_TEXTURE_COORD_3 0x0D95 +#define GL_MAP1_TEXTURE_COORD_4 0x0D96 +#define GL_MAP1_VERTEX_3 0x0D97 +#define GL_MAP1_VERTEX_4 0x0D98 +#define GL_MAP2_COLOR_4 0x0DB0 +#define GL_MAP2_GRID_DOMAIN 0x0DD2 +#define GL_MAP2_GRID_SEGMENTS 0x0DD3 +#define GL_MAP2_INDEX 0x0DB1 +#define GL_MAP2_NORMAL 0x0DB2 +#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 +#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 +#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 +#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 +#define GL_MAP2_VERTEX_3 0x0DB7 +#define GL_MAP2_VERTEX_4 0x0DB8 +#define GL_MAP_COLOR 0x0D10 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_STENCIL 0x0D11 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_MAX 0x8008 +#define GL_MAX_3D_TEXTURE_SIZE 0x8073 +#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF +#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 +#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B +#define GL_MAX_CLIP_DISTANCES 0x0D32 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 +#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 +#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D +#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E +#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C +#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C +#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 +#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_DRAW_BUFFERS 0x8824 +#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC +#define GL_MAX_ELEMENTS_INDICES 0x80E9 +#define GL_MAX_ELEMENTS_VERTICES 0x80E8 +#define GL_MAX_EVAL_ORDER 0x0D30 +#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 +#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D +#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 +#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 +#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 +#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 +#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 +#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 +#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C +#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#define GL_MAX_LABEL_LENGTH 0x82E8 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_LIST_NESTING 0x0B31 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_NAME_STACK_DEPTH 0x0D37 +#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 +#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 +#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 +#define GL_MAX_SAMPLES 0x8D57 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 +#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B +#define GL_MAX_TEXTURE_COORDS 0x8871 +#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 +#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B +#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 +#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 +#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F +#define GL_MAX_VARYING_COMPONENTS 0x8B4B +#define GL_MAX_VARYING_FLOATS 0x8B4B +#define GL_MAX_VERTEX_ATTRIBS 0x8869 +#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 +#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C +#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B +#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MIN 0x8007 +#define GL_MINOR_VERSION 0x821C +#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 +#define GL_MIRRORED_REPEAT 0x8370 +#define GL_MODELVIEW 0x1700 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_MODULATE 0x2100 +#define GL_MULT 0x0103 +#define GL_MULTISAMPLE 0x809D +#define GL_MULTISAMPLE_ARB 0x809D +#define GL_MULTISAMPLE_BIT 0x20000000 +#define GL_MULTISAMPLE_BIT_ARB 0x20000000 +#define GL_N3F_V3F 0x2A25 +#define GL_NAME_STACK_DEPTH 0x0D70 +#define GL_NAND 0x150E +#define GL_NEAREST 0x2600 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_NEVER 0x0200 +#define GL_NICEST 0x1102 +#define GL_NONE 0 +#define GL_NOOP 0x1505 +#define GL_NOR 0x1508 +#define GL_NORMALIZE 0x0BA1 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_MAP 0x8511 +#define GL_NOTEQUAL 0x0205 +#define GL_NO_ERROR 0 +#define GL_NO_RESET_NOTIFICATION_ARB 0x8261 +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_NUM_EXTENSIONS 0x821D +#define GL_OBJECT_LINEAR 0x2401 +#define GL_OBJECT_PLANE 0x2501 +#define GL_OBJECT_TYPE 0x9112 +#define GL_ONE 1 +#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 +#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB +#define GL_ONE_MINUS_SRC1_COLOR 0x88FA +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_ALPHA 0x859A +#define GL_OPERAND2_RGB 0x8592 +#define GL_OR 0x1507 +#define GL_ORDER 0x0A01 +#define GL_OR_INVERTED 0x150D +#define GL_OR_REVERSE 0x150B +#define GL_OUT_OF_MEMORY 0x0505 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_PACK_IMAGE_HEIGHT 0x806C +#define GL_PACK_LSB_FIRST 0x0D01 +#define GL_PACK_ROW_LENGTH 0x0D02 +#define GL_PACK_SKIP_IMAGES 0x806B +#define GL_PACK_SKIP_PIXELS 0x0D04 +#define GL_PACK_SKIP_ROWS 0x0D03 +#define GL_PACK_SWAP_BYTES 0x0D00 +#define GL_PASS_THROUGH_TOKEN 0x0700 +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_PIXEL_MAP_A_TO_A 0x0C79 +#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 +#define GL_PIXEL_MAP_B_TO_B 0x0C78 +#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 +#define GL_PIXEL_MAP_G_TO_G 0x0C77 +#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 +#define GL_PIXEL_MAP_I_TO_A 0x0C75 +#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 +#define GL_PIXEL_MAP_I_TO_B 0x0C74 +#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 +#define GL_PIXEL_MAP_I_TO_G 0x0C73 +#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 +#define GL_PIXEL_MAP_I_TO_I 0x0C70 +#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 +#define GL_PIXEL_MAP_I_TO_R 0x0C72 +#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 +#define GL_PIXEL_MAP_R_TO_R 0x0C76 +#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 +#define GL_PIXEL_MAP_S_TO_S 0x0C71 +#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 +#define GL_PIXEL_MODE_BIT 0x00000020 +#define GL_PIXEL_PACK_BUFFER 0x88EB +#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED +#define GL_PIXEL_UNPACK_BUFFER 0x88EC +#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF +#define GL_POINT 0x1B00 +#define GL_POINTS 0x0000 +#define GL_POINT_BIT 0x00000002 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_RANGE 0x0B12 +#define GL_POINT_SMOOTH 0x0B10 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_POINT_SPRITE 0x8861 +#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 +#define GL_POINT_TOKEN 0x0701 +#define GL_POLYGON 0x0009 +#define GL_POLYGON_BIT 0x00000008 +#define GL_POLYGON_MODE 0x0B40 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_LINE 0x2A02 +#define GL_POLYGON_OFFSET_POINT 0x2A01 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_SMOOTH 0x0B41 +#define GL_POLYGON_SMOOTH_HINT 0x0C53 +#define GL_POLYGON_STIPPLE 0x0B42 +#define GL_POLYGON_STIPPLE_BIT 0x00000010 +#define GL_POLYGON_TOKEN 0x0703 +#define GL_POSITION 0x1203 +#define GL_PREVIOUS 0x8578 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PRIMITIVES_GENERATED 0x8C87 +#define GL_PRIMITIVE_RESTART 0x8F9D +#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E +#define GL_PROGRAM 0x82E2 +#define GL_PROGRAM_PIPELINE 0x82E4 +#define GL_PROGRAM_POINT_SIZE 0x8642 +#define GL_PROJECTION 0x1701 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_PROVOKING_VERTEX 0x8E4F +#define GL_PROXY_TEXTURE_1D 0x8063 +#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 +#define GL_PROXY_TEXTURE_2D 0x8064 +#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_PROXY_TEXTURE_3D 0x8070 +#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B +#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 +#define GL_Q 0x2003 +#define GL_QUADRATIC_ATTENUATION 0x1209 +#define GL_QUADS 0x0007 +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C +#define GL_QUAD_STRIP 0x0008 +#define GL_QUERY 0x82E3 +#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 +#define GL_QUERY_BY_REGION_WAIT 0x8E15 +#define GL_QUERY_COUNTER_BITS 0x8864 +#define GL_QUERY_NO_WAIT 0x8E14 +#define GL_QUERY_RESULT 0x8866 +#define GL_QUERY_RESULT_AVAILABLE 0x8867 +#define GL_QUERY_WAIT 0x8E13 +#define GL_R 0x2002 +#define GL_R11F_G11F_B10F 0x8C3A +#define GL_R16 0x822A +#define GL_R16F 0x822D +#define GL_R16I 0x8233 +#define GL_R16UI 0x8234 +#define GL_R16_SNORM 0x8F98 +#define GL_R32F 0x822E +#define GL_R32I 0x8235 +#define GL_R32UI 0x8236 +#define GL_R3_G3_B2 0x2A10 +#define GL_R8 0x8229 +#define GL_R8I 0x8231 +#define GL_R8UI 0x8232 +#define GL_R8_SNORM 0x8F94 +#define GL_RASTERIZER_DISCARD 0x8C89 +#define GL_READ_BUFFER 0x0C02 +#define GL_READ_FRAMEBUFFER 0x8CA8 +#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA +#define GL_READ_ONLY 0x88B8 +#define GL_READ_WRITE 0x88BA +#define GL_RED 0x1903 +#define GL_RED_BIAS 0x0D15 +#define GL_RED_BITS 0x0D52 +#define GL_RED_INTEGER 0x8D94 +#define GL_RED_SCALE 0x0D14 +#define GL_REFLECTION_MAP 0x8512 +#define GL_RENDER 0x1C00 +#define GL_RENDERBUFFER 0x8D41 +#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 +#define GL_RENDERBUFFER_BINDING 0x8CA7 +#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 +#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 +#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 +#define GL_RENDERBUFFER_HEIGHT 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE 0x8D50 +#define GL_RENDERBUFFER_SAMPLES 0x8CAB +#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 +#define GL_RENDERBUFFER_WIDTH 0x8D42 +#define GL_RENDERER 0x1F01 +#define GL_RENDER_MODE 0x0C40 +#define GL_REPEAT 0x2901 +#define GL_REPLACE 0x1E01 +#define GL_RESCALE_NORMAL 0x803A +#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 +#define GL_RETURN 0x0102 +#define GL_RG 0x8227 +#define GL_RG16 0x822C +#define GL_RG16F 0x822F +#define GL_RG16I 0x8239 +#define GL_RG16UI 0x823A +#define GL_RG16_SNORM 0x8F99 +#define GL_RG32F 0x8230 +#define GL_RG32I 0x823B +#define GL_RG32UI 0x823C +#define GL_RG8 0x822B +#define GL_RG8I 0x8237 +#define GL_RG8UI 0x8238 +#define GL_RG8_SNORM 0x8F95 +#define GL_RGB 0x1907 +#define GL_RGB10 0x8052 +#define GL_RGB10_A2 0x8059 +#define GL_RGB10_A2UI 0x906F +#define GL_RGB12 0x8053 +#define GL_RGB16 0x8054 +#define GL_RGB16F 0x881B +#define GL_RGB16I 0x8D89 +#define GL_RGB16UI 0x8D77 +#define GL_RGB16_SNORM 0x8F9A +#define GL_RGB32F 0x8815 +#define GL_RGB32I 0x8D83 +#define GL_RGB32UI 0x8D71 +#define GL_RGB4 0x804F +#define GL_RGB5 0x8050 +#define GL_RGB5_A1 0x8057 +#define GL_RGB8 0x8051 +#define GL_RGB8I 0x8D8F +#define GL_RGB8UI 0x8D7D +#define GL_RGB8_SNORM 0x8F96 +#define GL_RGB9_E5 0x8C3D +#define GL_RGBA 0x1908 +#define GL_RGBA12 0x805A +#define GL_RGBA16 0x805B +#define GL_RGBA16F 0x881A +#define GL_RGBA16I 0x8D88 +#define GL_RGBA16UI 0x8D76 +#define GL_RGBA16_SNORM 0x8F9B +#define GL_RGBA2 0x8055 +#define GL_RGBA32F 0x8814 +#define GL_RGBA32I 0x8D82 +#define GL_RGBA32UI 0x8D70 +#define GL_RGBA4 0x8056 +#define GL_RGBA8 0x8058 +#define GL_RGBA8I 0x8D8E +#define GL_RGBA8UI 0x8D7C +#define GL_RGBA8_SNORM 0x8F97 +#define GL_RGBA_INTEGER 0x8D99 +#define GL_RGBA_MODE 0x0C31 +#define GL_RGB_INTEGER 0x8D98 +#define GL_RGB_SCALE 0x8573 +#define GL_RG_INTEGER 0x8228 +#define GL_RIGHT 0x0407 +#define GL_S 0x2000 +#define GL_SAMPLER 0x82E6 +#define GL_SAMPLER_1D 0x8B5D +#define GL_SAMPLER_1D_ARRAY 0x8DC0 +#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 +#define GL_SAMPLER_1D_SHADOW 0x8B61 +#define GL_SAMPLER_2D 0x8B5E +#define GL_SAMPLER_2D_ARRAY 0x8DC1 +#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_SAMPLER_2D_RECT 0x8B63 +#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 +#define GL_SAMPLER_2D_SHADOW 0x8B62 +#define GL_SAMPLER_3D 0x8B5F +#define GL_SAMPLER_BINDING 0x8919 +#define GL_SAMPLER_BUFFER 0x8DC2 +#define GL_SAMPLER_CUBE 0x8B60 +#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLES_ARB 0x80A9 +#define GL_SAMPLES_PASSED 0x8914 +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLE_BUFFERS_ARB 0x80A8 +#define GL_SAMPLE_COVERAGE 0x80A0 +#define GL_SAMPLE_COVERAGE_ARB 0x80A0 +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB +#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SCISSOR_BIT 0x00080000 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_SECONDARY_COLOR_ARRAY 0x845E +#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C +#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D +#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A +#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C +#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B +#define GL_SELECT 0x1C02 +#define GL_SELECTION_BUFFER_POINTER 0x0DF3 +#define GL_SELECTION_BUFFER_SIZE 0x0DF4 +#define GL_SEPARATE_ATTRIBS 0x8C8D +#define GL_SEPARATE_SPECULAR_COLOR 0x81FA +#define GL_SET 0x150F +#define GL_SHADER 0x82E1 +#define GL_SHADER_SOURCE_LENGTH 0x8B88 +#define GL_SHADER_TYPE 0x8B4F +#define GL_SHADE_MODEL 0x0B54 +#define GL_SHADING_LANGUAGE_VERSION 0x8B8C +#define GL_SHININESS 0x1601 +#define GL_SHORT 0x1402 +#define GL_SIGNALED 0x9119 +#define GL_SIGNED_NORMALIZED 0x8F9C +#define GL_SINGLE_COLOR 0x81F9 +#define GL_SLUMINANCE 0x8C46 +#define GL_SLUMINANCE8 0x8C47 +#define GL_SLUMINANCE8_ALPHA8 0x8C45 +#define GL_SLUMINANCE_ALPHA 0x8C44 +#define GL_SMOOTH 0x1D01 +#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_SOURCE0_ALPHA 0x8588 +#define GL_SOURCE0_RGB 0x8580 +#define GL_SOURCE1_ALPHA 0x8589 +#define GL_SOURCE1_RGB 0x8581 +#define GL_SOURCE2_ALPHA 0x858A +#define GL_SOURCE2_RGB 0x8582 +#define GL_SPECULAR 0x1202 +#define GL_SPHERE_MAP 0x2402 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC1_COLOR 0x88F9 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_ALPHA 0x858A +#define GL_SRC2_RGB 0x8582 +#define GL_SRC_ALPHA 0x0302 +#define GL_SRC_ALPHA_SATURATE 0x0308 +#define GL_SRC_COLOR 0x0300 +#define GL_SRGB 0x8C40 +#define GL_SRGB8 0x8C41 +#define GL_SRGB8_ALPHA8 0x8C43 +#define GL_SRGB_ALPHA 0x8C42 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_STATIC_COPY 0x88E6 +#define GL_STATIC_DRAW 0x88E4 +#define GL_STATIC_READ 0x88E5 +#define GL_STENCIL 0x1802 +#define GL_STENCIL_ATTACHMENT 0x8D20 +#define GL_STENCIL_BACK_FAIL 0x8801 +#define GL_STENCIL_BACK_FUNC 0x8800 +#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 +#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 +#define GL_STENCIL_BACK_REF 0x8CA3 +#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 +#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 +#define GL_STENCIL_BITS 0x0D57 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_INDEX 0x1901 +#define GL_STENCIL_INDEX1 0x8D46 +#define GL_STENCIL_INDEX16 0x8D49 +#define GL_STENCIL_INDEX4 0x8D47 +#define GL_STENCIL_INDEX8 0x8D48 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_TEST 0x0B90 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_STEREO 0x0C33 +#define GL_STREAM_COPY 0x88E2 +#define GL_STREAM_DRAW 0x88E0 +#define GL_STREAM_READ 0x88E1 +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_SUBTRACT 0x84E7 +#define GL_SYNC_CONDITION 0x9113 +#define GL_SYNC_FENCE 0x9116 +#define GL_SYNC_FLAGS 0x9115 +#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 +#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 +#define GL_SYNC_STATUS 0x9114 +#define GL_T 0x2001 +#define GL_T2F_C3F_V3F 0x2A2A +#define GL_T2F_C4F_N3F_V3F 0x2A2C +#define GL_T2F_C4UB_V3F 0x2A29 +#define GL_T2F_N3F_V3F 0x2A2B +#define GL_T2F_V3F 0x2A27 +#define GL_T4F_C4F_N3F_V4F 0x2A2D +#define GL_T4F_V4F 0x2A28 +#define GL_TEXTURE 0x1702 +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE_1D 0x0DE0 +#define GL_TEXTURE_1D_ARRAY 0x8C18 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_TEXTURE_2D_ARRAY 0x8C1A +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_TEXTURE_3D 0x806F +#define GL_TEXTURE_ALPHA_SIZE 0x805F +#define GL_TEXTURE_ALPHA_TYPE 0x8C13 +#define GL_TEXTURE_BASE_LEVEL 0x813C +#define GL_TEXTURE_BINDING_1D 0x8068 +#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_BINDING_3D 0x806A +#define GL_TEXTURE_BINDING_BUFFER 0x8C2C +#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 +#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 +#define GL_TEXTURE_BIT 0x00040000 +#define GL_TEXTURE_BLUE_SIZE 0x805E +#define GL_TEXTURE_BLUE_TYPE 0x8C12 +#define GL_TEXTURE_BORDER 0x1005 +#define GL_TEXTURE_BORDER_COLOR 0x1004 +#define GL_TEXTURE_BUFFER 0x8C2A +#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D +#define GL_TEXTURE_COMPARE_FUNC 0x884D +#define GL_TEXTURE_COMPARE_MODE 0x884C +#define GL_TEXTURE_COMPONENTS 0x1003 +#define GL_TEXTURE_COMPRESSED 0x86A1 +#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 +#define GL_TEXTURE_COMPRESSION_HINT 0x84EF +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_CUBE_MAP 0x8513 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 +#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F +#define GL_TEXTURE_DEPTH 0x8071 +#define GL_TEXTURE_DEPTH_SIZE 0x884A +#define GL_TEXTURE_DEPTH_TYPE 0x8C16 +#define GL_TEXTURE_ENV 0x2300 +#define GL_TEXTURE_ENV_COLOR 0x2201 +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_FILTER_CONTROL 0x8500 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_TEXTURE_GEN_MODE 0x2500 +#define GL_TEXTURE_GEN_Q 0x0C63 +#define GL_TEXTURE_GEN_R 0x0C62 +#define GL_TEXTURE_GEN_S 0x0C60 +#define GL_TEXTURE_GEN_T 0x0C61 +#define GL_TEXTURE_GREEN_SIZE 0x805D +#define GL_TEXTURE_GREEN_TYPE 0x8C11 +#define GL_TEXTURE_HEIGHT 0x1001 +#define GL_TEXTURE_INTENSITY_SIZE 0x8061 +#define GL_TEXTURE_INTENSITY_TYPE 0x8C15 +#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 +#define GL_TEXTURE_LOD_BIAS 0x8501 +#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 +#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_TEXTURE_MAX_LEVEL 0x813D +#define GL_TEXTURE_MAX_LOD 0x813B +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_MIN_LOD 0x813A +#define GL_TEXTURE_PRIORITY 0x8066 +#define GL_TEXTURE_RECTANGLE 0x84F5 +#define GL_TEXTURE_RED_SIZE 0x805C +#define GL_TEXTURE_RED_TYPE 0x8C10 +#define GL_TEXTURE_RESIDENT 0x8067 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_SHARED_SIZE 0x8C3F +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_TEXTURE_STENCIL_SIZE 0x88F1 +#define GL_TEXTURE_SWIZZLE_A 0x8E45 +#define GL_TEXTURE_SWIZZLE_B 0x8E44 +#define GL_TEXTURE_SWIZZLE_G 0x8E43 +#define GL_TEXTURE_SWIZZLE_R 0x8E42 +#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 +#define GL_TEXTURE_WIDTH 0x1000 +#define GL_TEXTURE_WRAP_R 0x8072 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_TIMEOUT_EXPIRED 0x911B +#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF +#define GL_TIMESTAMP 0x8E28 +#define GL_TIME_ELAPSED 0x88BF +#define GL_TRANSFORM_BIT 0x00001000 +#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E +#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F +#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F +#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 +#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 +#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 +#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 +#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 +#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 +#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 +#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 +#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLES_ADJACENCY 0x000C +#define GL_TRIANGLE_FAN 0x0006 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D +#define GL_TRUE 1 +#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 +#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 +#define GL_UNIFORM_BLOCK_BINDING 0x8A3F +#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 +#define GL_UNIFORM_BLOCK_INDEX 0x8A3A +#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 +#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 +#define GL_UNIFORM_BUFFER 0x8A11 +#define GL_UNIFORM_BUFFER_BINDING 0x8A28 +#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 +#define GL_UNIFORM_BUFFER_SIZE 0x8A2A +#define GL_UNIFORM_BUFFER_START 0x8A29 +#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E +#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D +#define GL_UNIFORM_NAME_LENGTH 0x8A39 +#define GL_UNIFORM_OFFSET 0x8A3B +#define GL_UNIFORM_SIZE 0x8A38 +#define GL_UNIFORM_TYPE 0x8A37 +#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_UNPACK_IMAGE_HEIGHT 0x806E +#define GL_UNPACK_LSB_FIRST 0x0CF1 +#define GL_UNPACK_ROW_LENGTH 0x0CF2 +#define GL_UNPACK_SKIP_IMAGES 0x806D +#define GL_UNPACK_SKIP_PIXELS 0x0CF4 +#define GL_UNPACK_SKIP_ROWS 0x0CF3 +#define GL_UNPACK_SWAP_BYTES 0x0CF0 +#define GL_UNSIGNALED 0x9118 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 +#define GL_UNSIGNED_BYTE_3_3_2 0x8032 +#define GL_UNSIGNED_INT 0x1405 +#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B +#define GL_UNSIGNED_INT_10_10_10_2 0x8036 +#define GL_UNSIGNED_INT_24_8 0x84FA +#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 +#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E +#define GL_UNSIGNED_INT_8_8_8_8 0x8035 +#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 +#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 +#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 +#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 +#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 +#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 +#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 +#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 +#define GL_UNSIGNED_INT_VEC2 0x8DC6 +#define GL_UNSIGNED_INT_VEC3 0x8DC7 +#define GL_UNSIGNED_INT_VEC4 0x8DC8 +#define GL_UNSIGNED_NORMALIZED 0x8C17 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 +#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 +#define GL_UPPER_LEFT 0x8CA2 +#define GL_V2F 0x2A20 +#define GL_V3F 0x2A21 +#define GL_VALIDATE_STATUS 0x8B83 +#define GL_VENDOR 0x1F00 +#define GL_VERSION 0x1F02 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_VERTEX_ARRAY_BINDING 0x85B5 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F +#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE +#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 +#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD +#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A +#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 +#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 +#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 +#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 +#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 +#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 +#define GL_VERTEX_SHADER 0x8B31 +#define GL_VIEWPORT 0x0BA2 +#define GL_VIEWPORT_BIT 0x00000800 +#define GL_WAIT_FAILED 0x911D +#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E +#define GL_WRITE_ONLY 0x88B9 +#define GL_XOR 0x1506 +#define GL_ZERO 0 +#define GL_ZOOM_X 0x0D16 +#define GL_ZOOM_Y 0x0D17 + + +#include <glad/khrplatform.h> +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef void GLvoid; +typedef khronos_int8_t GLbyte; +typedef khronos_uint8_t GLubyte; +typedef khronos_int16_t GLshort; +typedef khronos_uint16_t GLushort; +typedef int GLint; +typedef unsigned int GLuint; +typedef khronos_int32_t GLclampx; +typedef int GLsizei; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef double GLdouble; +typedef double GLclampd; +typedef void *GLeglClientBufferEXT; +typedef void *GLeglImageOES; +typedef char GLchar; +typedef char GLcharARB; +#ifdef __APPLE__ +typedef void *GLhandleARB; +#else +typedef unsigned int GLhandleARB; +#endif +typedef khronos_uint16_t GLhalf; +typedef khronos_uint16_t GLhalfARB; +typedef khronos_int32_t GLfixed; +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_intptr_t GLintptr; +#else +typedef khronos_intptr_t GLintptr; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_intptr_t GLintptrARB; +#else +typedef khronos_intptr_t GLintptrARB; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_ssize_t GLsizeiptr; +#else +typedef khronos_ssize_t GLsizeiptr; +#endif +#if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) +typedef khronos_ssize_t GLsizeiptrARB; +#else +typedef khronos_ssize_t GLsizeiptrARB; +#endif +typedef khronos_int64_t GLint64; +typedef khronos_int64_t GLint64EXT; +typedef khronos_uint64_t GLuint64; +typedef khronos_uint64_t GLuint64EXT; +typedef struct __GLsync *GLsync; +struct _cl_context; +struct _cl_event; +typedef void ( *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); +typedef void ( *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); +typedef unsigned short GLhalfNV; +typedef GLintptr GLvdpauSurfaceNV; +typedef void ( *GLVULKANPROCNV)(void); + + +#define GL_VERSION_1_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_0; +#define GL_VERSION_1_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_1; +#define GL_VERSION_1_2 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_2; +#define GL_VERSION_1_3 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_3; +#define GL_VERSION_1_4 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_4; +#define GL_VERSION_1_5 1 +GLAD_API_CALL int GLAD_GL_VERSION_1_5; +#define GL_VERSION_2_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_2_0; +#define GL_VERSION_2_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_2_1; +#define GL_VERSION_3_0 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_0; +#define GL_VERSION_3_1 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_1; +#define GL_VERSION_3_2 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_2; +#define GL_VERSION_3_3 1 +GLAD_API_CALL int GLAD_GL_VERSION_3_3; +#define GL_ARB_multisample 1 +GLAD_API_CALL int GLAD_GL_ARB_multisample; +#define GL_ARB_robustness 1 +GLAD_API_CALL int GLAD_GL_ARB_robustness; +#define GL_KHR_debug 1 +GLAD_API_CALL int GLAD_GL_KHR_debug; + + +typedef void (GLAD_API_PTR *PFNGLACCUMPROC)(GLenum   op, GLfloat   value); +typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum   texture); +typedef void (GLAD_API_PTR *PFNGLALPHAFUNCPROC)(GLenum   func, GLfloat   ref); +typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTPROC)(GLsizei   n, const  GLuint  * textures, GLboolean  * residences); +typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTPROC)(GLint   i); +typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint   program, GLuint   shader); +typedef void (GLAD_API_PTR *PFNGLBEGINPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint   id, GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum   target, GLuint   id); +typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum   primitiveMode); +typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint   program, GLuint   index, const  GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum   target, GLuint   buffer); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum   target, GLuint   index, GLuint   buffer); +typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum   target, GLuint   index, GLuint   buffer, GLintptr   offset, GLsizeiptr   size); +typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint   program, GLuint   color, const  GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint   program, GLuint   colorNumber, GLuint   index, const  GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum   target, GLuint   framebuffer); +typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum   target, GLuint   renderbuffer); +typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint   unit, GLuint   sampler); +typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum   target, GLuint   texture); +typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint   array); +typedef void (GLAD_API_PTR *PFNGLBITMAPPROC)(GLsizei   width, GLsizei   height, GLfloat   xorig, GLfloat   yorig, GLfloat   xmove, GLfloat   ymove, const  GLubyte  * bitmap); +typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha); +typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum   modeRGB, GLenum   modeAlpha); +typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum   sfactor, GLenum   dfactor); +typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum   sfactorRGB, GLenum   dfactorRGB, GLenum   sfactorAlpha, GLenum   dfactorAlpha); +typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint   srcX0, GLint   srcY0, GLint   srcX1, GLint   srcY1, GLint   dstX0, GLint   dstY0, GLint   dstX1, GLint   dstY1, GLbitfield   mask, GLenum   filter); +typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum   target, GLsizeiptr   size, const void * data, GLenum   usage); +typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   size, const void * data); +typedef void (GLAD_API_PTR *PFNGLCALLLISTPROC)(GLuint   list); +typedef void (GLAD_API_PTR *PFNGLCALLLISTSPROC)(GLsizei   n, GLenum   type, const void * lists); +typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum   target); +typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum   target, GLenum   clamp); +typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield   mask); +typedef void (GLAD_API_PTR *PFNGLCLEARACCUMPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum   buffer, GLint   drawbuffer, GLfloat   depth, GLint   stencil); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum   buffer, GLint   drawbuffer, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum   buffer, GLint   drawbuffer, const  GLint  * value); +typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum   buffer, GLint   drawbuffer, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha); +typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble   depth); +typedef void (GLAD_API_PTR *PFNGLCLEARINDEXPROC)(GLfloat   c); +typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint   s); +typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREPROC)(GLenum   texture); +typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync   sync, GLbitfield   flags, GLuint64   timeout); +typedef void (GLAD_API_PTR *PFNGLCLIPPLANEPROC)(GLenum   plane, const  GLdouble  * equation); +typedef void (GLAD_API_PTR *PFNGLCOLOR3BPROC)(GLbyte   red, GLbyte   green, GLbyte   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3BVPROC)(const  GLbyte  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3DPROC)(GLdouble   red, GLdouble   green, GLdouble   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3FPROC)(GLfloat   red, GLfloat   green, GLfloat   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3IPROC)(GLint   red, GLint   green, GLint   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort   red, GLshort   green, GLshort   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UBPROC)(GLubyte   red, GLubyte   green, GLubyte   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UBVPROC)(const  GLubyte  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UIPROC)(GLuint   red, GLuint   green, GLuint   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3UIVPROC)(const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR3USPROC)(GLushort   red, GLushort   green, GLushort   blue); +typedef void (GLAD_API_PTR *PFNGLCOLOR3USVPROC)(const  GLushort  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4BPROC)(GLbyte   red, GLbyte   green, GLbyte   blue, GLbyte   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4BVPROC)(const  GLbyte  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4DPROC)(GLdouble   red, GLdouble   green, GLdouble   blue, GLdouble   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4FPROC)(GLfloat   red, GLfloat   green, GLfloat   blue, GLfloat   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4IPROC)(GLint   red, GLint   green, GLint   blue, GLint   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort   red, GLshort   green, GLshort   blue, GLshort   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UBPROC)(GLubyte   red, GLubyte   green, GLubyte   blue, GLubyte   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UBVPROC)(const  GLubyte  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UIPROC)(GLuint   red, GLuint   green, GLuint   blue, GLuint   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4UIVPROC)(const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLCOLOR4USPROC)(GLushort   red, GLushort   green, GLushort   blue, GLushort   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLOR4USVPROC)(const  GLushort  * v); +typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean   red, GLboolean   green, GLboolean   blue, GLboolean   alpha); +typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint   index, GLboolean   r, GLboolean   g, GLboolean   b, GLboolean   a); +typedef void (GLAD_API_PTR *PFNGLCOLORMATERIALPROC)(GLenum   face, GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLCOLORP3UIPROC)(GLenum   type, GLuint   color); +typedef void (GLAD_API_PTR *PFNGLCOLORP3UIVPROC)(GLenum   type, const  GLuint  * color); +typedef void (GLAD_API_PTR *PFNGLCOLORP4UIPROC)(GLenum   type, GLuint   color); +typedef void (GLAD_API_PTR *PFNGLCOLORP4UIVPROC)(GLenum   type, const  GLuint  * color); +typedef void (GLAD_API_PTR *PFNGLCOLORPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint   shader); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLsizei   width, GLint   border, GLsizei   imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLsizei   width, GLsizei   height, GLint   border, GLsizei   imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLsizei   width, GLsizei   height, GLsizei   depth, GLint   border, GLsizei   imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLsizei   width, GLenum   format, GLsizei   imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLsizei   width, GLsizei   height, GLenum   format, GLsizei   imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   zoffset, GLsizei   width, GLsizei   height, GLsizei   depth, GLenum   format, GLsizei   imageSize, const void * data); +typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum   readTarget, GLenum   writeTarget, GLintptr   readOffset, GLintptr   writeOffset, GLsizeiptr   size); +typedef void (GLAD_API_PTR *PFNGLCOPYPIXELSPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   type); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLint   x, GLint   y, GLsizei   width, GLint   border); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum   target, GLint   level, GLenum   internalformat, GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLint   border); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   x, GLint   y, GLsizei   width); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   x, GLint   y, GLsizei   width, GLsizei   height); +typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   zoffset, GLint   x, GLint   y, GLsizei   width, GLsizei   height); +typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); +typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum   type); +typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC   callback, const void * userParam); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum   source, GLenum   type, GLenum   severity, GLsizei   count, const  GLuint  * ids, GLboolean   enabled); +typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum   source, GLenum   type, GLuint   id, GLenum   severity, GLsizei   length, const  GLchar  * buf); +typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei   n, const  GLuint  * buffers); +typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei   n, const  GLuint  * framebuffers); +typedef void (GLAD_API_PTR *PFNGLDELETELISTSPROC)(GLuint   list, GLsizei   range); +typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint   program); +typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei   n, const  GLuint  * ids); +typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei   n, const  GLuint  * renderbuffers); +typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei   count, const  GLuint  * samplers); +typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint   shader); +typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync   sync); +typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei   n, const  GLuint  * textures); +typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei   n, const  GLuint  * arrays); +typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum   func); +typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean   flag); +typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble   n, GLdouble   f); +typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint   program, GLuint   shader); +typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum   cap); +typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEPROC)(GLenum   array); +typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint   index); +typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum   target, GLuint   index); +typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum   mode, GLint   first, GLsizei   count); +typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum   mode, GLint   first, GLsizei   count, GLsizei   instancecount); +typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum   buf); +typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei   n, const  GLenum  * bufs); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices, GLint   basevertex); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices, GLsizei   instancecount); +typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum   mode, GLsizei   count, GLenum   type, const void * indices, GLsizei   instancecount, GLint   basevertex); +typedef void (GLAD_API_PTR *PFNGLDRAWPIXELSPROC)(GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum   mode, GLuint   start, GLuint   end, GLsizei   count, GLenum   type, const void * indices); +typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum   mode, GLuint   start, GLuint   end, GLsizei   count, GLenum   type, const void * indices, GLint   basevertex); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPROC)(GLboolean   flag); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTERPROC)(GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLEDGEFLAGVPROC)(const  GLboolean  * flag); +typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum   cap); +typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEPROC)(GLenum   array); +typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint   index); +typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum   target, GLuint   index); +typedef void (GLAD_API_PTR *PFNGLENDPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDLISTPROC)(void); +typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum   target); +typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DPROC)(GLdouble   u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1DVPROC)(const  GLdouble  * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FPROC)(GLfloat   u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD1FVPROC)(const  GLfloat  * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DPROC)(GLdouble   u, GLdouble   v); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2DVPROC)(const  GLdouble  * u); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FPROC)(GLfloat   u, GLfloat   v); +typedef void (GLAD_API_PTR *PFNGLEVALCOORD2FVPROC)(const  GLfloat  * u); +typedef void (GLAD_API_PTR *PFNGLEVALMESH1PROC)(GLenum   mode, GLint   i1, GLint   i2); +typedef void (GLAD_API_PTR *PFNGLEVALMESH2PROC)(GLenum   mode, GLint   i1, GLint   i2, GLint   j1, GLint   j2); +typedef void (GLAD_API_PTR *PFNGLEVALPOINT1PROC)(GLint   i); +typedef void (GLAD_API_PTR *PFNGLEVALPOINT2PROC)(GLint   i, GLint   j); +typedef void (GLAD_API_PTR *PFNGLFEEDBACKBUFFERPROC)(GLsizei   size, GLenum   type, GLfloat  * buffer); +typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum   condition, GLbitfield   flags); +typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); +typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); +typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   length); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDPOINTERPROC)(GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDDPROC)(GLdouble   coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDDVPROC)(const  GLdouble  * coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDFPROC)(GLfloat   coord); +typedef void (GLAD_API_PTR *PFNGLFOGCOORDFVPROC)(const  GLfloat  * coord); +typedef void (GLAD_API_PTR *PFNGLFOGFPROC)(GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLFOGFVPROC)(GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLFOGIPROC)(GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLFOGIVPROC)(GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum   target, GLenum   attachment, GLenum   renderbuffertarget, GLuint   renderbuffer); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum   target, GLenum   attachment, GLuint   texture, GLint   level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum   target, GLenum   attachment, GLenum   textarget, GLuint   texture, GLint   level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum   target, GLenum   attachment, GLenum   textarget, GLuint   texture, GLint   level); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum   target, GLenum   attachment, GLenum   textarget, GLuint   texture, GLint   level, GLint   zoffset); +typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum   target, GLenum   attachment, GLuint   texture, GLint   level, GLint   layer); +typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLFRUSTUMPROC)(GLdouble   left, GLdouble   right, GLdouble   bottom, GLdouble   top, GLdouble   zNear, GLdouble   zFar); +typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei   n, GLuint  * buffers); +typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei   n, GLuint  * framebuffers); +typedef GLuint (GLAD_API_PTR *PFNGLGENLISTSPROC)(GLsizei   range); +typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei   n, GLuint  * ids); +typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei   n, GLuint  * renderbuffers); +typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei   count, GLuint  * samplers); +typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei   n, GLuint  * textures); +typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei   n, GLuint  * arrays); +typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum   target); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint   program, GLuint   index, GLsizei   bufSize, GLsizei  * length, GLint  * size, GLenum  * type, GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint   program, GLuint   index, GLsizei   bufSize, GLsizei  * length, GLint  * size, GLenum  * type, GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint   program, GLuint   uniformBlockIndex, GLsizei   bufSize, GLsizei  * length, GLchar  * uniformBlockName); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint   program, GLuint   uniformBlockIndex, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint   program, GLuint   uniformIndex, GLsizei   bufSize, GLsizei  * length, GLchar  * uniformName); +typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint   program, GLsizei   uniformCount, const  GLuint  * uniformIndices, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint   program, GLsizei   maxCount, GLsizei  * count, GLuint  * shaders); +typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint   program, const  GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum   target, GLuint   index, GLboolean  * data); +typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum   pname, GLboolean  * data); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum   target, GLenum   pname, GLint64  * params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum   target, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum   target, GLenum   pname, void ** params); +typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   size, void * data); +typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEPROC)(GLenum   plane, GLdouble  * equation); +typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum   target, GLint   level, void * img); +typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint   count, GLsizei   bufSize, GLenum  * sources, GLenum  * types, GLuint  * ids, GLenum  * severities, GLsizei  * lengths, GLchar  * messageLog); +typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum   pname, GLdouble  * data); +typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); +typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum   pname, GLfloat  * data); +typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint   program, const  GLchar  * name); +typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint   program, const  GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum   target, GLenum   attachment, GLenum   pname, GLint  * params); +typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum   target, GLuint   index, GLint64  * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum   pname, GLint64  * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum   target, GLuint   index, GLint  * data); +typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum   pname, GLint  * data); +typedef void (GLAD_API_PTR *PFNGLGETLIGHTFVPROC)(GLenum   light, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETLIGHTIVPROC)(GLenum   light, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETMAPDVPROC)(GLenum   target, GLenum   query, GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLGETMAPFVPROC)(GLenum   target, GLenum   query, GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLGETMAPIVPROC)(GLenum   target, GLenum   query, GLint  * v); +typedef void (GLAD_API_PTR *PFNGLGETMATERIALFVPROC)(GLenum   face, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETMATERIALIVPROC)(GLenum   face, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum   pname, GLuint   index, GLfloat  * val); +typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum   identifier, GLuint   name, GLsizei   bufSize, GLsizei  * length, GLchar  * label); +typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei   bufSize, GLsizei  * length, GLchar  * label); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPFVPROC)(GLenum   map, GLfloat  * values); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUIVPROC)(GLenum   map, GLuint  * values); +typedef void (GLAD_API_PTR *PFNGLGETPIXELMAPUSVPROC)(GLenum   map, GLushort  * values); +typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum   pname, void ** params); +typedef void (GLAD_API_PTR *PFNGLGETPOLYGONSTIPPLEPROC)(GLubyte  * mask); +typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint   program, GLsizei   bufSize, GLsizei  * length, GLchar  * infoLog); +typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint   program, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint   id, GLenum   pname, GLint64  * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint   id, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint   id, GLenum   pname, GLuint64  * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint   id, GLenum   pname, GLuint  * params); +typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum   target, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum   target, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint   sampler, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint   sampler, GLenum   pname, GLuint  * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint   sampler, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint   sampler, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint   shader, GLsizei   bufSize, GLsizei  * length, GLchar  * infoLog); +typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint   shader, GLsizei   bufSize, GLsizei  * length, GLchar  * source); +typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint   shader, GLenum   pname, GLint  * params); +typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum   name); +typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum   name, GLuint   index); +typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync   sync, GLenum   pname, GLsizei   bufSize, GLsizei  * length, GLint  * values); +typedef void (GLAD_API_PTR *PFNGLGETTEXENVFVPROC)(GLenum   target, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXENVIVPROC)(GLenum   target, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENDVPROC)(GLenum   coord, GLenum   pname, GLdouble  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENFVPROC)(GLenum   coord, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXGENIVPROC)(GLenum   coord, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum   target, GLint   level, GLenum   format, GLenum   type, void * pixels); +typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum   target, GLint   level, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum   target, GLint   level, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum   target, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum   target, GLenum   pname, GLuint  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum   target, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum   target, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint   program, GLuint   index, GLsizei   bufSize, GLsizei  * length, GLsizei  * size, GLenum  * type, GLchar  * name); +typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint   program, const  GLchar  * uniformBlockName); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint   program, GLsizei   uniformCount, const  GLchar  *const* uniformNames, GLuint  * uniformIndices); +typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint   program, const  GLchar  * name); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint   program, GLint   location, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint   program, GLint   location, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint   program, GLint   location, GLuint  * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint   index, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint   index, GLenum   pname, GLuint  * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint   index, GLenum   pname, void ** pointer); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint   index, GLenum   pname, GLdouble  * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint   index, GLenum   pname, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint   index, GLenum   pname, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETNCOLORTABLEARBPROC)(GLenum   target, GLenum   format, GLenum   type, GLsizei   bufSize, void * table); +typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum   target, GLint   lod, GLsizei   bufSize, void * img); +typedef void (GLAD_API_PTR *PFNGLGETNCONVOLUTIONFILTERARBPROC)(GLenum   target, GLenum   format, GLenum   type, GLsizei   bufSize, void * image); +typedef void (GLAD_API_PTR *PFNGLGETNHISTOGRAMARBPROC)(GLenum   target, GLboolean   reset, GLenum   format, GLenum   type, GLsizei   bufSize, void * values); +typedef void (GLAD_API_PTR *PFNGLGETNMAPDVARBPROC)(GLenum   target, GLenum   query, GLsizei   bufSize, GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLGETNMAPFVARBPROC)(GLenum   target, GLenum   query, GLsizei   bufSize, GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLGETNMAPIVARBPROC)(GLenum   target, GLenum   query, GLsizei   bufSize, GLint  * v); +typedef void (GLAD_API_PTR *PFNGLGETNMINMAXARBPROC)(GLenum   target, GLboolean   reset, GLenum   format, GLenum   type, GLsizei   bufSize, void * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPFVARBPROC)(GLenum   map, GLsizei   bufSize, GLfloat  * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUIVARBPROC)(GLenum   map, GLsizei   bufSize, GLuint  * values); +typedef void (GLAD_API_PTR *PFNGLGETNPIXELMAPUSVARBPROC)(GLenum   map, GLsizei   bufSize, GLushort  * values); +typedef void (GLAD_API_PTR *PFNGLGETNPOLYGONSTIPPLEARBPROC)(GLsizei   bufSize, GLubyte  * pattern); +typedef void (GLAD_API_PTR *PFNGLGETNSEPARABLEFILTERARBPROC)(GLenum   target, GLenum   format, GLenum   type, GLsizei   rowBufSize, void * row, GLsizei   columnBufSize, void * column, void * span); +typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum   target, GLint   level, GLenum   format, GLenum   type, GLsizei   bufSize, void * img); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLdouble  * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLint  * params); +typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint   program, GLint   location, GLsizei   bufSize, GLuint  * params); +typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum   target, GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLINDEXMASKPROC)(GLuint   mask); +typedef void (GLAD_API_PTR *PFNGLINDEXPOINTERPROC)(GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLINDEXDPROC)(GLdouble   c); +typedef void (GLAD_API_PTR *PFNGLINDEXDVPROC)(const  GLdouble  * c); +typedef void (GLAD_API_PTR *PFNGLINDEXFPROC)(GLfloat   c); +typedef void (GLAD_API_PTR *PFNGLINDEXFVPROC)(const  GLfloat  * c); +typedef void (GLAD_API_PTR *PFNGLINDEXIPROC)(GLint   c); +typedef void (GLAD_API_PTR *PFNGLINDEXIVPROC)(const  GLint  * c); +typedef void (GLAD_API_PTR *PFNGLINDEXSPROC)(GLshort   c); +typedef void (GLAD_API_PTR *PFNGLINDEXSVPROC)(const  GLshort  * c); +typedef void (GLAD_API_PTR *PFNGLINDEXUBPROC)(GLubyte   c); +typedef void (GLAD_API_PTR *PFNGLINDEXUBVPROC)(const  GLubyte  * c); +typedef void (GLAD_API_PTR *PFNGLINITNAMESPROC)(void); +typedef void (GLAD_API_PTR *PFNGLINTERLEAVEDARRAYSPROC)(GLenum   format, GLsizei   stride, const void * pointer); +typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint   buffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum   cap); +typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum   target, GLuint   index); +typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint   framebuffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISLISTPROC)(GLuint   list); +typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint   program); +typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint   id); +typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint   renderbuffer); +typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint   sampler); +typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint   shader); +typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync   sync); +typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint   texture); +typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint   array); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFPROC)(GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELFVPROC)(GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIPROC)(GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLLIGHTMODELIVPROC)(GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTFPROC)(GLenum   light, GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLLIGHTFVPROC)(GLenum   light, GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLLIGHTIPROC)(GLenum   light, GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLLIGHTIVPROC)(GLenum   light, GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLLINESTIPPLEPROC)(GLint   factor, GLushort   pattern); +typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat   width); +typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint   program); +typedef void (GLAD_API_PTR *PFNGLLISTBASEPROC)(GLuint   base); +typedef void (GLAD_API_PTR *PFNGLLOADIDENTITYPROC)(void); +typedef void (GLAD_API_PTR *PFNGLLOADMATRIXDPROC)(const  GLdouble  * m); +typedef void (GLAD_API_PTR *PFNGLLOADMATRIXFPROC)(const  GLfloat  * m); +typedef void (GLAD_API_PTR *PFNGLLOADNAMEPROC)(GLuint   name); +typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXDPROC)(const  GLdouble  * m); +typedef void (GLAD_API_PTR *PFNGLLOADTRANSPOSEMATRIXFPROC)(const  GLfloat  * m); +typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum   opcode); +typedef void (GLAD_API_PTR *PFNGLMAP1DPROC)(GLenum   target, GLdouble   u1, GLdouble   u2, GLint   stride, GLint   order, const  GLdouble  * points); +typedef void (GLAD_API_PTR *PFNGLMAP1FPROC)(GLenum   target, GLfloat   u1, GLfloat   u2, GLint   stride, GLint   order, const  GLfloat  * points); +typedef void (GLAD_API_PTR *PFNGLMAP2DPROC)(GLenum   target, GLdouble   u1, GLdouble   u2, GLint   ustride, GLint   uorder, GLdouble   v1, GLdouble   v2, GLint   vstride, GLint   vorder, const  GLdouble  * points); +typedef void (GLAD_API_PTR *PFNGLMAP2FPROC)(GLenum   target, GLfloat   u1, GLfloat   u2, GLint   ustride, GLint   uorder, GLfloat   v1, GLfloat   v2, GLint   vstride, GLint   vorder, const  GLfloat  * points); +typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum   target, GLenum   access); +typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum   target, GLintptr   offset, GLsizeiptr   length, GLbitfield   access); +typedef void (GLAD_API_PTR *PFNGLMAPGRID1DPROC)(GLint   un, GLdouble   u1, GLdouble   u2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID1FPROC)(GLint   un, GLfloat   u1, GLfloat   u2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID2DPROC)(GLint   un, GLdouble   u1, GLdouble   u2, GLint   vn, GLdouble   v1, GLdouble   v2); +typedef void (GLAD_API_PTR *PFNGLMAPGRID2FPROC)(GLint   un, GLfloat   u1, GLfloat   u2, GLint   vn, GLfloat   v1, GLfloat   v2); +typedef void (GLAD_API_PTR *PFNGLMATERIALFPROC)(GLenum   face, GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLMATERIALFVPROC)(GLenum   face, GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLMATERIALIPROC)(GLenum   face, GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLMATERIALIVPROC)(GLenum   face, GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLMATRIXMODEPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLMULTMATRIXDPROC)(const  GLdouble  * m); +typedef void (GLAD_API_PTR *PFNGLMULTMATRIXFPROC)(const  GLfloat  * m); +typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXDPROC)(const  GLdouble  * m); +typedef void (GLAD_API_PTR *PFNGLMULTTRANSPOSEMATRIXFPROC)(const  GLfloat  * m); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum   mode, const  GLint  * first, const  GLsizei  * count, GLsizei   drawcount); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum   mode, const  GLsizei  * count, GLenum   type, const void *const* indices, GLsizei   drawcount); +typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum   mode, const  GLsizei  * count, GLenum   type, const void *const* indices, GLsizei   drawcount, const  GLint  * basevertex); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DPROC)(GLenum   target, GLdouble   s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVPROC)(GLenum   target, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FPROC)(GLenum   target, GLfloat   s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVPROC)(GLenum   target, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IPROC)(GLenum   target, GLint   s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVPROC)(GLenum   target, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SPROC)(GLenum   target, GLshort   s); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVPROC)(GLenum   target, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DPROC)(GLenum   target, GLdouble   s, GLdouble   t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVPROC)(GLenum   target, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FPROC)(GLenum   target, GLfloat   s, GLfloat   t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVPROC)(GLenum   target, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IPROC)(GLenum   target, GLint   s, GLint   t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVPROC)(GLenum   target, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SPROC)(GLenum   target, GLshort   s, GLshort   t); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVPROC)(GLenum   target, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DPROC)(GLenum   target, GLdouble   s, GLdouble   t, GLdouble   r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVPROC)(GLenum   target, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FPROC)(GLenum   target, GLfloat   s, GLfloat   t, GLfloat   r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVPROC)(GLenum   target, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IPROC)(GLenum   target, GLint   s, GLint   t, GLint   r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVPROC)(GLenum   target, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SPROC)(GLenum   target, GLshort   s, GLshort   t, GLshort   r); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVPROC)(GLenum   target, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DPROC)(GLenum   target, GLdouble   s, GLdouble   t, GLdouble   r, GLdouble   q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVPROC)(GLenum   target, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FPROC)(GLenum   target, GLfloat   s, GLfloat   t, GLfloat   r, GLfloat   q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVPROC)(GLenum   target, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IPROC)(GLenum   target, GLint   s, GLint   t, GLint   r, GLint   q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVPROC)(GLenum   target, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SPROC)(GLenum   target, GLshort   s, GLshort   t, GLshort   r, GLshort   q); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVPROC)(GLenum   target, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIPROC)(GLenum   texture, GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP1UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIPROC)(GLenum   texture, GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP2UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIPROC)(GLenum   texture, GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP3UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIPROC)(GLenum   texture, GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDP4UIVPROC)(GLenum   texture, GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLNEWLISTPROC)(GLuint   list, GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLNORMAL3BPROC)(GLbyte   nx, GLbyte   ny, GLbyte   nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3BVPROC)(const  GLbyte  * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3DPROC)(GLdouble   nx, GLdouble   ny, GLdouble   nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3FPROC)(GLfloat   nx, GLfloat   ny, GLfloat   nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3IPROC)(GLint   nx, GLint   ny, GLint   nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLNORMAL3SPROC)(GLshort   nx, GLshort   ny, GLshort   nz); +typedef void (GLAD_API_PTR *PFNGLNORMAL3SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLNORMALP3UIPROC)(GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLNORMALP3UIVPROC)(GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLNORMALPOINTERPROC)(GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum   identifier, GLuint   name, GLsizei   length, const  GLchar  * label); +typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei   length, const  GLchar  * label); +typedef void (GLAD_API_PTR *PFNGLORTHOPROC)(GLdouble   left, GLdouble   right, GLdouble   bottom, GLdouble   top, GLdouble   zNear, GLdouble   zFar); +typedef void (GLAD_API_PTR *PFNGLPASSTHROUGHPROC)(GLfloat   token); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPFVPROC)(GLenum   map, GLsizei   mapsize, const  GLfloat  * values); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPUIVPROC)(GLenum   map, GLsizei   mapsize, const  GLuint  * values); +typedef void (GLAD_API_PTR *PFNGLPIXELMAPUSVPROC)(GLenum   map, GLsizei   mapsize, const  GLushort  * values); +typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERFPROC)(GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLPIXELTRANSFERIPROC)(GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLPIXELZOOMPROC)(GLfloat   xfactor, GLfloat   yfactor); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat   size); +typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum   face, GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat   factor, GLfloat   units); +typedef void (GLAD_API_PTR *PFNGLPOLYGONSTIPPLEPROC)(const  GLubyte  * mask); +typedef void (GLAD_API_PTR *PFNGLPOPATTRIBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPCLIENTATTRIBPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPMATRIXPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPOPNAMEPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint   index); +typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESPROC)(GLsizei   n, const  GLuint  * textures, const  GLfloat  * priorities); +typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLPUSHATTRIBPROC)(GLbitfield   mask); +typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBPROC)(GLbitfield   mask); +typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum   source, GLuint   id, GLsizei   length, const  GLchar  * message); +typedef void (GLAD_API_PTR *PFNGLPUSHMATRIXPROC)(void); +typedef void (GLAD_API_PTR *PFNGLPUSHNAMEPROC)(GLuint   name); +typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint   id, GLenum   target); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DPROC)(GLdouble   x, GLdouble   y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FPROC)(GLfloat   x, GLfloat   y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IPROC)(GLint   x, GLint   y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SPROC)(GLshort   x, GLshort   y); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS2SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DPROC)(GLdouble   x, GLdouble   y, GLdouble   z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FPROC)(GLfloat   x, GLfloat   y, GLfloat   z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IPROC)(GLint   x, GLint   y, GLint   z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SPROC)(GLshort   x, GLshort   y, GLshort   z); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS3SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DPROC)(GLdouble   x, GLdouble   y, GLdouble   z, GLdouble   w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FPROC)(GLfloat   x, GLfloat   y, GLfloat   z, GLfloat   w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IPROC)(GLint   x, GLint   y, GLint   z, GLint   w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SPROC)(GLshort   x, GLshort   y, GLshort   z, GLshort   w); +typedef void (GLAD_API_PTR *PFNGLRASTERPOS4SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum   src); +typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, void * pixels); +typedef void (GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, GLsizei   bufSize, void * data); +typedef void (GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, GLsizei   bufSize, void * data); +typedef void (GLAD_API_PTR *PFNGLRECTDPROC)(GLdouble   x1, GLdouble   y1, GLdouble   x2, GLdouble   y2); +typedef void (GLAD_API_PTR *PFNGLRECTDVPROC)(const  GLdouble  * v1, const  GLdouble  * v2); +typedef void (GLAD_API_PTR *PFNGLRECTFPROC)(GLfloat   x1, GLfloat   y1, GLfloat   x2, GLfloat   y2); +typedef void (GLAD_API_PTR *PFNGLRECTFVPROC)(const  GLfloat  * v1, const  GLfloat  * v2); +typedef void (GLAD_API_PTR *PFNGLRECTIPROC)(GLint   x1, GLint   y1, GLint   x2, GLint   y2); +typedef void (GLAD_API_PTR *PFNGLRECTIVPROC)(const  GLint  * v1, const  GLint  * v2); +typedef void (GLAD_API_PTR *PFNGLRECTSPROC)(GLshort   x1, GLshort   y1, GLshort   x2, GLshort   y2); +typedef void (GLAD_API_PTR *PFNGLRECTSVPROC)(const  GLshort  * v1, const  GLshort  * v2); +typedef GLint (GLAD_API_PTR *PFNGLRENDERMODEPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum   target, GLenum   internalformat, GLsizei   width, GLsizei   height); +typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum   target, GLsizei   samples, GLenum   internalformat, GLsizei   width, GLsizei   height); +typedef void (GLAD_API_PTR *PFNGLROTATEDPROC)(GLdouble   angle, GLdouble   x, GLdouble   y, GLdouble   z); +typedef void (GLAD_API_PTR *PFNGLROTATEFPROC)(GLfloat   angle, GLfloat   x, GLfloat   y, GLfloat   z); +typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat   value, GLboolean   invert); +typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat   value, GLboolean   invert); +typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint   maskNumber, GLbitfield   mask); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint   sampler, GLenum   pname, const  GLint  * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint   sampler, GLenum   pname, const  GLuint  * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint   sampler, GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint   sampler, GLenum   pname, const  GLfloat  * param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint   sampler, GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint   sampler, GLenum   pname, const  GLint  * param); +typedef void (GLAD_API_PTR *PFNGLSCALEDPROC)(GLdouble   x, GLdouble   y, GLdouble   z); +typedef void (GLAD_API_PTR *PFNGLSCALEFPROC)(GLfloat   x, GLfloat   y, GLfloat   z); +typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BPROC)(GLbyte   red, GLbyte   green, GLbyte   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3BVPROC)(const  GLbyte  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DPROC)(GLdouble   red, GLdouble   green, GLdouble   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FPROC)(GLfloat   red, GLfloat   green, GLfloat   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IPROC)(GLint   red, GLint   green, GLint   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SPROC)(GLshort   red, GLshort   green, GLshort   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBPROC)(GLubyte   red, GLubyte   green, GLubyte   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UBVPROC)(const  GLubyte  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIPROC)(GLuint   red, GLuint   green, GLuint   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3UIVPROC)(const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USPROC)(GLushort   red, GLushort   green, GLushort   blue); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLOR3USVPROC)(const  GLushort  * v); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIPROC)(GLenum   type, GLuint   color); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORP3UIVPROC)(GLenum   type, const  GLuint  * color); +typedef void (GLAD_API_PTR *PFNGLSECONDARYCOLORPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLSELECTBUFFERPROC)(GLsizei   size, GLuint  * buffer); +typedef void (GLAD_API_PTR *PFNGLSHADEMODELPROC)(GLenum   mode); +typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint   shader, GLsizei   count, const  GLchar  *const* string, const  GLint  * length); +typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum   func, GLint   ref, GLuint   mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum   face, GLenum   func, GLint   ref, GLuint   mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint   mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum   face, GLuint   mask); +typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum   fail, GLenum   zfail, GLenum   zpass); +typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum   face, GLenum   sfail, GLenum   dpfail, GLenum   dppass); +typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum   target, GLenum   internalformat, GLuint   buffer); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DPROC)(GLdouble   s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FPROC)(GLfloat   s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IPROC)(GLint   s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SPROC)(GLshort   s); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD1SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DPROC)(GLdouble   s, GLdouble   t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FPROC)(GLfloat   s, GLfloat   t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IPROC)(GLint   s, GLint   t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SPROC)(GLshort   s, GLshort   t); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD2SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DPROC)(GLdouble   s, GLdouble   t, GLdouble   r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FPROC)(GLfloat   s, GLfloat   t, GLfloat   r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IPROC)(GLint   s, GLint   t, GLint   r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SPROC)(GLshort   s, GLshort   t, GLshort   r); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD3SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DPROC)(GLdouble   s, GLdouble   t, GLdouble   r, GLdouble   q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FPROC)(GLfloat   s, GLfloat   t, GLfloat   r, GLfloat   q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IPROC)(GLint   s, GLint   t, GLint   r, GLint   q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SPROC)(GLshort   s, GLshort   t, GLshort   r, GLshort   q); +typedef void (GLAD_API_PTR *PFNGLTEXCOORD4SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIPROC)(GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP1UIVPROC)(GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIPROC)(GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP2UIVPROC)(GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIPROC)(GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP3UIVPROC)(GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIPROC)(GLenum   type, GLuint   coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDP4UIVPROC)(GLenum   type, const  GLuint  * coords); +typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLTEXENVFPROC)(GLenum   target, GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLTEXENVFVPROC)(GLenum   target, GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLTEXENVIPROC)(GLenum   target, GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLTEXENVIVPROC)(GLenum   target, GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENDPROC)(GLenum   coord, GLenum   pname, GLdouble   param); +typedef void (GLAD_API_PTR *PFNGLTEXGENDVPROC)(GLenum   coord, GLenum   pname, const  GLdouble  * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENFPROC)(GLenum   coord, GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLTEXGENFVPROC)(GLenum   coord, GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLTEXGENIPROC)(GLenum   coord, GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLTEXGENIVPROC)(GLenum   coord, GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum   target, GLint   level, GLint   internalformat, GLsizei   width, GLint   border, GLenum   format, GLenum   type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum   target, GLint   level, GLint   internalformat, GLsizei   width, GLsizei   height, GLint   border, GLenum   format, GLenum   type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum   target, GLsizei   samples, GLenum   internalformat, GLsizei   width, GLsizei   height, GLboolean   fixedsamplelocations); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum   target, GLint   level, GLint   internalformat, GLsizei   width, GLsizei   height, GLsizei   depth, GLint   border, GLenum   format, GLenum   type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum   target, GLsizei   samples, GLenum   internalformat, GLsizei   width, GLsizei   height, GLsizei   depth, GLboolean   fixedsamplelocations); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum   target, GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum   target, GLenum   pname, const  GLuint  * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum   target, GLenum   pname, GLfloat   param); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum   target, GLenum   pname, const  GLfloat  * params); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum   target, GLenum   pname, GLint   param); +typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum   target, GLenum   pname, const  GLint  * params); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLsizei   width, GLenum   format, GLenum   type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLsizei   width, GLsizei   height, GLenum   format, GLenum   type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum   target, GLint   level, GLint   xoffset, GLint   yoffset, GLint   zoffset, GLsizei   width, GLsizei   height, GLsizei   depth, GLenum   format, GLenum   type, const void * pixels); +typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint   program, GLsizei   count, const  GLchar  *const* varyings, GLenum   bufferMode); +typedef void (GLAD_API_PTR *PFNGLTRANSLATEDPROC)(GLdouble   x, GLdouble   y, GLdouble   z); +typedef void (GLAD_API_PTR *PFNGLTRANSLATEFPROC)(GLfloat   x, GLfloat   y, GLfloat   z); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint   location, GLfloat   v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint   location, GLint   v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint   location, GLsizei   count, const  GLint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint   location, GLuint   v0); +typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint   location, GLfloat   v0, GLfloat   v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint   location, GLint   v0, GLint   v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint   location, GLsizei   count, const  GLint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint   location, GLuint   v0, GLuint   v1); +typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint   location, GLfloat   v0, GLfloat   v1, GLfloat   v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint   location, GLint   v0, GLint   v1, GLint   v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint   location, GLsizei   count, const  GLint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint   location, GLuint   v0, GLuint   v1, GLuint   v2); +typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint   location, GLfloat   v0, GLfloat   v1, GLfloat   v2, GLfloat   v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint   location, GLsizei   count, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint   location, GLint   v0, GLint   v1, GLint   v2, GLint   v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint   location, GLsizei   count, const  GLint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint   location, GLuint   v0, GLuint   v1, GLuint   v2, GLuint   v3); +typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint   location, GLsizei   count, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint   program, GLuint   uniformBlockIndex, GLuint   uniformBlockBinding); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint   location, GLsizei   count, GLboolean   transpose, const  GLfloat  * value); +typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum   target); +typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint   program); +typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint   program); +typedef void (GLAD_API_PTR *PFNGLVERTEX2DPROC)(GLdouble   x, GLdouble   y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2FPROC)(GLfloat   x, GLfloat   y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2IPROC)(GLint   x, GLint   y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX2SPROC)(GLshort   x, GLshort   y); +typedef void (GLAD_API_PTR *PFNGLVERTEX2SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3DPROC)(GLdouble   x, GLdouble   y, GLdouble   z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3FPROC)(GLfloat   x, GLfloat   y, GLfloat   z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3IPROC)(GLint   x, GLint   y, GLint   z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX3SPROC)(GLshort   x, GLshort   y, GLshort   z); +typedef void (GLAD_API_PTR *PFNGLVERTEX3SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4DPROC)(GLdouble   x, GLdouble   y, GLdouble   z, GLdouble   w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4FPROC)(GLfloat   x, GLfloat   y, GLfloat   z, GLfloat   w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4IPROC)(GLint   x, GLint   y, GLint   z, GLint   w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEX4SPROC)(GLshort   x, GLshort   y, GLshort   z, GLshort   w); +typedef void (GLAD_API_PTR *PFNGLVERTEX4SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint   index, GLdouble   x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint   index, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint   index, GLfloat   x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint   index, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint   index, GLshort   x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint   index, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint   index, GLdouble   x, GLdouble   y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint   index, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint   index, GLfloat   x, GLfloat   y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint   index, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint   index, GLshort   x, GLshort   y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint   index, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint   index, GLdouble   x, GLdouble   y, GLdouble   z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint   index, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint   index, GLfloat   x, GLfloat   y, GLfloat   z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint   index, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint   index, GLshort   x, GLshort   y, GLshort   z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint   index, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint   index, const  GLbyte  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint   index, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint   index, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint   index, GLubyte   x, GLubyte   y, GLubyte   z, GLubyte   w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint   index, const  GLubyte  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint   index, const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint   index, const  GLushort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint   index, const  GLbyte  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint   index, GLdouble   x, GLdouble   y, GLdouble   z, GLdouble   w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint   index, const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint   index, GLfloat   x, GLfloat   y, GLfloat   z, GLfloat   w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint   index, const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint   index, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint   index, GLshort   x, GLshort   y, GLshort   z, GLshort   w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint   index, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint   index, const  GLubyte  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint   index, const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint   index, const  GLushort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint   index, GLuint   divisor); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint   index, GLint   x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint   index, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint   index, GLuint   x); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint   index, const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint   index, GLint   x, GLint   y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint   index, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint   index, GLuint   x, GLuint   y); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint   index, const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint   index, GLint   x, GLint   y, GLint   z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint   index, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint   index, GLuint   x, GLuint   y, GLuint   z); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint   index, const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint   index, const  GLbyte  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint   index, GLint   x, GLint   y, GLint   z, GLint   w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint   index, const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint   index, const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint   index, const  GLubyte  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint   index, GLuint   x, GLuint   y, GLuint   z, GLuint   w); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint   index, const  GLuint  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint   index, const  GLushort  * v); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint   index, GLint   size, GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint   index, GLenum   type, GLboolean   normalized, GLuint   value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint   index, GLenum   type, GLboolean   normalized, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint   index, GLint   size, GLenum   type, GLboolean   normalized, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIPROC)(GLenum   type, GLuint   value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP2UIVPROC)(GLenum   type, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIPROC)(GLenum   type, GLuint   value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP3UIVPROC)(GLenum   type, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIPROC)(GLenum   type, GLuint   value); +typedef void (GLAD_API_PTR *PFNGLVERTEXP4UIVPROC)(GLenum   type, const  GLuint  * value); +typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTERPROC)(GLint   size, GLenum   type, GLsizei   stride, const void * pointer); +typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint   x, GLint   y, GLsizei   width, GLsizei   height); +typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync   sync, GLbitfield   flags, GLuint64   timeout); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DPROC)(GLdouble   x, GLdouble   y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FPROC)(GLfloat   x, GLfloat   y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IPROC)(GLint   x, GLint   y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SPROC)(GLshort   x, GLshort   y); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS2SVPROC)(const  GLshort  * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DPROC)(GLdouble   x, GLdouble   y, GLdouble   z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3DVPROC)(const  GLdouble  * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FPROC)(GLfloat   x, GLfloat   y, GLfloat   z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3FVPROC)(const  GLfloat  * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IPROC)(GLint   x, GLint   y, GLint   z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3IVPROC)(const  GLint  * v); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SPROC)(GLshort   x, GLshort   y, GLshort   z); +typedef void (GLAD_API_PTR *PFNGLWINDOWPOS3SVPROC)(const  GLshort  * v); + +GLAD_API_CALL PFNGLACCUMPROC glad_glAccum; +#define glAccum glad_glAccum +GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; +#define glActiveTexture glad_glActiveTexture +GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc; +#define glAlphaFunc glad_glAlphaFunc +GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident; +#define glAreTexturesResident glad_glAreTexturesResident +GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement; +#define glArrayElement glad_glArrayElement +GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; +#define glAttachShader glad_glAttachShader +GLAD_API_CALL PFNGLBEGINPROC glad_glBegin; +#define glBegin glad_glBegin +GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; +#define glBeginConditionalRender glad_glBeginConditionalRender +GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery; +#define glBeginQuery glad_glBeginQuery +GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; +#define glBeginTransformFeedback glad_glBeginTransformFeedback +GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; +#define glBindAttribLocation glad_glBindAttribLocation +GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; +#define glBindBuffer glad_glBindBuffer +GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; +#define glBindBufferBase glad_glBindBufferBase +GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; +#define glBindBufferRange glad_glBindBufferRange +GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; +#define glBindFragDataLocation glad_glBindFragDataLocation +GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; +#define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed +GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; +#define glBindFramebuffer glad_glBindFramebuffer +GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; +#define glBindRenderbuffer glad_glBindRenderbuffer +GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler; +#define glBindSampler glad_glBindSampler +GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; +#define glBindTexture glad_glBindTexture +GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; +#define glBindVertexArray glad_glBindVertexArray +GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap; +#define glBitmap glad_glBitmap +GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; +#define glBlendColor glad_glBlendColor +GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; +#define glBlendEquation glad_glBlendEquation +GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; +#define glBlendEquationSeparate glad_glBlendEquationSeparate +GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; +#define glBlendFunc glad_glBlendFunc +GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; +#define glBlendFuncSeparate glad_glBlendFuncSeparate +GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; +#define glBlitFramebuffer glad_glBlitFramebuffer +GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; +#define glBufferData glad_glBufferData +GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; +#define glBufferSubData glad_glBufferSubData +GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList; +#define glCallList glad_glCallList +GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists; +#define glCallLists glad_glCallLists +GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; +#define glCheckFramebufferStatus glad_glCheckFramebufferStatus +GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor; +#define glClampColor glad_glClampColor +GLAD_API_CALL PFNGLCLEARPROC glad_glClear; +#define glClear glad_glClear +GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum; +#define glClearAccum glad_glClearAccum +GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; +#define glClearBufferfi glad_glClearBufferfi +GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; +#define glClearBufferfv glad_glClearBufferfv +GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; +#define glClearBufferiv glad_glClearBufferiv +GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; +#define glClearBufferuiv glad_glClearBufferuiv +GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; +#define glClearColor glad_glClearColor +GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; +#define glClearDepth glad_glClearDepth +GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex; +#define glClearIndex glad_glClearIndex +GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; +#define glClearStencil glad_glClearStencil +GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture; +#define glClientActiveTexture glad_glClientActiveTexture +GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; +#define glClientWaitSync glad_glClientWaitSync +GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane; +#define glClipPlane glad_glClipPlane +GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b; +#define glColor3b glad_glColor3b +GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv; +#define glColor3bv glad_glColor3bv +GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d; +#define glColor3d glad_glColor3d +GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv; +#define glColor3dv glad_glColor3dv +GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f; +#define glColor3f glad_glColor3f +GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv; +#define glColor3fv glad_glColor3fv +GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i; +#define glColor3i glad_glColor3i +GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv; +#define glColor3iv glad_glColor3iv +GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s; +#define glColor3s glad_glColor3s +GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv; +#define glColor3sv glad_glColor3sv +GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub; +#define glColor3ub glad_glColor3ub +GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv; +#define glColor3ubv glad_glColor3ubv +GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui; +#define glColor3ui glad_glColor3ui +GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv; +#define glColor3uiv glad_glColor3uiv +GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us; +#define glColor3us glad_glColor3us +GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv; +#define glColor3usv glad_glColor3usv +GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b; +#define glColor4b glad_glColor4b +GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv; +#define glColor4bv glad_glColor4bv +GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d; +#define glColor4d glad_glColor4d +GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv; +#define glColor4dv glad_glColor4dv +GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f; +#define glColor4f glad_glColor4f +GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv; +#define glColor4fv glad_glColor4fv +GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i; +#define glColor4i glad_glColor4i +GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv; +#define glColor4iv glad_glColor4iv +GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s; +#define glColor4s glad_glColor4s +GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv; +#define glColor4sv glad_glColor4sv +GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub; +#define glColor4ub glad_glColor4ub +GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv; +#define glColor4ubv glad_glColor4ubv +GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui; +#define glColor4ui glad_glColor4ui +GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv; +#define glColor4uiv glad_glColor4uiv +GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us; +#define glColor4us glad_glColor4us +GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv; +#define glColor4usv glad_glColor4usv +GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; +#define glColorMask glad_glColorMask +GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski; +#define glColorMaski glad_glColorMaski +GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial; +#define glColorMaterial glad_glColorMaterial +GLAD_API_CALL PFNGLCOLORP3UIPROC glad_glColorP3ui; +#define glColorP3ui glad_glColorP3ui +GLAD_API_CALL PFNGLCOLORP3UIVPROC glad_glColorP3uiv; +#define glColorP3uiv glad_glColorP3uiv +GLAD_API_CALL PFNGLCOLORP4UIPROC glad_glColorP4ui; +#define glColorP4ui glad_glColorP4ui +GLAD_API_CALL PFNGLCOLORP4UIVPROC glad_glColorP4uiv; +#define glColorP4uiv glad_glColorP4uiv +GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer; +#define glColorPointer glad_glColorPointer +GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; +#define glCompileShader glad_glCompileShader +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; +#define glCompressedTexImage1D glad_glCompressedTexImage1D +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; +#define glCompressedTexImage2D glad_glCompressedTexImage2D +GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; +#define glCompressedTexImage3D glad_glCompressedTexImage3D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; +#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; +#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D +GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; +#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D +GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; +#define glCopyBufferSubData glad_glCopyBufferSubData +GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels; +#define glCopyPixels glad_glCopyPixels +GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; +#define glCopyTexImage1D glad_glCopyTexImage1D +GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; +#define glCopyTexImage2D glad_glCopyTexImage2D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; +#define glCopyTexSubImage1D glad_glCopyTexSubImage1D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; +#define glCopyTexSubImage2D glad_glCopyTexSubImage2D +GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; +#define glCopyTexSubImage3D glad_glCopyTexSubImage3D +GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; +#define glCreateProgram glad_glCreateProgram +GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; +#define glCreateShader glad_glCreateShader +GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; +#define glCullFace glad_glCullFace +GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; +#define glDebugMessageCallback glad_glDebugMessageCallback +GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; +#define glDebugMessageControl glad_glDebugMessageControl +GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; +#define glDebugMessageInsert glad_glDebugMessageInsert +GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; +#define glDeleteBuffers glad_glDeleteBuffers +GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; +#define glDeleteFramebuffers glad_glDeleteFramebuffers +GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists; +#define glDeleteLists glad_glDeleteLists +GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; +#define glDeleteProgram glad_glDeleteProgram +GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries; +#define glDeleteQueries glad_glDeleteQueries +GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; +#define glDeleteRenderbuffers glad_glDeleteRenderbuffers +GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; +#define glDeleteSamplers glad_glDeleteSamplers +GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; +#define glDeleteShader glad_glDeleteShader +GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync; +#define glDeleteSync glad_glDeleteSync +GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; +#define glDeleteTextures glad_glDeleteTextures +GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; +#define glDeleteVertexArrays glad_glDeleteVertexArrays +GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; +#define glDepthFunc glad_glDepthFunc +GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; +#define glDepthMask glad_glDepthMask +GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; +#define glDepthRange glad_glDepthRange +GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; +#define glDetachShader glad_glDetachShader +GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; +#define glDisable glad_glDisable +GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState; +#define glDisableClientState glad_glDisableClientState +GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; +#define glDisableVertexAttribArray glad_glDisableVertexAttribArray +GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei; +#define glDisablei glad_glDisablei +GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; +#define glDrawArrays glad_glDrawArrays +GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; +#define glDrawArraysInstanced glad_glDrawArraysInstanced +GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; +#define glDrawBuffer glad_glDrawBuffer +GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; +#define glDrawBuffers glad_glDrawBuffers +GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; +#define glDrawElements glad_glDrawElements +GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; +#define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex +GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; +#define glDrawElementsInstanced glad_glDrawElementsInstanced +GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; +#define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex +GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels; +#define glDrawPixels glad_glDrawPixels +GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; +#define glDrawRangeElements glad_glDrawRangeElements +GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; +#define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex +GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag; +#define glEdgeFlag glad_glEdgeFlag +GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer; +#define glEdgeFlagPointer glad_glEdgeFlagPointer +GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv; +#define glEdgeFlagv glad_glEdgeFlagv +GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; +#define glEnable glad_glEnable +GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState; +#define glEnableClientState glad_glEnableClientState +GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; +#define glEnableVertexAttribArray glad_glEnableVertexAttribArray +GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei; +#define glEnablei glad_glEnablei +GLAD_API_CALL PFNGLENDPROC glad_glEnd; +#define glEnd glad_glEnd +GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; +#define glEndConditionalRender glad_glEndConditionalRender +GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList; +#define glEndList glad_glEndList +GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery; +#define glEndQuery glad_glEndQuery +GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; +#define glEndTransformFeedback glad_glEndTransformFeedback +GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d; +#define glEvalCoord1d glad_glEvalCoord1d +GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv; +#define glEvalCoord1dv glad_glEvalCoord1dv +GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f; +#define glEvalCoord1f glad_glEvalCoord1f +GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv; +#define glEvalCoord1fv glad_glEvalCoord1fv +GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d; +#define glEvalCoord2d glad_glEvalCoord2d +GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv; +#define glEvalCoord2dv glad_glEvalCoord2dv +GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f; +#define glEvalCoord2f glad_glEvalCoord2f +GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv; +#define glEvalCoord2fv glad_glEvalCoord2fv +GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1; +#define glEvalMesh1 glad_glEvalMesh1 +GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2; +#define glEvalMesh2 glad_glEvalMesh2 +GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1; +#define glEvalPoint1 glad_glEvalPoint1 +GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2; +#define glEvalPoint2 glad_glEvalPoint2 +GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer; +#define glFeedbackBuffer glad_glFeedbackBuffer +GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync; +#define glFenceSync glad_glFenceSync +GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; +#define glFinish glad_glFinish +GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; +#define glFlush glad_glFlush +GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; +#define glFlushMappedBufferRange glad_glFlushMappedBufferRange +GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer; +#define glFogCoordPointer glad_glFogCoordPointer +GLAD_API_CALL PFNGLFOGCOORDDPROC glad_glFogCoordd; +#define glFogCoordd glad_glFogCoordd +GLAD_API_CALL PFNGLFOGCOORDDVPROC glad_glFogCoorddv; +#define glFogCoorddv glad_glFogCoorddv +GLAD_API_CALL PFNGLFOGCOORDFPROC glad_glFogCoordf; +#define glFogCoordf glad_glFogCoordf +GLAD_API_CALL PFNGLFOGCOORDFVPROC glad_glFogCoordfv; +#define glFogCoordfv glad_glFogCoordfv +GLAD_API_CALL PFNGLFOGFPROC glad_glFogf; +#define glFogf glad_glFogf +GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv; +#define glFogfv glad_glFogfv +GLAD_API_CALL PFNGLFOGIPROC glad_glFogi; +#define glFogi glad_glFogi +GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv; +#define glFogiv glad_glFogiv +GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; +#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; +#define glFramebufferTexture glad_glFramebufferTexture +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; +#define glFramebufferTexture1D glad_glFramebufferTexture1D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; +#define glFramebufferTexture2D glad_glFramebufferTexture2D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; +#define glFramebufferTexture3D glad_glFramebufferTexture3D +GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; +#define glFramebufferTextureLayer glad_glFramebufferTextureLayer +GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; +#define glFrontFace glad_glFrontFace +GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum; +#define glFrustum glad_glFrustum +GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; +#define glGenBuffers glad_glGenBuffers +GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; +#define glGenFramebuffers glad_glGenFramebuffers +GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists; +#define glGenLists glad_glGenLists +GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries; +#define glGenQueries glad_glGenQueries +GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; +#define glGenRenderbuffers glad_glGenRenderbuffers +GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers; +#define glGenSamplers glad_glGenSamplers +GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; +#define glGenTextures glad_glGenTextures +GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; +#define glGenVertexArrays glad_glGenVertexArrays +GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; +#define glGenerateMipmap glad_glGenerateMipmap +GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; +#define glGetActiveAttrib glad_glGetActiveAttrib +GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; +#define glGetActiveUniform glad_glGetActiveUniform +GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; +#define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName +GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; +#define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv +GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; +#define glGetActiveUniformName glad_glGetActiveUniformName +GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; +#define glGetActiveUniformsiv glad_glGetActiveUniformsiv +GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; +#define glGetAttachedShaders glad_glGetAttachedShaders +GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; +#define glGetAttribLocation glad_glGetAttribLocation +GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; +#define glGetBooleani_v glad_glGetBooleani_v +GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; +#define glGetBooleanv glad_glGetBooleanv +GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; +#define glGetBufferParameteri64v glad_glGetBufferParameteri64v +GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; +#define glGetBufferParameteriv glad_glGetBufferParameteriv +GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; +#define glGetBufferPointerv glad_glGetBufferPointerv +GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; +#define glGetBufferSubData glad_glGetBufferSubData +GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane; +#define glGetClipPlane glad_glGetClipPlane +GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; +#define glGetCompressedTexImage glad_glGetCompressedTexImage +GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; +#define glGetDebugMessageLog glad_glGetDebugMessageLog +GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; +#define glGetDoublev glad_glGetDoublev +GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; +#define glGetError glad_glGetError +GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; +#define glGetFloatv glad_glGetFloatv +GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; +#define glGetFragDataIndex glad_glGetFragDataIndex +GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; +#define glGetFragDataLocation glad_glGetFragDataLocation +GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; +#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv +GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; +#define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB +GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; +#define glGetInteger64i_v glad_glGetInteger64i_v +GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v; +#define glGetInteger64v glad_glGetInteger64v +GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; +#define glGetIntegeri_v glad_glGetIntegeri_v +GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; +#define glGetIntegerv glad_glGetIntegerv +GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv; +#define glGetLightfv glad_glGetLightfv +GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv; +#define glGetLightiv glad_glGetLightiv +GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv; +#define glGetMapdv glad_glGetMapdv +GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv; +#define glGetMapfv glad_glGetMapfv +GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv; +#define glGetMapiv glad_glGetMapiv +GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv; +#define glGetMaterialfv glad_glGetMaterialfv +GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv; +#define glGetMaterialiv glad_glGetMaterialiv +GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; +#define glGetMultisamplefv glad_glGetMultisamplefv +GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; +#define glGetObjectLabel glad_glGetObjectLabel +GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; +#define glGetObjectPtrLabel glad_glGetObjectPtrLabel +GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv; +#define glGetPixelMapfv glad_glGetPixelMapfv +GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv; +#define glGetPixelMapuiv glad_glGetPixelMapuiv +GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv; +#define glGetPixelMapusv glad_glGetPixelMapusv +GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; +#define glGetPointerv glad_glGetPointerv +GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple; +#define glGetPolygonStipple glad_glGetPolygonStipple +GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; +#define glGetProgramInfoLog glad_glGetProgramInfoLog +GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; +#define glGetProgramiv glad_glGetProgramiv +GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; +#define glGetQueryObjecti64v glad_glGetQueryObjecti64v +GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; +#define glGetQueryObjectiv glad_glGetQueryObjectiv +GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; +#define glGetQueryObjectui64v glad_glGetQueryObjectui64v +GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; +#define glGetQueryObjectuiv glad_glGetQueryObjectuiv +GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv; +#define glGetQueryiv glad_glGetQueryiv +GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; +#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; +#define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; +#define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; +#define glGetSamplerParameterfv glad_glGetSamplerParameterfv +GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; +#define glGetSamplerParameteriv glad_glGetSamplerParameteriv +GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; +#define glGetShaderInfoLog glad_glGetShaderInfoLog +GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; +#define glGetShaderSource glad_glGetShaderSource +GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; +#define glGetShaderiv glad_glGetShaderiv +GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; +#define glGetString glad_glGetString +GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi; +#define glGetStringi glad_glGetStringi +GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv; +#define glGetSynciv glad_glGetSynciv +GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv; +#define glGetTexEnvfv glad_glGetTexEnvfv +GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv; +#define glGetTexEnviv glad_glGetTexEnviv +GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv; +#define glGetTexGendv glad_glGetTexGendv +GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv; +#define glGetTexGenfv glad_glGetTexGenfv +GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv; +#define glGetTexGeniv glad_glGetTexGeniv +GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; +#define glGetTexImage glad_glGetTexImage +GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; +#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv +GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; +#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv +GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; +#define glGetTexParameterIiv glad_glGetTexParameterIiv +GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; +#define glGetTexParameterIuiv glad_glGetTexParameterIuiv +GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; +#define glGetTexParameterfv glad_glGetTexParameterfv +GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; +#define glGetTexParameteriv glad_glGetTexParameteriv +GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; +#define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying +GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; +#define glGetUniformBlockIndex glad_glGetUniformBlockIndex +GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; +#define glGetUniformIndices glad_glGetUniformIndices +GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; +#define glGetUniformLocation glad_glGetUniformLocation +GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; +#define glGetUniformfv glad_glGetUniformfv +GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; +#define glGetUniformiv glad_glGetUniformiv +GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; +#define glGetUniformuiv glad_glGetUniformuiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; +#define glGetVertexAttribIiv glad_glGetVertexAttribIiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; +#define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv +GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; +#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv +GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; +#define glGetVertexAttribdv glad_glGetVertexAttribdv +GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; +#define glGetVertexAttribfv glad_glGetVertexAttribfv +GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; +#define glGetVertexAttribiv glad_glGetVertexAttribiv +GLAD_API_CALL PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB; +#define glGetnColorTableARB glad_glGetnColorTableARB +GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; +#define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB +GLAD_API_CALL PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB; +#define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB +GLAD_API_CALL PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB; +#define glGetnHistogramARB glad_glGetnHistogramARB +GLAD_API_CALL PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB; +#define glGetnMapdvARB glad_glGetnMapdvARB +GLAD_API_CALL PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB; +#define glGetnMapfvARB glad_glGetnMapfvARB +GLAD_API_CALL PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB; +#define glGetnMapivARB glad_glGetnMapivARB +GLAD_API_CALL PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB; +#define glGetnMinmaxARB glad_glGetnMinmaxARB +GLAD_API_CALL PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB; +#define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB +GLAD_API_CALL PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB; +#define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB +GLAD_API_CALL PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB; +#define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB +GLAD_API_CALL PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB; +#define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB +GLAD_API_CALL PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB; +#define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB +GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; +#define glGetnTexImageARB glad_glGetnTexImageARB +GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; +#define glGetnUniformdvARB glad_glGetnUniformdvARB +GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; +#define glGetnUniformfvARB glad_glGetnUniformfvARB +GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; +#define glGetnUniformivARB glad_glGetnUniformivARB +GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; +#define glGetnUniformuivARB glad_glGetnUniformuivARB +GLAD_API_CALL PFNGLHINTPROC glad_glHint; +#define glHint glad_glHint +GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask; +#define glIndexMask glad_glIndexMask +GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer; +#define glIndexPointer glad_glIndexPointer +GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd; +#define glIndexd glad_glIndexd +GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv; +#define glIndexdv glad_glIndexdv +GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf; +#define glIndexf glad_glIndexf +GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv; +#define glIndexfv glad_glIndexfv +GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi; +#define glIndexi glad_glIndexi +GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv; +#define glIndexiv glad_glIndexiv +GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs; +#define glIndexs glad_glIndexs +GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv; +#define glIndexsv glad_glIndexsv +GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub; +#define glIndexub glad_glIndexub +GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv; +#define glIndexubv glad_glIndexubv +GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames; +#define glInitNames glad_glInitNames +GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays; +#define glInterleavedArrays glad_glInterleavedArrays +GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; +#define glIsBuffer glad_glIsBuffer +GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; +#define glIsEnabled glad_glIsEnabled +GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi; +#define glIsEnabledi glad_glIsEnabledi +GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; +#define glIsFramebuffer glad_glIsFramebuffer +GLAD_API_CALL PFNGLISLISTPROC glad_glIsList; +#define glIsList glad_glIsList +GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; +#define glIsProgram glad_glIsProgram +GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery; +#define glIsQuery glad_glIsQuery +GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; +#define glIsRenderbuffer glad_glIsRenderbuffer +GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler; +#define glIsSampler glad_glIsSampler +GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; +#define glIsShader glad_glIsShader +GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync; +#define glIsSync glad_glIsSync +GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; +#define glIsTexture glad_glIsTexture +GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; +#define glIsVertexArray glad_glIsVertexArray +GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf; +#define glLightModelf glad_glLightModelf +GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv; +#define glLightModelfv glad_glLightModelfv +GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli; +#define glLightModeli glad_glLightModeli +GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv; +#define glLightModeliv glad_glLightModeliv +GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf; +#define glLightf glad_glLightf +GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv; +#define glLightfv glad_glLightfv +GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti; +#define glLighti glad_glLighti +GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv; +#define glLightiv glad_glLightiv +GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple; +#define glLineStipple glad_glLineStipple +GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; +#define glLineWidth glad_glLineWidth +GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; +#define glLinkProgram glad_glLinkProgram +GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase; +#define glListBase glad_glListBase +GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity; +#define glLoadIdentity glad_glLoadIdentity +GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd; +#define glLoadMatrixd glad_glLoadMatrixd +GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf; +#define glLoadMatrixf glad_glLoadMatrixf +GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName; +#define glLoadName glad_glLoadName +GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd; +#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd +GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf; +#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf +GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; +#define glLogicOp glad_glLogicOp +GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d; +#define glMap1d glad_glMap1d +GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f; +#define glMap1f glad_glMap1f +GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d; +#define glMap2d glad_glMap2d +GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f; +#define glMap2f glad_glMap2f +GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; +#define glMapBuffer glad_glMapBuffer +GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; +#define glMapBufferRange glad_glMapBufferRange +GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d; +#define glMapGrid1d glad_glMapGrid1d +GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f; +#define glMapGrid1f glad_glMapGrid1f +GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d; +#define glMapGrid2d glad_glMapGrid2d +GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f; +#define glMapGrid2f glad_glMapGrid2f +GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf; +#define glMaterialf glad_glMaterialf +GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv; +#define glMaterialfv glad_glMaterialfv +GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali; +#define glMateriali glad_glMateriali +GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv; +#define glMaterialiv glad_glMaterialiv +GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode; +#define glMatrixMode glad_glMatrixMode +GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd; +#define glMultMatrixd glad_glMultMatrixd +GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf; +#define glMultMatrixf glad_glMultMatrixf +GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd; +#define glMultTransposeMatrixd glad_glMultTransposeMatrixd +GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf; +#define glMultTransposeMatrixf glad_glMultTransposeMatrixf +GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; +#define glMultiDrawArrays glad_glMultiDrawArrays +GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; +#define glMultiDrawElements glad_glMultiDrawElements +GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; +#define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex +GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d; +#define glMultiTexCoord1d glad_glMultiTexCoord1d +GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv; +#define glMultiTexCoord1dv glad_glMultiTexCoord1dv +GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f; +#define glMultiTexCoord1f glad_glMultiTexCoord1f +GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv; +#define glMultiTexCoord1fv glad_glMultiTexCoord1fv +GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i; +#define glMultiTexCoord1i glad_glMultiTexCoord1i +GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv; +#define glMultiTexCoord1iv glad_glMultiTexCoord1iv +GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s; +#define glMultiTexCoord1s glad_glMultiTexCoord1s +GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv; +#define glMultiTexCoord1sv glad_glMultiTexCoord1sv +GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d; +#define glMultiTexCoord2d glad_glMultiTexCoord2d +GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv; +#define glMultiTexCoord2dv glad_glMultiTexCoord2dv +GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f; +#define glMultiTexCoord2f glad_glMultiTexCoord2f +GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv; +#define glMultiTexCoord2fv glad_glMultiTexCoord2fv +GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i; +#define glMultiTexCoord2i glad_glMultiTexCoord2i +GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv; +#define glMultiTexCoord2iv glad_glMultiTexCoord2iv +GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s; +#define glMultiTexCoord2s glad_glMultiTexCoord2s +GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv; +#define glMultiTexCoord2sv glad_glMultiTexCoord2sv +GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d; +#define glMultiTexCoord3d glad_glMultiTexCoord3d +GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv; +#define glMultiTexCoord3dv glad_glMultiTexCoord3dv +GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f; +#define glMultiTexCoord3f glad_glMultiTexCoord3f +GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv; +#define glMultiTexCoord3fv glad_glMultiTexCoord3fv +GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i; +#define glMultiTexCoord3i glad_glMultiTexCoord3i +GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv; +#define glMultiTexCoord3iv glad_glMultiTexCoord3iv +GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s; +#define glMultiTexCoord3s glad_glMultiTexCoord3s +GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv; +#define glMultiTexCoord3sv glad_glMultiTexCoord3sv +GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d; +#define glMultiTexCoord4d glad_glMultiTexCoord4d +GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv; +#define glMultiTexCoord4dv glad_glMultiTexCoord4dv +GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f; +#define glMultiTexCoord4f glad_glMultiTexCoord4f +GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv; +#define glMultiTexCoord4fv glad_glMultiTexCoord4fv +GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i; +#define glMultiTexCoord4i glad_glMultiTexCoord4i +GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv; +#define glMultiTexCoord4iv glad_glMultiTexCoord4iv +GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s; +#define glMultiTexCoord4s glad_glMultiTexCoord4s +GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv; +#define glMultiTexCoord4sv glad_glMultiTexCoord4sv +GLAD_API_CALL PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui; +#define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui +GLAD_API_CALL PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv; +#define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui; +#define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui +GLAD_API_CALL PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv; +#define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui; +#define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui +GLAD_API_CALL PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv; +#define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv +GLAD_API_CALL PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui; +#define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui +GLAD_API_CALL PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv; +#define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv +GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList; +#define glNewList glad_glNewList +GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b; +#define glNormal3b glad_glNormal3b +GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv; +#define glNormal3bv glad_glNormal3bv +GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d; +#define glNormal3d glad_glNormal3d +GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv; +#define glNormal3dv glad_glNormal3dv +GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f; +#define glNormal3f glad_glNormal3f +GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv; +#define glNormal3fv glad_glNormal3fv +GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i; +#define glNormal3i glad_glNormal3i +GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv; +#define glNormal3iv glad_glNormal3iv +GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s; +#define glNormal3s glad_glNormal3s +GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv; +#define glNormal3sv glad_glNormal3sv +GLAD_API_CALL PFNGLNORMALP3UIPROC glad_glNormalP3ui; +#define glNormalP3ui glad_glNormalP3ui +GLAD_API_CALL PFNGLNORMALP3UIVPROC glad_glNormalP3uiv; +#define glNormalP3uiv glad_glNormalP3uiv +GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer; +#define glNormalPointer glad_glNormalPointer +GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; +#define glObjectLabel glad_glObjectLabel +GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; +#define glObjectPtrLabel glad_glObjectPtrLabel +GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho; +#define glOrtho glad_glOrtho +GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough; +#define glPassThrough glad_glPassThrough +GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv; +#define glPixelMapfv glad_glPixelMapfv +GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv; +#define glPixelMapuiv glad_glPixelMapuiv +GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv; +#define glPixelMapusv glad_glPixelMapusv +GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; +#define glPixelStoref glad_glPixelStoref +GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; +#define glPixelStorei glad_glPixelStorei +GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf; +#define glPixelTransferf glad_glPixelTransferf +GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi; +#define glPixelTransferi glad_glPixelTransferi +GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom; +#define glPixelZoom glad_glPixelZoom +GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; +#define glPointParameterf glad_glPointParameterf +GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; +#define glPointParameterfv glad_glPointParameterfv +GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; +#define glPointParameteri glad_glPointParameteri +GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; +#define glPointParameteriv glad_glPointParameteriv +GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; +#define glPointSize glad_glPointSize +GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; +#define glPolygonMode glad_glPolygonMode +GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; +#define glPolygonOffset glad_glPolygonOffset +GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple; +#define glPolygonStipple glad_glPolygonStipple +GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib; +#define glPopAttrib glad_glPopAttrib +GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib; +#define glPopClientAttrib glad_glPopClientAttrib +GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; +#define glPopDebugGroup glad_glPopDebugGroup +GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix; +#define glPopMatrix glad_glPopMatrix +GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName; +#define glPopName glad_glPopName +GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; +#define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex +GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures; +#define glPrioritizeTextures glad_glPrioritizeTextures +GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; +#define glProvokingVertex glad_glProvokingVertex +GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib; +#define glPushAttrib glad_glPushAttrib +GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib; +#define glPushClientAttrib glad_glPushClientAttrib +GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; +#define glPushDebugGroup glad_glPushDebugGroup +GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix; +#define glPushMatrix glad_glPushMatrix +GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName; +#define glPushName glad_glPushName +GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter; +#define glQueryCounter glad_glQueryCounter +GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d; +#define glRasterPos2d glad_glRasterPos2d +GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv; +#define glRasterPos2dv glad_glRasterPos2dv +GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f; +#define glRasterPos2f glad_glRasterPos2f +GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv; +#define glRasterPos2fv glad_glRasterPos2fv +GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i; +#define glRasterPos2i glad_glRasterPos2i +GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv; +#define glRasterPos2iv glad_glRasterPos2iv +GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s; +#define glRasterPos2s glad_glRasterPos2s +GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv; +#define glRasterPos2sv glad_glRasterPos2sv +GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d; +#define glRasterPos3d glad_glRasterPos3d +GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv; +#define glRasterPos3dv glad_glRasterPos3dv +GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f; +#define glRasterPos3f glad_glRasterPos3f +GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv; +#define glRasterPos3fv glad_glRasterPos3fv +GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i; +#define glRasterPos3i glad_glRasterPos3i +GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv; +#define glRasterPos3iv glad_glRasterPos3iv +GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s; +#define glRasterPos3s glad_glRasterPos3s +GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv; +#define glRasterPos3sv glad_glRasterPos3sv +GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d; +#define glRasterPos4d glad_glRasterPos4d +GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv; +#define glRasterPos4dv glad_glRasterPos4dv +GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f; +#define glRasterPos4f glad_glRasterPos4f +GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv; +#define glRasterPos4fv glad_glRasterPos4fv +GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i; +#define glRasterPos4i glad_glRasterPos4i +GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv; +#define glRasterPos4iv glad_glRasterPos4iv +GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s; +#define glRasterPos4s glad_glRasterPos4s +GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv; +#define glRasterPos4sv glad_glRasterPos4sv +GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; +#define glReadBuffer glad_glReadBuffer +GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; +#define glReadPixels glad_glReadPixels +GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels; +#define glReadnPixels glad_glReadnPixels +GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; +#define glReadnPixelsARB glad_glReadnPixelsARB +GLAD_API_CALL PFNGLRECTDPROC glad_glRectd; +#define glRectd glad_glRectd +GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv; +#define glRectdv glad_glRectdv +GLAD_API_CALL PFNGLRECTFPROC glad_glRectf; +#define glRectf glad_glRectf +GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv; +#define glRectfv glad_glRectfv +GLAD_API_CALL PFNGLRECTIPROC glad_glRecti; +#define glRecti glad_glRecti +GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv; +#define glRectiv glad_glRectiv +GLAD_API_CALL PFNGLRECTSPROC glad_glRects; +#define glRects glad_glRects +GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv; +#define glRectsv glad_glRectsv +GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode; +#define glRenderMode glad_glRenderMode +GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; +#define glRenderbufferStorage glad_glRenderbufferStorage +GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; +#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample +GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated; +#define glRotated glad_glRotated +GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef; +#define glRotatef glad_glRotatef +GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; +#define glSampleCoverage glad_glSampleCoverage +GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; +#define glSampleCoverageARB glad_glSampleCoverageARB +GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski; +#define glSampleMaski glad_glSampleMaski +GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; +#define glSamplerParameterIiv glad_glSamplerParameterIiv +GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; +#define glSamplerParameterIuiv glad_glSamplerParameterIuiv +GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; +#define glSamplerParameterf glad_glSamplerParameterf +GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; +#define glSamplerParameterfv glad_glSamplerParameterfv +GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; +#define glSamplerParameteri glad_glSamplerParameteri +GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; +#define glSamplerParameteriv glad_glSamplerParameteriv +GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled; +#define glScaled glad_glScaled +GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef; +#define glScalef glad_glScalef +GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; +#define glScissor glad_glScissor +GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b; +#define glSecondaryColor3b glad_glSecondaryColor3b +GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv; +#define glSecondaryColor3bv glad_glSecondaryColor3bv +GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d; +#define glSecondaryColor3d glad_glSecondaryColor3d +GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv; +#define glSecondaryColor3dv glad_glSecondaryColor3dv +GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f; +#define glSecondaryColor3f glad_glSecondaryColor3f +GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv; +#define glSecondaryColor3fv glad_glSecondaryColor3fv +GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i; +#define glSecondaryColor3i glad_glSecondaryColor3i +GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv; +#define glSecondaryColor3iv glad_glSecondaryColor3iv +GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s; +#define glSecondaryColor3s glad_glSecondaryColor3s +GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv; +#define glSecondaryColor3sv glad_glSecondaryColor3sv +GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub; +#define glSecondaryColor3ub glad_glSecondaryColor3ub +GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv; +#define glSecondaryColor3ubv glad_glSecondaryColor3ubv +GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui; +#define glSecondaryColor3ui glad_glSecondaryColor3ui +GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv; +#define glSecondaryColor3uiv glad_glSecondaryColor3uiv +GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us; +#define glSecondaryColor3us glad_glSecondaryColor3us +GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv; +#define glSecondaryColor3usv glad_glSecondaryColor3usv +GLAD_API_CALL PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui; +#define glSecondaryColorP3ui glad_glSecondaryColorP3ui +GLAD_API_CALL PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv; +#define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv +GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer; +#define glSecondaryColorPointer glad_glSecondaryColorPointer +GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer; +#define glSelectBuffer glad_glSelectBuffer +GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel; +#define glShadeModel glad_glShadeModel +GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; +#define glShaderSource glad_glShaderSource +GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; +#define glStencilFunc glad_glStencilFunc +GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; +#define glStencilFuncSeparate glad_glStencilFuncSeparate +GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; +#define glStencilMask glad_glStencilMask +GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; +#define glStencilMaskSeparate glad_glStencilMaskSeparate +GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; +#define glStencilOp glad_glStencilOp +GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; +#define glStencilOpSeparate glad_glStencilOpSeparate +GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer; +#define glTexBuffer glad_glTexBuffer +GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d; +#define glTexCoord1d glad_glTexCoord1d +GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv; +#define glTexCoord1dv glad_glTexCoord1dv +GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f; +#define glTexCoord1f glad_glTexCoord1f +GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv; +#define glTexCoord1fv glad_glTexCoord1fv +GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i; +#define glTexCoord1i glad_glTexCoord1i +GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv; +#define glTexCoord1iv glad_glTexCoord1iv +GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s; +#define glTexCoord1s glad_glTexCoord1s +GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv; +#define glTexCoord1sv glad_glTexCoord1sv +GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d; +#define glTexCoord2d glad_glTexCoord2d +GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv; +#define glTexCoord2dv glad_glTexCoord2dv +GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f; +#define glTexCoord2f glad_glTexCoord2f +GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv; +#define glTexCoord2fv glad_glTexCoord2fv +GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i; +#define glTexCoord2i glad_glTexCoord2i +GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv; +#define glTexCoord2iv glad_glTexCoord2iv +GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s; +#define glTexCoord2s glad_glTexCoord2s +GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv; +#define glTexCoord2sv glad_glTexCoord2sv +GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d; +#define glTexCoord3d glad_glTexCoord3d +GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv; +#define glTexCoord3dv glad_glTexCoord3dv +GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f; +#define glTexCoord3f glad_glTexCoord3f +GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv; +#define glTexCoord3fv glad_glTexCoord3fv +GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i; +#define glTexCoord3i glad_glTexCoord3i +GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv; +#define glTexCoord3iv glad_glTexCoord3iv +GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s; +#define glTexCoord3s glad_glTexCoord3s +GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv; +#define glTexCoord3sv glad_glTexCoord3sv +GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d; +#define glTexCoord4d glad_glTexCoord4d +GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv; +#define glTexCoord4dv glad_glTexCoord4dv +GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f; +#define glTexCoord4f glad_glTexCoord4f +GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv; +#define glTexCoord4fv glad_glTexCoord4fv +GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i; +#define glTexCoord4i glad_glTexCoord4i +GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv; +#define glTexCoord4iv glad_glTexCoord4iv +GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s; +#define glTexCoord4s glad_glTexCoord4s +GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv; +#define glTexCoord4sv glad_glTexCoord4sv +GLAD_API_CALL PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui; +#define glTexCoordP1ui glad_glTexCoordP1ui +GLAD_API_CALL PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv; +#define glTexCoordP1uiv glad_glTexCoordP1uiv +GLAD_API_CALL PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui; +#define glTexCoordP2ui glad_glTexCoordP2ui +GLAD_API_CALL PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv; +#define glTexCoordP2uiv glad_glTexCoordP2uiv +GLAD_API_CALL PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui; +#define glTexCoordP3ui glad_glTexCoordP3ui +GLAD_API_CALL PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv; +#define glTexCoordP3uiv glad_glTexCoordP3uiv +GLAD_API_CALL PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui; +#define glTexCoordP4ui glad_glTexCoordP4ui +GLAD_API_CALL PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv; +#define glTexCoordP4uiv glad_glTexCoordP4uiv +GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer; +#define glTexCoordPointer glad_glTexCoordPointer +GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf; +#define glTexEnvf glad_glTexEnvf +GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv; +#define glTexEnvfv glad_glTexEnvfv +GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi; +#define glTexEnvi glad_glTexEnvi +GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv; +#define glTexEnviv glad_glTexEnviv +GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend; +#define glTexGend glad_glTexGend +GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv; +#define glTexGendv glad_glTexGendv +GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf; +#define glTexGenf glad_glTexGenf +GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv; +#define glTexGenfv glad_glTexGenfv +GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni; +#define glTexGeni glad_glTexGeni +GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv; +#define glTexGeniv glad_glTexGeniv +GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; +#define glTexImage1D glad_glTexImage1D +GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; +#define glTexImage2D glad_glTexImage2D +GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; +#define glTexImage2DMultisample glad_glTexImage2DMultisample +GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D; +#define glTexImage3D glad_glTexImage3D +GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; +#define glTexImage3DMultisample glad_glTexImage3DMultisample +GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; +#define glTexParameterIiv glad_glTexParameterIiv +GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; +#define glTexParameterIuiv glad_glTexParameterIuiv +GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; +#define glTexParameterf glad_glTexParameterf +GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; +#define glTexParameterfv glad_glTexParameterfv +GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; +#define glTexParameteri glad_glTexParameteri +GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; +#define glTexParameteriv glad_glTexParameteriv +GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; +#define glTexSubImage1D glad_glTexSubImage1D +GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; +#define glTexSubImage2D glad_glTexSubImage2D +GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; +#define glTexSubImage3D glad_glTexSubImage3D +GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; +#define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings +GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated; +#define glTranslated glad_glTranslated +GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef; +#define glTranslatef glad_glTranslatef +GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; +#define glUniform1f glad_glUniform1f +GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; +#define glUniform1fv glad_glUniform1fv +GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; +#define glUniform1i glad_glUniform1i +GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; +#define glUniform1iv glad_glUniform1iv +GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui; +#define glUniform1ui glad_glUniform1ui +GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; +#define glUniform1uiv glad_glUniform1uiv +GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; +#define glUniform2f glad_glUniform2f +GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; +#define glUniform2fv glad_glUniform2fv +GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; +#define glUniform2i glad_glUniform2i +GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; +#define glUniform2iv glad_glUniform2iv +GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui; +#define glUniform2ui glad_glUniform2ui +GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; +#define glUniform2uiv glad_glUniform2uiv +GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; +#define glUniform3f glad_glUniform3f +GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; +#define glUniform3fv glad_glUniform3fv +GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; +#define glUniform3i glad_glUniform3i +GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; +#define glUniform3iv glad_glUniform3iv +GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui; +#define glUniform3ui glad_glUniform3ui +GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; +#define glUniform3uiv glad_glUniform3uiv +GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; +#define glUniform4f glad_glUniform4f +GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; +#define glUniform4fv glad_glUniform4fv +GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; +#define glUniform4i glad_glUniform4i +GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; +#define glUniform4iv glad_glUniform4iv +GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui; +#define glUniform4ui glad_glUniform4ui +GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; +#define glUniform4uiv glad_glUniform4uiv +GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; +#define glUniformBlockBinding glad_glUniformBlockBinding +GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; +#define glUniformMatrix2fv glad_glUniformMatrix2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; +#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv +GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; +#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; +#define glUniformMatrix3fv glad_glUniformMatrix3fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; +#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; +#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; +#define glUniformMatrix4fv glad_glUniformMatrix4fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; +#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv +GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; +#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv +GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; +#define glUnmapBuffer glad_glUnmapBuffer +GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; +#define glUseProgram glad_glUseProgram +GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; +#define glValidateProgram glad_glValidateProgram +GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d; +#define glVertex2d glad_glVertex2d +GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv; +#define glVertex2dv glad_glVertex2dv +GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f; +#define glVertex2f glad_glVertex2f +GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv; +#define glVertex2fv glad_glVertex2fv +GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i; +#define glVertex2i glad_glVertex2i +GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv; +#define glVertex2iv glad_glVertex2iv +GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s; +#define glVertex2s glad_glVertex2s +GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv; +#define glVertex2sv glad_glVertex2sv +GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d; +#define glVertex3d glad_glVertex3d +GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv; +#define glVertex3dv glad_glVertex3dv +GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f; +#define glVertex3f glad_glVertex3f +GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv; +#define glVertex3fv glad_glVertex3fv +GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i; +#define glVertex3i glad_glVertex3i +GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv; +#define glVertex3iv glad_glVertex3iv +GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s; +#define glVertex3s glad_glVertex3s +GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv; +#define glVertex3sv glad_glVertex3sv +GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d; +#define glVertex4d glad_glVertex4d +GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv; +#define glVertex4dv glad_glVertex4dv +GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f; +#define glVertex4f glad_glVertex4f +GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv; +#define glVertex4fv glad_glVertex4fv +GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i; +#define glVertex4i glad_glVertex4i +GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv; +#define glVertex4iv glad_glVertex4iv +GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s; +#define glVertex4s glad_glVertex4s +GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv; +#define glVertex4sv glad_glVertex4sv +GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; +#define glVertexAttrib1d glad_glVertexAttrib1d +GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; +#define glVertexAttrib1dv glad_glVertexAttrib1dv +GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; +#define glVertexAttrib1f glad_glVertexAttrib1f +GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; +#define glVertexAttrib1fv glad_glVertexAttrib1fv +GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; +#define glVertexAttrib1s glad_glVertexAttrib1s +GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; +#define glVertexAttrib1sv glad_glVertexAttrib1sv +GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; +#define glVertexAttrib2d glad_glVertexAttrib2d +GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; +#define glVertexAttrib2dv glad_glVertexAttrib2dv +GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; +#define glVertexAttrib2f glad_glVertexAttrib2f +GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; +#define glVertexAttrib2fv glad_glVertexAttrib2fv +GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; +#define glVertexAttrib2s glad_glVertexAttrib2s +GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; +#define glVertexAttrib2sv glad_glVertexAttrib2sv +GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; +#define glVertexAttrib3d glad_glVertexAttrib3d +GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; +#define glVertexAttrib3dv glad_glVertexAttrib3dv +GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; +#define glVertexAttrib3f glad_glVertexAttrib3f +GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; +#define glVertexAttrib3fv glad_glVertexAttrib3fv +GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; +#define glVertexAttrib3s glad_glVertexAttrib3s +GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; +#define glVertexAttrib3sv glad_glVertexAttrib3sv +GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; +#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv +GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; +#define glVertexAttrib4Niv glad_glVertexAttrib4Niv +GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; +#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; +#define glVertexAttrib4Nub glad_glVertexAttrib4Nub +GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; +#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; +#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv +GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; +#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv +GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; +#define glVertexAttrib4bv glad_glVertexAttrib4bv +GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; +#define glVertexAttrib4d glad_glVertexAttrib4d +GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; +#define glVertexAttrib4dv glad_glVertexAttrib4dv +GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; +#define glVertexAttrib4f glad_glVertexAttrib4f +GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; +#define glVertexAttrib4fv glad_glVertexAttrib4fv +GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; +#define glVertexAttrib4iv glad_glVertexAttrib4iv +GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; +#define glVertexAttrib4s glad_glVertexAttrib4s +GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; +#define glVertexAttrib4sv glad_glVertexAttrib4sv +GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; +#define glVertexAttrib4ubv glad_glVertexAttrib4ubv +GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; +#define glVertexAttrib4uiv glad_glVertexAttrib4uiv +GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; +#define glVertexAttrib4usv glad_glVertexAttrib4usv +GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; +#define glVertexAttribDivisor glad_glVertexAttribDivisor +GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; +#define glVertexAttribI1i glad_glVertexAttribI1i +GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; +#define glVertexAttribI1iv glad_glVertexAttribI1iv +GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; +#define glVertexAttribI1ui glad_glVertexAttribI1ui +GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; +#define glVertexAttribI1uiv glad_glVertexAttribI1uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; +#define glVertexAttribI2i glad_glVertexAttribI2i +GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; +#define glVertexAttribI2iv glad_glVertexAttribI2iv +GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; +#define glVertexAttribI2ui glad_glVertexAttribI2ui +GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; +#define glVertexAttribI2uiv glad_glVertexAttribI2uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; +#define glVertexAttribI3i glad_glVertexAttribI3i +GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; +#define glVertexAttribI3iv glad_glVertexAttribI3iv +GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; +#define glVertexAttribI3ui glad_glVertexAttribI3ui +GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; +#define glVertexAttribI3uiv glad_glVertexAttribI3uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; +#define glVertexAttribI4bv glad_glVertexAttribI4bv +GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; +#define glVertexAttribI4i glad_glVertexAttribI4i +GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; +#define glVertexAttribI4iv glad_glVertexAttribI4iv +GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; +#define glVertexAttribI4sv glad_glVertexAttribI4sv +GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; +#define glVertexAttribI4ubv glad_glVertexAttribI4ubv +GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; +#define glVertexAttribI4ui glad_glVertexAttribI4ui +GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; +#define glVertexAttribI4uiv glad_glVertexAttribI4uiv +GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; +#define glVertexAttribI4usv glad_glVertexAttribI4usv +GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; +#define glVertexAttribIPointer glad_glVertexAttribIPointer +GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; +#define glVertexAttribP1ui glad_glVertexAttribP1ui +GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; +#define glVertexAttribP1uiv glad_glVertexAttribP1uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; +#define glVertexAttribP2ui glad_glVertexAttribP2ui +GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; +#define glVertexAttribP2uiv glad_glVertexAttribP2uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; +#define glVertexAttribP3ui glad_glVertexAttribP3ui +GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; +#define glVertexAttribP3uiv glad_glVertexAttribP3uiv +GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; +#define glVertexAttribP4ui glad_glVertexAttribP4ui +GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; +#define glVertexAttribP4uiv glad_glVertexAttribP4uiv +GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; +#define glVertexAttribPointer glad_glVertexAttribPointer +GLAD_API_CALL PFNGLVERTEXP2UIPROC glad_glVertexP2ui; +#define glVertexP2ui glad_glVertexP2ui +GLAD_API_CALL PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv; +#define glVertexP2uiv glad_glVertexP2uiv +GLAD_API_CALL PFNGLVERTEXP3UIPROC glad_glVertexP3ui; +#define glVertexP3ui glad_glVertexP3ui +GLAD_API_CALL PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv; +#define glVertexP3uiv glad_glVertexP3uiv +GLAD_API_CALL PFNGLVERTEXP4UIPROC glad_glVertexP4ui; +#define glVertexP4ui glad_glVertexP4ui +GLAD_API_CALL PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv; +#define glVertexP4uiv glad_glVertexP4uiv +GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer; +#define glVertexPointer glad_glVertexPointer +GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; +#define glViewport glad_glViewport +GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync; +#define glWaitSync glad_glWaitSync +GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d; +#define glWindowPos2d glad_glWindowPos2d +GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv; +#define glWindowPos2dv glad_glWindowPos2dv +GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f; +#define glWindowPos2f glad_glWindowPos2f +GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv; +#define glWindowPos2fv glad_glWindowPos2fv +GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i; +#define glWindowPos2i glad_glWindowPos2i +GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv; +#define glWindowPos2iv glad_glWindowPos2iv +GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s; +#define glWindowPos2s glad_glWindowPos2s +GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv; +#define glWindowPos2sv glad_glWindowPos2sv +GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d; +#define glWindowPos3d glad_glWindowPos3d +GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv; +#define glWindowPos3dv glad_glWindowPos3dv +GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f; +#define glWindowPos3f glad_glWindowPos3f +GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv; +#define glWindowPos3fv glad_glWindowPos3fv +GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i; +#define glWindowPos3i glad_glWindowPos3i +GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv; +#define glWindowPos3iv glad_glWindowPos3iv +GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s; +#define glWindowPos3s glad_glWindowPos3s +GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv; +#define glWindowPos3sv glad_glWindowPos3sv + + +GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); +GLAD_API_CALL int gladLoadGL( GLADloadfunc load); + + + + + + +#ifdef __cplusplus +} +#endif +#endif diff --git a/libs/glfw-3.3.8/deps/glad/khrplatform.h b/libs/glfw-3.3.8/deps/glad/khrplatform.h new file mode 100644 index 0000000..975bbff --- /dev/null +++ b/libs/glfw-3.3.8/deps/glad/khrplatform.h @@ -0,0 +1,282 @@ +#ifndef __khrplatform_h_ +#define __khrplatform_h_ + +/* +** Copyright (c) 2008-2018 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Khronos platform-specific types and definitions. + * + * The master copy of khrplatform.h is maintained in the Khronos EGL + * Registry repository at https://github.com/KhronosGroup/EGL-Registry + * The last semantic modification to khrplatform.h was at commit ID: + *      67a3e0864c2d75ea5287b9f3d2eb74a745936692 + * + * Adopters may modify this file to suit their platform. Adopters are + * encouraged to submit platform specific modifications to the Khronos + * group so that they can be included in future versions of this file. + * Please submit changes by filing pull requests or issues on + * the EGL Registry repository linked above. + * + * + * See the Implementer's Guidelines for information about where this file + * should be located on your system and for more details of its use: + *    http://www.khronos.org/registry/implementers_guide.pdf + * + * This file should be included as + *        #include <KHR/khrplatform.h> + * by Khronos client API header files that use its types and defines. + * + * The types in khrplatform.h should only be used to define API-specific types. + * + * Types defined in khrplatform.h: + *    khronos_int8_t              signed   8  bit + *    khronos_uint8_t             unsigned 8  bit + *    khronos_int16_t             signed   16 bit + *    khronos_uint16_t            unsigned 16 bit + *    khronos_int32_t             signed   32 bit + *    khronos_uint32_t            unsigned 32 bit + *    khronos_int64_t             signed   64 bit + *    khronos_uint64_t            unsigned 64 bit + *    khronos_intptr_t            signed   same number of bits as a pointer + *    khronos_uintptr_t           unsigned same number of bits as a pointer + *    khronos_ssize_t             signed   size + *    khronos_usize_t             unsigned size + *    khronos_float_t             signed   32 bit floating point + *    khronos_time_ns_t           unsigned 64 bit time in nanoseconds + *    khronos_utime_nanoseconds_t unsigned time interval or absolute time in + *                                         nanoseconds + *    khronos_stime_nanoseconds_t signed time interval in nanoseconds + *    khronos_boolean_enum_t      enumerated boolean type. This should + *      only be used as a base type when a client API's boolean type is + *      an enum. Client APIs which use an integer or other type for + *      booleans cannot use this as the base type for their boolean. + * + * Tokens defined in khrplatform.h: + * + *    KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. + * + *    KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. + *    KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. + * + * Calling convention macros defined in this file: + *    KHRONOS_APICALL + *    KHRONOS_APIENTRY + *    KHRONOS_APIATTRIBUTES + * + * These may be used in function prototypes as: + * + *      KHRONOS_APICALL void KHRONOS_APIENTRY funcname( + *                                  int arg1, + *                                  int arg2) KHRONOS_APIATTRIBUTES; + */ + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APICALL + *------------------------------------------------------------------------- + * This precedes the return type of the function in the function prototype. + */ +#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +#   define KHRONOS_APICALL __declspec(dllimport) +#elif defined (__SYMBIAN32__) +#   define KHRONOS_APICALL IMPORT_C +#elif defined(__ANDROID__) +#   define KHRONOS_APICALL __attribute__((visibility("default"))) +#else +#   define KHRONOS_APICALL +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIENTRY + *------------------------------------------------------------------------- + * This follows the return type of the function  and precedes the function + * name in the function prototype. + */ +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) +    /* Win32 but not WinCE */ +#   define KHRONOS_APIENTRY __stdcall +#else +#   define KHRONOS_APIENTRY +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIATTRIBUTES + *------------------------------------------------------------------------- + * This follows the closing parenthesis of the function prototype arguments. + */ +#if defined (__ARMCC_2__) +#define KHRONOS_APIATTRIBUTES __softfp +#else +#define KHRONOS_APIATTRIBUTES +#endif + +/*------------------------------------------------------------------------- + * basic type definitions + *-----------------------------------------------------------------------*/ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) + + +/* + * Using <stdint.h> + */ +#include <stdint.h> +typedef int32_t                 khronos_int32_t; +typedef uint32_t                khronos_uint32_t; +typedef int64_t                 khronos_int64_t; +typedef uint64_t                khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64   1 +#define KHRONOS_SUPPORT_FLOAT   1 + +#elif defined(__VMS ) || defined(__sgi) + +/* + * Using <inttypes.h> + */ +#include <inttypes.h> +typedef int32_t                 khronos_int32_t; +typedef uint32_t                khronos_uint32_t; +typedef int64_t                 khronos_int64_t; +typedef uint64_t                khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64   1 +#define KHRONOS_SUPPORT_FLOAT   1 + +#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) + +/* + * Win32 + */ +typedef __int32                 khronos_int32_t; +typedef unsigned __int32        khronos_uint32_t; +typedef __int64                 khronos_int64_t; +typedef unsigned __int64        khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64   1 +#define KHRONOS_SUPPORT_FLOAT   1 + +#elif defined(__sun__) || defined(__digital__) + +/* + * Sun or Digital + */ +typedef int                     khronos_int32_t; +typedef unsigned int            khronos_uint32_t; +#if defined(__arch64__) || defined(_LP64) +typedef long int                khronos_int64_t; +typedef unsigned long int       khronos_uint64_t; +#else +typedef long long int           khronos_int64_t; +typedef unsigned long long int  khronos_uint64_t; +#endif /* __arch64__ */ +#define KHRONOS_SUPPORT_INT64   1 +#define KHRONOS_SUPPORT_FLOAT   1 + +#elif 0 + +/* + * Hypothetical platform with no float or int64 support + */ +typedef int                     khronos_int32_t; +typedef unsigned int            khronos_uint32_t; +#define KHRONOS_SUPPORT_INT64   0 +#define KHRONOS_SUPPORT_FLOAT   0 + +#else + +/* + * Generic fallback + */ +#include <stdint.h> +typedef int32_t                 khronos_int32_t; +typedef uint32_t                khronos_uint32_t; +typedef int64_t                 khronos_int64_t; +typedef uint64_t                khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64   1 +#define KHRONOS_SUPPORT_FLOAT   1 + +#endif + + +/* + * Types that are (so far) the same on all platforms + */ +typedef signed   char          khronos_int8_t; +typedef unsigned char          khronos_uint8_t; +typedef signed   short int     khronos_int16_t; +typedef unsigned short int     khronos_uint16_t; + +/* + * Types that differ between LLP64 and LP64 architectures - in LLP64, + * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears + * to be the only LLP64 architecture in current use. + */ +#ifdef _WIN64 +typedef signed   long long int khronos_intptr_t; +typedef unsigned long long int khronos_uintptr_t; +typedef signed   long long int khronos_ssize_t; +typedef unsigned long long int khronos_usize_t; +#else +typedef signed   long  int     khronos_intptr_t; +typedef unsigned long  int     khronos_uintptr_t; +typedef signed   long  int     khronos_ssize_t; +typedef unsigned long  int     khronos_usize_t; +#endif + +#if KHRONOS_SUPPORT_FLOAT +/* + * Float type + */ +typedef          float         khronos_float_t; +#endif + +#if KHRONOS_SUPPORT_INT64 +/* Time types + * + * These types can be used to represent a time interval in nanoseconds or + * an absolute Unadjusted System Time.  Unadjusted System Time is the number + * of nanoseconds since some arbitrary system event (e.g. since the last + * time the system booted).  The Unadjusted System Time is an unsigned + * 64 bit value that wraps back to 0 every 584 years.  Time intervals + * may be either signed or unsigned. + */ +typedef khronos_uint64_t       khronos_utime_nanoseconds_t; +typedef khronos_int64_t        khronos_stime_nanoseconds_t; +#endif + +/* + * Dummy value used to pad enum types to 32 bits. + */ +#ifndef KHRONOS_MAX_ENUM +#define KHRONOS_MAX_ENUM 0x7FFFFFFF +#endif + +/* + * Enumerated boolean type + * + * Values other than zero should be considered to be true.  Therefore + * comparisons should not be made against KHRONOS_TRUE. + */ +typedef enum { +    KHRONOS_FALSE = 0, +    KHRONOS_TRUE  = 1, +    KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM +} khronos_boolean_enum_t; + +#endif /* __khrplatform_h_ */ diff --git a/libs/glfw-3.3.8/deps/glad/vk_platform.h b/libs/glfw-3.3.8/deps/glad/vk_platform.h new file mode 100644 index 0000000..277e96a --- /dev/null +++ b/libs/glfw-3.3.8/deps/glad/vk_platform.h @@ -0,0 +1,84 @@ +/* */ +/* File: vk_platform.h */ +/* */ +/* +** Copyright 2014-2022 The Khronos Group Inc. +** +** SPDX-License-Identifier: Apache-2.0 +*/ + + +#ifndef VK_PLATFORM_H_ +#define VK_PLATFORM_H_ + +#ifdef __cplusplus +extern "C" +{ +#endif /* __cplusplus */ + +/* +*************************************************************************************************** +*   Platform-specific directives and type declarations +*************************************************************************************************** +*/ + +/* Platform-specific calling convention macros. + * + * Platforms should define these so that Vulkan clients call Vulkan commands + * with the same calling conventions that the Vulkan implementation expects. + * + * VKAPI_ATTR - Placed before the return type in function declarations. + *              Useful for C++11 and GCC/Clang-style function attribute syntax. + * VKAPI_CALL - Placed after the return type in function declarations. + *              Useful for MSVC-style calling convention syntax. + * VKAPI_PTR  - Placed between the '(' and '*' in function pointer types. + * + * Function declaration:  VKAPI_ATTR void VKAPI_CALL vkCommand(void); + * Function pointer type: typedef void (VKAPI_PTR *PFN_vkCommand)(void); + */ +#if defined(_WIN32) +    /* On Windows, Vulkan commands use the stdcall convention */ +    #define VKAPI_ATTR +    #define VKAPI_CALL __stdcall +    #define VKAPI_PTR  VKAPI_CALL +#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH < 7 +    #error "Vulkan is not supported for the 'armeabi' NDK ABI" +#elif defined(__ANDROID__) && defined(__ARM_ARCH) && __ARM_ARCH >= 7 && defined(__ARM_32BIT_STATE) +    /* On Android 32-bit ARM targets, Vulkan functions use the "hardfloat" */ +    /* calling convention, i.e. float parameters are passed in registers. This */ +    /* is true even if the rest of the application passes floats on the stack, */ +    /* as it does by default when compiling for the armeabi-v7a NDK ABI. */ +    #define VKAPI_ATTR __attribute__((pcs("aapcs-vfp"))) +    #define VKAPI_CALL +    #define VKAPI_PTR  VKAPI_ATTR +#else +    /* On other platforms, use the default calling convention */ +    #define VKAPI_ATTR +    #define VKAPI_CALL +    #define VKAPI_PTR +#endif + +#if !defined(VK_NO_STDDEF_H) +    #include <stddef.h> +#endif /* !defined(VK_NO_STDDEF_H) */ + +#if !defined(VK_NO_STDINT_H) +    #if defined(_MSC_VER) && (_MSC_VER < 1600) +        typedef signed   __int8  int8_t; +        typedef unsigned __int8  uint8_t; +        typedef signed   __int16 int16_t; +        typedef unsigned __int16 uint16_t; +        typedef signed   __int32 int32_t; +        typedef unsigned __int32 uint32_t; +        typedef signed   __int64 int64_t; +        typedef unsigned __int64 uint64_t; +    #else +        #include <stdint.h> +    #endif +#endif /* !defined(VK_NO_STDINT_H) */ + +#ifdef __cplusplus +} /* extern "C" */ +#endif /* __cplusplus */ + +#endif diff --git a/libs/glfw-3.3.8/deps/glad/vulkan.h b/libs/glfw-3.3.8/deps/glad/vulkan.h new file mode 100644 index 0000000..39288ee --- /dev/null +++ b/libs/glfw-3.3.8/deps/glad/vulkan.h @@ -0,0 +1,5508 @@ +/** + * Loader generated by glad 2.0.0-beta on Wed Jul 13 21:24:58 2022 + * + * Generator: C/C++ + * Specification: vk + * Extensions: 4 + * + * APIs: + *  - vulkan=1.3 + * + * Options: + *  - ALIAS = False + *  - DEBUG = False + *  - HEADER_ONLY = False + *  - LOADER = False + *  - MX = False + *  - MX_GLOBAL = False + *  - ON_DEMAND = False + * + * Commandline: + *    --api='vulkan=1.3' --extensions='VK_EXT_debug_report,VK_KHR_portability_enumeration,VK_KHR_surface,VK_KHR_swapchain' c + * + * Online: + *    http://glad.sh/#api=vulkan%3D1.3&extensions=VK_EXT_debug_report%2CVK_KHR_portability_enumeration%2CVK_KHR_surface%2CVK_KHR_swapchain&generator=c&options= + * + */ + +#ifndef GLAD_VULKAN_H_ +#define GLAD_VULKAN_H_ + +#ifdef VULKAN_H_ +  #error  header already included (API: vulkan), remove previous include! +#endif +#define VULKAN_H_ 1 + +#ifdef VULKAN_CORE_H_ +  #error  header already included (API: vulkan), remove previous include! +#endif +#define VULKAN_CORE_H_ 1 + + +#define GLAD_VULKAN + +#ifdef __cplusplus +extern "C" { +#endif + +#ifndef GLAD_PLATFORM_H_ +#define GLAD_PLATFORM_H_ + +#ifndef GLAD_PLATFORM_WIN32 +  #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) +    #define GLAD_PLATFORM_WIN32 1 +  #else +    #define GLAD_PLATFORM_WIN32 0 +  #endif +#endif + +#ifndef GLAD_PLATFORM_APPLE +  #ifdef __APPLE__ +    #define GLAD_PLATFORM_APPLE 1 +  #else +    #define GLAD_PLATFORM_APPLE 0 +  #endif +#endif + +#ifndef GLAD_PLATFORM_EMSCRIPTEN +  #ifdef __EMSCRIPTEN__ +    #define GLAD_PLATFORM_EMSCRIPTEN 1 +  #else +    #define GLAD_PLATFORM_EMSCRIPTEN 0 +  #endif +#endif + +#ifndef GLAD_PLATFORM_UWP +  #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) +    #ifdef __has_include +      #if __has_include(<winapifamily.h>) +        #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 +      #endif +    #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ +      #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 +    #endif +  #endif + +  #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY +    #include <winapifamily.h> +    #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) +      #define GLAD_PLATFORM_UWP 1 +    #endif +  #endif + +  #ifndef GLAD_PLATFORM_UWP +    #define GLAD_PLATFORM_UWP 0 +  #endif +#endif + +#ifdef __GNUC__ +  #define GLAD_GNUC_EXTENSION __extension__ +#else +  #define GLAD_GNUC_EXTENSION +#endif + +#ifndef GLAD_API_CALL +  #if defined(GLAD_API_CALL_EXPORT) +    #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) +      #if defined(GLAD_API_CALL_EXPORT_BUILD) +        #if defined(__GNUC__) +          #define GLAD_API_CALL __attribute__ ((dllexport)) extern +        #else +          #define GLAD_API_CALL __declspec(dllexport) extern +        #endif +      #else +        #if defined(__GNUC__) +          #define GLAD_API_CALL __attribute__ ((dllimport)) extern +        #else +          #define GLAD_API_CALL __declspec(dllimport) extern +        #endif +      #endif +    #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) +      #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern +    #else +      #define GLAD_API_CALL extern +    #endif +  #else +    #define GLAD_API_CALL extern +  #endif +#endif + +#ifdef APIENTRY +  #define GLAD_API_PTR APIENTRY +#elif GLAD_PLATFORM_WIN32 +  #define GLAD_API_PTR __stdcall +#else +  #define GLAD_API_PTR +#endif + +#ifndef GLAPI +#define GLAPI GLAD_API_CALL +#endif + +#ifndef GLAPIENTRY +#define GLAPIENTRY GLAD_API_PTR +#endif + +#define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) +#define GLAD_VERSION_MAJOR(version) (version / 10000) +#define GLAD_VERSION_MINOR(version) (version % 10000) + +#define GLAD_GENERATOR_VERSION "2.0.0-beta" + +typedef void (*GLADapiproc)(void); + +typedef GLADapiproc (*GLADloadfunc)(const char *name); +typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); + +typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); +typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); + +#endif /* GLAD_PLATFORM_H_ */ + +#define VK_ATTACHMENT_UNUSED (~0U) +#define VK_EXT_DEBUG_REPORT_EXTENSION_NAME "VK_EXT_debug_report" +#define VK_EXT_DEBUG_REPORT_SPEC_VERSION 10 +#define VK_FALSE 0 +#define VK_KHR_PORTABILITY_ENUMERATION_EXTENSION_NAME "VK_KHR_portability_enumeration" +#define VK_KHR_PORTABILITY_ENUMERATION_SPEC_VERSION 1 +#define VK_KHR_SURFACE_EXTENSION_NAME "VK_KHR_surface" +#define VK_KHR_SURFACE_SPEC_VERSION 25 +#define VK_KHR_SWAPCHAIN_EXTENSION_NAME "VK_KHR_swapchain" +#define VK_KHR_SWAPCHAIN_SPEC_VERSION 70 +#define VK_LOD_CLAMP_NONE 1000.0F +#define VK_LUID_SIZE 8 +#define VK_MAX_DESCRIPTION_SIZE 256 +#define VK_MAX_DEVICE_GROUP_SIZE 32 +#define VK_MAX_DRIVER_INFO_SIZE 256 +#define VK_MAX_DRIVER_NAME_SIZE 256 +#define VK_MAX_EXTENSION_NAME_SIZE 256 +#define VK_MAX_MEMORY_HEAPS 16 +#define VK_MAX_MEMORY_TYPES 32 +#define VK_MAX_PHYSICAL_DEVICE_NAME_SIZE 256 +#define VK_QUEUE_FAMILY_EXTERNAL (~1U) +#define VK_QUEUE_FAMILY_IGNORED (~0U) +#define VK_REMAINING_ARRAY_LAYERS (~0U) +#define VK_REMAINING_MIP_LEVELS (~0U) +#define VK_SUBPASS_EXTERNAL (~0U) +#define VK_TRUE 1 +#define VK_UUID_SIZE 16 +#define VK_WHOLE_SIZE (~0ULL) + + +#include "vk_platform.h" +/* DEPRECATED: This define is deprecated. VK_MAKE_API_VERSION should be used instead. */ +#define VK_MAKE_VERSION(major, minor, patch) \ +    ((((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch))) +/* DEPRECATED: This define is deprecated. VK_API_VERSION_MAJOR should be used instead. */ +#define VK_VERSION_MAJOR(version) ((uint32_t)(version) >> 22) +/* DEPRECATED: This define is deprecated. VK_API_VERSION_MINOR should be used instead. */ +#define VK_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU) +/* DEPRECATED: This define is deprecated. VK_API_VERSION_PATCH should be used instead. */ +#define VK_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU) +#define VK_MAKE_API_VERSION(variant, major, minor, patch) \ +    ((((uint32_t)(variant)) << 29) | (((uint32_t)(major)) << 22) | (((uint32_t)(minor)) << 12) | ((uint32_t)(patch))) +#define VK_API_VERSION_VARIANT(version) ((uint32_t)(version) >> 29) +#define VK_API_VERSION_MAJOR(version) (((uint32_t)(version) >> 22) & 0x7FU) +#define VK_API_VERSION_MINOR(version) (((uint32_t)(version) >> 12) & 0x3FFU) +#define VK_API_VERSION_PATCH(version) ((uint32_t)(version) & 0xFFFU) +/* DEPRECATED: This define has been removed. Specific version defines (e.g. VK_API_VERSION_1_0), or the VK_MAKE_VERSION macro, should be used instead. */ +/*#define VK_API_VERSION VK_MAKE_VERSION(1, 0, 0) // Patch version should always be set to 0 */ +/* Vulkan 1.0 version number */ +#define VK_API_VERSION_1_0 VK_MAKE_API_VERSION(0, 1, 0, 0)/* Patch version should always be set to 0 */ +/* Vulkan 1.1 version number */ +#define VK_API_VERSION_1_1 VK_MAKE_API_VERSION(0, 1, 1, 0)/* Patch version should always be set to 0 */ +/* Vulkan 1.2 version number */ +#define VK_API_VERSION_1_2 VK_MAKE_API_VERSION(0, 1, 2, 0)/* Patch version should always be set to 0 */ +/* Vulkan 1.3 version number */ +#define VK_API_VERSION_1_3 VK_MAKE_API_VERSION(0, 1, 3, 0)/* Patch version should always be set to 0 */ +/* Version of this file */ +#define VK_HEADER_VERSION 220 +/* Complete version of this file */ +#define VK_HEADER_VERSION_COMPLETE VK_MAKE_API_VERSION(0, 1, 3, VK_HEADER_VERSION) +#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object; +#ifndef VK_USE_64_BIT_PTR_DEFINES +    #if defined(__LP64__) || defined(_WIN64) || (defined(__x86_64__) && !defined(__ILP32__) ) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__) +        #define VK_USE_64_BIT_PTR_DEFINES 1 +    #else +        #define VK_USE_64_BIT_PTR_DEFINES 0 +    #endif +#endif +#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE +    #if (VK_USE_64_BIT_PTR_DEFINES==1) +        #if (defined(__cplusplus) && (__cplusplus >= 201103L)) || (defined(_MSVC_LANG) && (_MSVC_LANG >= 201103L)) +            #define VK_NULL_HANDLE nullptr +        #else +            #define VK_NULL_HANDLE ((void*)0) +        #endif +    #else +        #define VK_NULL_HANDLE 0ULL +    #endif +#endif +#ifndef VK_NULL_HANDLE +    #define VK_NULL_HANDLE 0 +#endif +#ifndef VK_DEFINE_NON_DISPATCHABLE_HANDLE +    #if (VK_USE_64_BIT_PTR_DEFINES==1) +        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object; +    #else +        #define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object; +    #endif +#endif + + + + + + + + +VK_DEFINE_HANDLE(VkInstance) +VK_DEFINE_HANDLE(VkPhysicalDevice) +VK_DEFINE_HANDLE(VkDevice) +VK_DEFINE_HANDLE(VkQueue) +VK_DEFINE_HANDLE(VkCommandBuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDeviceMemory) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkCommandPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkBufferView) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImage) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkImageView) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkShaderModule) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipeline) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineLayout) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSampler) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSet) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorSetLayout) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFence) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSemaphore) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkEvent) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkQueryPool) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkFramebuffer) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkRenderPass) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPipelineCache) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDescriptorUpdateTemplate) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSamplerYcbcrConversion) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkPrivateDataSlot) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSwapchainKHR) +VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkDebugReportCallbackEXT) +typedef enum VkAttachmentLoadOp { +    VK_ATTACHMENT_LOAD_OP_LOAD = 0, +    VK_ATTACHMENT_LOAD_OP_CLEAR = 1, +    VK_ATTACHMENT_LOAD_OP_DONT_CARE = 2, +    VK_ATTACHMENT_LOAD_OP_MAX_ENUM = 0x7FFFFFFF +} VkAttachmentLoadOp; +typedef enum VkAttachmentStoreOp { +    VK_ATTACHMENT_STORE_OP_STORE = 0, +    VK_ATTACHMENT_STORE_OP_DONT_CARE = 1, +    VK_ATTACHMENT_STORE_OP_NONE = 1000301000, +    VK_ATTACHMENT_STORE_OP_MAX_ENUM = 0x7FFFFFFF +} VkAttachmentStoreOp; +typedef enum VkBlendFactor { +    VK_BLEND_FACTOR_ZERO = 0, +    VK_BLEND_FACTOR_ONE = 1, +    VK_BLEND_FACTOR_SRC_COLOR = 2, +    VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR = 3, +    VK_BLEND_FACTOR_DST_COLOR = 4, +    VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR = 5, +    VK_BLEND_FACTOR_SRC_ALPHA = 6, +    VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA = 7, +    VK_BLEND_FACTOR_DST_ALPHA = 8, +    VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA = 9, +    VK_BLEND_FACTOR_CONSTANT_COLOR = 10, +    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR = 11, +    VK_BLEND_FACTOR_CONSTANT_ALPHA = 12, +    VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA = 13, +    VK_BLEND_FACTOR_SRC_ALPHA_SATURATE = 14, +    VK_BLEND_FACTOR_SRC1_COLOR = 15, +    VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR = 16, +    VK_BLEND_FACTOR_SRC1_ALPHA = 17, +    VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA = 18, +    VK_BLEND_FACTOR_MAX_ENUM = 0x7FFFFFFF +} VkBlendFactor; +typedef enum VkBlendOp { +    VK_BLEND_OP_ADD = 0, +    VK_BLEND_OP_SUBTRACT = 1, +    VK_BLEND_OP_REVERSE_SUBTRACT = 2, +    VK_BLEND_OP_MIN = 3, +    VK_BLEND_OP_MAX = 4, +    VK_BLEND_OP_MAX_ENUM = 0x7FFFFFFF +} VkBlendOp; +typedef enum VkBorderColor { +    VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK = 0, +    VK_BORDER_COLOR_INT_TRANSPARENT_BLACK = 1, +    VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK = 2, +    VK_BORDER_COLOR_INT_OPAQUE_BLACK = 3, +    VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE = 4, +    VK_BORDER_COLOR_INT_OPAQUE_WHITE = 5, +    VK_BORDER_COLOR_MAX_ENUM = 0x7FFFFFFF +} VkBorderColor; +typedef enum VkFramebufferCreateFlagBits { +    VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT = 1, +    VK_FRAMEBUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkFramebufferCreateFlagBits; +typedef enum VkPipelineCacheHeaderVersion { +    VK_PIPELINE_CACHE_HEADER_VERSION_ONE = 1, +    VK_PIPELINE_CACHE_HEADER_VERSION_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCacheHeaderVersion; +typedef enum VkPipelineCacheCreateFlagBits { +    VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT = 1, +    VK_PIPELINE_CACHE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCacheCreateFlagBits; +typedef enum VkPipelineShaderStageCreateFlagBits { +    VK_PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT = 1, +    VK_PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT = 2, +    VK_PIPELINE_SHADER_STAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineShaderStageCreateFlagBits; +typedef enum VkDescriptorSetLayoutCreateFlagBits { +    VK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT = 2, +    VK_DESCRIPTOR_SET_LAYOUT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkDescriptorSetLayoutCreateFlagBits; +typedef enum VkInstanceCreateFlagBits { +    VK_INSTANCE_CREATE_ENUMERATE_PORTABILITY_BIT_KHR = 1, +    VK_INSTANCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkInstanceCreateFlagBits; +typedef enum VkDeviceQueueCreateFlagBits { +    VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT = 1, +    VK_DEVICE_QUEUE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkDeviceQueueCreateFlagBits; +typedef enum VkBufferCreateFlagBits { +    VK_BUFFER_CREATE_SPARSE_BINDING_BIT = 1, +    VK_BUFFER_CREATE_SPARSE_RESIDENCY_BIT = 2, +    VK_BUFFER_CREATE_SPARSE_ALIASED_BIT = 4, +    VK_BUFFER_CREATE_PROTECTED_BIT = 8, +    VK_BUFFER_CREATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 16, +    VK_BUFFER_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkBufferCreateFlagBits; +typedef enum VkBufferUsageFlagBits { +    VK_BUFFER_USAGE_TRANSFER_SRC_BIT = 1, +    VK_BUFFER_USAGE_TRANSFER_DST_BIT = 2, +    VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT = 4, +    VK_BUFFER_USAGE_STORAGE_TEXEL_BUFFER_BIT = 8, +    VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT = 16, +    VK_BUFFER_USAGE_STORAGE_BUFFER_BIT = 32, +    VK_BUFFER_USAGE_INDEX_BUFFER_BIT = 64, +    VK_BUFFER_USAGE_VERTEX_BUFFER_BIT = 128, +    VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT = 256, +    VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT = 131072, +    VK_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkBufferUsageFlagBits; +typedef enum VkColorComponentFlagBits { +    VK_COLOR_COMPONENT_R_BIT = 1, +    VK_COLOR_COMPONENT_G_BIT = 2, +    VK_COLOR_COMPONENT_B_BIT = 4, +    VK_COLOR_COMPONENT_A_BIT = 8, +    VK_COLOR_COMPONENT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkColorComponentFlagBits; +typedef enum VkComponentSwizzle { +    VK_COMPONENT_SWIZZLE_IDENTITY = 0, +    VK_COMPONENT_SWIZZLE_ZERO = 1, +    VK_COMPONENT_SWIZZLE_ONE = 2, +    VK_COMPONENT_SWIZZLE_R = 3, +    VK_COMPONENT_SWIZZLE_G = 4, +    VK_COMPONENT_SWIZZLE_B = 5, +    VK_COMPONENT_SWIZZLE_A = 6, +    VK_COMPONENT_SWIZZLE_MAX_ENUM = 0x7FFFFFFF +} VkComponentSwizzle; +typedef enum VkCommandPoolCreateFlagBits { +    VK_COMMAND_POOL_CREATE_TRANSIENT_BIT = 1, +    VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT = 2, +    VK_COMMAND_POOL_CREATE_PROTECTED_BIT = 4, +    VK_COMMAND_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkCommandPoolCreateFlagBits; +typedef enum VkCommandPoolResetFlagBits { +    VK_COMMAND_POOL_RESET_RELEASE_RESOURCES_BIT = 1, +    VK_COMMAND_POOL_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkCommandPoolResetFlagBits; +typedef enum VkCommandBufferResetFlagBits { +    VK_COMMAND_BUFFER_RESET_RELEASE_RESOURCES_BIT = 1, +    VK_COMMAND_BUFFER_RESET_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkCommandBufferResetFlagBits; +typedef enum VkCommandBufferLevel { +    VK_COMMAND_BUFFER_LEVEL_PRIMARY = 0, +    VK_COMMAND_BUFFER_LEVEL_SECONDARY = 1, +    VK_COMMAND_BUFFER_LEVEL_MAX_ENUM = 0x7FFFFFFF +} VkCommandBufferLevel; +typedef enum VkCommandBufferUsageFlagBits { +    VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT = 1, +    VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT = 2, +    VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT = 4, +    VK_COMMAND_BUFFER_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkCommandBufferUsageFlagBits; +typedef enum VkCompareOp { +    VK_COMPARE_OP_NEVER = 0, +    VK_COMPARE_OP_LESS = 1, +    VK_COMPARE_OP_EQUAL = 2, +    VK_COMPARE_OP_LESS_OR_EQUAL = 3, +    VK_COMPARE_OP_GREATER = 4, +    VK_COMPARE_OP_NOT_EQUAL = 5, +    VK_COMPARE_OP_GREATER_OR_EQUAL = 6, +    VK_COMPARE_OP_ALWAYS = 7, +    VK_COMPARE_OP_MAX_ENUM = 0x7FFFFFFF +} VkCompareOp; +typedef enum VkCullModeFlagBits { +    VK_CULL_MODE_NONE = 0, +    VK_CULL_MODE_FRONT_BIT = 1, +    VK_CULL_MODE_BACK_BIT = 2, +    VK_CULL_MODE_FRONT_AND_BACK = 0x00000003, +    VK_CULL_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkCullModeFlagBits; +typedef enum VkDescriptorType { +    VK_DESCRIPTOR_TYPE_SAMPLER = 0, +    VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER = 1, +    VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE = 2, +    VK_DESCRIPTOR_TYPE_STORAGE_IMAGE = 3, +    VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER = 4, +    VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER = 5, +    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER = 6, +    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER = 7, +    VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC = 8, +    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC = 9, +    VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT = 10, +    VK_DESCRIPTOR_TYPE_INLINE_UNIFORM_BLOCK = 1000138000, +    VK_DESCRIPTOR_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkDescriptorType; +typedef enum VkDynamicState { +    VK_DYNAMIC_STATE_VIEWPORT = 0, +    VK_DYNAMIC_STATE_SCISSOR = 1, +    VK_DYNAMIC_STATE_LINE_WIDTH = 2, +    VK_DYNAMIC_STATE_DEPTH_BIAS = 3, +    VK_DYNAMIC_STATE_BLEND_CONSTANTS = 4, +    VK_DYNAMIC_STATE_DEPTH_BOUNDS = 5, +    VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK = 6, +    VK_DYNAMIC_STATE_STENCIL_WRITE_MASK = 7, +    VK_DYNAMIC_STATE_STENCIL_REFERENCE = 8, +    VK_DYNAMIC_STATE_CULL_MODE = 1000267000, +    VK_DYNAMIC_STATE_FRONT_FACE = 1000267001, +    VK_DYNAMIC_STATE_PRIMITIVE_TOPOLOGY = 1000267002, +    VK_DYNAMIC_STATE_VIEWPORT_WITH_COUNT = 1000267003, +    VK_DYNAMIC_STATE_SCISSOR_WITH_COUNT = 1000267004, +    VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE = 1000267005, +    VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE = 1000267006, +    VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE = 1000267007, +    VK_DYNAMIC_STATE_DEPTH_COMPARE_OP = 1000267008, +    VK_DYNAMIC_STATE_DEPTH_BOUNDS_TEST_ENABLE = 1000267009, +    VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE = 1000267010, +    VK_DYNAMIC_STATE_STENCIL_OP = 1000267011, +    VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE = 1000377001, +    VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE = 1000377002, +    VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE = 1000377004, +    VK_DYNAMIC_STATE_MAX_ENUM = 0x7FFFFFFF +} VkDynamicState; +typedef enum VkFenceCreateFlagBits { +    VK_FENCE_CREATE_SIGNALED_BIT = 1, +    VK_FENCE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkFenceCreateFlagBits; +typedef enum VkPolygonMode { +    VK_POLYGON_MODE_FILL = 0, +    VK_POLYGON_MODE_LINE = 1, +    VK_POLYGON_MODE_POINT = 2, +    VK_POLYGON_MODE_MAX_ENUM = 0x7FFFFFFF +} VkPolygonMode; +typedef enum VkFormat { +    VK_FORMAT_UNDEFINED = 0, +    VK_FORMAT_R4G4_UNORM_PACK8 = 1, +    VK_FORMAT_R4G4B4A4_UNORM_PACK16 = 2, +    VK_FORMAT_B4G4R4A4_UNORM_PACK16 = 3, +    VK_FORMAT_R5G6B5_UNORM_PACK16 = 4, +    VK_FORMAT_B5G6R5_UNORM_PACK16 = 5, +    VK_FORMAT_R5G5B5A1_UNORM_PACK16 = 6, +    VK_FORMAT_B5G5R5A1_UNORM_PACK16 = 7, +    VK_FORMAT_A1R5G5B5_UNORM_PACK16 = 8, +    VK_FORMAT_R8_UNORM = 9, +    VK_FORMAT_R8_SNORM = 10, +    VK_FORMAT_R8_USCALED = 11, +    VK_FORMAT_R8_SSCALED = 12, +    VK_FORMAT_R8_UINT = 13, +    VK_FORMAT_R8_SINT = 14, +    VK_FORMAT_R8_SRGB = 15, +    VK_FORMAT_R8G8_UNORM = 16, +    VK_FORMAT_R8G8_SNORM = 17, +    VK_FORMAT_R8G8_USCALED = 18, +    VK_FORMAT_R8G8_SSCALED = 19, +    VK_FORMAT_R8G8_UINT = 20, +    VK_FORMAT_R8G8_SINT = 21, +    VK_FORMAT_R8G8_SRGB = 22, +    VK_FORMAT_R8G8B8_UNORM = 23, +    VK_FORMAT_R8G8B8_SNORM = 24, +    VK_FORMAT_R8G8B8_USCALED = 25, +    VK_FORMAT_R8G8B8_SSCALED = 26, +    VK_FORMAT_R8G8B8_UINT = 27, +    VK_FORMAT_R8G8B8_SINT = 28, +    VK_FORMAT_R8G8B8_SRGB = 29, +    VK_FORMAT_B8G8R8_UNORM = 30, +    VK_FORMAT_B8G8R8_SNORM = 31, +    VK_FORMAT_B8G8R8_USCALED = 32, +    VK_FORMAT_B8G8R8_SSCALED = 33, +    VK_FORMAT_B8G8R8_UINT = 34, +    VK_FORMAT_B8G8R8_SINT = 35, +    VK_FORMAT_B8G8R8_SRGB = 36, +    VK_FORMAT_R8G8B8A8_UNORM = 37, +    VK_FORMAT_R8G8B8A8_SNORM = 38, +    VK_FORMAT_R8G8B8A8_USCALED = 39, +    VK_FORMAT_R8G8B8A8_SSCALED = 40, +    VK_FORMAT_R8G8B8A8_UINT = 41, +    VK_FORMAT_R8G8B8A8_SINT = 42, +    VK_FORMAT_R8G8B8A8_SRGB = 43, +    VK_FORMAT_B8G8R8A8_UNORM = 44, +    VK_FORMAT_B8G8R8A8_SNORM = 45, +    VK_FORMAT_B8G8R8A8_USCALED = 46, +    VK_FORMAT_B8G8R8A8_SSCALED = 47, +    VK_FORMAT_B8G8R8A8_UINT = 48, +    VK_FORMAT_B8G8R8A8_SINT = 49, +    VK_FORMAT_B8G8R8A8_SRGB = 50, +    VK_FORMAT_A8B8G8R8_UNORM_PACK32 = 51, +    VK_FORMAT_A8B8G8R8_SNORM_PACK32 = 52, +    VK_FORMAT_A8B8G8R8_USCALED_PACK32 = 53, +    VK_FORMAT_A8B8G8R8_SSCALED_PACK32 = 54, +    VK_FORMAT_A8B8G8R8_UINT_PACK32 = 55, +    VK_FORMAT_A8B8G8R8_SINT_PACK32 = 56, +    VK_FORMAT_A8B8G8R8_SRGB_PACK32 = 57, +    VK_FORMAT_A2R10G10B10_UNORM_PACK32 = 58, +    VK_FORMAT_A2R10G10B10_SNORM_PACK32 = 59, +    VK_FORMAT_A2R10G10B10_USCALED_PACK32 = 60, +    VK_FORMAT_A2R10G10B10_SSCALED_PACK32 = 61, +    VK_FORMAT_A2R10G10B10_UINT_PACK32 = 62, +    VK_FORMAT_A2R10G10B10_SINT_PACK32 = 63, +    VK_FORMAT_A2B10G10R10_UNORM_PACK32 = 64, +    VK_FORMAT_A2B10G10R10_SNORM_PACK32 = 65, +    VK_FORMAT_A2B10G10R10_USCALED_PACK32 = 66, +    VK_FORMAT_A2B10G10R10_SSCALED_PACK32 = 67, +    VK_FORMAT_A2B10G10R10_UINT_PACK32 = 68, +    VK_FORMAT_A2B10G10R10_SINT_PACK32 = 69, +    VK_FORMAT_R16_UNORM = 70, +    VK_FORMAT_R16_SNORM = 71, +    VK_FORMAT_R16_USCALED = 72, +    VK_FORMAT_R16_SSCALED = 73, +    VK_FORMAT_R16_UINT = 74, +    VK_FORMAT_R16_SINT = 75, +    VK_FORMAT_R16_SFLOAT = 76, +    VK_FORMAT_R16G16_UNORM = 77, +    VK_FORMAT_R16G16_SNORM = 78, +    VK_FORMAT_R16G16_USCALED = 79, +    VK_FORMAT_R16G16_SSCALED = 80, +    VK_FORMAT_R16G16_UINT = 81, +    VK_FORMAT_R16G16_SINT = 82, +    VK_FORMAT_R16G16_SFLOAT = 83, +    VK_FORMAT_R16G16B16_UNORM = 84, +    VK_FORMAT_R16G16B16_SNORM = 85, +    VK_FORMAT_R16G16B16_USCALED = 86, +    VK_FORMAT_R16G16B16_SSCALED = 87, +    VK_FORMAT_R16G16B16_UINT = 88, +    VK_FORMAT_R16G16B16_SINT = 89, +    VK_FORMAT_R16G16B16_SFLOAT = 90, +    VK_FORMAT_R16G16B16A16_UNORM = 91, +    VK_FORMAT_R16G16B16A16_SNORM = 92, +    VK_FORMAT_R16G16B16A16_USCALED = 93, +    VK_FORMAT_R16G16B16A16_SSCALED = 94, +    VK_FORMAT_R16G16B16A16_UINT = 95, +    VK_FORMAT_R16G16B16A16_SINT = 96, +    VK_FORMAT_R16G16B16A16_SFLOAT = 97, +    VK_FORMAT_R32_UINT = 98, +    VK_FORMAT_R32_SINT = 99, +    VK_FORMAT_R32_SFLOAT = 100, +    VK_FORMAT_R32G32_UINT = 101, +    VK_FORMAT_R32G32_SINT = 102, +    VK_FORMAT_R32G32_SFLOAT = 103, +    VK_FORMAT_R32G32B32_UINT = 104, +    VK_FORMAT_R32G32B32_SINT = 105, +    VK_FORMAT_R32G32B32_SFLOAT = 106, +    VK_FORMAT_R32G32B32A32_UINT = 107, +    VK_FORMAT_R32G32B32A32_SINT = 108, +    VK_FORMAT_R32G32B32A32_SFLOAT = 109, +    VK_FORMAT_R64_UINT = 110, +    VK_FORMAT_R64_SINT = 111, +    VK_FORMAT_R64_SFLOAT = 112, +    VK_FORMAT_R64G64_UINT = 113, +    VK_FORMAT_R64G64_SINT = 114, +    VK_FORMAT_R64G64_SFLOAT = 115, +    VK_FORMAT_R64G64B64_UINT = 116, +    VK_FORMAT_R64G64B64_SINT = 117, +    VK_FORMAT_R64G64B64_SFLOAT = 118, +    VK_FORMAT_R64G64B64A64_UINT = 119, +    VK_FORMAT_R64G64B64A64_SINT = 120, +    VK_FORMAT_R64G64B64A64_SFLOAT = 121, +    VK_FORMAT_B10G11R11_UFLOAT_PACK32 = 122, +    VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 = 123, +    VK_FORMAT_D16_UNORM = 124, +    VK_FORMAT_X8_D24_UNORM_PACK32 = 125, +    VK_FORMAT_D32_SFLOAT = 126, +    VK_FORMAT_S8_UINT = 127, +    VK_FORMAT_D16_UNORM_S8_UINT = 128, +    VK_FORMAT_D24_UNORM_S8_UINT = 129, +    VK_FORMAT_D32_SFLOAT_S8_UINT = 130, +    VK_FORMAT_BC1_RGB_UNORM_BLOCK = 131, +    VK_FORMAT_BC1_RGB_SRGB_BLOCK = 132, +    VK_FORMAT_BC1_RGBA_UNORM_BLOCK = 133, +    VK_FORMAT_BC1_RGBA_SRGB_BLOCK = 134, +    VK_FORMAT_BC2_UNORM_BLOCK = 135, +    VK_FORMAT_BC2_SRGB_BLOCK = 136, +    VK_FORMAT_BC3_UNORM_BLOCK = 137, +    VK_FORMAT_BC3_SRGB_BLOCK = 138, +    VK_FORMAT_BC4_UNORM_BLOCK = 139, +    VK_FORMAT_BC4_SNORM_BLOCK = 140, +    VK_FORMAT_BC5_UNORM_BLOCK = 141, +    VK_FORMAT_BC5_SNORM_BLOCK = 142, +    VK_FORMAT_BC6H_UFLOAT_BLOCK = 143, +    VK_FORMAT_BC6H_SFLOAT_BLOCK = 144, +    VK_FORMAT_BC7_UNORM_BLOCK = 145, +    VK_FORMAT_BC7_SRGB_BLOCK = 146, +    VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK = 147, +    VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK = 148, +    VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK = 149, +    VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK = 150, +    VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK = 151, +    VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK = 152, +    VK_FORMAT_EAC_R11_UNORM_BLOCK = 153, +    VK_FORMAT_EAC_R11_SNORM_BLOCK = 154, +    VK_FORMAT_EAC_R11G11_UNORM_BLOCK = 155, +    VK_FORMAT_EAC_R11G11_SNORM_BLOCK = 156, +    VK_FORMAT_ASTC_4x4_UNORM_BLOCK = 157, +    VK_FORMAT_ASTC_4x4_SRGB_BLOCK = 158, +    VK_FORMAT_ASTC_5x4_UNORM_BLOCK = 159, +    VK_FORMAT_ASTC_5x4_SRGB_BLOCK = 160, +    VK_FORMAT_ASTC_5x5_UNORM_BLOCK = 161, +    VK_FORMAT_ASTC_5x5_SRGB_BLOCK = 162, +    VK_FORMAT_ASTC_6x5_UNORM_BLOCK = 163, +    VK_FORMAT_ASTC_6x5_SRGB_BLOCK = 164, +    VK_FORMAT_ASTC_6x6_UNORM_BLOCK = 165, +    VK_FORMAT_ASTC_6x6_SRGB_BLOCK = 166, +    VK_FORMAT_ASTC_8x5_UNORM_BLOCK = 167, +    VK_FORMAT_ASTC_8x5_SRGB_BLOCK = 168, +    VK_FORMAT_ASTC_8x6_UNORM_BLOCK = 169, +    VK_FORMAT_ASTC_8x6_SRGB_BLOCK = 170, +    VK_FORMAT_ASTC_8x8_UNORM_BLOCK = 171, +    VK_FORMAT_ASTC_8x8_SRGB_BLOCK = 172, +    VK_FORMAT_ASTC_10x5_UNORM_BLOCK = 173, +    VK_FORMAT_ASTC_10x5_SRGB_BLOCK = 174, +    VK_FORMAT_ASTC_10x6_UNORM_BLOCK = 175, +    VK_FORMAT_ASTC_10x6_SRGB_BLOCK = 176, +    VK_FORMAT_ASTC_10x8_UNORM_BLOCK = 177, +    VK_FORMAT_ASTC_10x8_SRGB_BLOCK = 178, +    VK_FORMAT_ASTC_10x10_UNORM_BLOCK = 179, +    VK_FORMAT_ASTC_10x10_SRGB_BLOCK = 180, +    VK_FORMAT_ASTC_12x10_UNORM_BLOCK = 181, +    VK_FORMAT_ASTC_12x10_SRGB_BLOCK = 182, +    VK_FORMAT_ASTC_12x12_UNORM_BLOCK = 183, +    VK_FORMAT_ASTC_12x12_SRGB_BLOCK = 184, +    VK_FORMAT_G8B8G8R8_422_UNORM = 1000156000, +    VK_FORMAT_B8G8R8G8_422_UNORM = 1000156001, +    VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM = 1000156002, +    VK_FORMAT_G8_B8R8_2PLANE_420_UNORM = 1000156003, +    VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM = 1000156004, +    VK_FORMAT_G8_B8R8_2PLANE_422_UNORM = 1000156005, +    VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM = 1000156006, +    VK_FORMAT_R10X6_UNORM_PACK16 = 1000156007, +    VK_FORMAT_R10X6G10X6_UNORM_2PACK16 = 1000156008, +    VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16 = 1000156009, +    VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16 = 1000156010, +    VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16 = 1000156011, +    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16 = 1000156012, +    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 = 1000156013, +    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16 = 1000156014, +    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16 = 1000156015, +    VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16 = 1000156016, +    VK_FORMAT_R12X4_UNORM_PACK16 = 1000156017, +    VK_FORMAT_R12X4G12X4_UNORM_2PACK16 = 1000156018, +    VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16 = 1000156019, +    VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16 = 1000156020, +    VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16 = 1000156021, +    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16 = 1000156022, +    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16 = 1000156023, +    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16 = 1000156024, +    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16 = 1000156025, +    VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16 = 1000156026, +    VK_FORMAT_G16B16G16R16_422_UNORM = 1000156027, +    VK_FORMAT_B16G16R16G16_422_UNORM = 1000156028, +    VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM = 1000156029, +    VK_FORMAT_G16_B16R16_2PLANE_420_UNORM = 1000156030, +    VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM = 1000156031, +    VK_FORMAT_G16_B16R16_2PLANE_422_UNORM = 1000156032, +    VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM = 1000156033, +    VK_FORMAT_G8_B8R8_2PLANE_444_UNORM = 1000330000, +    VK_FORMAT_G10X6_B10X6R10X6_2PLANE_444_UNORM_3PACK16 = 1000330001, +    VK_FORMAT_G12X4_B12X4R12X4_2PLANE_444_UNORM_3PACK16 = 1000330002, +    VK_FORMAT_G16_B16R16_2PLANE_444_UNORM = 1000330003, +    VK_FORMAT_A4R4G4B4_UNORM_PACK16 = 1000340000, +    VK_FORMAT_A4B4G4R4_UNORM_PACK16 = 1000340001, +    VK_FORMAT_ASTC_4x4_SFLOAT_BLOCK = 1000066000, +    VK_FORMAT_ASTC_5x4_SFLOAT_BLOCK = 1000066001, +    VK_FORMAT_ASTC_5x5_SFLOAT_BLOCK = 1000066002, +    VK_FORMAT_ASTC_6x5_SFLOAT_BLOCK = 1000066003, +    VK_FORMAT_ASTC_6x6_SFLOAT_BLOCK = 1000066004, +    VK_FORMAT_ASTC_8x5_SFLOAT_BLOCK = 1000066005, +    VK_FORMAT_ASTC_8x6_SFLOAT_BLOCK = 1000066006, +    VK_FORMAT_ASTC_8x8_SFLOAT_BLOCK = 1000066007, +    VK_FORMAT_ASTC_10x5_SFLOAT_BLOCK = 1000066008, +    VK_FORMAT_ASTC_10x6_SFLOAT_BLOCK = 1000066009, +    VK_FORMAT_ASTC_10x8_SFLOAT_BLOCK = 1000066010, +    VK_FORMAT_ASTC_10x10_SFLOAT_BLOCK = 1000066011, +    VK_FORMAT_ASTC_12x10_SFLOAT_BLOCK = 1000066012, +    VK_FORMAT_ASTC_12x12_SFLOAT_BLOCK = 1000066013, +    VK_FORMAT_MAX_ENUM = 0x7FFFFFFF +} VkFormat; +typedef enum VkFormatFeatureFlagBits { +    VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT = 1, +    VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT = 2, +    VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT = 4, +    VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT = 8, +    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT = 16, +    VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32, +    VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT = 64, +    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT = 128, +    VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT = 256, +    VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT = 512, +    VK_FORMAT_FEATURE_BLIT_SRC_BIT = 1024, +    VK_FORMAT_FEATURE_BLIT_DST_BIT = 2048, +    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096, +    VK_FORMAT_FEATURE_TRANSFER_SRC_BIT = 16384, +    VK_FORMAT_FEATURE_TRANSFER_DST_BIT = 32768, +    VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT = 131072, +    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 262144, +    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 524288, +    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 1048576, +    VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 2097152, +    VK_FORMAT_FEATURE_DISJOINT_BIT = 4194304, +    VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT = 8388608, +    VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 65536, +    VK_FORMAT_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkFormatFeatureFlagBits; +typedef enum VkFrontFace { +    VK_FRONT_FACE_COUNTER_CLOCKWISE = 0, +    VK_FRONT_FACE_CLOCKWISE = 1, +    VK_FRONT_FACE_MAX_ENUM = 0x7FFFFFFF +} VkFrontFace; +typedef enum VkImageAspectFlagBits { +    VK_IMAGE_ASPECT_COLOR_BIT = 1, +    VK_IMAGE_ASPECT_DEPTH_BIT = 2, +    VK_IMAGE_ASPECT_STENCIL_BIT = 4, +    VK_IMAGE_ASPECT_METADATA_BIT = 8, +    VK_IMAGE_ASPECT_PLANE_0_BIT = 16, +    VK_IMAGE_ASPECT_PLANE_1_BIT = 32, +    VK_IMAGE_ASPECT_PLANE_2_BIT = 64, +    VK_IMAGE_ASPECT_NONE = 0, +    VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkImageAspectFlagBits; +typedef enum VkImageCreateFlagBits { +    VK_IMAGE_CREATE_SPARSE_BINDING_BIT = 1, +    VK_IMAGE_CREATE_SPARSE_RESIDENCY_BIT = 2, +    VK_IMAGE_CREATE_SPARSE_ALIASED_BIT = 4, +    VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT = 8, +    VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT = 16, +    VK_IMAGE_CREATE_ALIAS_BIT = 1024, +    VK_IMAGE_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT = 64, +    VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT = 32, +    VK_IMAGE_CREATE_BLOCK_TEXEL_VIEW_COMPATIBLE_BIT = 128, +    VK_IMAGE_CREATE_EXTENDED_USAGE_BIT = 256, +    VK_IMAGE_CREATE_PROTECTED_BIT = 2048, +    VK_IMAGE_CREATE_DISJOINT_BIT = 512, +    VK_IMAGE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkImageCreateFlagBits; +typedef enum VkImageLayout { +    VK_IMAGE_LAYOUT_UNDEFINED = 0, +    VK_IMAGE_LAYOUT_GENERAL = 1, +    VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL = 2, +    VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL = 3, +    VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL = 4, +    VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL = 5, +    VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL = 6, +    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL = 7, +    VK_IMAGE_LAYOUT_PREINITIALIZED = 8, +    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL = 1000117000, +    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL = 1000117001, +    VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL = 1000241000, +    VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL = 1000241001, +    VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL = 1000241002, +    VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL = 1000241003, +    VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL = 1000314000, +    VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL = 1000314001, +    VK_IMAGE_LAYOUT_PRESENT_SRC_KHR = 1000001002, +    VK_IMAGE_LAYOUT_MAX_ENUM = 0x7FFFFFFF +} VkImageLayout; +typedef enum VkImageTiling { +    VK_IMAGE_TILING_OPTIMAL = 0, +    VK_IMAGE_TILING_LINEAR = 1, +    VK_IMAGE_TILING_MAX_ENUM = 0x7FFFFFFF +} VkImageTiling; +typedef enum VkImageType { +    VK_IMAGE_TYPE_1D = 0, +    VK_IMAGE_TYPE_2D = 1, +    VK_IMAGE_TYPE_3D = 2, +    VK_IMAGE_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkImageType; +typedef enum VkImageUsageFlagBits { +    VK_IMAGE_USAGE_TRANSFER_SRC_BIT = 1, +    VK_IMAGE_USAGE_TRANSFER_DST_BIT = 2, +    VK_IMAGE_USAGE_SAMPLED_BIT = 4, +    VK_IMAGE_USAGE_STORAGE_BIT = 8, +    VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT = 16, +    VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT = 32, +    VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT = 64, +    VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT = 128, +    VK_IMAGE_USAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkImageUsageFlagBits; +typedef enum VkImageViewType { +    VK_IMAGE_VIEW_TYPE_1D = 0, +    VK_IMAGE_VIEW_TYPE_2D = 1, +    VK_IMAGE_VIEW_TYPE_3D = 2, +    VK_IMAGE_VIEW_TYPE_CUBE = 3, +    VK_IMAGE_VIEW_TYPE_1D_ARRAY = 4, +    VK_IMAGE_VIEW_TYPE_2D_ARRAY = 5, +    VK_IMAGE_VIEW_TYPE_CUBE_ARRAY = 6, +    VK_IMAGE_VIEW_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkImageViewType; +typedef enum VkSharingMode { +    VK_SHARING_MODE_EXCLUSIVE = 0, +    VK_SHARING_MODE_CONCURRENT = 1, +    VK_SHARING_MODE_MAX_ENUM = 0x7FFFFFFF +} VkSharingMode; +typedef enum VkIndexType { +    VK_INDEX_TYPE_UINT16 = 0, +    VK_INDEX_TYPE_UINT32 = 1, +    VK_INDEX_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkIndexType; +typedef enum VkLogicOp { +    VK_LOGIC_OP_CLEAR = 0, +    VK_LOGIC_OP_AND = 1, +    VK_LOGIC_OP_AND_REVERSE = 2, +    VK_LOGIC_OP_COPY = 3, +    VK_LOGIC_OP_AND_INVERTED = 4, +    VK_LOGIC_OP_NO_OP = 5, +    VK_LOGIC_OP_XOR = 6, +    VK_LOGIC_OP_OR = 7, +    VK_LOGIC_OP_NOR = 8, +    VK_LOGIC_OP_EQUIVALENT = 9, +    VK_LOGIC_OP_INVERT = 10, +    VK_LOGIC_OP_OR_REVERSE = 11, +    VK_LOGIC_OP_COPY_INVERTED = 12, +    VK_LOGIC_OP_OR_INVERTED = 13, +    VK_LOGIC_OP_NAND = 14, +    VK_LOGIC_OP_SET = 15, +    VK_LOGIC_OP_MAX_ENUM = 0x7FFFFFFF +} VkLogicOp; +typedef enum VkMemoryHeapFlagBits { +    VK_MEMORY_HEAP_DEVICE_LOCAL_BIT = 1, +    VK_MEMORY_HEAP_MULTI_INSTANCE_BIT = 2, +    VK_MEMORY_HEAP_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkMemoryHeapFlagBits; +typedef enum VkAccessFlagBits { +    VK_ACCESS_INDIRECT_COMMAND_READ_BIT = 1, +    VK_ACCESS_INDEX_READ_BIT = 2, +    VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT = 4, +    VK_ACCESS_UNIFORM_READ_BIT = 8, +    VK_ACCESS_INPUT_ATTACHMENT_READ_BIT = 16, +    VK_ACCESS_SHADER_READ_BIT = 32, +    VK_ACCESS_SHADER_WRITE_BIT = 64, +    VK_ACCESS_COLOR_ATTACHMENT_READ_BIT = 128, +    VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT = 256, +    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512, +    VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024, +    VK_ACCESS_TRANSFER_READ_BIT = 2048, +    VK_ACCESS_TRANSFER_WRITE_BIT = 4096, +    VK_ACCESS_HOST_READ_BIT = 8192, +    VK_ACCESS_HOST_WRITE_BIT = 16384, +    VK_ACCESS_MEMORY_READ_BIT = 32768, +    VK_ACCESS_MEMORY_WRITE_BIT = 65536, +    VK_ACCESS_NONE = 0, +    VK_ACCESS_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkAccessFlagBits; +typedef enum VkMemoryPropertyFlagBits { +    VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT = 1, +    VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT = 2, +    VK_MEMORY_PROPERTY_HOST_COHERENT_BIT = 4, +    VK_MEMORY_PROPERTY_HOST_CACHED_BIT = 8, +    VK_MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT = 16, +    VK_MEMORY_PROPERTY_PROTECTED_BIT = 32, +    VK_MEMORY_PROPERTY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkMemoryPropertyFlagBits; +typedef enum VkPhysicalDeviceType { +    VK_PHYSICAL_DEVICE_TYPE_OTHER = 0, +    VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU = 1, +    VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU = 2, +    VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU = 3, +    VK_PHYSICAL_DEVICE_TYPE_CPU = 4, +    VK_PHYSICAL_DEVICE_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkPhysicalDeviceType; +typedef enum VkPipelineBindPoint { +    VK_PIPELINE_BIND_POINT_GRAPHICS = 0, +    VK_PIPELINE_BIND_POINT_COMPUTE = 1, +    VK_PIPELINE_BIND_POINT_MAX_ENUM = 0x7FFFFFFF +} VkPipelineBindPoint; +typedef enum VkPipelineCreateFlagBits { +    VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT = 1, +    VK_PIPELINE_CREATE_ALLOW_DERIVATIVES_BIT = 2, +    VK_PIPELINE_CREATE_DERIVATIVE_BIT = 4, +    VK_PIPELINE_CREATE_VIEW_INDEX_FROM_DEVICE_INDEX_BIT = 8, +    VK_PIPELINE_CREATE_DISPATCH_BASE_BIT = 16, +    VK_PIPELINE_CREATE_DISPATCH_BASE = VK_PIPELINE_CREATE_DISPATCH_BASE_BIT, +    VK_PIPELINE_CREATE_FAIL_ON_PIPELINE_COMPILE_REQUIRED_BIT = 256, +    VK_PIPELINE_CREATE_EARLY_RETURN_ON_FAILURE_BIT = 512, +    VK_PIPELINE_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCreateFlagBits; +typedef enum VkPrimitiveTopology { +    VK_PRIMITIVE_TOPOLOGY_POINT_LIST = 0, +    VK_PRIMITIVE_TOPOLOGY_LINE_LIST = 1, +    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP = 2, +    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST = 3, +    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP = 4, +    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN = 5, +    VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY = 6, +    VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY = 7, +    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY = 8, +    VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY = 9, +    VK_PRIMITIVE_TOPOLOGY_PATCH_LIST = 10, +    VK_PRIMITIVE_TOPOLOGY_MAX_ENUM = 0x7FFFFFFF +} VkPrimitiveTopology; +typedef enum VkQueryControlFlagBits { +    VK_QUERY_CONTROL_PRECISE_BIT = 1, +    VK_QUERY_CONTROL_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkQueryControlFlagBits; +typedef enum VkQueryPipelineStatisticFlagBits { +    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_VERTICES_BIT = 1, +    VK_QUERY_PIPELINE_STATISTIC_INPUT_ASSEMBLY_PRIMITIVES_BIT = 2, +    VK_QUERY_PIPELINE_STATISTIC_VERTEX_SHADER_INVOCATIONS_BIT = 4, +    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_INVOCATIONS_BIT = 8, +    VK_QUERY_PIPELINE_STATISTIC_GEOMETRY_SHADER_PRIMITIVES_BIT = 16, +    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_INVOCATIONS_BIT = 32, +    VK_QUERY_PIPELINE_STATISTIC_CLIPPING_PRIMITIVES_BIT = 64, +    VK_QUERY_PIPELINE_STATISTIC_FRAGMENT_SHADER_INVOCATIONS_BIT = 128, +    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_CONTROL_SHADER_PATCHES_BIT = 256, +    VK_QUERY_PIPELINE_STATISTIC_TESSELLATION_EVALUATION_SHADER_INVOCATIONS_BIT = 512, +    VK_QUERY_PIPELINE_STATISTIC_COMPUTE_SHADER_INVOCATIONS_BIT = 1024, +    VK_QUERY_PIPELINE_STATISTIC_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkQueryPipelineStatisticFlagBits; +typedef enum VkQueryResultFlagBits { +    VK_QUERY_RESULT_64_BIT = 1, +    VK_QUERY_RESULT_WAIT_BIT = 2, +    VK_QUERY_RESULT_WITH_AVAILABILITY_BIT = 4, +    VK_QUERY_RESULT_PARTIAL_BIT = 8, +    VK_QUERY_RESULT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkQueryResultFlagBits; +typedef enum VkQueryType { +    VK_QUERY_TYPE_OCCLUSION = 0, +    VK_QUERY_TYPE_PIPELINE_STATISTICS = 1, +    VK_QUERY_TYPE_TIMESTAMP = 2, +    VK_QUERY_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkQueryType; +typedef enum VkQueueFlagBits { +    VK_QUEUE_GRAPHICS_BIT = 1, +    VK_QUEUE_COMPUTE_BIT = 2, +    VK_QUEUE_TRANSFER_BIT = 4, +    VK_QUEUE_SPARSE_BINDING_BIT = 8, +    VK_QUEUE_PROTECTED_BIT = 16, +    VK_QUEUE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkQueueFlagBits; +typedef enum VkSubpassContents { +    VK_SUBPASS_CONTENTS_INLINE = 0, +    VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS = 1, +    VK_SUBPASS_CONTENTS_MAX_ENUM = 0x7FFFFFFF +} VkSubpassContents; +typedef enum VkResult { +    VK_SUCCESS = 0, +    VK_NOT_READY = 1, +    VK_TIMEOUT = 2, +    VK_EVENT_SET = 3, +    VK_EVENT_RESET = 4, +    VK_INCOMPLETE = 5, +    VK_ERROR_OUT_OF_HOST_MEMORY = -1, +    VK_ERROR_OUT_OF_DEVICE_MEMORY = -2, +    VK_ERROR_INITIALIZATION_FAILED = -3, +    VK_ERROR_DEVICE_LOST = -4, +    VK_ERROR_MEMORY_MAP_FAILED = -5, +    VK_ERROR_LAYER_NOT_PRESENT = -6, +    VK_ERROR_EXTENSION_NOT_PRESENT = -7, +    VK_ERROR_FEATURE_NOT_PRESENT = -8, +    VK_ERROR_INCOMPATIBLE_DRIVER = -9, +    VK_ERROR_TOO_MANY_OBJECTS = -10, +    VK_ERROR_FORMAT_NOT_SUPPORTED = -11, +    VK_ERROR_FRAGMENTED_POOL = -12, +    VK_ERROR_UNKNOWN = -13, +    VK_ERROR_OUT_OF_POOL_MEMORY = -1000069000, +    VK_ERROR_INVALID_EXTERNAL_HANDLE = -1000072003, +    VK_ERROR_FRAGMENTATION = -1000161000, +    VK_ERROR_INVALID_OPAQUE_CAPTURE_ADDRESS = -1000257000, +    VK_PIPELINE_COMPILE_REQUIRED = 1000297000, +    VK_ERROR_SURFACE_LOST_KHR = -1000000000, +    VK_ERROR_NATIVE_WINDOW_IN_USE_KHR = -1000000001, +    VK_SUBOPTIMAL_KHR = 1000001003, +    VK_ERROR_OUT_OF_DATE_KHR = -1000001004, +    VK_ERROR_VALIDATION_FAILED_EXT = -1000011001, +    VK_RESULT_MAX_ENUM = 0x7FFFFFFF +} VkResult; +typedef enum VkShaderStageFlagBits { +    VK_SHADER_STAGE_VERTEX_BIT = 1, +    VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT = 2, +    VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT = 4, +    VK_SHADER_STAGE_GEOMETRY_BIT = 8, +    VK_SHADER_STAGE_FRAGMENT_BIT = 16, +    VK_SHADER_STAGE_COMPUTE_BIT = 32, +    VK_SHADER_STAGE_ALL_GRAPHICS = 0x0000001F, +    VK_SHADER_STAGE_ALL = 0x7FFFFFFF, +    VK_SHADER_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkShaderStageFlagBits; +typedef enum VkSparseMemoryBindFlagBits { +    VK_SPARSE_MEMORY_BIND_METADATA_BIT = 1, +    VK_SPARSE_MEMORY_BIND_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSparseMemoryBindFlagBits; +typedef enum VkStencilFaceFlagBits { +    VK_STENCIL_FACE_FRONT_BIT = 1, +    VK_STENCIL_FACE_BACK_BIT = 2, +    VK_STENCIL_FACE_FRONT_AND_BACK = 0x00000003, +    VK_STENCIL_FRONT_AND_BACK = VK_STENCIL_FACE_FRONT_AND_BACK, +    VK_STENCIL_FACE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkStencilFaceFlagBits; +typedef enum VkStencilOp { +    VK_STENCIL_OP_KEEP = 0, +    VK_STENCIL_OP_ZERO = 1, +    VK_STENCIL_OP_REPLACE = 2, +    VK_STENCIL_OP_INCREMENT_AND_CLAMP = 3, +    VK_STENCIL_OP_DECREMENT_AND_CLAMP = 4, +    VK_STENCIL_OP_INVERT = 5, +    VK_STENCIL_OP_INCREMENT_AND_WRAP = 6, +    VK_STENCIL_OP_DECREMENT_AND_WRAP = 7, +    VK_STENCIL_OP_MAX_ENUM = 0x7FFFFFFF +} VkStencilOp; +typedef enum VkStructureType { +    VK_STRUCTURE_TYPE_APPLICATION_INFO = 0, +    VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO = 1, +    VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO = 2, +    VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO = 3, +    VK_STRUCTURE_TYPE_SUBMIT_INFO = 4, +    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO = 5, +    VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE = 6, +    VK_STRUCTURE_TYPE_BIND_SPARSE_INFO = 7, +    VK_STRUCTURE_TYPE_FENCE_CREATE_INFO = 8, +    VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO = 9, +    VK_STRUCTURE_TYPE_EVENT_CREATE_INFO = 10, +    VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO = 11, +    VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO = 12, +    VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO = 13, +    VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO = 14, +    VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO = 15, +    VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO = 16, +    VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO = 17, +    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO = 18, +    VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO = 19, +    VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO = 20, +    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO = 21, +    VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO = 22, +    VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO = 23, +    VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO = 24, +    VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO = 25, +    VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO = 26, +    VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO = 27, +    VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO = 28, +    VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO = 29, +    VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO = 30, +    VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO = 31, +    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO = 32, +    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO = 33, +    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO = 34, +    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET = 35, +    VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET = 36, +    VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO = 37, +    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO = 38, +    VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO = 39, +    VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO = 40, +    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO = 41, +    VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO = 42, +    VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO = 43, +    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER = 44, +    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER = 45, +    VK_STRUCTURE_TYPE_MEMORY_BARRIER = 46, +    VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO = 47, +    VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO = 48, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES = 1000094000, +    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_INFO = 1000157000, +    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_INFO = 1000157001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_16BIT_STORAGE_FEATURES = 1000083000, +    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS = 1000127000, +    VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO = 1000127001, +    VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO = 1000060000, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_RENDER_PASS_BEGIN_INFO = 1000060003, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_COMMAND_BUFFER_BEGIN_INFO = 1000060004, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_SUBMIT_INFO = 1000060005, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_BIND_SPARSE_INFO = 1000060006, +    VK_STRUCTURE_TYPE_BIND_BUFFER_MEMORY_DEVICE_GROUP_INFO = 1000060013, +    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_DEVICE_GROUP_INFO = 1000060014, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_GROUP_PROPERTIES = 1000070000, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_DEVICE_CREATE_INFO = 1000070001, +    VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2 = 1000146000, +    VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2 = 1000146001, +    VK_STRUCTURE_TYPE_IMAGE_SPARSE_MEMORY_REQUIREMENTS_INFO_2 = 1000146002, +    VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2 = 1000146003, +    VK_STRUCTURE_TYPE_SPARSE_IMAGE_MEMORY_REQUIREMENTS_2 = 1000146004, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2 = 1000059000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2 = 1000059001, +    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_2 = 1000059002, +    VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2 = 1000059003, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2 = 1000059004, +    VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2 = 1000059005, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PROPERTIES_2 = 1000059006, +    VK_STRUCTURE_TYPE_SPARSE_IMAGE_FORMAT_PROPERTIES_2 = 1000059007, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SPARSE_IMAGE_FORMAT_INFO_2 = 1000059008, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES = 1000117000, +    VK_STRUCTURE_TYPE_RENDER_PASS_INPUT_ATTACHMENT_ASPECT_CREATE_INFO = 1000117001, +    VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO = 1000117002, +    VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO = 1000117003, +    VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO = 1000053000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_FEATURES = 1000053001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES = 1000053002, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES = 1000120000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VARIABLE_POINTERS_FEATURES, +    VK_STRUCTURE_TYPE_PROTECTED_SUBMIT_INFO = 1000145000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_FEATURES = 1000145001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES = 1000145002, +    VK_STRUCTURE_TYPE_DEVICE_QUEUE_INFO_2 = 1000145003, +    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO = 1000156000, +    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO = 1000156001, +    VK_STRUCTURE_TYPE_BIND_IMAGE_PLANE_MEMORY_INFO = 1000156002, +    VK_STRUCTURE_TYPE_IMAGE_PLANE_MEMORY_REQUIREMENTS_INFO = 1000156003, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES = 1000156004, +    VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_IMAGE_FORMAT_PROPERTIES = 1000156005, +    VK_STRUCTURE_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_CREATE_INFO = 1000085000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO = 1000071000, +    VK_STRUCTURE_TYPE_EXTERNAL_IMAGE_FORMAT_PROPERTIES = 1000071001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO = 1000071002, +    VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES = 1000071003, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES = 1000071004, +    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO = 1000072000, +    VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO = 1000072001, +    VK_STRUCTURE_TYPE_EXPORT_MEMORY_ALLOCATE_INFO = 1000072002, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO = 1000112000, +    VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES = 1000112001, +    VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO = 1000113000, +    VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO = 1000077000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO = 1000076000, +    VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES = 1000076001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES = 1000168000, +    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_SUPPORT = 1000168001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES = 1000063000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETER_FEATURES = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DRAW_PARAMETERS_FEATURES, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES = 49, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES = 50, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES = 51, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES = 52, +    VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO = 1000147000, +    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2 = 1000109000, +    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2 = 1000109001, +    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2 = 1000109002, +    VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2 = 1000109003, +    VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2 = 1000109004, +    VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO = 1000109005, +    VK_STRUCTURE_TYPE_SUBPASS_END_INFO = 1000109006, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES = 1000177000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES = 1000196000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES = 1000180000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES = 1000082000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES = 1000197000, +    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO = 1000161000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES = 1000161001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES = 1000161002, +    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO = 1000161003, +    VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT = 1000161004, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES = 1000199000, +    VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE = 1000199001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES = 1000221000, +    VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO = 1000246000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES = 1000130000, +    VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO = 1000130001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES = 1000211000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES = 1000108000, +    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO = 1000108001, +    VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO = 1000108002, +    VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO = 1000108003, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES = 1000253000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SUBGROUP_EXTENDED_TYPES_FEATURES = 1000175000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES = 1000241000, +    VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT = 1000241001, +    VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT = 1000241002, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_HOST_QUERY_RESET_FEATURES = 1000261000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES = 1000207000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES = 1000207001, +    VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO = 1000207002, +    VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO = 1000207003, +    VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO = 1000207004, +    VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO = 1000207005, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES = 1000257000, +    VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO = 1000244001, +    VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO = 1000257002, +    VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO = 1000257003, +    VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO = 1000257004, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES = 53, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_PROPERTIES = 54, +    VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO = 1000192000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES = 1000215000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES = 1000245000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES = 1000276000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PRIVATE_DATA_FEATURES = 1000295000, +    VK_STRUCTURE_TYPE_DEVICE_PRIVATE_DATA_CREATE_INFO = 1000295001, +    VK_STRUCTURE_TYPE_PRIVATE_DATA_SLOT_CREATE_INFO = 1000295002, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES = 1000297000, +    VK_STRUCTURE_TYPE_MEMORY_BARRIER_2 = 1000314000, +    VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER_2 = 1000314001, +    VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER_2 = 1000314002, +    VK_STRUCTURE_TYPE_DEPENDENCY_INFO = 1000314003, +    VK_STRUCTURE_TYPE_SUBMIT_INFO_2 = 1000314004, +    VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO = 1000314005, +    VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO = 1000314006, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SYNCHRONIZATION_2_FEATURES = 1000314007, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ZERO_INITIALIZE_WORKGROUP_MEMORY_FEATURES = 1000325000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES = 1000335000, +    VK_STRUCTURE_TYPE_COPY_BUFFER_INFO_2 = 1000337000, +    VK_STRUCTURE_TYPE_COPY_IMAGE_INFO_2 = 1000337001, +    VK_STRUCTURE_TYPE_COPY_BUFFER_TO_IMAGE_INFO_2 = 1000337002, +    VK_STRUCTURE_TYPE_COPY_IMAGE_TO_BUFFER_INFO_2 = 1000337003, +    VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2 = 1000337004, +    VK_STRUCTURE_TYPE_RESOLVE_IMAGE_INFO_2 = 1000337005, +    VK_STRUCTURE_TYPE_BUFFER_COPY_2 = 1000337006, +    VK_STRUCTURE_TYPE_IMAGE_COPY_2 = 1000337007, +    VK_STRUCTURE_TYPE_IMAGE_BLIT_2 = 1000337008, +    VK_STRUCTURE_TYPE_BUFFER_IMAGE_COPY_2 = 1000337009, +    VK_STRUCTURE_TYPE_IMAGE_RESOLVE_2 = 1000337010, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES = 1000225000, +    VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO = 1000225001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES = 1000225002, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_FEATURES = 1000138000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INLINE_UNIFORM_BLOCK_PROPERTIES = 1000138001, +    VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_INLINE_UNIFORM_BLOCK = 1000138002, +    VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_INLINE_UNIFORM_BLOCK_CREATE_INFO = 1000138003, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES = 1000066000, +    VK_STRUCTURE_TYPE_RENDERING_INFO = 1000044000, +    VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO = 1000044001, +    VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO = 1000044002, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DYNAMIC_RENDERING_FEATURES = 1000044003, +    VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO = 1000044004, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_FEATURES = 1000280000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_DOT_PRODUCT_PROPERTIES = 1000280001, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES = 1000281001, +    VK_STRUCTURE_TYPE_FORMAT_PROPERTIES_3 = 1000360000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_FEATURES = 1000413000, +    VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_4_PROPERTIES = 1000413001, +    VK_STRUCTURE_TYPE_DEVICE_BUFFER_MEMORY_REQUIREMENTS = 1000413002, +    VK_STRUCTURE_TYPE_DEVICE_IMAGE_MEMORY_REQUIREMENTS = 1000413003, +    VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR = 1000001000, +    VK_STRUCTURE_TYPE_PRESENT_INFO_KHR = 1000001001, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_CAPABILITIES_KHR = 1000060007, +    VK_STRUCTURE_TYPE_IMAGE_SWAPCHAIN_CREATE_INFO_KHR = 1000060008, +    VK_STRUCTURE_TYPE_BIND_IMAGE_MEMORY_SWAPCHAIN_INFO_KHR = 1000060009, +    VK_STRUCTURE_TYPE_ACQUIRE_NEXT_IMAGE_INFO_KHR = 1000060010, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_PRESENT_INFO_KHR = 1000060011, +    VK_STRUCTURE_TYPE_DEVICE_GROUP_SWAPCHAIN_CREATE_INFO_KHR = 1000060012, +    VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT = 1000011000, +    VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EXT = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, +    VK_STRUCTURE_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkStructureType; +typedef enum VkSystemAllocationScope { +    VK_SYSTEM_ALLOCATION_SCOPE_COMMAND = 0, +    VK_SYSTEM_ALLOCATION_SCOPE_OBJECT = 1, +    VK_SYSTEM_ALLOCATION_SCOPE_CACHE = 2, +    VK_SYSTEM_ALLOCATION_SCOPE_DEVICE = 3, +    VK_SYSTEM_ALLOCATION_SCOPE_INSTANCE = 4, +    VK_SYSTEM_ALLOCATION_SCOPE_MAX_ENUM = 0x7FFFFFFF +} VkSystemAllocationScope; +typedef enum VkInternalAllocationType { +    VK_INTERNAL_ALLOCATION_TYPE_EXECUTABLE = 0, +    VK_INTERNAL_ALLOCATION_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkInternalAllocationType; +typedef enum VkSamplerAddressMode { +    VK_SAMPLER_ADDRESS_MODE_REPEAT = 0, +    VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT = 1, +    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE = 2, +    VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER = 3, +    VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE = 4, +    VK_SAMPLER_ADDRESS_MODE_MAX_ENUM = 0x7FFFFFFF +} VkSamplerAddressMode; +typedef enum VkFilter { +    VK_FILTER_NEAREST = 0, +    VK_FILTER_LINEAR = 1, +    VK_FILTER_MAX_ENUM = 0x7FFFFFFF +} VkFilter; +typedef enum VkSamplerMipmapMode { +    VK_SAMPLER_MIPMAP_MODE_NEAREST = 0, +    VK_SAMPLER_MIPMAP_MODE_LINEAR = 1, +    VK_SAMPLER_MIPMAP_MODE_MAX_ENUM = 0x7FFFFFFF +} VkSamplerMipmapMode; +typedef enum VkVertexInputRate { +    VK_VERTEX_INPUT_RATE_VERTEX = 0, +    VK_VERTEX_INPUT_RATE_INSTANCE = 1, +    VK_VERTEX_INPUT_RATE_MAX_ENUM = 0x7FFFFFFF +} VkVertexInputRate; +typedef enum VkPipelineStageFlagBits { +    VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT = 1, +    VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT = 2, +    VK_PIPELINE_STAGE_VERTEX_INPUT_BIT = 4, +    VK_PIPELINE_STAGE_VERTEX_SHADER_BIT = 8, +    VK_PIPELINE_STAGE_TESSELLATION_CONTROL_SHADER_BIT = 16, +    VK_PIPELINE_STAGE_TESSELLATION_EVALUATION_SHADER_BIT = 32, +    VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT = 64, +    VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT = 128, +    VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT = 256, +    VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT = 512, +    VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT = 1024, +    VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT = 2048, +    VK_PIPELINE_STAGE_TRANSFER_BIT = 4096, +    VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT = 8192, +    VK_PIPELINE_STAGE_HOST_BIT = 16384, +    VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT = 32768, +    VK_PIPELINE_STAGE_ALL_COMMANDS_BIT = 65536, +    VK_PIPELINE_STAGE_NONE = 0, +    VK_PIPELINE_STAGE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineStageFlagBits; +typedef enum VkSparseImageFormatFlagBits { +    VK_SPARSE_IMAGE_FORMAT_SINGLE_MIPTAIL_BIT = 1, +    VK_SPARSE_IMAGE_FORMAT_ALIGNED_MIP_SIZE_BIT = 2, +    VK_SPARSE_IMAGE_FORMAT_NONSTANDARD_BLOCK_SIZE_BIT = 4, +    VK_SPARSE_IMAGE_FORMAT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSparseImageFormatFlagBits; +typedef enum VkSampleCountFlagBits { +    VK_SAMPLE_COUNT_1_BIT = 1, +    VK_SAMPLE_COUNT_2_BIT = 2, +    VK_SAMPLE_COUNT_4_BIT = 4, +    VK_SAMPLE_COUNT_8_BIT = 8, +    VK_SAMPLE_COUNT_16_BIT = 16, +    VK_SAMPLE_COUNT_32_BIT = 32, +    VK_SAMPLE_COUNT_64_BIT = 64, +    VK_SAMPLE_COUNT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSampleCountFlagBits; +typedef enum VkAttachmentDescriptionFlagBits { +    VK_ATTACHMENT_DESCRIPTION_MAY_ALIAS_BIT = 1, +    VK_ATTACHMENT_DESCRIPTION_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkAttachmentDescriptionFlagBits; +typedef enum VkDescriptorPoolCreateFlagBits { +    VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT = 1, +    VK_DESCRIPTOR_POOL_CREATE_UPDATE_AFTER_BIND_BIT = 2, +    VK_DESCRIPTOR_POOL_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkDescriptorPoolCreateFlagBits; +typedef enum VkDependencyFlagBits { +    VK_DEPENDENCY_BY_REGION_BIT = 1, +    VK_DEPENDENCY_DEVICE_GROUP_BIT = 4, +    VK_DEPENDENCY_VIEW_LOCAL_BIT = 2, +    VK_DEPENDENCY_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkDependencyFlagBits; +typedef enum VkObjectType { +    VK_OBJECT_TYPE_UNKNOWN = 0, +    VK_OBJECT_TYPE_INSTANCE = 1, +    VK_OBJECT_TYPE_PHYSICAL_DEVICE = 2, +    VK_OBJECT_TYPE_DEVICE = 3, +    VK_OBJECT_TYPE_QUEUE = 4, +    VK_OBJECT_TYPE_SEMAPHORE = 5, +    VK_OBJECT_TYPE_COMMAND_BUFFER = 6, +    VK_OBJECT_TYPE_FENCE = 7, +    VK_OBJECT_TYPE_DEVICE_MEMORY = 8, +    VK_OBJECT_TYPE_BUFFER = 9, +    VK_OBJECT_TYPE_IMAGE = 10, +    VK_OBJECT_TYPE_EVENT = 11, +    VK_OBJECT_TYPE_QUERY_POOL = 12, +    VK_OBJECT_TYPE_BUFFER_VIEW = 13, +    VK_OBJECT_TYPE_IMAGE_VIEW = 14, +    VK_OBJECT_TYPE_SHADER_MODULE = 15, +    VK_OBJECT_TYPE_PIPELINE_CACHE = 16, +    VK_OBJECT_TYPE_PIPELINE_LAYOUT = 17, +    VK_OBJECT_TYPE_RENDER_PASS = 18, +    VK_OBJECT_TYPE_PIPELINE = 19, +    VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT = 20, +    VK_OBJECT_TYPE_SAMPLER = 21, +    VK_OBJECT_TYPE_DESCRIPTOR_POOL = 22, +    VK_OBJECT_TYPE_DESCRIPTOR_SET = 23, +    VK_OBJECT_TYPE_FRAMEBUFFER = 24, +    VK_OBJECT_TYPE_COMMAND_POOL = 25, +    VK_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION = 1000156000, +    VK_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE = 1000085000, +    VK_OBJECT_TYPE_PRIVATE_DATA_SLOT = 1000295000, +    VK_OBJECT_TYPE_SURFACE_KHR = 1000000000, +    VK_OBJECT_TYPE_SWAPCHAIN_KHR = 1000001000, +    VK_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT = 1000011000, +    VK_OBJECT_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkObjectType; +typedef enum VkEventCreateFlagBits { +    VK_EVENT_CREATE_DEVICE_ONLY_BIT = 1, +    VK_EVENT_CREATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkEventCreateFlagBits; +typedef enum VkDescriptorUpdateTemplateType { +    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET = 0, +    VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkDescriptorUpdateTemplateType; +typedef enum VkPointClippingBehavior { +    VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES = 0, +    VK_POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY = 1, +    VK_POINT_CLIPPING_BEHAVIOR_MAX_ENUM = 0x7FFFFFFF +} VkPointClippingBehavior; +typedef enum VkResolveModeFlagBits { +    VK_RESOLVE_MODE_NONE = 0, +    VK_RESOLVE_MODE_SAMPLE_ZERO_BIT = 1, +    VK_RESOLVE_MODE_AVERAGE_BIT = 2, +    VK_RESOLVE_MODE_MIN_BIT = 4, +    VK_RESOLVE_MODE_MAX_BIT = 8, +    VK_RESOLVE_MODE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkResolveModeFlagBits; +typedef enum VkDescriptorBindingFlagBits { +    VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT = 1, +    VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT = 2, +    VK_DESCRIPTOR_BINDING_PARTIALLY_BOUND_BIT = 4, +    VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT = 8, +    VK_DESCRIPTOR_BINDING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkDescriptorBindingFlagBits; +typedef enum VkSemaphoreType { +    VK_SEMAPHORE_TYPE_BINARY = 0, +    VK_SEMAPHORE_TYPE_TIMELINE = 1, +    VK_SEMAPHORE_TYPE_MAX_ENUM = 0x7FFFFFFF +} VkSemaphoreType; +typedef enum VkPipelineCreationFeedbackFlagBits { +    VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT = 1, +    VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_VALID_BIT, +    VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT = 2, +    VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_APPLICATION_PIPELINE_CACHE_HIT_BIT, +    VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT = 4, +    VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT_EXT = VK_PIPELINE_CREATION_FEEDBACK_BASE_PIPELINE_ACCELERATION_BIT, +    VK_PIPELINE_CREATION_FEEDBACK_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPipelineCreationFeedbackFlagBits; +typedef enum VkSemaphoreWaitFlagBits { +    VK_SEMAPHORE_WAIT_ANY_BIT = 1, +    VK_SEMAPHORE_WAIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSemaphoreWaitFlagBits; +typedef enum VkToolPurposeFlagBits { +    VK_TOOL_PURPOSE_VALIDATION_BIT = 1, +    VK_TOOL_PURPOSE_VALIDATION_BIT_EXT = VK_TOOL_PURPOSE_VALIDATION_BIT, +    VK_TOOL_PURPOSE_PROFILING_BIT = 2, +    VK_TOOL_PURPOSE_PROFILING_BIT_EXT = VK_TOOL_PURPOSE_PROFILING_BIT, +    VK_TOOL_PURPOSE_TRACING_BIT = 4, +    VK_TOOL_PURPOSE_TRACING_BIT_EXT = VK_TOOL_PURPOSE_TRACING_BIT, +    VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT = 8, +    VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_ADDITIONAL_FEATURES_BIT, +    VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT = 16, +    VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT_EXT = VK_TOOL_PURPOSE_MODIFYING_FEATURES_BIT, +    VK_TOOL_PURPOSE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkToolPurposeFlagBits; +typedef uint64_t VkAccessFlagBits2; +static const VkAccessFlagBits2 VK_ACCESS_2_NONE = 0; +static const VkAccessFlagBits2 VK_ACCESS_2_NONE_KHR = 0; +static const VkAccessFlagBits2 VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT = 1; +static const VkAccessFlagBits2 VK_ACCESS_2_INDIRECT_COMMAND_READ_BIT_KHR = 1; +static const VkAccessFlagBits2 VK_ACCESS_2_INDEX_READ_BIT = 2; +static const VkAccessFlagBits2 VK_ACCESS_2_INDEX_READ_BIT_KHR = 2; +static const VkAccessFlagBits2 VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT = 4; +static const VkAccessFlagBits2 VK_ACCESS_2_VERTEX_ATTRIBUTE_READ_BIT_KHR = 4; +static const VkAccessFlagBits2 VK_ACCESS_2_UNIFORM_READ_BIT = 8; +static const VkAccessFlagBits2 VK_ACCESS_2_UNIFORM_READ_BIT_KHR = 8; +static const VkAccessFlagBits2 VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT = 16; +static const VkAccessFlagBits2 VK_ACCESS_2_INPUT_ATTACHMENT_READ_BIT_KHR = 16; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_READ_BIT = 32; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_READ_BIT_KHR = 32; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_WRITE_BIT = 64; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_WRITE_BIT_KHR = 64; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT = 128; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_READ_BIT_KHR = 128; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT = 256; +static const VkAccessFlagBits2 VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT_KHR = 256; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT = 512; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_READ_BIT_KHR = 512; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT = 1024; +static const VkAccessFlagBits2 VK_ACCESS_2_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT_KHR = 1024; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_READ_BIT = 2048; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_READ_BIT_KHR = 2048; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_WRITE_BIT = 4096; +static const VkAccessFlagBits2 VK_ACCESS_2_TRANSFER_WRITE_BIT_KHR = 4096; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_READ_BIT = 8192; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_READ_BIT_KHR = 8192; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_WRITE_BIT = 16384; +static const VkAccessFlagBits2 VK_ACCESS_2_HOST_WRITE_BIT_KHR = 16384; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_READ_BIT = 32768; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_READ_BIT_KHR = 32768; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_WRITE_BIT = 65536; +static const VkAccessFlagBits2 VK_ACCESS_2_MEMORY_WRITE_BIT_KHR = 65536; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_SAMPLED_READ_BIT = 4294967296; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_SAMPLED_READ_BIT_KHR = 4294967296; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_READ_BIT = 8589934592; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_READ_BIT_KHR = 8589934592; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT = 17179869184; +static const VkAccessFlagBits2 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT_KHR = 17179869184; + +typedef uint64_t VkPipelineStageFlagBits2; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_NONE = 0; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_NONE_KHR = 0; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT = 1; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TOP_OF_PIPE_BIT_KHR = 1; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT = 2; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_DRAW_INDIRECT_BIT_KHR = 2; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT = 4; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_INPUT_BIT_KHR = 4; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT = 8; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_SHADER_BIT_KHR = 8; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT = 16; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_CONTROL_SHADER_BIT_KHR = 16; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT = 32; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TESSELLATION_EVALUATION_SHADER_BIT_KHR = 32; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT = 64; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_GEOMETRY_SHADER_BIT_KHR = 64; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT = 128; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_FRAGMENT_SHADER_BIT_KHR = 128; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT = 256; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_EARLY_FRAGMENT_TESTS_BIT_KHR = 256; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT = 512; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_LATE_FRAGMENT_TESTS_BIT_KHR = 512; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT = 1024; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT_KHR = 1024; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT = 2048; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT_KHR = 2048; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_TRANSFER_BIT_KHR = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TRANSFER_BIT = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_TRANSFER_BIT_KHR = 4096; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT = 8192; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BOTTOM_OF_PIPE_BIT_KHR = 8192; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_HOST_BIT = 16384; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_HOST_BIT_KHR = 16384; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT = 32768; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_GRAPHICS_BIT_KHR = 32768; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT = 65536; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT_KHR = 65536; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COPY_BIT = 4294967296; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_COPY_BIT_KHR = 4294967296; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RESOLVE_BIT = 8589934592; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_RESOLVE_BIT_KHR = 8589934592; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BLIT_BIT = 17179869184; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_BLIT_BIT_KHR = 17179869184; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_CLEAR_BIT = 34359738368; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_CLEAR_BIT_KHR = 34359738368; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT = 68719476736; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_INDEX_INPUT_BIT_KHR = 68719476736; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT = 137438953472; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_VERTEX_ATTRIBUTE_INPUT_BIT_KHR = 137438953472; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT = 274877906944; +static const VkPipelineStageFlagBits2 VK_PIPELINE_STAGE_2_PRE_RASTERIZATION_SHADERS_BIT_KHR = 274877906944; + +typedef uint64_t VkFormatFeatureFlagBits2; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT = 1; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_BIT_KHR = 1; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT = 2; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_BIT_KHR = 2; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT = 4; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_IMAGE_ATOMIC_BIT_KHR = 4; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT = 8; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_UNIFORM_TEXEL_BUFFER_BIT_KHR = 8; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT = 16; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_BIT_KHR = 16; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT = 32; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_TEXEL_BUFFER_ATOMIC_BIT_KHR = 32; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT = 64; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_VERTEX_BUFFER_BIT_KHR = 64; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT = 128; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BIT_KHR = 128; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT = 256; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COLOR_ATTACHMENT_BLEND_BIT_KHR = 256; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT = 512; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DEPTH_STENCIL_ATTACHMENT_BIT_KHR = 512; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_SRC_BIT = 1024; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_SRC_BIT_KHR = 1024; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_DST_BIT = 2048; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_BLIT_DST_BIT_KHR = 2048; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 4096; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_LINEAR_BIT_KHR = 4096; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT = 8192; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_CUBIC_BIT_EXT = 8192; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT = 16384; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_SRC_BIT_KHR = 16384; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT = 32768; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_TRANSFER_DST_BIT_KHR = 32768; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT = 65536; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_FILTER_MINMAX_BIT_KHR = 65536; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT = 131072; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_MIDPOINT_CHROMA_SAMPLES_BIT_KHR = 131072; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT = 262144; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT_KHR = 262144; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT = 524288; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_SEPARATE_RECONSTRUCTION_FILTER_BIT_KHR = 524288; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT = 1048576; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_BIT_KHR = 1048576; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT = 2097152; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_YCBCR_CONVERSION_CHROMA_RECONSTRUCTION_EXPLICIT_FORCEABLE_BIT_KHR = 2097152; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DISJOINT_BIT = 4194304; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_DISJOINT_BIT_KHR = 4194304; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT = 8388608; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_COSITED_CHROMA_SAMPLES_BIT_KHR = 8388608; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT = 2147483648; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_READ_WITHOUT_FORMAT_BIT_KHR = 2147483648; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT = 4294967296; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_STORAGE_WRITE_WITHOUT_FORMAT_BIT_KHR = 4294967296; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT = 8589934592; +static const VkFormatFeatureFlagBits2 VK_FORMAT_FEATURE_2_SAMPLED_IMAGE_DEPTH_COMPARISON_BIT_KHR = 8589934592; + +typedef enum VkRenderingFlagBits { +    VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT = 1, +    VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR = VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT, +    VK_RENDERING_SUSPENDING_BIT = 2, +    VK_RENDERING_SUSPENDING_BIT_KHR = VK_RENDERING_SUSPENDING_BIT, +    VK_RENDERING_RESUMING_BIT = 4, +    VK_RENDERING_RESUMING_BIT_KHR = VK_RENDERING_RESUMING_BIT, +    VK_RENDERING_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkRenderingFlagBits; +typedef enum VkColorSpaceKHR { +    VK_COLOR_SPACE_SRGB_NONLINEAR_KHR = 0, +    VK_COLORSPACE_SRGB_NONLINEAR_KHR = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, +    VK_COLOR_SPACE_MAX_ENUM_KHR = 0x7FFFFFFF +} VkColorSpaceKHR; +typedef enum VkCompositeAlphaFlagBitsKHR { +    VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR = 1, +    VK_COMPOSITE_ALPHA_PRE_MULTIPLIED_BIT_KHR = 2, +    VK_COMPOSITE_ALPHA_POST_MULTIPLIED_BIT_KHR = 4, +    VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR = 8, +    VK_COMPOSITE_ALPHA_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF +} VkCompositeAlphaFlagBitsKHR; +typedef enum VkPresentModeKHR { +    VK_PRESENT_MODE_IMMEDIATE_KHR = 0, +    VK_PRESENT_MODE_MAILBOX_KHR = 1, +    VK_PRESENT_MODE_FIFO_KHR = 2, +    VK_PRESENT_MODE_FIFO_RELAXED_KHR = 3, +    VK_PRESENT_MODE_MAX_ENUM_KHR = 0x7FFFFFFF +} VkPresentModeKHR; +typedef enum VkSurfaceTransformFlagBitsKHR { +    VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR = 1, +    VK_SURFACE_TRANSFORM_ROTATE_90_BIT_KHR = 2, +    VK_SURFACE_TRANSFORM_ROTATE_180_BIT_KHR = 4, +    VK_SURFACE_TRANSFORM_ROTATE_270_BIT_KHR = 8, +    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_BIT_KHR = 16, +    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_90_BIT_KHR = 32, +    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_180_BIT_KHR = 64, +    VK_SURFACE_TRANSFORM_HORIZONTAL_MIRROR_ROTATE_270_BIT_KHR = 128, +    VK_SURFACE_TRANSFORM_INHERIT_BIT_KHR = 256, +    VK_SURFACE_TRANSFORM_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF +} VkSurfaceTransformFlagBitsKHR; +typedef enum VkDebugReportFlagBitsEXT { +    VK_DEBUG_REPORT_INFORMATION_BIT_EXT = 1, +    VK_DEBUG_REPORT_WARNING_BIT_EXT = 2, +    VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT = 4, +    VK_DEBUG_REPORT_ERROR_BIT_EXT = 8, +    VK_DEBUG_REPORT_DEBUG_BIT_EXT = 16, +    VK_DEBUG_REPORT_FLAG_BITS_MAX_ENUM_EXT = 0x7FFFFFFF +} VkDebugReportFlagBitsEXT; +typedef enum VkDebugReportObjectTypeEXT { +    VK_DEBUG_REPORT_OBJECT_TYPE_UNKNOWN_EXT = 0, +    VK_DEBUG_REPORT_OBJECT_TYPE_INSTANCE_EXT = 1, +    VK_DEBUG_REPORT_OBJECT_TYPE_PHYSICAL_DEVICE_EXT = 2, +    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT = 3, +    VK_DEBUG_REPORT_OBJECT_TYPE_QUEUE_EXT = 4, +    VK_DEBUG_REPORT_OBJECT_TYPE_SEMAPHORE_EXT = 5, +    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_BUFFER_EXT = 6, +    VK_DEBUG_REPORT_OBJECT_TYPE_FENCE_EXT = 7, +    VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT = 8, +    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT = 9, +    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_EXT = 10, +    VK_DEBUG_REPORT_OBJECT_TYPE_EVENT_EXT = 11, +    VK_DEBUG_REPORT_OBJECT_TYPE_QUERY_POOL_EXT = 12, +    VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_VIEW_EXT = 13, +    VK_DEBUG_REPORT_OBJECT_TYPE_IMAGE_VIEW_EXT = 14, +    VK_DEBUG_REPORT_OBJECT_TYPE_SHADER_MODULE_EXT = 15, +    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_CACHE_EXT = 16, +    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_LAYOUT_EXT = 17, +    VK_DEBUG_REPORT_OBJECT_TYPE_RENDER_PASS_EXT = 18, +    VK_DEBUG_REPORT_OBJECT_TYPE_PIPELINE_EXT = 19, +    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT_EXT = 20, +    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_EXT = 21, +    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_POOL_EXT = 22, +    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_SET_EXT = 23, +    VK_DEBUG_REPORT_OBJECT_TYPE_FRAMEBUFFER_EXT = 24, +    VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT = 25, +    VK_DEBUG_REPORT_OBJECT_TYPE_SURFACE_KHR_EXT = 26, +    VK_DEBUG_REPORT_OBJECT_TYPE_SWAPCHAIN_KHR_EXT = 27, +    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT = 28, +    VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_DEBUG_REPORT_CALLBACK_EXT_EXT, +    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_KHR_EXT = 29, +    VK_DEBUG_REPORT_OBJECT_TYPE_DISPLAY_MODE_KHR_EXT = 30, +    VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT = 33, +    VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT = VK_DEBUG_REPORT_OBJECT_TYPE_VALIDATION_CACHE_EXT_EXT, +    VK_DEBUG_REPORT_OBJECT_TYPE_SAMPLER_YCBCR_CONVERSION_EXT = 1000156000, +    VK_DEBUG_REPORT_OBJECT_TYPE_DESCRIPTOR_UPDATE_TEMPLATE_EXT = 1000085000, +    VK_DEBUG_REPORT_OBJECT_TYPE_MAX_ENUM_EXT = 0x7FFFFFFF +} VkDebugReportObjectTypeEXT; +typedef enum VkExternalMemoryHandleTypeFlagBits { +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD_BIT = 1, +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT = 8, +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT = 16, +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_HEAP_BIT = 32, +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D12_RESOURCE_BIT = 64, +    VK_EXTERNAL_MEMORY_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkExternalMemoryHandleTypeFlagBits; +typedef enum VkExternalMemoryFeatureFlagBits { +    VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT = 1, +    VK_EXTERNAL_MEMORY_FEATURE_EXPORTABLE_BIT = 2, +    VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT = 4, +    VK_EXTERNAL_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkExternalMemoryFeatureFlagBits; +typedef enum VkExternalSemaphoreHandleTypeFlagBits { +    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, +    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, +    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, +    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT = 8, +    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D11_FENCE_BIT = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_D3D12_FENCE_BIT, +    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT = 16, +    VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkExternalSemaphoreHandleTypeFlagBits; +typedef enum VkExternalSemaphoreFeatureFlagBits { +    VK_EXTERNAL_SEMAPHORE_FEATURE_EXPORTABLE_BIT = 1, +    VK_EXTERNAL_SEMAPHORE_FEATURE_IMPORTABLE_BIT = 2, +    VK_EXTERNAL_SEMAPHORE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkExternalSemaphoreFeatureFlagBits; +typedef enum VkSemaphoreImportFlagBits { +    VK_SEMAPHORE_IMPORT_TEMPORARY_BIT = 1, +    VK_SEMAPHORE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSemaphoreImportFlagBits; +typedef enum VkExternalFenceHandleTypeFlagBits { +    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_FD_BIT = 1, +    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_BIT = 2, +    VK_EXTERNAL_FENCE_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT = 4, +    VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT = 8, +    VK_EXTERNAL_FENCE_HANDLE_TYPE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkExternalFenceHandleTypeFlagBits; +typedef enum VkExternalFenceFeatureFlagBits { +    VK_EXTERNAL_FENCE_FEATURE_EXPORTABLE_BIT = 1, +    VK_EXTERNAL_FENCE_FEATURE_IMPORTABLE_BIT = 2, +    VK_EXTERNAL_FENCE_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkExternalFenceFeatureFlagBits; +typedef enum VkFenceImportFlagBits { +    VK_FENCE_IMPORT_TEMPORARY_BIT = 1, +    VK_FENCE_IMPORT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkFenceImportFlagBits; +typedef enum VkPeerMemoryFeatureFlagBits { +    VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT = 1, +    VK_PEER_MEMORY_FEATURE_COPY_DST_BIT = 2, +    VK_PEER_MEMORY_FEATURE_GENERIC_SRC_BIT = 4, +    VK_PEER_MEMORY_FEATURE_GENERIC_DST_BIT = 8, +    VK_PEER_MEMORY_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkPeerMemoryFeatureFlagBits; +typedef enum VkMemoryAllocateFlagBits { +    VK_MEMORY_ALLOCATE_DEVICE_MASK_BIT = 1, +    VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT = 2, +    VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_CAPTURE_REPLAY_BIT = 4, +    VK_MEMORY_ALLOCATE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkMemoryAllocateFlagBits; +typedef enum VkDeviceGroupPresentModeFlagBitsKHR { +    VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR = 1, +    VK_DEVICE_GROUP_PRESENT_MODE_REMOTE_BIT_KHR = 2, +    VK_DEVICE_GROUP_PRESENT_MODE_SUM_BIT_KHR = 4, +    VK_DEVICE_GROUP_PRESENT_MODE_LOCAL_MULTI_DEVICE_BIT_KHR = 8, +    VK_DEVICE_GROUP_PRESENT_MODE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF +} VkDeviceGroupPresentModeFlagBitsKHR; +typedef enum VkSwapchainCreateFlagBitsKHR { +    VK_SWAPCHAIN_CREATE_SPLIT_INSTANCE_BIND_REGIONS_BIT_KHR = 1, +    VK_SWAPCHAIN_CREATE_PROTECTED_BIT_KHR = 2, +    VK_SWAPCHAIN_CREATE_FLAG_BITS_MAX_ENUM_KHR = 0x7FFFFFFF +} VkSwapchainCreateFlagBitsKHR; +typedef enum VkSubgroupFeatureFlagBits { +    VK_SUBGROUP_FEATURE_BASIC_BIT = 1, +    VK_SUBGROUP_FEATURE_VOTE_BIT = 2, +    VK_SUBGROUP_FEATURE_ARITHMETIC_BIT = 4, +    VK_SUBGROUP_FEATURE_BALLOT_BIT = 8, +    VK_SUBGROUP_FEATURE_SHUFFLE_BIT = 16, +    VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT = 32, +    VK_SUBGROUP_FEATURE_CLUSTERED_BIT = 64, +    VK_SUBGROUP_FEATURE_QUAD_BIT = 128, +    VK_SUBGROUP_FEATURE_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSubgroupFeatureFlagBits; +typedef enum VkTessellationDomainOrigin { +    VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT = 0, +    VK_TESSELLATION_DOMAIN_ORIGIN_LOWER_LEFT = 1, +    VK_TESSELLATION_DOMAIN_ORIGIN_MAX_ENUM = 0x7FFFFFFF +} VkTessellationDomainOrigin; +typedef enum VkSamplerYcbcrModelConversion { +    VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY = 0, +    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY = 1, +    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709 = 2, +    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601 = 3, +    VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020 = 4, +    VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM = 0x7FFFFFFF +} VkSamplerYcbcrModelConversion; +typedef enum VkSamplerYcbcrRange { +    VK_SAMPLER_YCBCR_RANGE_ITU_FULL = 0, +    VK_SAMPLER_YCBCR_RANGE_ITU_NARROW = 1, +    VK_SAMPLER_YCBCR_RANGE_MAX_ENUM = 0x7FFFFFFF +} VkSamplerYcbcrRange; +typedef enum VkChromaLocation { +    VK_CHROMA_LOCATION_COSITED_EVEN = 0, +    VK_CHROMA_LOCATION_MIDPOINT = 1, +    VK_CHROMA_LOCATION_MAX_ENUM = 0x7FFFFFFF +} VkChromaLocation; +typedef enum VkSamplerReductionMode { +    VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE = 0, +    VK_SAMPLER_REDUCTION_MODE_MIN = 1, +    VK_SAMPLER_REDUCTION_MODE_MAX = 2, +    VK_SAMPLER_REDUCTION_MODE_MAX_ENUM = 0x7FFFFFFF +} VkSamplerReductionMode; +typedef enum VkShaderFloatControlsIndependence { +    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY = 0, +    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL = 1, +    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_NONE = 2, +    VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_MAX_ENUM = 0x7FFFFFFF +} VkShaderFloatControlsIndependence; +typedef enum VkSubmitFlagBits { +    VK_SUBMIT_PROTECTED_BIT = 1, +    VK_SUBMIT_PROTECTED_BIT_KHR = VK_SUBMIT_PROTECTED_BIT, +    VK_SUBMIT_FLAG_BITS_MAX_ENUM = 0x7FFFFFFF +} VkSubmitFlagBits; +typedef enum VkVendorId { +    VK_VENDOR_ID_VIV = 0x10001, +    VK_VENDOR_ID_VSI = 0x10002, +    VK_VENDOR_ID_KAZAN = 0x10003, +    VK_VENDOR_ID_CODEPLAY = 0x10004, +    VK_VENDOR_ID_MESA = 0x10005, +    VK_VENDOR_ID_POCL = 0x10006, +    VK_VENDOR_ID_MAX_ENUM = 0x7FFFFFFF +} VkVendorId; +typedef enum VkDriverId { +    VK_DRIVER_ID_AMD_PROPRIETARY = 1, +    VK_DRIVER_ID_AMD_OPEN_SOURCE = 2, +    VK_DRIVER_ID_MESA_RADV = 3, +    VK_DRIVER_ID_NVIDIA_PROPRIETARY = 4, +    VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS = 5, +    VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA = 6, +    VK_DRIVER_ID_IMAGINATION_PROPRIETARY = 7, +    VK_DRIVER_ID_QUALCOMM_PROPRIETARY = 8, +    VK_DRIVER_ID_ARM_PROPRIETARY = 9, +    VK_DRIVER_ID_GOOGLE_SWIFTSHADER = 10, +    VK_DRIVER_ID_GGP_PROPRIETARY = 11, +    VK_DRIVER_ID_BROADCOM_PROPRIETARY = 12, +    VK_DRIVER_ID_MESA_LLVMPIPE = 13, +    VK_DRIVER_ID_MOLTENVK = 14, +    VK_DRIVER_ID_COREAVI_PROPRIETARY = 15, +    VK_DRIVER_ID_JUICE_PROPRIETARY = 16, +    VK_DRIVER_ID_VERISILICON_PROPRIETARY = 17, +    VK_DRIVER_ID_MESA_TURNIP = 18, +    VK_DRIVER_ID_MESA_V3DV = 19, +    VK_DRIVER_ID_MESA_PANVK = 20, +    VK_DRIVER_ID_SAMSUNG_PROPRIETARY = 21, +    VK_DRIVER_ID_MESA_VENUS = 22, +    VK_DRIVER_ID_MESA_DOZEN = 23, +    VK_DRIVER_ID_MAX_ENUM = 0x7FFFFFFF +} VkDriverId; +typedef void (VKAPI_PTR *PFN_vkInternalAllocationNotification)( +    void*                                       pUserData, +    size_t                                      size, +    VkInternalAllocationType                    allocationType, +    VkSystemAllocationScope                     allocationScope); +typedef void (VKAPI_PTR *PFN_vkInternalFreeNotification)( +    void*                                       pUserData, +    size_t                                      size, +    VkInternalAllocationType                    allocationType, +    VkSystemAllocationScope                     allocationScope); +typedef void* (VKAPI_PTR *PFN_vkReallocationFunction)( +    void*                                       pUserData, +    void*                                       pOriginal, +    size_t                                      size, +    size_t                                      alignment, +    VkSystemAllocationScope                     allocationScope); +typedef void* (VKAPI_PTR *PFN_vkAllocationFunction)( +    void*                                       pUserData, +    size_t                                      size, +    size_t                                      alignment, +    VkSystemAllocationScope                     allocationScope); +typedef void (VKAPI_PTR *PFN_vkFreeFunction)( +    void*                                       pUserData, +    void*                                       pMemory); +typedef void (VKAPI_PTR *PFN_vkVoidFunction)(void); +typedef struct VkBaseOutStructure { +    VkStructureType   sType; +    struct  VkBaseOutStructure *  pNext; +} VkBaseOutStructure; + +typedef struct VkBaseInStructure { +    VkStructureType   sType; +    const struct  VkBaseInStructure *  pNext; +} VkBaseInStructure; + +typedef struct VkOffset2D { +    int32_t          x; +    int32_t          y; +} VkOffset2D; + +typedef struct VkOffset3D { +    int32_t          x; +    int32_t          y; +    int32_t          z; +} VkOffset3D; + +typedef struct VkExtent2D { +    uint32_t          width; +    uint32_t          height; +} VkExtent2D; + +typedef struct VkExtent3D { +    uint32_t          width; +    uint32_t          height; +    uint32_t          depth; +} VkExtent3D; + +typedef struct VkViewport { +    float   x; +    float   y; +    float   width; +    float   height; +    float                         minDepth; +    float                         maxDepth; +} VkViewport; + +typedef struct VkRect2D { +    VkOffset2D       offset; +    VkExtent2D       extent; +} VkRect2D; + +typedef struct VkClearRect { +    VkRect2D         rect; +    uint32_t         baseArrayLayer; +    uint32_t         layerCount; +} VkClearRect; + +typedef struct VkComponentMapping { +    VkComponentSwizzle   r; +    VkComponentSwizzle   g; +    VkComponentSwizzle   b; +    VkComponentSwizzle   a; +} VkComponentMapping; + +typedef struct VkExtensionProperties { +    char              extensionName [ VK_MAX_EXTENSION_NAME_SIZE ]; +    uint32_t          specVersion; +} VkExtensionProperties; + +typedef struct VkLayerProperties { +    char              layerName [ VK_MAX_EXTENSION_NAME_SIZE ]; +    uint32_t          specVersion; +    uint32_t          implementationVersion; +    char              description [ VK_MAX_DESCRIPTION_SIZE ]; +} VkLayerProperties; + +typedef struct VkApplicationInfo { +    VkStructureType   sType; +    const  void *      pNext; +    const  char *      pApplicationName; +    uint32_t          applicationVersion; +    const  char *      pEngineName; +    uint32_t          engineVersion; +    uint32_t          apiVersion; +} VkApplicationInfo; + +typedef struct VkAllocationCallbacks { +    void *            pUserData; +    PFN_vkAllocationFunction     pfnAllocation; +    PFN_vkReallocationFunction   pfnReallocation; +    PFN_vkFreeFunction      pfnFree; +    PFN_vkInternalAllocationNotification   pfnInternalAllocation; +    PFN_vkInternalFreeNotification   pfnInternalFree; +} VkAllocationCallbacks; + +typedef struct VkDescriptorImageInfo { +    VkSampler         sampler; +    VkImageView       imageView; +    VkImageLayout     imageLayout; +} VkDescriptorImageInfo; + +typedef struct VkCopyDescriptorSet { +    VkStructureType   sType; +    const  void *             pNext; +    VkDescriptorSet          srcSet; +    uint32_t                 srcBinding; +    uint32_t                 srcArrayElement; +    VkDescriptorSet          dstSet; +    uint32_t                 dstBinding; +    uint32_t                 dstArrayElement; +    uint32_t                 descriptorCount; +} VkCopyDescriptorSet; + +typedef struct VkDescriptorPoolSize { +    VkDescriptorType         type; +    uint32_t                 descriptorCount; +} VkDescriptorPoolSize; + +typedef struct VkDescriptorSetAllocateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkDescriptorPool         descriptorPool; +    uint32_t                 descriptorSetCount; +    const  VkDescriptorSetLayout *  pSetLayouts; +} VkDescriptorSetAllocateInfo; + +typedef struct VkSpecializationMapEntry { +    uint32_t                       constantID; +    uint32_t                       offset; +    size_t   size; +} VkSpecializationMapEntry; + +typedef struct VkSpecializationInfo { +    uint32_t                 mapEntryCount; +    const  VkSpecializationMapEntry *  pMapEntries; +    size_t                   dataSize; +    const  void *             pData; +} VkSpecializationInfo; + +typedef struct VkVertexInputBindingDescription { +    uint32_t                 binding; +    uint32_t                 stride; +    VkVertexInputRate        inputRate; +} VkVertexInputBindingDescription; + +typedef struct VkVertexInputAttributeDescription { +    uint32_t                 location; +    uint32_t                 binding; +    VkFormat                 format; +    uint32_t                 offset; +} VkVertexInputAttributeDescription; + +typedef struct VkStencilOpState { +    VkStencilOp              failOp; +    VkStencilOp              passOp; +    VkStencilOp              depthFailOp; +    VkCompareOp              compareOp; +    uint32_t                 compareMask; +    uint32_t                 writeMask; +    uint32_t                 reference; +} VkStencilOpState; + +typedef struct VkPipelineCacheHeaderVersionOne { +    uint32_t                 headerSize; +    VkPipelineCacheHeaderVersion   headerVersion; +    uint32_t                 vendorID; +    uint32_t                 deviceID; +    uint8_t                  pipelineCacheUUID [ VK_UUID_SIZE ]; +} VkPipelineCacheHeaderVersionOne; + +typedef struct VkCommandBufferAllocateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkCommandPool            commandPool; +    VkCommandBufferLevel     level; +    uint32_t                 commandBufferCount; +} VkCommandBufferAllocateInfo; + +typedef union VkClearColorValue { +    float                    float32 [4]; +    int32_t                  int32 [4]; +    uint32_t                 uint32 [4]; +} VkClearColorValue; + +typedef struct VkClearDepthStencilValue { +    float                    depth; +    uint32_t                 stencil; +} VkClearDepthStencilValue; + +typedef union VkClearValue { +    VkClearColorValue        color; +    VkClearDepthStencilValue   depthStencil; +} VkClearValue; + +typedef struct VkAttachmentReference { +    uint32_t                 attachment; +    VkImageLayout            layout; +} VkAttachmentReference; + +typedef struct VkDrawIndirectCommand { +    uint32_t                         vertexCount; +    uint32_t                         instanceCount; +    uint32_t                         firstVertex; +    uint32_t   firstInstance; +} VkDrawIndirectCommand; + +typedef struct VkDrawIndexedIndirectCommand { +    uint32_t                         indexCount; +    uint32_t                         instanceCount; +    uint32_t                         firstIndex; +    int32_t                          vertexOffset; +    uint32_t   firstInstance; +} VkDrawIndexedIndirectCommand; + +typedef struct VkDispatchIndirectCommand { +    uint32_t   x; +    uint32_t   y; +    uint32_t   z; +} VkDispatchIndirectCommand; + +typedef struct VkSurfaceFormatKHR { +    VkFormat                           format; +    VkColorSpaceKHR                    colorSpace; +} VkSurfaceFormatKHR; + +typedef struct VkPresentInfoKHR { +    VkStructureType   sType; +    const  void *   pNext; +    uint32_t           waitSemaphoreCount; +    const  VkSemaphore *  pWaitSemaphores; +    uint32_t                           swapchainCount; +    const  VkSwapchainKHR *  pSwapchains; +    const  uint32_t *  pImageIndices; +    VkResult *  pResults; +} VkPresentInfoKHR; + +typedef struct VkDevicePrivateDataCreateInfo { +    VkStructureType   sType; +    const  void *                             pNext; +    uint32_t                                 privateDataSlotRequestCount; +} VkDevicePrivateDataCreateInfo; + +typedef struct VkConformanceVersion { +    uint8_t                            major; +    uint8_t                            minor; +    uint8_t                            subminor; +    uint8_t                            patch; +} VkConformanceVersion; + +typedef struct VkPhysicalDeviceDriverProperties { +    VkStructureType   sType; +    void *                             pNext; +    VkDriverId                    driverID; +    char                          driverName [ VK_MAX_DRIVER_NAME_SIZE ]; +    char                          driverInfo [ VK_MAX_DRIVER_INFO_SIZE ]; +    VkConformanceVersion          conformanceVersion; +} VkPhysicalDeviceDriverProperties; + +typedef struct VkPhysicalDeviceExternalImageFormatInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalMemoryHandleTypeFlagBits   handleType; +} VkPhysicalDeviceExternalImageFormatInfo; + +typedef struct VkPhysicalDeviceExternalSemaphoreInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalSemaphoreHandleTypeFlagBits   handleType; +} VkPhysicalDeviceExternalSemaphoreInfo; + +typedef struct VkPhysicalDeviceExternalFenceInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalFenceHandleTypeFlagBits   handleType; +} VkPhysicalDeviceExternalFenceInfo; + +typedef struct VkPhysicalDeviceMultiviewProperties { +    VkStructureType   sType; +    void *                             pNext; +    uint32_t                           maxMultiviewViewCount; +    uint32_t                           maxMultiviewInstanceIndex; +} VkPhysicalDeviceMultiviewProperties; + +typedef struct VkRenderPassMultiviewCreateInfo { +    VkStructureType          sType; +    const  void *             pNext; +    uint32_t                 subpassCount; +    const  uint32_t *      pViewMasks; +    uint32_t                 dependencyCount; +    const  int32_t *    pViewOffsets; +    uint32_t                 correlationMaskCount; +    const  uint32_t *  pCorrelationMasks; +} VkRenderPassMultiviewCreateInfo; + +typedef struct VkBindBufferMemoryDeviceGroupInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t           deviceIndexCount; +    const  uint32_t *   pDeviceIndices; +} VkBindBufferMemoryDeviceGroupInfo; + +typedef struct VkBindImageMemoryDeviceGroupInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t           deviceIndexCount; +    const  uint32_t *   pDeviceIndices; +    uint32_t           splitInstanceBindRegionCount; +    const  VkRect2D *   pSplitInstanceBindRegions; +} VkBindImageMemoryDeviceGroupInfo; + +typedef struct VkDeviceGroupRenderPassBeginInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t                           deviceMask; +    uint32_t           deviceRenderAreaCount; +    const  VkRect2D *   pDeviceRenderAreas; +} VkDeviceGroupRenderPassBeginInfo; + +typedef struct VkDeviceGroupCommandBufferBeginInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t                           deviceMask; +} VkDeviceGroupCommandBufferBeginInfo; + +typedef struct VkDeviceGroupSubmitInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t           waitSemaphoreCount; +    const  uint32_t *     pWaitSemaphoreDeviceIndices; +    uint32_t           commandBufferCount; +    const  uint32_t *     pCommandBufferDeviceMasks; +    uint32_t           signalSemaphoreCount; +    const  uint32_t *   pSignalSemaphoreDeviceIndices; +} VkDeviceGroupSubmitInfo; + +typedef struct VkDeviceGroupBindSparseInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t                           resourceDeviceIndex; +    uint32_t                           memoryDeviceIndex; +} VkDeviceGroupBindSparseInfo; + +typedef struct VkImageSwapchainCreateInfoKHR { +    VkStructureType   sType; +    const  void *                       pNext; +    VkSwapchainKHR     swapchain; +} VkImageSwapchainCreateInfoKHR; + +typedef struct VkBindImageMemorySwapchainInfoKHR { +    VkStructureType   sType; +    const  void *                       pNext; +    VkSwapchainKHR   swapchain; +    uint32_t                           imageIndex; +} VkBindImageMemorySwapchainInfoKHR; + +typedef struct VkAcquireNextImageInfoKHR { +    VkStructureType   sType; +    const  void *                       pNext; +    VkSwapchainKHR   swapchain; +    uint64_t                           timeout; +    VkSemaphore   semaphore; +    VkFence   fence; +    uint32_t                           deviceMask; +} VkAcquireNextImageInfoKHR; + +typedef struct VkDeviceGroupPresentInfoKHR { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t           swapchainCount; +    const  uint32_t *  pDeviceMasks; +    VkDeviceGroupPresentModeFlagBitsKHR   mode; +} VkDeviceGroupPresentInfoKHR; + +typedef struct VkDeviceGroupDeviceCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t                           physicalDeviceCount; +    const  VkPhysicalDevice *   pPhysicalDevices; +} VkDeviceGroupDeviceCreateInfo; + +typedef struct VkDescriptorUpdateTemplateEntry { +    uint32_t                           dstBinding; +    uint32_t                           dstArrayElement; +    uint32_t                           descriptorCount; +    VkDescriptorType                   descriptorType; +    size_t                             offset; +    size_t                             stride; +} VkDescriptorUpdateTemplateEntry; + +typedef struct VkBufferMemoryRequirementsInfo2 { +    VkStructureType   sType; +    const  void *                                                           pNext; +    VkBuffer                                                               buffer; +} VkBufferMemoryRequirementsInfo2; + +typedef struct VkImageMemoryRequirementsInfo2 { +    VkStructureType   sType; +    const  void *                                                           pNext; +    VkImage                                                                image; +} VkImageMemoryRequirementsInfo2; + +typedef struct VkImageSparseMemoryRequirementsInfo2 { +    VkStructureType   sType; +    const  void *                                                           pNext; +    VkImage                                                                image; +} VkImageSparseMemoryRequirementsInfo2; + +typedef struct VkPhysicalDevicePointClippingProperties { +    VkStructureType   sType; +    void *                             pNext; +    VkPointClippingBehavior       pointClippingBehavior; +} VkPhysicalDevicePointClippingProperties; + +typedef struct VkMemoryDedicatedAllocateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkImage            image; +    VkBuffer           buffer; +} VkMemoryDedicatedAllocateInfo; + +typedef struct VkPipelineTessellationDomainOriginStateCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkTessellationDomainOrigin      domainOrigin; +} VkPipelineTessellationDomainOriginStateCreateInfo; + +typedef struct VkSamplerYcbcrConversionInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkSamplerYcbcrConversion        conversion; +} VkSamplerYcbcrConversionInfo; + +typedef struct VkBindImagePlaneMemoryInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkImageAspectFlagBits              planeAspect; +} VkBindImagePlaneMemoryInfo; + +typedef struct VkImagePlaneMemoryRequirementsInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkImageAspectFlagBits              planeAspect; +} VkImagePlaneMemoryRequirementsInfo; + +typedef struct VkSamplerYcbcrConversionImageFormatProperties { +    VkStructureType   sType; +    void *       pNext; +    uint32_t                           combinedImageSamplerDescriptorCount; +} VkSamplerYcbcrConversionImageFormatProperties; + +typedef struct VkSamplerReductionModeCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkSamplerReductionMode             reductionMode; +} VkSamplerReductionModeCreateInfo; + +typedef struct VkPhysicalDeviceInlineUniformBlockProperties { +    VkStructureType   sType; +    void *                   pNext; +    uint32_t                 maxInlineUniformBlockSize; +    uint32_t                 maxPerStageDescriptorInlineUniformBlocks; +    uint32_t                 maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; +    uint32_t                 maxDescriptorSetInlineUniformBlocks; +    uint32_t                 maxDescriptorSetUpdateAfterBindInlineUniformBlocks; +} VkPhysicalDeviceInlineUniformBlockProperties; + +typedef struct VkWriteDescriptorSetInlineUniformBlock { +    VkStructureType   sType; +    const  void *  pNext; +    uint32_t                      dataSize; +    const  void *   pData; +} VkWriteDescriptorSetInlineUniformBlock; + +typedef struct VkDescriptorPoolInlineUniformBlockCreateInfo { +    VkStructureType   sType; +    const  void *  pNext; +    uint32_t                      maxInlineUniformBlockBindings; +} VkDescriptorPoolInlineUniformBlockCreateInfo; + +typedef struct VkImageFormatListCreateInfo { +    VkStructureType   sType; +    const  void *                             pNext; +    uint32_t                 viewFormatCount; +    const  VkFormat *   pViewFormats; +} VkImageFormatListCreateInfo; + +typedef struct VkDescriptorSetVariableDescriptorCountAllocateInfo { +    VkStructureType   sType; +    const  void *                             pNext; +    uint32_t                 descriptorSetCount; +    const  uint32_t *  pDescriptorCounts; +} VkDescriptorSetVariableDescriptorCountAllocateInfo; + +typedef struct VkDescriptorSetVariableDescriptorCountLayoutSupport { +    VkStructureType   sType; +    void *             pNext; +    uint32_t           maxVariableDescriptorCount; +} VkDescriptorSetVariableDescriptorCountLayoutSupport; + +typedef struct VkSubpassBeginInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkSubpassContents        contents; +} VkSubpassBeginInfo; + +typedef struct VkSubpassEndInfo { +    VkStructureType   sType; +    const  void *             pNext; +} VkSubpassEndInfo; + +typedef struct VkPhysicalDeviceTimelineSemaphoreProperties { +    VkStructureType   sType; +    void *                   pNext; +    uint64_t                 maxTimelineSemaphoreValueDifference; +} VkPhysicalDeviceTimelineSemaphoreProperties; + +typedef struct VkSemaphoreTypeCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkSemaphoreType          semaphoreType; +    uint64_t                 initialValue; +} VkSemaphoreTypeCreateInfo; + +typedef struct VkTimelineSemaphoreSubmitInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint32_t           waitSemaphoreValueCount; +    const  uint64_t *  pWaitSemaphoreValues; +    uint32_t           signalSemaphoreValueCount; +    const  uint64_t *  pSignalSemaphoreValues; +} VkTimelineSemaphoreSubmitInfo; + +typedef struct VkSemaphoreSignalInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkSemaphore              semaphore; +    uint64_t                 value; +} VkSemaphoreSignalInfo; + +typedef struct VkBufferDeviceAddressInfo { +    VkStructureType   sType; +    const  void *                                             pNext; +    VkBuffer                                                 buffer; +} VkBufferDeviceAddressInfo; + +typedef struct VkBufferOpaqueCaptureAddressCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    uint64_t                           opaqueCaptureAddress; +} VkBufferOpaqueCaptureAddressCreateInfo; + +typedef struct VkRenderPassAttachmentBeginInfo { +    VkStructureType   sType; +    const  void *                               pNext; +    uint32_t                   attachmentCount; +    const  VkImageView *  pAttachments; +} VkRenderPassAttachmentBeginInfo; + +typedef struct VkAttachmentReferenceStencilLayout { +    VkStructureType sType; +    void *     pNext; +    VkImageLayout                    stencilLayout; +} VkAttachmentReferenceStencilLayout; + +typedef struct VkAttachmentDescriptionStencilLayout { +    VkStructureType sType; +    void *     pNext; +    VkImageLayout                    stencilInitialLayout; +    VkImageLayout                    stencilFinalLayout; +} VkAttachmentDescriptionStencilLayout; + +typedef struct VkPipelineShaderStageRequiredSubgroupSizeCreateInfo { +    VkStructureType   sType; +    void *   pNext; +    uint32_t                 requiredSubgroupSize; +} VkPipelineShaderStageRequiredSubgroupSizeCreateInfo; + +typedef struct VkMemoryOpaqueCaptureAddressAllocateInfo { +    VkStructureType   sType; +    const  void *                    pNext; +    uint64_t                        opaqueCaptureAddress; +} VkMemoryOpaqueCaptureAddressAllocateInfo; + +typedef struct VkDeviceMemoryOpaqueCaptureAddressInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkDeviceMemory                     memory; +} VkDeviceMemoryOpaqueCaptureAddressInfo; + +typedef struct VkCommandBufferSubmitInfo { +    VkStructureType        sType; +    const  void *                                                                 pNext; +    VkCommandBuffer                                                              commandBuffer; +    uint32_t                                                                     deviceMask; +} VkCommandBufferSubmitInfo; + +typedef struct VkPipelineRenderingCreateInfo { +    VkStructureType   sType; +    const  void *                                                 pNext; +    uint32_t                                                                     viewMask; +    uint32_t                                                     colorAttachmentCount; +    const  VkFormat *            pColorAttachmentFormats; +    VkFormat                                               depthAttachmentFormat; +    VkFormat                                               stencilAttachmentFormat; +} VkPipelineRenderingCreateInfo; + +typedef struct VkRenderingAttachmentInfo { +    VkStructureType         sType; +    const  void *                                                 pNext; +    VkImageView                                                  imageView; +    VkImageLayout                                                                imageLayout; +    VkResolveModeFlagBits                                        resolveMode; +    VkImageView                                                  resolveImageView; +    VkImageLayout                                                                resolveImageLayout; +    VkAttachmentLoadOp                                                           loadOp; +    VkAttachmentStoreOp                                                          storeOp; +    VkClearValue                                                                 clearValue; +} VkRenderingAttachmentInfo; + +typedef uint32_t VkSampleMask; +typedef uint32_t VkBool32; +typedef uint32_t VkFlags; +typedef uint64_t VkFlags64; +typedef uint64_t VkDeviceSize; +typedef uint64_t VkDeviceAddress; +typedef VkFlags VkFramebufferCreateFlags; +typedef VkFlags VkQueryPoolCreateFlags; +typedef VkFlags VkRenderPassCreateFlags; +typedef VkFlags VkSamplerCreateFlags; +typedef VkFlags VkPipelineLayoutCreateFlags; +typedef VkFlags VkPipelineCacheCreateFlags; +typedef VkFlags VkPipelineDepthStencilStateCreateFlags; +typedef VkFlags VkPipelineDynamicStateCreateFlags; +typedef VkFlags VkPipelineColorBlendStateCreateFlags; +typedef VkFlags VkPipelineMultisampleStateCreateFlags; +typedef VkFlags VkPipelineRasterizationStateCreateFlags; +typedef VkFlags VkPipelineViewportStateCreateFlags; +typedef VkFlags VkPipelineTessellationStateCreateFlags; +typedef VkFlags VkPipelineInputAssemblyStateCreateFlags; +typedef VkFlags VkPipelineVertexInputStateCreateFlags; +typedef VkFlags VkPipelineShaderStageCreateFlags; +typedef VkFlags VkDescriptorSetLayoutCreateFlags; +typedef VkFlags VkBufferViewCreateFlags; +typedef VkFlags VkInstanceCreateFlags; +typedef VkFlags VkDeviceCreateFlags; +typedef VkFlags VkDeviceQueueCreateFlags; +typedef VkFlags VkQueueFlags; +typedef VkFlags VkMemoryPropertyFlags; +typedef VkFlags VkMemoryHeapFlags; +typedef VkFlags VkAccessFlags; +typedef VkFlags VkBufferUsageFlags; +typedef VkFlags VkBufferCreateFlags; +typedef VkFlags VkShaderStageFlags; +typedef VkFlags VkImageUsageFlags; +typedef VkFlags VkImageCreateFlags; +typedef VkFlags VkImageViewCreateFlags; +typedef VkFlags VkPipelineCreateFlags; +typedef VkFlags VkColorComponentFlags; +typedef VkFlags VkFenceCreateFlags; +typedef VkFlags VkSemaphoreCreateFlags; +typedef VkFlags VkFormatFeatureFlags; +typedef VkFlags VkQueryControlFlags; +typedef VkFlags VkQueryResultFlags; +typedef VkFlags VkShaderModuleCreateFlags; +typedef VkFlags VkEventCreateFlags; +typedef VkFlags VkCommandPoolCreateFlags; +typedef VkFlags VkCommandPoolResetFlags; +typedef VkFlags VkCommandBufferResetFlags; +typedef VkFlags VkCommandBufferUsageFlags; +typedef VkFlags VkQueryPipelineStatisticFlags; +typedef VkFlags VkMemoryMapFlags; +typedef VkFlags VkImageAspectFlags; +typedef VkFlags VkSparseMemoryBindFlags; +typedef VkFlags VkSparseImageFormatFlags; +typedef VkFlags VkSubpassDescriptionFlags; +typedef VkFlags VkPipelineStageFlags; +typedef VkFlags VkSampleCountFlags; +typedef VkFlags VkAttachmentDescriptionFlags; +typedef VkFlags VkStencilFaceFlags; +typedef VkFlags VkCullModeFlags; +typedef VkFlags VkDescriptorPoolCreateFlags; +typedef VkFlags VkDescriptorPoolResetFlags; +typedef VkFlags VkDependencyFlags; +typedef VkFlags VkSubgroupFeatureFlags; +typedef VkFlags VkPrivateDataSlotCreateFlags; +typedef VkFlags VkDescriptorUpdateTemplateCreateFlags; +typedef VkFlags VkPipelineCreationFeedbackFlags; +typedef VkFlags VkSemaphoreWaitFlags; +typedef VkFlags64 VkAccessFlags2; +typedef VkFlags64 VkPipelineStageFlags2; +typedef VkFlags64 VkFormatFeatureFlags2; +typedef VkFlags VkRenderingFlags; +typedef VkFlags VkCompositeAlphaFlagsKHR; +typedef VkFlags VkSurfaceTransformFlagsKHR; +typedef VkFlags VkSwapchainCreateFlagsKHR; +typedef VkFlags VkPeerMemoryFeatureFlags; +typedef VkFlags VkMemoryAllocateFlags; +typedef VkFlags VkDeviceGroupPresentModeFlagsKHR; +typedef VkFlags VkDebugReportFlagsEXT; +typedef VkFlags VkCommandPoolTrimFlags; +typedef VkFlags VkExternalMemoryHandleTypeFlags; +typedef VkFlags VkExternalMemoryFeatureFlags; +typedef VkFlags VkExternalSemaphoreHandleTypeFlags; +typedef VkFlags VkExternalSemaphoreFeatureFlags; +typedef VkFlags VkSemaphoreImportFlags; +typedef VkFlags VkExternalFenceHandleTypeFlags; +typedef VkFlags VkExternalFenceFeatureFlags; +typedef VkFlags VkFenceImportFlags; +typedef VkFlags VkDescriptorBindingFlags; +typedef VkFlags VkResolveModeFlags; +typedef VkFlags VkToolPurposeFlags; +typedef VkFlags VkSubmitFlags; +typedef VkBool32 (VKAPI_PTR *PFN_vkDebugReportCallbackEXT)( +    VkDebugReportFlagsEXT                       flags, +    VkDebugReportObjectTypeEXT                  objectType, +    uint64_t                                    object, +    size_t                                      location, +    int32_t                                     messageCode, +    const char*                                 pLayerPrefix, +    const char*                                 pMessage, +    void*                                       pUserData); +typedef struct VkDeviceQueueCreateInfo { +    VkStructureType   sType; +    const  void *      pNext; +    VkDeviceQueueCreateFlags      flags; +    uint32_t          queueFamilyIndex; +    uint32_t          queueCount; +    const  float *     pQueuePriorities; +} VkDeviceQueueCreateInfo; + +typedef struct VkInstanceCreateInfo { +    VkStructureType   sType; +    const  void *      pNext; +    VkInstanceCreateFlags    flags; +    const  VkApplicationInfo *  pApplicationInfo; +    uint32_t                 enabledLayerCount; +    const  char * const*       ppEnabledLayerNames; +    uint32_t                 enabledExtensionCount; +    const  char * const*       ppEnabledExtensionNames; +} VkInstanceCreateInfo; + +typedef struct VkQueueFamilyProperties { +    VkQueueFlags             queueFlags; +    uint32_t                 queueCount; +    uint32_t                 timestampValidBits; +    VkExtent3D               minImageTransferGranularity; +} VkQueueFamilyProperties; + +typedef struct VkMemoryAllocateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkDeviceSize             allocationSize; +    uint32_t                 memoryTypeIndex; +} VkMemoryAllocateInfo; + +typedef struct VkMemoryRequirements { +    VkDeviceSize             size; +    VkDeviceSize             alignment; +    uint32_t                 memoryTypeBits; +} VkMemoryRequirements; + +typedef struct VkSparseImageFormatProperties { +    VkImageAspectFlags         aspectMask; +    VkExtent3D                                  imageGranularity; +    VkSparseImageFormatFlags   flags; +} VkSparseImageFormatProperties; + +typedef struct VkSparseImageMemoryRequirements { +    VkSparseImageFormatProperties   formatProperties; +    uint32_t                 imageMipTailFirstLod; +    VkDeviceSize             imageMipTailSize; +    VkDeviceSize             imageMipTailOffset; +    VkDeviceSize             imageMipTailStride; +} VkSparseImageMemoryRequirements; + +typedef struct VkMemoryType { +    VkMemoryPropertyFlags    propertyFlags; +    uint32_t                 heapIndex; +} VkMemoryType; + +typedef struct VkMemoryHeap { +    VkDeviceSize             size; +    VkMemoryHeapFlags        flags; +} VkMemoryHeap; + +typedef struct VkMappedMemoryRange { +    VkStructureType   sType; +    const  void *             pNext; +    VkDeviceMemory           memory; +    VkDeviceSize             offset; +    VkDeviceSize             size; +} VkMappedMemoryRange; + +typedef struct VkFormatProperties { +    VkFormatFeatureFlags     linearTilingFeatures; +    VkFormatFeatureFlags     optimalTilingFeatures; +    VkFormatFeatureFlags     bufferFeatures; +} VkFormatProperties; + +typedef struct VkImageFormatProperties { +    VkExtent3D               maxExtent; +    uint32_t                 maxMipLevels; +    uint32_t                 maxArrayLayers; +    VkSampleCountFlags       sampleCounts; +    VkDeviceSize             maxResourceSize; +} VkImageFormatProperties; + +typedef struct VkDescriptorBufferInfo { +    VkBuffer                 buffer; +    VkDeviceSize             offset; +    VkDeviceSize             range; +} VkDescriptorBufferInfo; + +typedef struct VkWriteDescriptorSet { +    VkStructureType   sType; +    const  void *             pNext; +    VkDescriptorSet          dstSet; +    uint32_t                 dstBinding; +    uint32_t                 dstArrayElement; +    uint32_t                 descriptorCount; +    VkDescriptorType         descriptorType; +    const  VkDescriptorImageInfo *  pImageInfo; +    const  VkDescriptorBufferInfo *  pBufferInfo; +    const  VkBufferView *     pTexelBufferView; +} VkWriteDescriptorSet; + +typedef struct VkBufferCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkBufferCreateFlags      flags; +    VkDeviceSize             size; +    VkBufferUsageFlags       usage; +    VkSharingMode            sharingMode; +    uint32_t                 queueFamilyIndexCount; +    const  uint32_t *         pQueueFamilyIndices; +} VkBufferCreateInfo; + +typedef struct VkBufferViewCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkBufferViewCreateFlags flags; +    VkBuffer                 buffer; +    VkFormat                 format; +    VkDeviceSize             offset; +    VkDeviceSize             range; +} VkBufferViewCreateInfo; + +typedef struct VkImageSubresource { +    VkImageAspectFlags       aspectMask; +    uint32_t                 mipLevel; +    uint32_t                 arrayLayer; +} VkImageSubresource; + +typedef struct VkImageSubresourceLayers { +    VkImageAspectFlags       aspectMask; +    uint32_t                 mipLevel; +    uint32_t                 baseArrayLayer; +    uint32_t                 layerCount; +} VkImageSubresourceLayers; + +typedef struct VkImageSubresourceRange { +    VkImageAspectFlags       aspectMask; +    uint32_t                 baseMipLevel; +    uint32_t                 levelCount; +    uint32_t                 baseArrayLayer; +    uint32_t                 layerCount; +} VkImageSubresourceRange; + +typedef struct VkMemoryBarrier { +    VkStructureType   sType; +    const  void *             pNext; +    VkAccessFlags            srcAccessMask; +    VkAccessFlags            dstAccessMask; +} VkMemoryBarrier; + +typedef struct VkBufferMemoryBarrier { +    VkStructureType   sType; +    const  void *             pNext; +    VkAccessFlags            srcAccessMask; +    VkAccessFlags            dstAccessMask; +    uint32_t                 srcQueueFamilyIndex; +    uint32_t                 dstQueueFamilyIndex; +    VkBuffer                 buffer; +    VkDeviceSize             offset; +    VkDeviceSize             size; +} VkBufferMemoryBarrier; + +typedef struct VkImageMemoryBarrier { +    VkStructureType   sType; +    const  void *             pNext; +    VkAccessFlags            srcAccessMask; +    VkAccessFlags            dstAccessMask; +    VkImageLayout            oldLayout; +    VkImageLayout            newLayout; +    uint32_t                 srcQueueFamilyIndex; +    uint32_t                 dstQueueFamilyIndex; +    VkImage                  image; +    VkImageSubresourceRange   subresourceRange; +} VkImageMemoryBarrier; + +typedef struct VkImageCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkImageCreateFlags       flags; +    VkImageType              imageType; +    VkFormat                 format; +    VkExtent3D               extent; +    uint32_t                 mipLevels; +    uint32_t                 arrayLayers; +    VkSampleCountFlagBits    samples; +    VkImageTiling            tiling; +    VkImageUsageFlags        usage; +    VkSharingMode            sharingMode; +    uint32_t                 queueFamilyIndexCount; +    const  uint32_t *         pQueueFamilyIndices; +    VkImageLayout            initialLayout; +} VkImageCreateInfo; + +typedef struct VkSubresourceLayout { +    VkDeviceSize             offset; +    VkDeviceSize             size; +    VkDeviceSize             rowPitch; +    VkDeviceSize             arrayPitch; +    VkDeviceSize             depthPitch; +} VkSubresourceLayout; + +typedef struct VkImageViewCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkImageViewCreateFlags   flags; +    VkImage                  image; +    VkImageViewType          viewType; +    VkFormat                 format; +    VkComponentMapping       components; +    VkImageSubresourceRange   subresourceRange; +} VkImageViewCreateInfo; + +typedef struct VkBufferCopy { +    VkDeviceSize                         srcOffset; +    VkDeviceSize                         dstOffset; +    VkDeviceSize   size; +} VkBufferCopy; + +typedef struct VkSparseMemoryBind { +    VkDeviceSize             resourceOffset; +    VkDeviceSize             size; +    VkDeviceMemory           memory; +    VkDeviceSize             memoryOffset; +    VkSparseMemoryBindFlags flags; +} VkSparseMemoryBind; + +typedef struct VkSparseImageMemoryBind { +    VkImageSubresource       subresource; +    VkOffset3D               offset; +    VkExtent3D               extent; +    VkDeviceMemory           memory; +    VkDeviceSize             memoryOffset; +    VkSparseMemoryBindFlags flags; +} VkSparseImageMemoryBind; + +typedef struct VkSparseBufferMemoryBindInfo { +    VkBuffer   buffer; +    uint32_t                 bindCount; +    const  VkSparseMemoryBind *  pBinds; +} VkSparseBufferMemoryBindInfo; + +typedef struct VkSparseImageOpaqueMemoryBindInfo { +    VkImage   image; +    uint32_t                 bindCount; +    const  VkSparseMemoryBind *  pBinds; +} VkSparseImageOpaqueMemoryBindInfo; + +typedef struct VkSparseImageMemoryBindInfo { +    VkImage   image; +    uint32_t                 bindCount; +    const  VkSparseImageMemoryBind *  pBinds; +} VkSparseImageMemoryBindInfo; + +typedef struct VkBindSparseInfo { +    VkStructureType   sType; +    const  void *             pNext; +    uint32_t                 waitSemaphoreCount; +    const  VkSemaphore *      pWaitSemaphores; +    uint32_t                 bufferBindCount; +    const  VkSparseBufferMemoryBindInfo *  pBufferBinds; +    uint32_t                 imageOpaqueBindCount; +    const  VkSparseImageOpaqueMemoryBindInfo *  pImageOpaqueBinds; +    uint32_t                 imageBindCount; +    const  VkSparseImageMemoryBindInfo *  pImageBinds; +    uint32_t                 signalSemaphoreCount; +    const  VkSemaphore *      pSignalSemaphores; +} VkBindSparseInfo; + +typedef struct VkImageCopy { +    VkImageSubresourceLayers   srcSubresource; +    VkOffset3D               srcOffset; +    VkImageSubresourceLayers   dstSubresource; +    VkOffset3D               dstOffset; +    VkExtent3D               extent; +} VkImageCopy; + +typedef struct VkImageBlit { +    VkImageSubresourceLayers   srcSubresource; +    VkOffset3D               srcOffsets [2]; +    VkImageSubresourceLayers   dstSubresource; +    VkOffset3D               dstOffsets [2]; +} VkImageBlit; + +typedef struct VkBufferImageCopy { +    VkDeviceSize             bufferOffset; +    uint32_t                 bufferRowLength; +    uint32_t                 bufferImageHeight; +    VkImageSubresourceLayers   imageSubresource; +    VkOffset3D               imageOffset; +    VkExtent3D               imageExtent; +} VkBufferImageCopy; + +typedef struct VkImageResolve { +    VkImageSubresourceLayers   srcSubresource; +    VkOffset3D               srcOffset; +    VkImageSubresourceLayers   dstSubresource; +    VkOffset3D               dstOffset; +    VkExtent3D               extent; +} VkImageResolve; + +typedef struct VkShaderModuleCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkShaderModuleCreateFlags   flags; +    size_t                   codeSize; +    const  uint32_t *             pCode; +} VkShaderModuleCreateInfo; + +typedef struct VkDescriptorSetLayoutBinding { +    uint32_t                 binding; +    VkDescriptorType         descriptorType; +    uint32_t   descriptorCount; +    VkShaderStageFlags       stageFlags; +    const  VkSampler *        pImmutableSamplers; +} VkDescriptorSetLayoutBinding; + +typedef struct VkDescriptorSetLayoutCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkDescriptorSetLayoutCreateFlags      flags; +    uint32_t                 bindingCount; +    const  VkDescriptorSetLayoutBinding *  pBindings; +} VkDescriptorSetLayoutCreateInfo; + +typedef struct VkDescriptorPoolCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkDescriptorPoolCreateFlags    flags; +    uint32_t                 maxSets; +    uint32_t                 poolSizeCount; +    const  VkDescriptorPoolSize *  pPoolSizes; +} VkDescriptorPoolCreateInfo; + +typedef struct VkPipelineShaderStageCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineShaderStageCreateFlags      flags; +    VkShaderStageFlagBits    stage; +    VkShaderModule           module; +    const  char *             pName; +    const  VkSpecializationInfo *  pSpecializationInfo; +} VkPipelineShaderStageCreateInfo; + +typedef struct VkComputePipelineCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineCreateFlags    flags; +    VkPipelineShaderStageCreateInfo   stage; +    VkPipelineLayout         layout; +    VkPipeline        basePipelineHandle; +    int32_t                  basePipelineIndex; +} VkComputePipelineCreateInfo; + +typedef struct VkPipelineVertexInputStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineVertexInputStateCreateFlags      flags; +    uint32_t                 vertexBindingDescriptionCount; +    const  VkVertexInputBindingDescription *  pVertexBindingDescriptions; +    uint32_t                 vertexAttributeDescriptionCount; +    const  VkVertexInputAttributeDescription *  pVertexAttributeDescriptions; +} VkPipelineVertexInputStateCreateInfo; + +typedef struct VkPipelineInputAssemblyStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineInputAssemblyStateCreateFlags      flags; +    VkPrimitiveTopology      topology; +    VkBool32                 primitiveRestartEnable; +} VkPipelineInputAssemblyStateCreateInfo; + +typedef struct VkPipelineTessellationStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineTessellationStateCreateFlags      flags; +    uint32_t                 patchControlPoints; +} VkPipelineTessellationStateCreateInfo; + +typedef struct VkPipelineViewportStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineViewportStateCreateFlags      flags; +    uint32_t                 viewportCount; +    const  VkViewport *       pViewports; +    uint32_t                 scissorCount; +    const  VkRect2D *         pScissors; +} VkPipelineViewportStateCreateInfo; + +typedef struct VkPipelineRasterizationStateCreateInfo { +    VkStructureType   sType; +    const  void *  pNext; +    VkPipelineRasterizationStateCreateFlags      flags; +    VkBool32                 depthClampEnable; +    VkBool32                 rasterizerDiscardEnable; +    VkPolygonMode            polygonMode; +    VkCullModeFlags          cullMode; +    VkFrontFace              frontFace; +    VkBool32                 depthBiasEnable; +    float                    depthBiasConstantFactor; +    float                    depthBiasClamp; +    float                    depthBiasSlopeFactor; +    float                    lineWidth; +} VkPipelineRasterizationStateCreateInfo; + +typedef struct VkPipelineMultisampleStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineMultisampleStateCreateFlags      flags; +    VkSampleCountFlagBits    rasterizationSamples; +    VkBool32                 sampleShadingEnable; +    float                    minSampleShading; +    const  VkSampleMask *     pSampleMask; +    VkBool32                 alphaToCoverageEnable; +    VkBool32                 alphaToOneEnable; +} VkPipelineMultisampleStateCreateInfo; + +typedef struct VkPipelineColorBlendAttachmentState { +    VkBool32                 blendEnable; +    VkBlendFactor            srcColorBlendFactor; +    VkBlendFactor            dstColorBlendFactor; +    VkBlendOp                colorBlendOp; +    VkBlendFactor            srcAlphaBlendFactor; +    VkBlendFactor            dstAlphaBlendFactor; +    VkBlendOp                alphaBlendOp; +    VkColorComponentFlags    colorWriteMask; +} VkPipelineColorBlendAttachmentState; + +typedef struct VkPipelineColorBlendStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineColorBlendStateCreateFlags      flags; +    VkBool32                 logicOpEnable; +    VkLogicOp                logicOp; +    uint32_t                 attachmentCount; +    const  VkPipelineColorBlendAttachmentState *  pAttachments; +    float                    blendConstants [4]; +} VkPipelineColorBlendStateCreateInfo; + +typedef struct VkPipelineDynamicStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineDynamicStateCreateFlags      flags; +    uint32_t                 dynamicStateCount; +    const  VkDynamicState *   pDynamicStates; +} VkPipelineDynamicStateCreateInfo; + +typedef struct VkPipelineDepthStencilStateCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineDepthStencilStateCreateFlags      flags; +    VkBool32                 depthTestEnable; +    VkBool32                 depthWriteEnable; +    VkCompareOp              depthCompareOp; +    VkBool32                 depthBoundsTestEnable; +    VkBool32                 stencilTestEnable; +    VkStencilOpState         front; +    VkStencilOpState         back; +    float                    minDepthBounds; +    float                    maxDepthBounds; +} VkPipelineDepthStencilStateCreateInfo; + +typedef struct VkGraphicsPipelineCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineCreateFlags    flags; +    uint32_t                 stageCount; +    const  VkPipelineShaderStageCreateInfo *  pStages; +    const  VkPipelineVertexInputStateCreateInfo *  pVertexInputState; +    const  VkPipelineInputAssemblyStateCreateInfo *  pInputAssemblyState; +    const  VkPipelineTessellationStateCreateInfo *  pTessellationState; +    const  VkPipelineViewportStateCreateInfo *  pViewportState; +    const  VkPipelineRasterizationStateCreateInfo *  pRasterizationState; +    const  VkPipelineMultisampleStateCreateInfo *  pMultisampleState; +    const  VkPipelineDepthStencilStateCreateInfo *  pDepthStencilState; +    const  VkPipelineColorBlendStateCreateInfo *  pColorBlendState; +    const  VkPipelineDynamicStateCreateInfo *  pDynamicState; +    VkPipelineLayout         layout; +    VkRenderPass             renderPass; +    uint32_t                 subpass; +    VkPipeline        basePipelineHandle; +    int32_t                  basePipelineIndex; +} VkGraphicsPipelineCreateInfo; + +typedef struct VkPipelineCacheCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineCacheCreateFlags      flags; +    size_t                   initialDataSize; +    const  void *             pInitialData; +} VkPipelineCacheCreateInfo; + +typedef struct VkPushConstantRange { +    VkShaderStageFlags       stageFlags; +    uint32_t                 offset; +    uint32_t                 size; +} VkPushConstantRange; + +typedef struct VkPipelineLayoutCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkPipelineLayoutCreateFlags      flags; +    uint32_t                 setLayoutCount; +    const  VkDescriptorSetLayout *  pSetLayouts; +    uint32_t                 pushConstantRangeCount; +    const  VkPushConstantRange *  pPushConstantRanges; +} VkPipelineLayoutCreateInfo; + +typedef struct VkSamplerCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkSamplerCreateFlags     flags; +    VkFilter                 magFilter; +    VkFilter                 minFilter; +    VkSamplerMipmapMode      mipmapMode; +    VkSamplerAddressMode     addressModeU; +    VkSamplerAddressMode     addressModeV; +    VkSamplerAddressMode     addressModeW; +    float                    mipLodBias; +    VkBool32                 anisotropyEnable; +    float                    maxAnisotropy; +    VkBool32                 compareEnable; +    VkCompareOp              compareOp; +    float                    minLod; +    float                    maxLod; +    VkBorderColor            borderColor; +    VkBool32                 unnormalizedCoordinates; +} VkSamplerCreateInfo; + +typedef struct VkCommandPoolCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkCommandPoolCreateFlags     flags; +    uint32_t                 queueFamilyIndex; +} VkCommandPoolCreateInfo; + +typedef struct VkCommandBufferInheritanceInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkRenderPass      renderPass; +    uint32_t                 subpass; +    VkFramebuffer     framebuffer; +    VkBool32                 occlusionQueryEnable; +    VkQueryControlFlags      queryFlags; +    VkQueryPipelineStatisticFlags   pipelineStatistics; +} VkCommandBufferInheritanceInfo; + +typedef struct VkCommandBufferBeginInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkCommandBufferUsageFlags    flags; +    const  VkCommandBufferInheritanceInfo *        pInheritanceInfo; +} VkCommandBufferBeginInfo; + +typedef struct VkRenderPassBeginInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkRenderPass             renderPass; +    VkFramebuffer            framebuffer; +    VkRect2D                 renderArea; +    uint32_t                 clearValueCount; +    const  VkClearValue *     pClearValues; +} VkRenderPassBeginInfo; + +typedef struct VkClearAttachment { +    VkImageAspectFlags       aspectMask; +    uint32_t                 colorAttachment; +    VkClearValue             clearValue; +} VkClearAttachment; + +typedef struct VkAttachmentDescription { +    VkAttachmentDescriptionFlags   flags; +    VkFormat                 format; +    VkSampleCountFlagBits    samples; +    VkAttachmentLoadOp       loadOp; +    VkAttachmentStoreOp      storeOp; +    VkAttachmentLoadOp       stencilLoadOp; +    VkAttachmentStoreOp      stencilStoreOp; +    VkImageLayout            initialLayout; +    VkImageLayout            finalLayout; +} VkAttachmentDescription; + +typedef struct VkSubpassDescription { +    VkSubpassDescriptionFlags   flags; +    VkPipelineBindPoint      pipelineBindPoint; +    uint32_t                 inputAttachmentCount; +    const  VkAttachmentReference *  pInputAttachments; +    uint32_t                 colorAttachmentCount; +    const  VkAttachmentReference *  pColorAttachments; +    const  VkAttachmentReference *  pResolveAttachments; +    const  VkAttachmentReference *  pDepthStencilAttachment; +    uint32_t                 preserveAttachmentCount; +    const  uint32_t *  pPreserveAttachments; +} VkSubpassDescription; + +typedef struct VkSubpassDependency { +    uint32_t                 srcSubpass; +    uint32_t                 dstSubpass; +    VkPipelineStageFlags     srcStageMask; +    VkPipelineStageFlags     dstStageMask; +    VkAccessFlags            srcAccessMask; +    VkAccessFlags            dstAccessMask; +    VkDependencyFlags        dependencyFlags; +} VkSubpassDependency; + +typedef struct VkRenderPassCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkRenderPassCreateFlags   flags; +    uint32_t     attachmentCount; +    const  VkAttachmentDescription *  pAttachments; +    uint32_t                 subpassCount; +    const  VkSubpassDescription *  pSubpasses; +    uint32_t         dependencyCount; +    const  VkSubpassDependency *  pDependencies; +} VkRenderPassCreateInfo; + +typedef struct VkEventCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkEventCreateFlags       flags; +} VkEventCreateInfo; + +typedef struct VkFenceCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkFenceCreateFlags       flags; +} VkFenceCreateInfo; + +typedef struct VkPhysicalDeviceFeatures { +    VkBool32                 robustBufferAccess; +    VkBool32                 fullDrawIndexUint32; +    VkBool32                 imageCubeArray; +    VkBool32                 independentBlend; +    VkBool32                 geometryShader; +    VkBool32                 tessellationShader; +    VkBool32                 sampleRateShading; +    VkBool32                 dualSrcBlend; +    VkBool32                 logicOp; +    VkBool32                 multiDrawIndirect; +    VkBool32                 drawIndirectFirstInstance; +    VkBool32                 depthClamp; +    VkBool32                 depthBiasClamp; +    VkBool32                 fillModeNonSolid; +    VkBool32                 depthBounds; +    VkBool32                 wideLines; +    VkBool32                 largePoints; +    VkBool32                 alphaToOne; +    VkBool32                 multiViewport; +    VkBool32                 samplerAnisotropy; +    VkBool32                 textureCompressionETC2; +    VkBool32                 textureCompressionASTC_LDR; +    VkBool32                 textureCompressionBC; +    VkBool32                 occlusionQueryPrecise; +    VkBool32                 pipelineStatisticsQuery; +    VkBool32                 vertexPipelineStoresAndAtomics; +    VkBool32                 fragmentStoresAndAtomics; +    VkBool32                 shaderTessellationAndGeometryPointSize; +    VkBool32                 shaderImageGatherExtended; +    VkBool32                 shaderStorageImageExtendedFormats; +    VkBool32                 shaderStorageImageMultisample; +    VkBool32                 shaderStorageImageReadWithoutFormat; +    VkBool32                 shaderStorageImageWriteWithoutFormat; +    VkBool32                 shaderUniformBufferArrayDynamicIndexing; +    VkBool32                 shaderSampledImageArrayDynamicIndexing; +    VkBool32                 shaderStorageBufferArrayDynamicIndexing; +    VkBool32                 shaderStorageImageArrayDynamicIndexing; +    VkBool32                 shaderClipDistance; +    VkBool32                 shaderCullDistance; +    VkBool32                 shaderFloat64; +    VkBool32                 shaderInt64; +    VkBool32                 shaderInt16; +    VkBool32                 shaderResourceResidency; +    VkBool32                 shaderResourceMinLod; +    VkBool32                 sparseBinding; +    VkBool32                 sparseResidencyBuffer; +    VkBool32                 sparseResidencyImage2D; +    VkBool32                 sparseResidencyImage3D; +    VkBool32                 sparseResidency2Samples; +    VkBool32                 sparseResidency4Samples; +    VkBool32                 sparseResidency8Samples; +    VkBool32                 sparseResidency16Samples; +    VkBool32                 sparseResidencyAliased; +    VkBool32                 variableMultisampleRate; +    VkBool32                 inheritedQueries; +} VkPhysicalDeviceFeatures; + +typedef struct VkPhysicalDeviceSparseProperties { +    VkBool32             residencyStandard2DBlockShape; +    VkBool32             residencyStandard2DMultisampleBlockShape; +    VkBool32             residencyStandard3DBlockShape; +    VkBool32             residencyAlignedMipSize; +    VkBool32             residencyNonResidentStrict; +} VkPhysicalDeviceSparseProperties; + +typedef struct VkPhysicalDeviceLimits { +    uint32_t                 maxImageDimension1D; +    uint32_t                 maxImageDimension2D; +    uint32_t                 maxImageDimension3D; +    uint32_t                 maxImageDimensionCube; +    uint32_t                 maxImageArrayLayers; +    uint32_t                 maxTexelBufferElements; +    uint32_t                 maxUniformBufferRange; +    uint32_t                 maxStorageBufferRange; +    uint32_t                 maxPushConstantsSize; +    uint32_t                 maxMemoryAllocationCount; +    uint32_t                 maxSamplerAllocationCount; +    VkDeviceSize             bufferImageGranularity; +    VkDeviceSize             sparseAddressSpaceSize; +    uint32_t                 maxBoundDescriptorSets; +    uint32_t                 maxPerStageDescriptorSamplers; +    uint32_t                 maxPerStageDescriptorUniformBuffers; +    uint32_t                 maxPerStageDescriptorStorageBuffers; +    uint32_t                 maxPerStageDescriptorSampledImages; +    uint32_t                 maxPerStageDescriptorStorageImages; +    uint32_t                 maxPerStageDescriptorInputAttachments; +    uint32_t                 maxPerStageResources; +    uint32_t                 maxDescriptorSetSamplers; +    uint32_t                 maxDescriptorSetUniformBuffers; +    uint32_t                 maxDescriptorSetUniformBuffersDynamic; +    uint32_t                 maxDescriptorSetStorageBuffers; +    uint32_t                 maxDescriptorSetStorageBuffersDynamic; +    uint32_t                 maxDescriptorSetSampledImages; +    uint32_t                 maxDescriptorSetStorageImages; +    uint32_t                 maxDescriptorSetInputAttachments; +    uint32_t                 maxVertexInputAttributes; +    uint32_t                 maxVertexInputBindings; +    uint32_t                 maxVertexInputAttributeOffset; +    uint32_t                 maxVertexInputBindingStride; +    uint32_t                 maxVertexOutputComponents; +    uint32_t                 maxTessellationGenerationLevel; +    uint32_t                 maxTessellationPatchSize; +    uint32_t                 maxTessellationControlPerVertexInputComponents; +    uint32_t                 maxTessellationControlPerVertexOutputComponents; +    uint32_t                 maxTessellationControlPerPatchOutputComponents; +    uint32_t                 maxTessellationControlTotalOutputComponents; +    uint32_t                 maxTessellationEvaluationInputComponents; +    uint32_t                 maxTessellationEvaluationOutputComponents; +    uint32_t                 maxGeometryShaderInvocations; +    uint32_t                 maxGeometryInputComponents; +    uint32_t                 maxGeometryOutputComponents; +    uint32_t                 maxGeometryOutputVertices; +    uint32_t                 maxGeometryTotalOutputComponents; +    uint32_t                 maxFragmentInputComponents; +    uint32_t                 maxFragmentOutputAttachments; +    uint32_t                 maxFragmentDualSrcAttachments; +    uint32_t                 maxFragmentCombinedOutputResources; +    uint32_t                 maxComputeSharedMemorySize; +    uint32_t                 maxComputeWorkGroupCount [3]; +    uint32_t                 maxComputeWorkGroupInvocations; +    uint32_t                 maxComputeWorkGroupSize [3]; +    uint32_t                subPixelPrecisionBits; +    uint32_t                subTexelPrecisionBits; +    uint32_t                mipmapPrecisionBits; +    uint32_t                 maxDrawIndexedIndexValue; +    uint32_t                 maxDrawIndirectCount; +    float                    maxSamplerLodBias; +    float                    maxSamplerAnisotropy; +    uint32_t                 maxViewports; +    uint32_t                 maxViewportDimensions [2]; +    float                  viewportBoundsRange [2]; +    uint32_t                viewportSubPixelBits; +    size_t               minMemoryMapAlignment; +    VkDeviceSize         minTexelBufferOffsetAlignment; +    VkDeviceSize         minUniformBufferOffsetAlignment; +    VkDeviceSize         minStorageBufferOffsetAlignment; +    int32_t                  minTexelOffset; +    uint32_t                 maxTexelOffset; +    int32_t                  minTexelGatherOffset; +    uint32_t                 maxTexelGatherOffset; +    float                    minInterpolationOffset; +    float                    maxInterpolationOffset; +    uint32_t                subPixelInterpolationOffsetBits; +    uint32_t                 maxFramebufferWidth; +    uint32_t                 maxFramebufferHeight; +    uint32_t                 maxFramebufferLayers; +    VkSampleCountFlags       framebufferColorSampleCounts; +    VkSampleCountFlags       framebufferDepthSampleCounts; +    VkSampleCountFlags       framebufferStencilSampleCounts; +    VkSampleCountFlags       framebufferNoAttachmentsSampleCounts; +    uint32_t                 maxColorAttachments; +    VkSampleCountFlags       sampledImageColorSampleCounts; +    VkSampleCountFlags       sampledImageIntegerSampleCounts; +    VkSampleCountFlags       sampledImageDepthSampleCounts; +    VkSampleCountFlags       sampledImageStencilSampleCounts; +    VkSampleCountFlags       storageImageSampleCounts; +    uint32_t                 maxSampleMaskWords; +    VkBool32             timestampComputeAndGraphics; +    float                timestampPeriod; +    uint32_t                 maxClipDistances; +    uint32_t                 maxCullDistances; +    uint32_t                 maxCombinedClipAndCullDistances; +    uint32_t                 discreteQueuePriorities; +    float                  pointSizeRange [2]; +    float                  lineWidthRange [2]; +    float                pointSizeGranularity; +    float                lineWidthGranularity; +    VkBool32             strictLines; +    VkBool32             standardSampleLocations; +    VkDeviceSize         optimalBufferCopyOffsetAlignment; +    VkDeviceSize         optimalBufferCopyRowPitchAlignment; +    VkDeviceSize         nonCoherentAtomSize; +} VkPhysicalDeviceLimits; + +typedef struct VkSemaphoreCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkSemaphoreCreateFlags   flags; +} VkSemaphoreCreateInfo; + +typedef struct VkQueryPoolCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkQueryPoolCreateFlags   flags; +    VkQueryType              queryType; +    uint32_t                 queryCount; +    VkQueryPipelineStatisticFlags   pipelineStatistics; +} VkQueryPoolCreateInfo; + +typedef struct VkFramebufferCreateInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkFramebufferCreateFlags      flags; +    VkRenderPass                             renderPass; +    uint32_t                 attachmentCount; +    const  VkImageView *      pAttachments; +    uint32_t                 width; +    uint32_t                 height; +    uint32_t                 layers; +} VkFramebufferCreateInfo; + +typedef struct VkSubmitInfo { +    VkStructureType   sType; +    const  void *  pNext; +    uint32_t         waitSemaphoreCount; +    const  VkSemaphore *      pWaitSemaphores; +    const  VkPipelineStageFlags *            pWaitDstStageMask; +    uint32_t         commandBufferCount; +    const  VkCommandBuffer *      pCommandBuffers; +    uint32_t         signalSemaphoreCount; +    const  VkSemaphore *      pSignalSemaphores; +} VkSubmitInfo; + +typedef struct VkSurfaceCapabilitiesKHR { +    uint32_t                           minImageCount; +    uint32_t                           maxImageCount; +    VkExtent2D                         currentExtent; +    VkExtent2D                         minImageExtent; +    VkExtent2D                         maxImageExtent; +    uint32_t                           maxImageArrayLayers; +    VkSurfaceTransformFlagsKHR         supportedTransforms; +    VkSurfaceTransformFlagBitsKHR      currentTransform; +    VkCompositeAlphaFlagsKHR           supportedCompositeAlpha; +    VkImageUsageFlags                  supportedUsageFlags; +} VkSurfaceCapabilitiesKHR; + +typedef struct VkSwapchainCreateInfoKHR { +    VkStructureType   sType; +    const  void *                       pNext; +    VkSwapchainCreateFlagsKHR          flags; +    VkSurfaceKHR                       surface; +    uint32_t                           minImageCount; +    VkFormat                           imageFormat; +    VkColorSpaceKHR                    imageColorSpace; +    VkExtent2D                         imageExtent; +    uint32_t                           imageArrayLayers; +    VkImageUsageFlags                  imageUsage; +    VkSharingMode                      imageSharingMode; +    uint32_t           queueFamilyIndexCount; +    const  uint32_t *                   pQueueFamilyIndices; +    VkSurfaceTransformFlagBitsKHR      preTransform; +    VkCompositeAlphaFlagBitsKHR        compositeAlpha; +    VkPresentModeKHR                   presentMode; +    VkBool32                           clipped; +    VkSwapchainKHR     oldSwapchain; +} VkSwapchainCreateInfoKHR; + +typedef struct VkDebugReportCallbackCreateInfoEXT { +    VkStructureType   sType; +    const  void *                       pNext; +    VkDebugReportFlagsEXT              flags; +    PFN_vkDebugReportCallbackEXT       pfnCallback; +    void *             pUserData; +} VkDebugReportCallbackCreateInfoEXT; + +typedef struct VkPrivateDataSlotCreateInfo { +    VkStructureType   sType; +    const  void *                             pNext; +    VkPrivateDataSlotCreateFlags          flags; +} VkPrivateDataSlotCreateInfo; + +typedef struct VkPhysicalDevicePrivateDataFeatures { +    VkStructureType   sType; +    void *                                   pNext; +    VkBool32                                 privateData; +} VkPhysicalDevicePrivateDataFeatures; + +typedef struct VkPhysicalDeviceFeatures2 { +    VkStructureType   sType; +    void *                             pNext; +    VkPhysicalDeviceFeatures           features; +} VkPhysicalDeviceFeatures2; + +typedef struct VkFormatProperties2 { +    VkStructureType   sType; +    void *                             pNext; +    VkFormatProperties                 formatProperties; +} VkFormatProperties2; + +typedef struct VkImageFormatProperties2 { +    VkStructureType   sType; +    void *  pNext; +    VkImageFormatProperties            imageFormatProperties; +} VkImageFormatProperties2; + +typedef struct VkPhysicalDeviceImageFormatInfo2 { +    VkStructureType   sType; +    const  void *  pNext; +    VkFormat                           format; +    VkImageType                        type; +    VkImageTiling                      tiling; +    VkImageUsageFlags                  usage; +    VkImageCreateFlags   flags; +} VkPhysicalDeviceImageFormatInfo2; + +typedef struct VkQueueFamilyProperties2 { +    VkStructureType   sType; +    void *                             pNext; +    VkQueueFamilyProperties         queueFamilyProperties; +} VkQueueFamilyProperties2; + +typedef struct VkSparseImageFormatProperties2 { +    VkStructureType   sType; +    void *                             pNext; +    VkSparseImageFormatProperties   properties; +} VkSparseImageFormatProperties2; + +typedef struct VkPhysicalDeviceSparseImageFormatInfo2 { +    VkStructureType   sType; +    const  void *                       pNext; +    VkFormat                           format; +    VkImageType                        type; +    VkSampleCountFlagBits              samples; +    VkImageUsageFlags                  usage; +    VkImageTiling                      tiling; +} VkPhysicalDeviceSparseImageFormatInfo2; + +typedef struct VkPhysicalDeviceVariablePointersFeatures { +    VkStructureType   sType; +    void *                             pNext; +    VkBool32                           variablePointersStorageBuffer; +    VkBool32                           variablePointers; +} VkPhysicalDeviceVariablePointersFeatures; + +typedef struct VkPhysicalDeviceVariablePointersFeatures  VkPhysicalDeviceVariablePointerFeatures; + +typedef struct VkExternalMemoryProperties { +    VkExternalMemoryFeatureFlags    externalMemoryFeatures; +    VkExternalMemoryHandleTypeFlags   exportFromImportedHandleTypes; +    VkExternalMemoryHandleTypeFlags   compatibleHandleTypes; +} VkExternalMemoryProperties; + +typedef struct VkExternalImageFormatProperties { +    VkStructureType   sType; +    void *                             pNext; +    VkExternalMemoryProperties   externalMemoryProperties; +} VkExternalImageFormatProperties; + +typedef struct VkPhysicalDeviceExternalBufferInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkBufferCreateFlags   flags; +    VkBufferUsageFlags                 usage; +    VkExternalMemoryHandleTypeFlagBits   handleType; +} VkPhysicalDeviceExternalBufferInfo; + +typedef struct VkExternalBufferProperties { +    VkStructureType   sType; +    void *                             pNext; +    VkExternalMemoryProperties      externalMemoryProperties; +} VkExternalBufferProperties; + +typedef struct VkPhysicalDeviceIDProperties { +    VkStructureType   sType; +    void *                             pNext; +    uint8_t                       deviceUUID [ VK_UUID_SIZE ]; +    uint8_t                       driverUUID [ VK_UUID_SIZE ]; +    uint8_t                       deviceLUID [ VK_LUID_SIZE ]; +    uint32_t                      deviceNodeMask; +    VkBool32                      deviceLUIDValid; +} VkPhysicalDeviceIDProperties; + +typedef struct VkExternalMemoryImageCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalMemoryHandleTypeFlags   handleTypes; +} VkExternalMemoryImageCreateInfo; + +typedef struct VkExternalMemoryBufferCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalMemoryHandleTypeFlags   handleTypes; +} VkExternalMemoryBufferCreateInfo; + +typedef struct VkExportMemoryAllocateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalMemoryHandleTypeFlags   handleTypes; +} VkExportMemoryAllocateInfo; + +typedef struct VkExternalSemaphoreProperties { +    VkStructureType   sType; +    void *                             pNext; +    VkExternalSemaphoreHandleTypeFlags   exportFromImportedHandleTypes; +    VkExternalSemaphoreHandleTypeFlags   compatibleHandleTypes; +    VkExternalSemaphoreFeatureFlags   externalSemaphoreFeatures; +} VkExternalSemaphoreProperties; + +typedef struct VkExportSemaphoreCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalSemaphoreHandleTypeFlags   handleTypes; +} VkExportSemaphoreCreateInfo; + +typedef struct VkExternalFenceProperties { +    VkStructureType   sType; +    void *                             pNext; +    VkExternalFenceHandleTypeFlags   exportFromImportedHandleTypes; +    VkExternalFenceHandleTypeFlags   compatibleHandleTypes; +    VkExternalFenceFeatureFlags   externalFenceFeatures; +} VkExternalFenceProperties; + +typedef struct VkExportFenceCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkExternalFenceHandleTypeFlags   handleTypes; +} VkExportFenceCreateInfo; + +typedef struct VkPhysicalDeviceMultiviewFeatures { +    VkStructureType   sType; +    void *                             pNext; +    VkBool32                           multiview; +    VkBool32                           multiviewGeometryShader; +    VkBool32                           multiviewTessellationShader; +} VkPhysicalDeviceMultiviewFeatures; + +typedef struct VkPhysicalDeviceGroupProperties { +    VkStructureType   sType; +    void *                             pNext; +    uint32_t                           physicalDeviceCount; +    VkPhysicalDevice                   physicalDevices [ VK_MAX_DEVICE_GROUP_SIZE ]; +    VkBool32                           subsetAllocation; +} VkPhysicalDeviceGroupProperties; + +typedef struct VkMemoryAllocateFlagsInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkMemoryAllocateFlags   flags; +    uint32_t                           deviceMask; +} VkMemoryAllocateFlagsInfo; + +typedef struct VkBindBufferMemoryInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkBuffer                           buffer; +    VkDeviceMemory                     memory; +    VkDeviceSize                       memoryOffset; +} VkBindBufferMemoryInfo; + +typedef struct VkBindImageMemoryInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkImage                            image; +    VkDeviceMemory                     memory; +    VkDeviceSize                       memoryOffset; +} VkBindImageMemoryInfo; + +typedef struct VkDeviceGroupPresentCapabilitiesKHR { +    VkStructureType   sType; +    void *             pNext; +    uint32_t                           presentMask [ VK_MAX_DEVICE_GROUP_SIZE ]; +    VkDeviceGroupPresentModeFlagsKHR   modes; +} VkDeviceGroupPresentCapabilitiesKHR; + +typedef struct VkDeviceGroupSwapchainCreateInfoKHR { +    VkStructureType   sType; +    const  void *                       pNext; +    VkDeviceGroupPresentModeFlagsKHR                           modes; +} VkDeviceGroupSwapchainCreateInfoKHR; + +typedef struct VkDescriptorUpdateTemplateCreateInfo { +    VkStructureType   sType; +    const  void *                                pNext; +    VkDescriptorUpdateTemplateCreateFlags      flags; +    uint32_t                   descriptorUpdateEntryCount; +    const  VkDescriptorUpdateTemplateEntry *  pDescriptorUpdateEntries; +    VkDescriptorUpdateTemplateType   templateType; +    VkDescriptorSetLayout   descriptorSetLayout; +    VkPipelineBindPoint   pipelineBindPoint; +    VkPipelineLayout pipelineLayout; +    uint32_t   set; +} VkDescriptorUpdateTemplateCreateInfo; + +typedef struct VkInputAttachmentAspectReference { +    uint32_t                          subpass; +    uint32_t                          inputAttachmentIndex; +    VkImageAspectFlags                aspectMask; +} VkInputAttachmentAspectReference; + +typedef struct VkRenderPassInputAttachmentAspectCreateInfo { +    VkStructureType   sType; +    const  void *                      pNext; +    uint32_t                          aspectReferenceCount; +    const  VkInputAttachmentAspectReference *  pAspectReferences; +} VkRenderPassInputAttachmentAspectCreateInfo; + +typedef struct VkPhysicalDevice16BitStorageFeatures { +    VkStructureType   sType; +    void *       pNext; +    VkBool32                           storageBuffer16BitAccess; +    VkBool32                           uniformAndStorageBuffer16BitAccess; +    VkBool32                           storagePushConstant16; +    VkBool32                           storageInputOutput16; +} VkPhysicalDevice16BitStorageFeatures; + +typedef struct VkPhysicalDeviceSubgroupProperties { +    VkStructureType   sType; +    void *                    pNext; +    uint32_t                       subgroupSize; +    VkShaderStageFlags              supportedStages; +    VkSubgroupFeatureFlags          supportedOperations; +    VkBool32   quadOperationsInAllStages; +} VkPhysicalDeviceSubgroupProperties; + +typedef struct VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures { +    VkStructureType   sType; +    void *                           pNext; +    VkBool32   shaderSubgroupExtendedTypes; +} VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures; + +typedef struct VkDeviceBufferMemoryRequirements { +    VkStructureType   sType; +    const  void *                                                            pNext; +    const  VkBufferCreateInfo *                                                              pCreateInfo; +} VkDeviceBufferMemoryRequirements; + +typedef struct VkDeviceImageMemoryRequirements { +    VkStructureType   sType; +    const  void *                                                           pNext; +    const  VkImageCreateInfo *                                                              pCreateInfo; +    VkImageAspectFlagBits                                                  planeAspect; +} VkDeviceImageMemoryRequirements; + +typedef struct VkMemoryRequirements2 { +    VkStructureType   sType; +    void *  pNext; +    VkMemoryRequirements                                                   memoryRequirements; +} VkMemoryRequirements2; + +typedef struct VkSparseImageMemoryRequirements2 { +    VkStructureType   sType; +    void *                                        pNext; +    VkSparseImageMemoryRequirements                                        memoryRequirements; +} VkSparseImageMemoryRequirements2; + +typedef struct VkMemoryDedicatedRequirements { +    VkStructureType   sType; +    void *                             pNext; +    VkBool32                           prefersDedicatedAllocation; +    VkBool32                           requiresDedicatedAllocation; +} VkMemoryDedicatedRequirements; + +typedef struct VkImageViewUsageCreateInfo { +    VkStructureType   sType; +    const  void *  pNext; +    VkImageUsageFlags   usage; +} VkImageViewUsageCreateInfo; + +typedef struct VkSamplerYcbcrConversionCreateInfo { +    VkStructureType   sType; +    const  void *                       pNext; +    VkFormat                           format; +    VkSamplerYcbcrModelConversion   ycbcrModel; +    VkSamplerYcbcrRange             ycbcrRange; +    VkComponentMapping                 components; +    VkChromaLocation                xChromaOffset; +    VkChromaLocation                yChromaOffset; +    VkFilter                           chromaFilter; +    VkBool32                           forceExplicitReconstruction; +} VkSamplerYcbcrConversionCreateInfo; + +typedef struct VkPhysicalDeviceSamplerYcbcrConversionFeatures { +    VkStructureType   sType; +    void *       pNext; +    VkBool32                           samplerYcbcrConversion; +} VkPhysicalDeviceSamplerYcbcrConversionFeatures; + +typedef struct VkProtectedSubmitInfo { +    VkStructureType   sType; +    const  void *                      pNext; +    VkBool32                          protectedSubmit; +} VkProtectedSubmitInfo; + +typedef struct VkPhysicalDeviceProtectedMemoryFeatures { +    VkStructureType   sType; +    void *                                pNext; +    VkBool32                              protectedMemory; +} VkPhysicalDeviceProtectedMemoryFeatures; + +typedef struct VkPhysicalDeviceProtectedMemoryProperties { +    VkStructureType   sType; +    void *                                pNext; +    VkBool32                              protectedNoFault; +} VkPhysicalDeviceProtectedMemoryProperties; + +typedef struct VkDeviceQueueInfo2 { +    VkStructureType   sType; +    const  void *                          pNext; +    VkDeviceQueueCreateFlags              flags; +    uint32_t                              queueFamilyIndex; +    uint32_t                              queueIndex; +} VkDeviceQueueInfo2; + +typedef struct VkPhysicalDeviceSamplerFilterMinmaxProperties { +    VkStructureType   sType; +    void *                   pNext; +    VkBool32                 filterMinmaxSingleComponentFormats; +    VkBool32                 filterMinmaxImageComponentMapping; +} VkPhysicalDeviceSamplerFilterMinmaxProperties; + +typedef struct VkPhysicalDeviceInlineUniformBlockFeatures { +    VkStructureType   sType; +    void *   pNext; +    VkBool32                 inlineUniformBlock; +    VkBool32                 descriptorBindingInlineUniformBlockUpdateAfterBind; +} VkPhysicalDeviceInlineUniformBlockFeatures; + +typedef struct VkPhysicalDeviceMaintenance3Properties { +    VkStructureType   sType; +    void *                             pNext; +    uint32_t                           maxPerSetDescriptors; +    VkDeviceSize                       maxMemoryAllocationSize; +} VkPhysicalDeviceMaintenance3Properties; + +typedef struct VkPhysicalDeviceMaintenance4Features { +    VkStructureType   sType; +    void *                             pNext; +    VkBool32                                           maintenance4; +} VkPhysicalDeviceMaintenance4Features; + +typedef struct VkPhysicalDeviceMaintenance4Properties { +    VkStructureType   sType; +    void *                             pNext; +    VkDeviceSize                       maxBufferSize; +} VkPhysicalDeviceMaintenance4Properties; + +typedef struct VkDescriptorSetLayoutSupport { +    VkStructureType   sType; +    void *             pNext; +    VkBool32           supported; +} VkDescriptorSetLayoutSupport; + +typedef struct VkPhysicalDeviceShaderDrawParametersFeatures { +    VkStructureType   sType; +    void *                             pNext; +    VkBool32                           shaderDrawParameters; +} VkPhysicalDeviceShaderDrawParametersFeatures; + +typedef struct VkPhysicalDeviceShaderDrawParametersFeatures  VkPhysicalDeviceShaderDrawParameterFeatures; + +typedef struct VkPhysicalDeviceShaderFloat16Int8Features { +    VkStructureType   sType; +    void *       pNext; +    VkBool32                           shaderFloat16; +    VkBool32                           shaderInt8; +} VkPhysicalDeviceShaderFloat16Int8Features; + +typedef struct VkPhysicalDeviceFloatControlsProperties { +    VkStructureType   sType; +    void *                             pNext; +    VkShaderFloatControlsIndependence   denormBehaviorIndependence; +    VkShaderFloatControlsIndependence   roundingModeIndependence; +    VkBool32                           shaderSignedZeroInfNanPreserveFloat16; +    VkBool32                           shaderSignedZeroInfNanPreserveFloat32; +    VkBool32                           shaderSignedZeroInfNanPreserveFloat64; +    VkBool32                           shaderDenormPreserveFloat16; +    VkBool32                           shaderDenormPreserveFloat32; +    VkBool32                           shaderDenormPreserveFloat64; +    VkBool32                           shaderDenormFlushToZeroFloat16; +    VkBool32                           shaderDenormFlushToZeroFloat32; +    VkBool32                           shaderDenormFlushToZeroFloat64; +    VkBool32                           shaderRoundingModeRTEFloat16; +    VkBool32                           shaderRoundingModeRTEFloat32; +    VkBool32                           shaderRoundingModeRTEFloat64; +    VkBool32                           shaderRoundingModeRTZFloat16; +    VkBool32                           shaderRoundingModeRTZFloat32; +    VkBool32                           shaderRoundingModeRTZFloat64; +} VkPhysicalDeviceFloatControlsProperties; + +typedef struct VkPhysicalDeviceHostQueryResetFeatures { +    VkStructureType   sType; +    void *         pNext; +    VkBool32                             hostQueryReset; +} VkPhysicalDeviceHostQueryResetFeatures; + +typedef struct VkPhysicalDeviceDescriptorIndexingFeatures { +    VkStructureType   sType; +    void *                             pNext; +    VkBool32                 shaderInputAttachmentArrayDynamicIndexing; +    VkBool32                 shaderUniformTexelBufferArrayDynamicIndexing; +    VkBool32                 shaderStorageTexelBufferArrayDynamicIndexing; +    VkBool32                 shaderUniformBufferArrayNonUniformIndexing; +    VkBool32                 shaderSampledImageArrayNonUniformIndexing; +    VkBool32                 shaderStorageBufferArrayNonUniformIndexing; +    VkBool32                 shaderStorageImageArrayNonUniformIndexing; +    VkBool32                 shaderInputAttachmentArrayNonUniformIndexing; +    VkBool32                 shaderUniformTexelBufferArrayNonUniformIndexing; +    VkBool32                 shaderStorageTexelBufferArrayNonUniformIndexing; +    VkBool32                 descriptorBindingUniformBufferUpdateAfterBind; +    VkBool32                 descriptorBindingSampledImageUpdateAfterBind; +    VkBool32                 descriptorBindingStorageImageUpdateAfterBind; +    VkBool32                 descriptorBindingStorageBufferUpdateAfterBind; +    VkBool32                 descriptorBindingUniformTexelBufferUpdateAfterBind; +    VkBool32                 descriptorBindingStorageTexelBufferUpdateAfterBind; +    VkBool32                 descriptorBindingUpdateUnusedWhilePending; +    VkBool32                 descriptorBindingPartiallyBound; +    VkBool32                 descriptorBindingVariableDescriptorCount; +    VkBool32                 runtimeDescriptorArray; +} VkPhysicalDeviceDescriptorIndexingFeatures; + +typedef struct VkPhysicalDeviceDescriptorIndexingProperties { +    VkStructureType   sType; +    void *                             pNext; +    uint32_t                 maxUpdateAfterBindDescriptorsInAllPools; +    VkBool32                 shaderUniformBufferArrayNonUniformIndexingNative; +    VkBool32                 shaderSampledImageArrayNonUniformIndexingNative; +    VkBool32                 shaderStorageBufferArrayNonUniformIndexingNative; +    VkBool32                 shaderStorageImageArrayNonUniformIndexingNative; +    VkBool32                 shaderInputAttachmentArrayNonUniformIndexingNative; +    VkBool32                 robustBufferAccessUpdateAfterBind; +    VkBool32                 quadDivergentImplicitLod; +    uint32_t                 maxPerStageDescriptorUpdateAfterBindSamplers; +    uint32_t                 maxPerStageDescriptorUpdateAfterBindUniformBuffers; +    uint32_t                 maxPerStageDescriptorUpdateAfterBindStorageBuffers; +    uint32_t                 maxPerStageDescriptorUpdateAfterBindSampledImages; +    uint32_t                 maxPerStageDescriptorUpdateAfterBindStorageImages; +    uint32_t                 maxPerStageDescriptorUpdateAfterBindInputAttachments; +    uint32_t                 maxPerStageUpdateAfterBindResources; +    uint32_t                 maxDescriptorSetUpdateAfterBindSamplers; +    uint32_t                 maxDescriptorSetUpdateAfterBindUniformBuffers; +    uint32_t                 maxDescriptorSetUpdateAfterBindUniformBuffersDynamic; +    uint32_t                 maxDescriptorSetUpdateAfterBindStorageBuffers; +    uint32_t                 maxDescriptorSetUpdateAfterBindStorageBuffersDynamic; +    uint32_t                 maxDescriptorSetUpdateAfterBindSampledImages; +    uint32_t                 maxDescriptorSetUpdateAfterBindStorageImages; +    uint32_t                 maxDescriptorSetUpdateAfterBindInputAttachments; +} VkPhysicalDeviceDescriptorIndexingProperties; + +typedef struct VkDescriptorSetLayoutBindingFlagsCreateInfo { +    VkStructureType   sType; +    const  void *                                                         pNext; +    uint32_t                                             bindingCount; +    const  VkDescriptorBindingFlags *  pBindingFlags; +} VkDescriptorSetLayoutBindingFlagsCreateInfo; + +typedef struct VkAttachmentDescription2 { +    VkStructureType   sType; +    const  void *             pNext; +    VkAttachmentDescriptionFlags   flags; +    VkFormat                                       format; +    VkSampleCountFlagBits                          samples; +    VkAttachmentLoadOp                             loadOp; +    VkAttachmentStoreOp                            storeOp; +    VkAttachmentLoadOp                             stencilLoadOp; +    VkAttachmentStoreOp                            stencilStoreOp; +    VkImageLayout                                  initialLayout; +    VkImageLayout                                  finalLayout; +} VkAttachmentDescription2; + +typedef struct VkAttachmentReference2 { +    VkStructureType   sType; +    const  void *  pNext; +    uint32_t                            attachment; +    VkImageLayout                       layout; +    VkImageAspectFlags   aspectMask; +} VkAttachmentReference2; + +typedef struct VkSubpassDescription2 { +    VkStructureType   sType; +    const  void *                            pNext; +    VkSubpassDescriptionFlags                     flags; +    VkPipelineBindPoint                                           pipelineBindPoint; +    uint32_t                                                      viewMask; +    uint32_t                                      inputAttachmentCount; +    const  VkAttachmentReference2 *     pInputAttachments; +    uint32_t                                      colorAttachmentCount; +    const  VkAttachmentReference2 *     pColorAttachments; +    const  VkAttachmentReference2 *  pResolveAttachments; +    const  VkAttachmentReference2 *                pDepthStencilAttachment; +    uint32_t                                      preserveAttachmentCount; +    const  uint32_t *                pPreserveAttachments; +} VkSubpassDescription2; + +typedef struct VkSubpassDependency2 { +    VkStructureType   sType; +    const  void *  pNext; +    uint32_t                            srcSubpass; +    uint32_t                            dstSubpass; +    VkPipelineStageFlags   srcStageMask; +    VkPipelineStageFlags   dstStageMask; +    VkAccessFlags       srcAccessMask; +    VkAccessFlags       dstAccessMask; +    VkDependencyFlags   dependencyFlags; +    int32_t                             viewOffset; +} VkSubpassDependency2; + +typedef struct VkRenderPassCreateInfo2 { +    VkStructureType   sType; +    const  void *                                               pNext; +    VkRenderPassCreateFlags                    flags; +    uint32_t                                   attachmentCount; +    const  VkAttachmentDescription2 *     pAttachments; +    uint32_t                                                   subpassCount; +    const  VkSubpassDescription2 *           pSubpasses; +    uint32_t                                   dependencyCount; +    const  VkSubpassDependency2 *         pDependencies; +    uint32_t                                   correlatedViewMaskCount; +    const  uint32_t *             pCorrelatedViewMasks; +} VkRenderPassCreateInfo2; + +typedef struct VkPhysicalDeviceTimelineSemaphoreFeatures { +    VkStructureType   sType; +    void *                   pNext; +    VkBool32                 timelineSemaphore; +} VkPhysicalDeviceTimelineSemaphoreFeatures; + +typedef struct VkSemaphoreWaitInfo { +    VkStructureType   sType; +    const  void *             pNext; +    VkSemaphoreWaitFlags   flags; +    uint32_t                 semaphoreCount; +    const  VkSemaphore *  pSemaphores; +    const  uint64_t *     pValues; +} VkSemaphoreWaitInfo; + +typedef struct VkPhysicalDevice8BitStorageFeatures { +    VkStructureType   sType; +    void *       pNext; +    VkBool32                           storageBuffer8BitAccess; +    VkBool32                           uniformAndStorageBuffer8BitAccess; +    VkBool32                           storagePushConstant8; +} VkPhysicalDevice8BitStorageFeatures; + +typedef struct VkPhysicalDeviceVulkanMemoryModelFeatures { +    VkStructureType   sType; +    void *       pNext; +    VkBool32                           vulkanMemoryModel; +    VkBool32                           vulkanMemoryModelDeviceScope; +    VkBool32                           vulkanMemoryModelAvailabilityVisibilityChains; +} VkPhysicalDeviceVulkanMemoryModelFeatures; + +typedef struct VkPhysicalDeviceShaderAtomicInt64Features { +    VkStructureType   sType; +    void *                                pNext; +    VkBool32                              shaderBufferInt64Atomics; +    VkBool32                              shaderSharedInt64Atomics; +} VkPhysicalDeviceShaderAtomicInt64Features; + +typedef struct VkPhysicalDeviceDepthStencilResolveProperties { +    VkStructureType   sType; +    void *                                 pNext; +    VkResolveModeFlags                     supportedDepthResolveModes; +    VkResolveModeFlags                     supportedStencilResolveModes; +    VkBool32                               independentResolveNone; +    VkBool32                               independentResolve; +} VkPhysicalDeviceDepthStencilResolveProperties; + +typedef struct VkSubpassDescriptionDepthStencilResolve { +    VkStructureType   sType; +    const  void *                               pNext; +    VkResolveModeFlagBits                depthResolveMode; +    VkResolveModeFlagBits                stencilResolveMode; +    const  VkAttachmentReference2 *             pDepthStencilResolveAttachment; +} VkSubpassDescriptionDepthStencilResolve; + +typedef struct VkImageStencilUsageCreateInfo { +    VkStructureType   sType; +    const  void *  pNext; +    VkImageUsageFlags   stencilUsage; +} VkImageStencilUsageCreateInfo; + +typedef struct VkPhysicalDeviceScalarBlockLayoutFeatures { +    VkStructureType   sType; +    void *                                pNext; +    VkBool32                              scalarBlockLayout; +} VkPhysicalDeviceScalarBlockLayoutFeatures; + +typedef struct VkPhysicalDeviceUniformBufferStandardLayoutFeatures { +    VkStructureType   sType; +    void *                                pNext; +    VkBool32                              uniformBufferStandardLayout; +} VkPhysicalDeviceUniformBufferStandardLayoutFeatures; + +typedef struct VkPhysicalDeviceBufferDeviceAddressFeatures { +    VkStructureType   sType; +    void *         pNext; +    VkBool32                             bufferDeviceAddress; +    VkBool32                             bufferDeviceAddressCaptureReplay; +    VkBool32                             bufferDeviceAddressMultiDevice; +} VkPhysicalDeviceBufferDeviceAddressFeatures; + +typedef struct VkPhysicalDeviceImagelessFramebufferFeatures { +    VkStructureType   sType; +    void *                                     pNext; +    VkBool32                                   imagelessFramebuffer; +} VkPhysicalDeviceImagelessFramebufferFeatures; + +typedef struct VkFramebufferAttachmentImageInfo { +    VkStructureType   sType; +    const  void *                               pNext; +    VkImageCreateFlags         flags; +    VkImageUsageFlags                          usage; +    uint32_t                                   width; +    uint32_t                                   height; +    uint32_t                                   layerCount; +    uint32_t                   viewFormatCount; +    const  VkFormat *     pViewFormats; +} VkFramebufferAttachmentImageInfo; + +typedef struct VkPhysicalDeviceTextureCompressionASTCHDRFeatures { +    VkStructureType   sType; +    void *   pNext; +    VkBool32                 textureCompressionASTC_HDR; +} VkPhysicalDeviceTextureCompressionASTCHDRFeatures; + +typedef struct VkPipelineCreationFeedback { +    VkPipelineCreationFeedbackFlags       flags; +    uint64_t                              duration; +} VkPipelineCreationFeedback; + +typedef struct VkPipelineCreationFeedbackCreateInfo { +    VkStructureType   sType; +    const  void *          pNext; +    VkPipelineCreationFeedback *          pPipelineCreationFeedback; +    uint32_t              pipelineStageCreationFeedbackCount; +    VkPipelineCreationFeedback *  pPipelineStageCreationFeedbacks; +} VkPipelineCreationFeedbackCreateInfo; + +typedef struct VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures { +    VkStructureType sType; +    void *     pNext; +    VkBool32                         separateDepthStencilLayouts; +} VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures; + +typedef struct VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures { +    VkStructureType   sType; +    void *       pNext; +    VkBool32                     shaderDemoteToHelperInvocation; +} VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures; + +typedef struct VkPhysicalDeviceTexelBufferAlignmentProperties { +    VkStructureType   sType; +    void *               pNext; +    VkDeviceSize                         storageTexelBufferOffsetAlignmentBytes; +    VkBool32                           storageTexelBufferOffsetSingleTexelAlignment; +    VkDeviceSize                         uniformTexelBufferOffsetAlignmentBytes; +    VkBool32                           uniformTexelBufferOffsetSingleTexelAlignment; +} VkPhysicalDeviceTexelBufferAlignmentProperties; + +typedef struct VkPhysicalDeviceSubgroupSizeControlFeatures { +    VkStructureType   sType; +    void *   pNext; +    VkBool32                 subgroupSizeControl; +    VkBool32                 computeFullSubgroups; +} VkPhysicalDeviceSubgroupSizeControlFeatures; + +typedef struct VkPhysicalDeviceSubgroupSizeControlProperties { +    VkStructureType   sType; +    void *                           pNext; +    uint32_t   minSubgroupSize; +    uint32_t   maxSubgroupSize; +    uint32_t   maxComputeWorkgroupSubgroups; +    VkShaderStageFlags           requiredSubgroupSizeStages; +} VkPhysicalDeviceSubgroupSizeControlProperties; + +typedef struct VkPhysicalDevicePipelineCreationCacheControlFeatures { +    VkStructureType   sType; +    void *  pNext; +    VkBool32                pipelineCreationCacheControl; +} VkPhysicalDevicePipelineCreationCacheControlFeatures; + +typedef struct VkPhysicalDeviceVulkan11Features { +    VkStructureType sType; +    void *     pNext; +    VkBool32                           storageBuffer16BitAccess; +    VkBool32                           uniformAndStorageBuffer16BitAccess; +    VkBool32                           storagePushConstant16; +    VkBool32                           storageInputOutput16; +    VkBool32                           multiview; +    VkBool32                           multiviewGeometryShader; +    VkBool32                           multiviewTessellationShader; +    VkBool32                           variablePointersStorageBuffer; +    VkBool32                           variablePointers; +    VkBool32                           protectedMemory; +    VkBool32                           samplerYcbcrConversion; +    VkBool32                           shaderDrawParameters; +} VkPhysicalDeviceVulkan11Features; + +typedef struct VkPhysicalDeviceVulkan11Properties { +    VkStructureType sType; +    void *       pNext; +    uint8_t                            deviceUUID [ VK_UUID_SIZE ]; +    uint8_t                            driverUUID [ VK_UUID_SIZE ]; +    uint8_t                            deviceLUID [ VK_LUID_SIZE ]; +    uint32_t                           deviceNodeMask; +    VkBool32                           deviceLUIDValid; +    uint32_t                        subgroupSize; +    VkShaderStageFlags              subgroupSupportedStages; +    VkSubgroupFeatureFlags          subgroupSupportedOperations; +    VkBool32                        subgroupQuadOperationsInAllStages; +    VkPointClippingBehavior       pointClippingBehavior; +    uint32_t                           maxMultiviewViewCount; +    uint32_t                           maxMultiviewInstanceIndex; +    VkBool32                      protectedNoFault; +    uint32_t                           maxPerSetDescriptors; +    VkDeviceSize                       maxMemoryAllocationSize; +} VkPhysicalDeviceVulkan11Properties; + +typedef struct VkPhysicalDeviceVulkan12Features { +    VkStructureType sType; +    void *     pNext; +    VkBool32                           samplerMirrorClampToEdge; +    VkBool32                           drawIndirectCount; +    VkBool32                           storageBuffer8BitAccess; +    VkBool32                           uniformAndStorageBuffer8BitAccess; +    VkBool32                           storagePushConstant8; +    VkBool32                           shaderBufferInt64Atomics; +    VkBool32                           shaderSharedInt64Atomics; +    VkBool32                           shaderFloat16; +    VkBool32                           shaderInt8; +    VkBool32                           descriptorIndexing; +    VkBool32                           shaderInputAttachmentArrayDynamicIndexing; +    VkBool32                           shaderUniformTexelBufferArrayDynamicIndexing; +    VkBool32                           shaderStorageTexelBufferArrayDynamicIndexing; +    VkBool32                           shaderUniformBufferArrayNonUniformIndexing; +    VkBool32                           shaderSampledImageArrayNonUniformIndexing; +    VkBool32                           shaderStorageBufferArrayNonUniformIndexing; +    VkBool32                           shaderStorageImageArrayNonUniformIndexing; +    VkBool32                           shaderInputAttachmentArrayNonUniformIndexing; +    VkBool32                           shaderUniformTexelBufferArrayNonUniformIndexing; +    VkBool32                           shaderStorageTexelBufferArrayNonUniformIndexing; +    VkBool32                           descriptorBindingUniformBufferUpdateAfterBind; +    VkBool32                           descriptorBindingSampledImageUpdateAfterBind; +    VkBool32                           descriptorBindingStorageImageUpdateAfterBind; +    VkBool32                           descriptorBindingStorageBufferUpdateAfterBind; +    VkBool32                           descriptorBindingUniformTexelBufferUpdateAfterBind; +    VkBool32                           descriptorBindingStorageTexelBufferUpdateAfterBind; +    VkBool32                           descriptorBindingUpdateUnusedWhilePending; +    VkBool32                           descriptorBindingPartiallyBound; +    VkBool32                           descriptorBindingVariableDescriptorCount; +    VkBool32                           runtimeDescriptorArray; +    VkBool32                           samplerFilterMinmax; +    VkBool32                           scalarBlockLayout; +    VkBool32                           imagelessFramebuffer; +    VkBool32                           uniformBufferStandardLayout; +    VkBool32                           shaderSubgroupExtendedTypes; +    VkBool32                           separateDepthStencilLayouts; +    VkBool32                           hostQueryReset; +    VkBool32                           timelineSemaphore; +    VkBool32                           bufferDeviceAddress; +    VkBool32                           bufferDeviceAddressCaptureReplay; +    VkBool32                           bufferDeviceAddressMultiDevice; +    VkBool32                           vulkanMemoryModel; +    VkBool32                           vulkanMemoryModelDeviceScope; +    VkBool32                           vulkanMemoryModelAvailabilityVisibilityChains; +    VkBool32                           shaderOutputViewportIndex; +    VkBool32                           shaderOutputLayer; +    VkBool32                           subgroupBroadcastDynamicId; +} VkPhysicalDeviceVulkan12Features; + +typedef struct VkPhysicalDeviceVulkan12Properties { +    VkStructureType sType; +    void *     pNext; +    VkDriverId                         driverID; +    char                               driverName [ VK_MAX_DRIVER_NAME_SIZE ]; +    char                               driverInfo [ VK_MAX_DRIVER_INFO_SIZE ]; +    VkConformanceVersion               conformanceVersion; +    VkShaderFloatControlsIndependence denormBehaviorIndependence; +    VkShaderFloatControlsIndependence roundingModeIndependence; +    VkBool32                           shaderSignedZeroInfNanPreserveFloat16; +    VkBool32                           shaderSignedZeroInfNanPreserveFloat32; +    VkBool32                           shaderSignedZeroInfNanPreserveFloat64; +    VkBool32                           shaderDenormPreserveFloat16; +    VkBool32                           shaderDenormPreserveFloat32; +    VkBool32                           shaderDenormPreserveFloat64; +    VkBool32                           shaderDenormFlushToZeroFloat16; +    VkBool32                           shaderDenormFlushToZeroFloat32; +    VkBool32                           shaderDenormFlushToZeroFloat64; +    VkBool32                           shaderRoundingModeRTEFloat16; +    VkBool32                           shaderRoundingModeRTEFloat32; +    VkBool32                           shaderRoundingModeRTEFloat64; +    VkBool32                           shaderRoundingModeRTZFloat16; +    VkBool32                           shaderRoundingModeRTZFloat32; +    VkBool32                           shaderRoundingModeRTZFloat64; +    uint32_t                           maxUpdateAfterBindDescriptorsInAllPools; +    VkBool32                           shaderUniformBufferArrayNonUniformIndexingNative; +    VkBool32                           shaderSampledImageArrayNonUniformIndexingNative; +    VkBool32                           shaderStorageBufferArrayNonUniformIndexingNative; +    VkBool32                           shaderStorageImageArrayNonUniformIndexingNative; +    VkBool32                           shaderInputAttachmentArrayNonUniformIndexingNative; +    VkBool32                           robustBufferAccessUpdateAfterBind; +    VkBool32                           quadDivergentImplicitLod; +    uint32_t                           maxPerStageDescriptorUpdateAfterBindSamplers; +    uint32_t                           maxPerStageDescriptorUpdateAfterBindUniformBuffers; +    uint32_t                           maxPerStageDescriptorUpdateAfterBindStorageBuffers; +    uint32_t                           maxPerStageDescriptorUpdateAfterBindSampledImages; +    uint32_t                           maxPerStageDescriptorUpdateAfterBindStorageImages; +    uint32_t                           maxPerStageDescriptorUpdateAfterBindInputAttachments; +    uint32_t                           maxPerStageUpdateAfterBindResources; +    uint32_t                           maxDescriptorSetUpdateAfterBindSamplers; +    uint32_t                           maxDescriptorSetUpdateAfterBindUniformBuffers; +    uint32_t                           maxDescriptorSetUpdateAfterBindUniformBuffersDynamic; +    uint32_t                           maxDescriptorSetUpdateAfterBindStorageBuffers; +    uint32_t                           maxDescriptorSetUpdateAfterBindStorageBuffersDynamic; +    uint32_t                           maxDescriptorSetUpdateAfterBindSampledImages; +    uint32_t                           maxDescriptorSetUpdateAfterBindStorageImages; +    uint32_t                           maxDescriptorSetUpdateAfterBindInputAttachments; +    VkResolveModeFlags                 supportedDepthResolveModes; +    VkResolveModeFlags                 supportedStencilResolveModes; +    VkBool32                           independentResolveNone; +    VkBool32                           independentResolve; +    VkBool32                           filterMinmaxSingleComponentFormats; +    VkBool32                           filterMinmaxImageComponentMapping; +    uint64_t                           maxTimelineSemaphoreValueDifference; +    VkSampleCountFlags   framebufferIntegerColorSampleCounts; +} VkPhysicalDeviceVulkan12Properties; + +typedef struct VkPhysicalDeviceVulkan13Features { +    VkStructureType sType; +    void *             pNext; +    VkBool32                           robustImageAccess; +    VkBool32                           inlineUniformBlock; +    VkBool32                           descriptorBindingInlineUniformBlockUpdateAfterBind; +    VkBool32                           pipelineCreationCacheControl; +    VkBool32                           privateData; +    VkBool32                           shaderDemoteToHelperInvocation; +    VkBool32                           shaderTerminateInvocation; +    VkBool32                           subgroupSizeControl; +    VkBool32                           computeFullSubgroups; +    VkBool32                           synchronization2; +    VkBool32                           textureCompressionASTC_HDR; +    VkBool32                           shaderZeroInitializeWorkgroupMemory; +    VkBool32                           dynamicRendering; +    VkBool32                           shaderIntegerDotProduct; +    VkBool32                           maintenance4; +} VkPhysicalDeviceVulkan13Features; + +typedef struct VkPhysicalDeviceVulkan13Properties { +    VkStructureType sType; +    void *                           pNext; +    uint32_t   minSubgroupSize; +    uint32_t   maxSubgroupSize; +    uint32_t   maxComputeWorkgroupSubgroups; +    VkShaderStageFlags           requiredSubgroupSizeStages; +    uint32_t                         maxInlineUniformBlockSize; +    uint32_t                         maxPerStageDescriptorInlineUniformBlocks; +    uint32_t                         maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks; +    uint32_t                         maxDescriptorSetInlineUniformBlocks; +    uint32_t                         maxDescriptorSetUpdateAfterBindInlineUniformBlocks; +    uint32_t                         maxInlineUniformTotalSize; +    VkBool32                     integerDotProduct8BitUnsignedAccelerated; +    VkBool32                     integerDotProduct8BitSignedAccelerated; +    VkBool32                     integerDotProduct8BitMixedSignednessAccelerated; +    VkBool32                     integerDotProduct4x8BitPackedUnsignedAccelerated; +    VkBool32                     integerDotProduct4x8BitPackedSignedAccelerated; +    VkBool32                     integerDotProduct4x8BitPackedMixedSignednessAccelerated; +    VkBool32                     integerDotProduct16BitUnsignedAccelerated; +    VkBool32                     integerDotProduct16BitSignedAccelerated; +    VkBool32                     integerDotProduct16BitMixedSignednessAccelerated; +    VkBool32                     integerDotProduct32BitUnsignedAccelerated; +    VkBool32                     integerDotProduct32BitSignedAccelerated; +    VkBool32                     integerDotProduct32BitMixedSignednessAccelerated; +    VkBool32                     integerDotProduct64BitUnsignedAccelerated; +    VkBool32                     integerDotProduct64BitSignedAccelerated; +    VkBool32                     integerDotProduct64BitMixedSignednessAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating8BitSignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating16BitSignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating32BitSignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating64BitSignedAccelerated; +    VkBool32                     integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; +    VkDeviceSize                  storageTexelBufferOffsetAlignmentBytes; +    VkBool32                    storageTexelBufferOffsetSingleTexelAlignment; +    VkDeviceSize                  uniformTexelBufferOffsetAlignmentBytes; +    VkBool32                    uniformTexelBufferOffsetSingleTexelAlignment; +    VkDeviceSize                     maxBufferSize; +} VkPhysicalDeviceVulkan13Properties; + +typedef struct VkPhysicalDeviceToolProperties { +    VkStructureType   sType; +    void *  pNext; +    char                    name [ VK_MAX_EXTENSION_NAME_SIZE ]; +    char                    version [ VK_MAX_EXTENSION_NAME_SIZE ]; +    VkToolPurposeFlags      purposes; +    char                    description [ VK_MAX_DESCRIPTION_SIZE ]; +    char                    layer [ VK_MAX_EXTENSION_NAME_SIZE ]; +} VkPhysicalDeviceToolProperties; + +typedef struct VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures { +    VkStructureType   sType; +    void *           pNext; +    VkBool32         shaderZeroInitializeWorkgroupMemory; +} VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures; + +typedef struct VkPhysicalDeviceImageRobustnessFeatures { +    VkStructureType   sType; +    void *               pNext; +    VkBool32                             robustImageAccess; +} VkPhysicalDeviceImageRobustnessFeatures; + +typedef struct VkBufferCopy2 { +    VkStructureType   sType; +    const  void *         pNext; +    VkDeviceSize                         srcOffset; +    VkDeviceSize                         dstOffset; +    VkDeviceSize   size; +} VkBufferCopy2; + +typedef struct VkImageCopy2 { +    VkStructureType   sType; +    const  void *         pNext; +    VkImageSubresourceLayers             srcSubresource; +    VkOffset3D                           srcOffset; +    VkImageSubresourceLayers             dstSubresource; +    VkOffset3D                           dstOffset; +    VkExtent3D                           extent; +} VkImageCopy2; + +typedef struct VkImageBlit2 { +    VkStructureType   sType; +    const  void *         pNext; +    VkImageSubresourceLayers             srcSubresource; +    VkOffset3D                           srcOffsets [2]; +    VkImageSubresourceLayers             dstSubresource; +    VkOffset3D                           dstOffsets [2]; +} VkImageBlit2; + +typedef struct VkBufferImageCopy2 { +    VkStructureType   sType; +    const  void *         pNext; +    VkDeviceSize                         bufferOffset; +    uint32_t                             bufferRowLength; +    uint32_t                             bufferImageHeight; +    VkImageSubresourceLayers             imageSubresource; +    VkOffset3D                           imageOffset; +    VkExtent3D                           imageExtent; +} VkBufferImageCopy2; + +typedef struct VkImageResolve2 { +    VkStructureType   sType; +    const  void *         pNext; +    VkImageSubresourceLayers             srcSubresource; +    VkOffset3D                           srcOffset; +    VkImageSubresourceLayers             dstSubresource; +    VkOffset3D                           dstOffset; +    VkExtent3D                           extent; +} VkImageResolve2; + +typedef struct VkCopyBufferInfo2 { +    VkStructureType   sType; +    const  void *         pNext; +    VkBuffer                             srcBuffer; +    VkBuffer                             dstBuffer; +    uint32_t                             regionCount; +    const  VkBufferCopy2 *  pRegions; +} VkCopyBufferInfo2; + +typedef struct VkCopyImageInfo2 { +    VkStructureType   sType; +    const  void *         pNext; +    VkImage                              srcImage; +    VkImageLayout                        srcImageLayout; +    VkImage                              dstImage; +    VkImageLayout                        dstImageLayout; +    uint32_t                             regionCount; +    const  VkImageCopy2 *  pRegions; +} VkCopyImageInfo2; + +typedef struct VkBlitImageInfo2 { +    VkStructureType   sType; +    const  void *             pNext; +    VkImage                                  srcImage; +    VkImageLayout                            srcImageLayout; +    VkImage                                  dstImage; +    VkImageLayout                            dstImageLayout; +    uint32_t                                 regionCount; +    const  VkImageBlit2 *   pRegions; +    VkFilter                                 filter; +} VkBlitImageInfo2; + +typedef struct VkCopyBufferToImageInfo2 { +    VkStructureType   sType; +    const  void *                  pNext; +    VkBuffer                                      srcBuffer; +    VkImage                                       dstImage; +    VkImageLayout                                 dstImageLayout; +    uint32_t                                      regionCount; +    const  VkBufferImageCopy2 *  pRegions; +} VkCopyBufferToImageInfo2; + +typedef struct VkCopyImageToBufferInfo2 { +    VkStructureType   sType; +    const  void *                    pNext; +    VkImage                                         srcImage; +    VkImageLayout                                   srcImageLayout; +    VkBuffer                                        dstBuffer; +    uint32_t                                        regionCount; +    const  VkBufferImageCopy2 *    pRegions; +} VkCopyImageToBufferInfo2; + +typedef struct VkResolveImageInfo2 { +    VkStructureType   sType; +    const  void *                 pNext; +    VkImage                                      srcImage; +    VkImageLayout                                srcImageLayout; +    VkImage                                      dstImage; +    VkImageLayout                                dstImageLayout; +    uint32_t                                     regionCount; +    const  VkImageResolve2 *    pRegions; +} VkResolveImageInfo2; + +typedef struct VkPhysicalDeviceShaderTerminateInvocationFeatures { +    VkStructureType sType; +    void *     pNext; +    VkBool32                                         shaderTerminateInvocation; +} VkPhysicalDeviceShaderTerminateInvocationFeatures; + +typedef struct VkMemoryBarrier2 { +    VkStructureType   sType; +    const  void *                             pNext; +    VkPipelineStageFlags2    srcStageMask; +    VkAccessFlags2           srcAccessMask; +    VkPipelineStageFlags2    dstStageMask; +    VkAccessFlags2           dstAccessMask; +} VkMemoryBarrier2; + +typedef struct VkImageMemoryBarrier2 { +    VkStructureType   sType; +    const  void *                             pNext; +    VkPipelineStageFlags2    srcStageMask; +    VkAccessFlags2           srcAccessMask; +    VkPipelineStageFlags2    dstStageMask; +    VkAccessFlags2           dstAccessMask; +    VkImageLayout                            oldLayout; +    VkImageLayout                            newLayout; +    uint32_t                                 srcQueueFamilyIndex; +    uint32_t                                 dstQueueFamilyIndex; +    VkImage                                  image; +    VkImageSubresourceRange                  subresourceRange; +} VkImageMemoryBarrier2; + +typedef struct VkBufferMemoryBarrier2 { +    VkStructureType   sType; +    const  void *                             pNext; +    VkPipelineStageFlags2    srcStageMask; +    VkAccessFlags2           srcAccessMask; +    VkPipelineStageFlags2    dstStageMask; +    VkAccessFlags2           dstAccessMask; +    uint32_t                                 srcQueueFamilyIndex; +    uint32_t                                 dstQueueFamilyIndex; +    VkBuffer                                 buffer; +    VkDeviceSize                             offset; +    VkDeviceSize                             size; +} VkBufferMemoryBarrier2; + +typedef struct VkDependencyInfo { +    VkStructureType   sType; +    const  void *                                                   pNext; +    VkDependencyFlags                              dependencyFlags; +    uint32_t                                       memoryBarrierCount; +    const  VkMemoryBarrier2 *              pMemoryBarriers; +    uint32_t                                       bufferMemoryBarrierCount; +    const  VkBufferMemoryBarrier2 *  pBufferMemoryBarriers; +    uint32_t                                       imageMemoryBarrierCount; +    const  VkImageMemoryBarrier2 *    pImageMemoryBarriers; +} VkDependencyInfo; + +typedef struct VkSemaphoreSubmitInfo { +    VkStructureType             sType; +    const  void *                                                                 pNext; +    VkSemaphore                                                                  semaphore; +    uint64_t                                                                     value; +    VkPipelineStageFlags2                                        stageMask; +    uint32_t                                                                     deviceIndex; +} VkSemaphoreSubmitInfo; + +typedef struct VkSubmitInfo2 { +    VkStructureType                     sType; +    const  void *                                                                 pNext; +    VkSubmitFlags                                                flags; +    uint32_t                                                     waitSemaphoreInfoCount; +    const  VkSemaphoreSubmitInfo *                   pWaitSemaphoreInfos; +    uint32_t                                                     commandBufferInfoCount; +    const  VkCommandBufferSubmitInfo *               pCommandBufferInfos; +    uint32_t                                                     signalSemaphoreInfoCount; +    const  VkSemaphoreSubmitInfo *                 pSignalSemaphoreInfos; +} VkSubmitInfo2; + +typedef struct VkPhysicalDeviceSynchronization2Features { +    VkStructureType   sType; +    void *         pNext; +    VkBool32                             synchronization2; +} VkPhysicalDeviceSynchronization2Features; + +typedef struct VkPhysicalDeviceShaderIntegerDotProductFeatures { +    VkStructureType   sType; +    void *                pNext; +    VkBool32                              shaderIntegerDotProduct; +} VkPhysicalDeviceShaderIntegerDotProductFeatures; + +typedef struct VkPhysicalDeviceShaderIntegerDotProductProperties { +    VkStructureType   sType; +    void *                pNext; +    VkBool32          integerDotProduct8BitUnsignedAccelerated; +    VkBool32          integerDotProduct8BitSignedAccelerated; +    VkBool32          integerDotProduct8BitMixedSignednessAccelerated; +    VkBool32          integerDotProduct4x8BitPackedUnsignedAccelerated; +    VkBool32          integerDotProduct4x8BitPackedSignedAccelerated; +    VkBool32          integerDotProduct4x8BitPackedMixedSignednessAccelerated; +    VkBool32          integerDotProduct16BitUnsignedAccelerated; +    VkBool32          integerDotProduct16BitSignedAccelerated; +    VkBool32          integerDotProduct16BitMixedSignednessAccelerated; +    VkBool32          integerDotProduct32BitUnsignedAccelerated; +    VkBool32          integerDotProduct32BitSignedAccelerated; +    VkBool32          integerDotProduct32BitMixedSignednessAccelerated; +    VkBool32          integerDotProduct64BitUnsignedAccelerated; +    VkBool32          integerDotProduct64BitSignedAccelerated; +    VkBool32          integerDotProduct64BitMixedSignednessAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating8BitUnsignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating8BitSignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating16BitUnsignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating16BitSignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating32BitUnsignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating32BitSignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating64BitUnsignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating64BitSignedAccelerated; +    VkBool32          integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated; +} VkPhysicalDeviceShaderIntegerDotProductProperties; + +typedef struct VkFormatProperties3 { +    VkStructureType   sType; +    void *                             pNext; +    VkFormatFeatureFlags2              linearTilingFeatures; +    VkFormatFeatureFlags2              optimalTilingFeatures; +    VkFormatFeatureFlags2              bufferFeatures; +} VkFormatProperties3; + +typedef struct VkRenderingInfo { +    VkStructureType                    sType; +    const  void *                                                 pNext; +    VkRenderingFlags                                             flags; +    VkRect2D                                                                     renderArea; +    uint32_t                                                                     layerCount; +    uint32_t                                                                     viewMask; +    uint32_t                                                     colorAttachmentCount; +    const  VkRenderingAttachmentInfo *                 pColorAttachments; +    const  VkRenderingAttachmentInfo *                            pDepthAttachment; +    const  VkRenderingAttachmentInfo *                            pStencilAttachment; +} VkRenderingInfo; + +typedef struct VkPhysicalDeviceDynamicRenderingFeatures { +    VkStructureType   sType; +    void *                                 pNext; +    VkBool32                                                                     dynamicRendering; +} VkPhysicalDeviceDynamicRenderingFeatures; + +typedef struct VkCommandBufferInheritanceRenderingInfo { +    VkStructureType   sType; +    const  void *                                                 pNext; +    VkRenderingFlags                                             flags; +    uint32_t                                                                     viewMask; +    uint32_t                                                     colorAttachmentCount; +    const  VkFormat *                                  pColorAttachmentFormats; +    VkFormat                                                                     depthAttachmentFormat; +    VkFormat                                                                     stencilAttachmentFormat; +    VkSampleCountFlagBits                                        rasterizationSamples; +} VkCommandBufferInheritanceRenderingInfo; + +typedef struct VkPhysicalDeviceProperties { +    uint32_t         apiVersion; +    uint32_t         driverVersion; +    uint32_t         vendorID; +    uint32_t         deviceID; +    VkPhysicalDeviceType   deviceType; +    char             deviceName [ VK_MAX_PHYSICAL_DEVICE_NAME_SIZE ]; +    uint8_t          pipelineCacheUUID [ VK_UUID_SIZE ]; +    VkPhysicalDeviceLimits   limits; +    VkPhysicalDeviceSparseProperties   sparseProperties; +} VkPhysicalDeviceProperties; + +typedef struct VkDeviceCreateInfo { +    VkStructureType   sType; +    const  void *      pNext; +    VkDeviceCreateFlags      flags; +    uint32_t          queueCreateInfoCount; +    const  VkDeviceQueueCreateInfo *  pQueueCreateInfos; +    uint32_t                 enabledLayerCount; +    const  char * const*       ppEnabledLayerNames; +    uint32_t                 enabledExtensionCount; +    const  char * const*       ppEnabledExtensionNames; +    const  VkPhysicalDeviceFeatures *  pEnabledFeatures; +} VkDeviceCreateInfo; + +typedef struct VkPhysicalDeviceMemoryProperties { +    uint32_t                 memoryTypeCount; +    VkMemoryType             memoryTypes [ VK_MAX_MEMORY_TYPES ]; +    uint32_t                 memoryHeapCount; +    VkMemoryHeap             memoryHeaps [ VK_MAX_MEMORY_HEAPS ]; +} VkPhysicalDeviceMemoryProperties; + +typedef struct VkPhysicalDeviceProperties2 { +    VkStructureType   sType; +    void *                             pNext; +    VkPhysicalDeviceProperties         properties; +} VkPhysicalDeviceProperties2; + +typedef struct VkPhysicalDeviceMemoryProperties2 { +    VkStructureType   sType; +    void *                             pNext; +    VkPhysicalDeviceMemoryProperties   memoryProperties; +} VkPhysicalDeviceMemoryProperties2; + +typedef struct VkFramebufferAttachmentsCreateInfo { +    VkStructureType   sType; +    const  void *                               pNext; +    uint32_t                   attachmentImageInfoCount; +    const  VkFramebufferAttachmentImageInfo *  pAttachmentImageInfos; +} VkFramebufferAttachmentsCreateInfo; + + + +#define VK_VERSION_1_0 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_0; +#define VK_VERSION_1_1 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_1; +#define VK_VERSION_1_2 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_2; +#define VK_VERSION_1_3 1 +GLAD_API_CALL int GLAD_VK_VERSION_1_3; +#define VK_EXT_debug_report 1 +GLAD_API_CALL int GLAD_VK_EXT_debug_report; +#define VK_KHR_portability_enumeration 1 +GLAD_API_CALL int GLAD_VK_KHR_portability_enumeration; +#define VK_KHR_surface 1 +GLAD_API_CALL int GLAD_VK_KHR_surface; +#define VK_KHR_swapchain 1 +GLAD_API_CALL int GLAD_VK_KHR_swapchain; + + +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImage2KHR)(VkDevice device, const VkAcquireNextImageInfoKHR * pAcquireInfo, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAcquireNextImageKHR)(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, VkFence fence, uint32_t * pImageIndex); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateCommandBuffers)(VkDevice device, const VkCommandBufferAllocateInfo * pAllocateInfo, VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateDescriptorSets)(VkDevice device, const VkDescriptorSetAllocateInfo * pAllocateInfo, VkDescriptorSet * pDescriptorSets); +typedef VkResult (GLAD_API_PTR *PFN_vkAllocateMemory)(VkDevice device, const VkMemoryAllocateInfo * pAllocateInfo, const VkAllocationCallbacks * pAllocator, VkDeviceMemory * pMemory); +typedef VkResult (GLAD_API_PTR *PFN_vkBeginCommandBuffer)(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo * pBeginInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory)(VkDevice device, VkBuffer buffer, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindBufferMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfo * pBindInfos); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory)(VkDevice device, VkImage image, VkDeviceMemory memory, VkDeviceSize memoryOffset); +typedef VkResult (GLAD_API_PTR *PFN_vkBindImageMemory2)(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfo * pBindInfos); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query, VkQueryControlFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRenderPass2)(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo * pRenderPassBegin, const VkSubpassBeginInfo * pSubpassBeginInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdBeginRendering)(VkCommandBuffer commandBuffer, const VkRenderingInfo * pRenderingInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdBindDescriptorSets)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t * pDynamicOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBindIndexBuffer)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType); +typedef void (GLAD_API_PTR *PFN_vkCmdBindPipeline)(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); +typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets); +typedef void (GLAD_API_PTR *PFN_vkCmdBindVertexBuffers2)(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, const VkBuffer * pBuffers, const VkDeviceSize * pOffsets, const VkDeviceSize * pSizes, const VkDeviceSize * pStrides); +typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit * pRegions, VkFilter filter); +typedef void (GLAD_API_PTR *PFN_vkCmdBlitImage2)(VkCommandBuffer commandBuffer, const VkBlitImageInfo2 * pBlitImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdClearAttachments)(VkCommandBuffer commandBuffer, uint32_t attachmentCount, const VkClearAttachment * pAttachments, uint32_t rectCount, const VkClearRect * pRects); +typedef void (GLAD_API_PTR *PFN_vkCmdClearColorImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearColorValue * pColor, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdClearDepthStencilImage)(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue * pDepthStencil, uint32_t rangeCount, const VkImageSubresourceRange * pRanges); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBuffer2)(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2 * pCopyBufferInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage)(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyBufferToImage2)(VkCommandBuffer commandBuffer, const VkCopyBufferToImageInfo2 * pCopyBufferToImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImage2)(VkCommandBuffer commandBuffer, const VkCopyImageInfo2 * pCopyImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyImageToBuffer2)(VkCommandBuffer commandBuffer, const VkCopyImageToBufferInfo2 * pCopyImageToBufferInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdCopyQueryPoolResults)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatch)(VkCommandBuffer commandBuffer, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchBase)(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ); +typedef void (GLAD_API_PTR *PFN_vkCmdDispatchIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); +typedef void (GLAD_API_PTR *PFN_vkCmdDraw)(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexed)(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndexedIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirect)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t drawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdDrawIndirectCount)(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, uint32_t stride); +typedef void (GLAD_API_PTR *PFN_vkCmdEndQuery)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t query); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass)(VkCommandBuffer commandBuffer); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRenderPass2)(VkCommandBuffer commandBuffer, const VkSubpassEndInfo * pSubpassEndInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdEndRendering)(VkCommandBuffer commandBuffer); +typedef void (GLAD_API_PTR *PFN_vkCmdExecuteCommands)(VkCommandBuffer commandBuffer, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef void (GLAD_API_PTR *PFN_vkCmdFillBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, uint32_t data); +typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass)(VkCommandBuffer commandBuffer, VkSubpassContents contents); +typedef void (GLAD_API_PTR *PFN_vkCmdNextSubpass2)(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo * pSubpassBeginInfo, const VkSubpassEndInfo * pSubpassEndInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier)(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdPipelineBarrier2)(VkCommandBuffer commandBuffer, const VkDependencyInfo * pDependencyInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdPushConstants)(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, uint32_t offset, uint32_t size, const void * pValues); +typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdResetEvent2)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags2 stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdResetQueryPool)(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); +typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage)(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageResolve * pRegions); +typedef void (GLAD_API_PTR *PFN_vkCmdResolveImage2)(VkCommandBuffer commandBuffer, const VkResolveImageInfo2 * pResolveImageInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdSetBlendConstants)(VkCommandBuffer commandBuffer, const float blendConstants [4]); +typedef void (GLAD_API_PTR *PFN_vkCmdSetCullMode)(VkCommandBuffer commandBuffer, VkCullModeFlags cullMode); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBias)(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, float depthBiasSlopeFactor); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBiasEnable)(VkCommandBuffer commandBuffer, VkBool32 depthBiasEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBounds)(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthBoundsTestEnable)(VkCommandBuffer commandBuffer, VkBool32 depthBoundsTestEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthCompareOp)(VkCommandBuffer commandBuffer, VkCompareOp depthCompareOp); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthTestEnable)(VkCommandBuffer commandBuffer, VkBool32 depthTestEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDepthWriteEnable)(VkCommandBuffer commandBuffer, VkBool32 depthWriteEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetDeviceMask)(VkCommandBuffer commandBuffer, uint32_t deviceMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent)(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetEvent2)(VkCommandBuffer commandBuffer, VkEvent event, const VkDependencyInfo * pDependencyInfo); +typedef void (GLAD_API_PTR *PFN_vkCmdSetFrontFace)(VkCommandBuffer commandBuffer, VkFrontFace frontFace); +typedef void (GLAD_API_PTR *PFN_vkCmdSetLineWidth)(VkCommandBuffer commandBuffer, float lineWidth); +typedef void (GLAD_API_PTR *PFN_vkCmdSetPrimitiveRestartEnable)(VkCommandBuffer commandBuffer, VkBool32 primitiveRestartEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetPrimitiveTopology)(VkCommandBuffer commandBuffer, VkPrimitiveTopology primitiveTopology); +typedef void (GLAD_API_PTR *PFN_vkCmdSetRasterizerDiscardEnable)(VkCommandBuffer commandBuffer, VkBool32 rasterizerDiscardEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetScissor)(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, const VkRect2D * pScissors); +typedef void (GLAD_API_PTR *PFN_vkCmdSetScissorWithCount)(VkCommandBuffer commandBuffer, uint32_t scissorCount, const VkRect2D * pScissors); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilCompareMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilOp)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, VkStencilOp failOp, VkStencilOp passOp, VkStencilOp depthFailOp, VkCompareOp compareOp); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilReference)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilTestEnable)(VkCommandBuffer commandBuffer, VkBool32 stencilTestEnable); +typedef void (GLAD_API_PTR *PFN_vkCmdSetStencilWriteMask)(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); +typedef void (GLAD_API_PTR *PFN_vkCmdSetViewport)(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, const VkViewport * pViewports); +typedef void (GLAD_API_PTR *PFN_vkCmdSetViewportWithCount)(VkCommandBuffer commandBuffer, uint32_t viewportCount, const VkViewport * pViewports); +typedef void (GLAD_API_PTR *PFN_vkCmdUpdateBuffer)(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier * pMemoryBarriers, uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier * pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier * pImageMemoryBarriers); +typedef void (GLAD_API_PTR *PFN_vkCmdWaitEvents2)(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent * pEvents, const VkDependencyInfo * pDependencyInfos); +typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp)(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, VkQueryPool queryPool, uint32_t query); +typedef void (GLAD_API_PTR *PFN_vkCmdWriteTimestamp2)(VkCommandBuffer commandBuffer, VkPipelineStageFlags2 stage, VkQueryPool queryPool, uint32_t query); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBuffer)(VkDevice device, const VkBufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBuffer * pBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateBufferView)(VkDevice device, const VkBufferViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkBufferView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateCommandPool)(VkDevice device, const VkCommandPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkCommandPool * pCommandPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateComputePipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkComputePipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDebugReportCallbackEXT)(VkInstance instance, const VkDebugReportCallbackCreateInfoEXT * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDebugReportCallbackEXT * pCallback); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorPool)(VkDevice device, const VkDescriptorPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorPool * pDescriptorPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorSetLayout)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorSetLayout * pSetLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDescriptorUpdateTemplate)(VkDevice device, const VkDescriptorUpdateTemplateCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDescriptorUpdateTemplate * pDescriptorUpdateTemplate); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateDevice)(VkPhysicalDevice physicalDevice, const VkDeviceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkDevice * pDevice); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateEvent)(VkDevice device, const VkEventCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkEvent * pEvent); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFence)(VkDevice device, const VkFenceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFence * pFence); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateFramebuffer)(VkDevice device, const VkFramebufferCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkFramebuffer * pFramebuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateGraphicsPipelines)(VkDevice device, VkPipelineCache pipelineCache, uint32_t createInfoCount, const VkGraphicsPipelineCreateInfo * pCreateInfos, const VkAllocationCallbacks * pAllocator, VkPipeline * pPipelines); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImage)(VkDevice device, const VkImageCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImage * pImage); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateImageView)(VkDevice device, const VkImageViewCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkImageView * pView); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateInstance)(const VkInstanceCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkInstance * pInstance); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineCache)(VkDevice device, const VkPipelineCacheCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineCache * pPipelineCache); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePipelineLayout)(VkDevice device, const VkPipelineLayoutCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPipelineLayout * pPipelineLayout); +typedef VkResult (GLAD_API_PTR *PFN_vkCreatePrivateDataSlot)(VkDevice device, const VkPrivateDataSlotCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkPrivateDataSlot * pPrivateDataSlot); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateQueryPool)(VkDevice device, const VkQueryPoolCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkQueryPool * pQueryPool); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass)(VkDevice device, const VkRenderPassCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateRenderPass2)(VkDevice device, const VkRenderPassCreateInfo2 * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkRenderPass * pRenderPass); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSampler)(VkDevice device, const VkSamplerCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSampler * pSampler); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSamplerYcbcrConversion)(VkDevice device, const VkSamplerYcbcrConversionCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSamplerYcbcrConversion * pYcbcrConversion); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSemaphore)(VkDevice device, const VkSemaphoreCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSemaphore * pSemaphore); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateShaderModule)(VkDevice device, const VkShaderModuleCreateInfo * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkShaderModule * pShaderModule); +typedef VkResult (GLAD_API_PTR *PFN_vkCreateSwapchainKHR)(VkDevice device, const VkSwapchainCreateInfoKHR * pCreateInfo, const VkAllocationCallbacks * pAllocator, VkSwapchainKHR * pSwapchain); +typedef void (GLAD_API_PTR *PFN_vkDebugReportMessageEXT)(VkInstance instance, VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT objectType, uint64_t object, size_t location, int32_t messageCode, const char * pLayerPrefix, const char * pMessage); +typedef void (GLAD_API_PTR *PFN_vkDestroyBuffer)(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyBufferView)(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyCommandPool)(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDebugReportCallbackEXT)(VkInstance instance, VkDebugReportCallbackEXT callback, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorSetLayout)(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDescriptorUpdateTemplate)(VkDevice device, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyDevice)(VkDevice device, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyEvent)(VkDevice device, VkEvent event, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFence)(VkDevice device, VkFence fence, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyFramebuffer)(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImage)(VkDevice device, VkImage image, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyImageView)(VkDevice device, VkImageView imageView, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyInstance)(VkInstance instance, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipeline)(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineCache)(VkDevice device, VkPipelineCache pipelineCache, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPipelineLayout)(VkDevice device, VkPipelineLayout pipelineLayout, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyPrivateDataSlot)(VkDevice device, VkPrivateDataSlot privateDataSlot, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyQueryPool)(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyRenderPass)(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySampler)(VkDevice device, VkSampler sampler, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySamplerYcbcrConversion)(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySemaphore)(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroyShaderModule)(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySurfaceKHR)(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks * pAllocator); +typedef void (GLAD_API_PTR *PFN_vkDestroySwapchainKHR)(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks * pAllocator); +typedef VkResult (GLAD_API_PTR *PFN_vkDeviceWaitIdle)(VkDevice device); +typedef VkResult (GLAD_API_PTR *PFN_vkEndCommandBuffer)(VkCommandBuffer commandBuffer); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceExtensionProperties)(VkPhysicalDevice physicalDevice, const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateDeviceLayerProperties)(VkPhysicalDevice physicalDevice, uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceExtensionProperties)(const char * pLayerName, uint32_t * pPropertyCount, VkExtensionProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceLayerProperties)(uint32_t * pPropertyCount, VkLayerProperties * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumerateInstanceVersion)(uint32_t * pApiVersion); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDeviceGroups)(VkInstance instance, uint32_t * pPhysicalDeviceGroupCount, VkPhysicalDeviceGroupProperties * pPhysicalDeviceGroupProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkEnumeratePhysicalDevices)(VkInstance instance, uint32_t * pPhysicalDeviceCount, VkPhysicalDevice * pPhysicalDevices); +typedef VkResult (GLAD_API_PTR *PFN_vkFlushMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef void (GLAD_API_PTR *PFN_vkFreeCommandBuffers)(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, const VkCommandBuffer * pCommandBuffers); +typedef VkResult (GLAD_API_PTR *PFN_vkFreeDescriptorSets)(VkDevice device, VkDescriptorPool descriptorPool, uint32_t descriptorSetCount, const VkDescriptorSet * pDescriptorSets); +typedef void (GLAD_API_PTR *PFN_vkFreeMemory)(VkDevice device, VkDeviceMemory memory, const VkAllocationCallbacks * pAllocator); +typedef VkDeviceAddress (GLAD_API_PTR *PFN_vkGetBufferDeviceAddress)(VkDevice device, const VkBufferDeviceAddressInfo * pInfo); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements)(VkDevice device, VkBuffer buffer, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetBufferMemoryRequirements2)(VkDevice device, const VkBufferMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef uint64_t (GLAD_API_PTR *PFN_vkGetBufferOpaqueCaptureAddress)(VkDevice device, const VkBufferDeviceAddressInfo * pInfo); +typedef void (GLAD_API_PTR *PFN_vkGetDescriptorSetLayoutSupport)(VkDevice device, const VkDescriptorSetLayoutCreateInfo * pCreateInfo, VkDescriptorSetLayoutSupport * pSupport); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceBufferMemoryRequirements)(VkDevice device, const VkDeviceBufferMemoryRequirements * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceGroupPeerMemoryFeatures)(VkDevice device, uint32_t heapIndex, uint32_t localDeviceIndex, uint32_t remoteDeviceIndex, VkPeerMemoryFeatureFlags * pPeerMemoryFeatures); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupPresentCapabilitiesKHR)(VkDevice device, VkDeviceGroupPresentCapabilitiesKHR * pDeviceGroupPresentCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetDeviceGroupSurfacePresentModesKHR)(VkDevice device, VkSurfaceKHR surface, VkDeviceGroupPresentModeFlagsKHR * pModes); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceImageMemoryRequirements)(VkDevice device, const VkDeviceImageMemoryRequirements * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceImageSparseMemoryRequirements)(VkDevice device, const VkDeviceImageMemoryRequirements * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceMemoryCommitment)(VkDevice device, VkDeviceMemory memory, VkDeviceSize * pCommittedMemoryInBytes); +typedef uint64_t (GLAD_API_PTR *PFN_vkGetDeviceMemoryOpaqueCaptureAddress)(VkDevice device, const VkDeviceMemoryOpaqueCaptureAddressInfo * pInfo); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetDeviceProcAddr)(VkDevice device, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue)(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue * pQueue); +typedef void (GLAD_API_PTR *PFN_vkGetDeviceQueue2)(VkDevice device, const VkDeviceQueueInfo2 * pQueueInfo, VkQueue * pQueue); +typedef VkResult (GLAD_API_PTR *PFN_vkGetEventStatus)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkGetFenceStatus)(VkDevice device, VkFence fence); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements)(VkDevice device, VkImage image, VkMemoryRequirements * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageMemoryRequirements2)(VkDevice device, const VkImageMemoryRequirementsInfo2 * pInfo, VkMemoryRequirements2 * pMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements)(VkDevice device, VkImage image, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSparseMemoryRequirements2)(VkDevice device, const VkImageSparseMemoryRequirementsInfo2 * pInfo, uint32_t * pSparseMemoryRequirementCount, VkSparseImageMemoryRequirements2 * pSparseMemoryRequirements); +typedef void (GLAD_API_PTR *PFN_vkGetImageSubresourceLayout)(VkDevice device, VkImage image, const VkImageSubresource * pSubresource, VkSubresourceLayout * pLayout); +typedef PFN_vkVoidFunction (GLAD_API_PTR *PFN_vkGetInstanceProcAddr)(VkInstance instance, const char * pName); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalBufferProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalBufferInfo * pExternalBufferInfo, VkExternalBufferProperties * pExternalBufferProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalFenceProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalFenceInfo * pExternalFenceInfo, VkExternalFenceProperties * pExternalFenceProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceExternalSemaphoreProperties)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceExternalSemaphoreInfo * pExternalSemaphoreInfo, VkExternalSemaphoreProperties * pExternalSemaphoreProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFeatures2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceFeatures2 * pFeatures); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties * pFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceFormatProperties2)(VkPhysicalDevice physicalDevice, VkFormat format, VkFormatProperties2 * pFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkImageTiling tiling, VkImageUsageFlags usage, VkImageCreateFlags flags, VkImageFormatProperties * pImageFormatProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceImageFormatInfo2 * pImageFormatInfo, VkImageFormatProperties2 * pImageFormatProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties * pMemoryProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceMemoryProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceMemoryProperties2 * pMemoryProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDevicePresentRectanglesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pRectCount, VkRect2D * pRects); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceProperties2)(VkPhysicalDevice physicalDevice, VkPhysicalDeviceProperties2 * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceQueueFamilyProperties2)(VkPhysicalDevice physicalDevice, uint32_t * pQueueFamilyPropertyCount, VkQueueFamilyProperties2 * pQueueFamilyProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties)(VkPhysicalDevice physicalDevice, VkFormat format, VkImageType type, VkSampleCountFlagBits samples, VkImageUsageFlags usage, VkImageTiling tiling, uint32_t * pPropertyCount, VkSparseImageFormatProperties * pProperties); +typedef void (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSparseImageFormatProperties2)(VkPhysicalDevice physicalDevice, const VkPhysicalDeviceSparseImageFormatInfo2 * pFormatInfo, uint32_t * pPropertyCount, VkSparseImageFormatProperties2 * pProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, VkSurfaceCapabilitiesKHR * pSurfaceCapabilities); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceFormatsKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pSurfaceFormatCount, VkSurfaceFormatKHR * pSurfaceFormats); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfacePresentModesKHR)(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, uint32_t * pPresentModeCount, VkPresentModeKHR * pPresentModes); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceSurfaceSupportKHR)(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, VkSurfaceKHR surface, VkBool32 * pSupported); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPhysicalDeviceToolProperties)(VkPhysicalDevice physicalDevice, uint32_t * pToolCount, VkPhysicalDeviceToolProperties * pToolProperties); +typedef VkResult (GLAD_API_PTR *PFN_vkGetPipelineCacheData)(VkDevice device, VkPipelineCache pipelineCache, size_t * pDataSize, void * pData); +typedef void (GLAD_API_PTR *PFN_vkGetPrivateData)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t * pData); +typedef VkResult (GLAD_API_PTR *PFN_vkGetQueryPoolResults)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, size_t dataSize, void * pData, VkDeviceSize stride, VkQueryResultFlags flags); +typedef void (GLAD_API_PTR *PFN_vkGetRenderAreaGranularity)(VkDevice device, VkRenderPass renderPass, VkExtent2D * pGranularity); +typedef VkResult (GLAD_API_PTR *PFN_vkGetSemaphoreCounterValue)(VkDevice device, VkSemaphore semaphore, uint64_t * pValue); +typedef VkResult (GLAD_API_PTR *PFN_vkGetSwapchainImagesKHR)(VkDevice device, VkSwapchainKHR swapchain, uint32_t * pSwapchainImageCount, VkImage * pSwapchainImages); +typedef VkResult (GLAD_API_PTR *PFN_vkInvalidateMappedMemoryRanges)(VkDevice device, uint32_t memoryRangeCount, const VkMappedMemoryRange * pMemoryRanges); +typedef VkResult (GLAD_API_PTR *PFN_vkMapMemory)(VkDevice device, VkDeviceMemory memory, VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags, void ** ppData); +typedef VkResult (GLAD_API_PTR *PFN_vkMergePipelineCaches)(VkDevice device, VkPipelineCache dstCache, uint32_t srcCacheCount, const VkPipelineCache * pSrcCaches); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueBindSparse)(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo * pBindInfo, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueuePresentKHR)(VkQueue queue, const VkPresentInfoKHR * pPresentInfo); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo * pSubmits, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueSubmit2)(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2 * pSubmits, VkFence fence); +typedef VkResult (GLAD_API_PTR *PFN_vkQueueWaitIdle)(VkQueue queue); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandBuffer)(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetDescriptorPool)(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); +typedef VkResult (GLAD_API_PTR *PFN_vkResetEvent)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkResetFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences); +typedef void (GLAD_API_PTR *PFN_vkResetQueryPool)(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); +typedef VkResult (GLAD_API_PTR *PFN_vkSetEvent)(VkDevice device, VkEvent event); +typedef VkResult (GLAD_API_PTR *PFN_vkSetPrivateData)(VkDevice device, VkObjectType objectType, uint64_t objectHandle, VkPrivateDataSlot privateDataSlot, uint64_t data); +typedef VkResult (GLAD_API_PTR *PFN_vkSignalSemaphore)(VkDevice device, const VkSemaphoreSignalInfo * pSignalInfo); +typedef void (GLAD_API_PTR *PFN_vkTrimCommandPool)(VkDevice device, VkCommandPool commandPool, VkCommandPoolTrimFlags flags); +typedef void (GLAD_API_PTR *PFN_vkUnmapMemory)(VkDevice device, VkDeviceMemory memory); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSetWithTemplate)(VkDevice device, VkDescriptorSet descriptorSet, VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void * pData); +typedef void (GLAD_API_PTR *PFN_vkUpdateDescriptorSets)(VkDevice device, uint32_t descriptorWriteCount, const VkWriteDescriptorSet * pDescriptorWrites, uint32_t descriptorCopyCount, const VkCopyDescriptorSet * pDescriptorCopies); +typedef VkResult (GLAD_API_PTR *PFN_vkWaitForFences)(VkDevice device, uint32_t fenceCount, const VkFence * pFences, VkBool32 waitAll, uint64_t timeout); +typedef VkResult (GLAD_API_PTR *PFN_vkWaitSemaphores)(VkDevice device, const VkSemaphoreWaitInfo * pWaitInfo, uint64_t timeout); + +GLAD_API_CALL PFN_vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR; +#define vkAcquireNextImage2KHR glad_vkAcquireNextImage2KHR +GLAD_API_CALL PFN_vkAcquireNextImageKHR glad_vkAcquireNextImageKHR; +#define vkAcquireNextImageKHR glad_vkAcquireNextImageKHR +GLAD_API_CALL PFN_vkAllocateCommandBuffers glad_vkAllocateCommandBuffers; +#define vkAllocateCommandBuffers glad_vkAllocateCommandBuffers +GLAD_API_CALL PFN_vkAllocateDescriptorSets glad_vkAllocateDescriptorSets; +#define vkAllocateDescriptorSets glad_vkAllocateDescriptorSets +GLAD_API_CALL PFN_vkAllocateMemory glad_vkAllocateMemory; +#define vkAllocateMemory glad_vkAllocateMemory +GLAD_API_CALL PFN_vkBeginCommandBuffer glad_vkBeginCommandBuffer; +#define vkBeginCommandBuffer glad_vkBeginCommandBuffer +GLAD_API_CALL PFN_vkBindBufferMemory glad_vkBindBufferMemory; +#define vkBindBufferMemory glad_vkBindBufferMemory +GLAD_API_CALL PFN_vkBindBufferMemory2 glad_vkBindBufferMemory2; +#define vkBindBufferMemory2 glad_vkBindBufferMemory2 +GLAD_API_CALL PFN_vkBindImageMemory glad_vkBindImageMemory; +#define vkBindImageMemory glad_vkBindImageMemory +GLAD_API_CALL PFN_vkBindImageMemory2 glad_vkBindImageMemory2; +#define vkBindImageMemory2 glad_vkBindImageMemory2 +GLAD_API_CALL PFN_vkCmdBeginQuery glad_vkCmdBeginQuery; +#define vkCmdBeginQuery glad_vkCmdBeginQuery +GLAD_API_CALL PFN_vkCmdBeginRenderPass glad_vkCmdBeginRenderPass; +#define vkCmdBeginRenderPass glad_vkCmdBeginRenderPass +GLAD_API_CALL PFN_vkCmdBeginRenderPass2 glad_vkCmdBeginRenderPass2; +#define vkCmdBeginRenderPass2 glad_vkCmdBeginRenderPass2 +GLAD_API_CALL PFN_vkCmdBeginRendering glad_vkCmdBeginRendering; +#define vkCmdBeginRendering glad_vkCmdBeginRendering +GLAD_API_CALL PFN_vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets; +#define vkCmdBindDescriptorSets glad_vkCmdBindDescriptorSets +GLAD_API_CALL PFN_vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer; +#define vkCmdBindIndexBuffer glad_vkCmdBindIndexBuffer +GLAD_API_CALL PFN_vkCmdBindPipeline glad_vkCmdBindPipeline; +#define vkCmdBindPipeline glad_vkCmdBindPipeline +GLAD_API_CALL PFN_vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers; +#define vkCmdBindVertexBuffers glad_vkCmdBindVertexBuffers +GLAD_API_CALL PFN_vkCmdBindVertexBuffers2 glad_vkCmdBindVertexBuffers2; +#define vkCmdBindVertexBuffers2 glad_vkCmdBindVertexBuffers2 +GLAD_API_CALL PFN_vkCmdBlitImage glad_vkCmdBlitImage; +#define vkCmdBlitImage glad_vkCmdBlitImage +GLAD_API_CALL PFN_vkCmdBlitImage2 glad_vkCmdBlitImage2; +#define vkCmdBlitImage2 glad_vkCmdBlitImage2 +GLAD_API_CALL PFN_vkCmdClearAttachments glad_vkCmdClearAttachments; +#define vkCmdClearAttachments glad_vkCmdClearAttachments +GLAD_API_CALL PFN_vkCmdClearColorImage glad_vkCmdClearColorImage; +#define vkCmdClearColorImage glad_vkCmdClearColorImage +GLAD_API_CALL PFN_vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage; +#define vkCmdClearDepthStencilImage glad_vkCmdClearDepthStencilImage +GLAD_API_CALL PFN_vkCmdCopyBuffer glad_vkCmdCopyBuffer; +#define vkCmdCopyBuffer glad_vkCmdCopyBuffer +GLAD_API_CALL PFN_vkCmdCopyBuffer2 glad_vkCmdCopyBuffer2; +#define vkCmdCopyBuffer2 glad_vkCmdCopyBuffer2 +GLAD_API_CALL PFN_vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage; +#define vkCmdCopyBufferToImage glad_vkCmdCopyBufferToImage +GLAD_API_CALL PFN_vkCmdCopyBufferToImage2 glad_vkCmdCopyBufferToImage2; +#define vkCmdCopyBufferToImage2 glad_vkCmdCopyBufferToImage2 +GLAD_API_CALL PFN_vkCmdCopyImage glad_vkCmdCopyImage; +#define vkCmdCopyImage glad_vkCmdCopyImage +GLAD_API_CALL PFN_vkCmdCopyImage2 glad_vkCmdCopyImage2; +#define vkCmdCopyImage2 glad_vkCmdCopyImage2 +GLAD_API_CALL PFN_vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer; +#define vkCmdCopyImageToBuffer glad_vkCmdCopyImageToBuffer +GLAD_API_CALL PFN_vkCmdCopyImageToBuffer2 glad_vkCmdCopyImageToBuffer2; +#define vkCmdCopyImageToBuffer2 glad_vkCmdCopyImageToBuffer2 +GLAD_API_CALL PFN_vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults; +#define vkCmdCopyQueryPoolResults glad_vkCmdCopyQueryPoolResults +GLAD_API_CALL PFN_vkCmdDispatch glad_vkCmdDispatch; +#define vkCmdDispatch glad_vkCmdDispatch +GLAD_API_CALL PFN_vkCmdDispatchBase glad_vkCmdDispatchBase; +#define vkCmdDispatchBase glad_vkCmdDispatchBase +GLAD_API_CALL PFN_vkCmdDispatchIndirect glad_vkCmdDispatchIndirect; +#define vkCmdDispatchIndirect glad_vkCmdDispatchIndirect +GLAD_API_CALL PFN_vkCmdDraw glad_vkCmdDraw; +#define vkCmdDraw glad_vkCmdDraw +GLAD_API_CALL PFN_vkCmdDrawIndexed glad_vkCmdDrawIndexed; +#define vkCmdDrawIndexed glad_vkCmdDrawIndexed +GLAD_API_CALL PFN_vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect; +#define vkCmdDrawIndexedIndirect glad_vkCmdDrawIndexedIndirect +GLAD_API_CALL PFN_vkCmdDrawIndexedIndirectCount glad_vkCmdDrawIndexedIndirectCount; +#define vkCmdDrawIndexedIndirectCount glad_vkCmdDrawIndexedIndirectCount +GLAD_API_CALL PFN_vkCmdDrawIndirect glad_vkCmdDrawIndirect; +#define vkCmdDrawIndirect glad_vkCmdDrawIndirect +GLAD_API_CALL PFN_vkCmdDrawIndirectCount glad_vkCmdDrawIndirectCount; +#define vkCmdDrawIndirectCount glad_vkCmdDrawIndirectCount +GLAD_API_CALL PFN_vkCmdEndQuery glad_vkCmdEndQuery; +#define vkCmdEndQuery glad_vkCmdEndQuery +GLAD_API_CALL PFN_vkCmdEndRenderPass glad_vkCmdEndRenderPass; +#define vkCmdEndRenderPass glad_vkCmdEndRenderPass +GLAD_API_CALL PFN_vkCmdEndRenderPass2 glad_vkCmdEndRenderPass2; +#define vkCmdEndRenderPass2 glad_vkCmdEndRenderPass2 +GLAD_API_CALL PFN_vkCmdEndRendering glad_vkCmdEndRendering; +#define vkCmdEndRendering glad_vkCmdEndRendering +GLAD_API_CALL PFN_vkCmdExecuteCommands glad_vkCmdExecuteCommands; +#define vkCmdExecuteCommands glad_vkCmdExecuteCommands +GLAD_API_CALL PFN_vkCmdFillBuffer glad_vkCmdFillBuffer; +#define vkCmdFillBuffer glad_vkCmdFillBuffer +GLAD_API_CALL PFN_vkCmdNextSubpass glad_vkCmdNextSubpass; +#define vkCmdNextSubpass glad_vkCmdNextSubpass +GLAD_API_CALL PFN_vkCmdNextSubpass2 glad_vkCmdNextSubpass2; +#define vkCmdNextSubpass2 glad_vkCmdNextSubpass2 +GLAD_API_CALL PFN_vkCmdPipelineBarrier glad_vkCmdPipelineBarrier; +#define vkCmdPipelineBarrier glad_vkCmdPipelineBarrier +GLAD_API_CALL PFN_vkCmdPipelineBarrier2 glad_vkCmdPipelineBarrier2; +#define vkCmdPipelineBarrier2 glad_vkCmdPipelineBarrier2 +GLAD_API_CALL PFN_vkCmdPushConstants glad_vkCmdPushConstants; +#define vkCmdPushConstants glad_vkCmdPushConstants +GLAD_API_CALL PFN_vkCmdResetEvent glad_vkCmdResetEvent; +#define vkCmdResetEvent glad_vkCmdResetEvent +GLAD_API_CALL PFN_vkCmdResetEvent2 glad_vkCmdResetEvent2; +#define vkCmdResetEvent2 glad_vkCmdResetEvent2 +GLAD_API_CALL PFN_vkCmdResetQueryPool glad_vkCmdResetQueryPool; +#define vkCmdResetQueryPool glad_vkCmdResetQueryPool +GLAD_API_CALL PFN_vkCmdResolveImage glad_vkCmdResolveImage; +#define vkCmdResolveImage glad_vkCmdResolveImage +GLAD_API_CALL PFN_vkCmdResolveImage2 glad_vkCmdResolveImage2; +#define vkCmdResolveImage2 glad_vkCmdResolveImage2 +GLAD_API_CALL PFN_vkCmdSetBlendConstants glad_vkCmdSetBlendConstants; +#define vkCmdSetBlendConstants glad_vkCmdSetBlendConstants +GLAD_API_CALL PFN_vkCmdSetCullMode glad_vkCmdSetCullMode; +#define vkCmdSetCullMode glad_vkCmdSetCullMode +GLAD_API_CALL PFN_vkCmdSetDepthBias glad_vkCmdSetDepthBias; +#define vkCmdSetDepthBias glad_vkCmdSetDepthBias +GLAD_API_CALL PFN_vkCmdSetDepthBiasEnable glad_vkCmdSetDepthBiasEnable; +#define vkCmdSetDepthBiasEnable glad_vkCmdSetDepthBiasEnable +GLAD_API_CALL PFN_vkCmdSetDepthBounds glad_vkCmdSetDepthBounds; +#define vkCmdSetDepthBounds glad_vkCmdSetDepthBounds +GLAD_API_CALL PFN_vkCmdSetDepthBoundsTestEnable glad_vkCmdSetDepthBoundsTestEnable; +#define vkCmdSetDepthBoundsTestEnable glad_vkCmdSetDepthBoundsTestEnable +GLAD_API_CALL PFN_vkCmdSetDepthCompareOp glad_vkCmdSetDepthCompareOp; +#define vkCmdSetDepthCompareOp glad_vkCmdSetDepthCompareOp +GLAD_API_CALL PFN_vkCmdSetDepthTestEnable glad_vkCmdSetDepthTestEnable; +#define vkCmdSetDepthTestEnable glad_vkCmdSetDepthTestEnable +GLAD_API_CALL PFN_vkCmdSetDepthWriteEnable glad_vkCmdSetDepthWriteEnable; +#define vkCmdSetDepthWriteEnable glad_vkCmdSetDepthWriteEnable +GLAD_API_CALL PFN_vkCmdSetDeviceMask glad_vkCmdSetDeviceMask; +#define vkCmdSetDeviceMask glad_vkCmdSetDeviceMask +GLAD_API_CALL PFN_vkCmdSetEvent glad_vkCmdSetEvent; +#define vkCmdSetEvent glad_vkCmdSetEvent +GLAD_API_CALL PFN_vkCmdSetEvent2 glad_vkCmdSetEvent2; +#define vkCmdSetEvent2 glad_vkCmdSetEvent2 +GLAD_API_CALL PFN_vkCmdSetFrontFace glad_vkCmdSetFrontFace; +#define vkCmdSetFrontFace glad_vkCmdSetFrontFace +GLAD_API_CALL PFN_vkCmdSetLineWidth glad_vkCmdSetLineWidth; +#define vkCmdSetLineWidth glad_vkCmdSetLineWidth +GLAD_API_CALL PFN_vkCmdSetPrimitiveRestartEnable glad_vkCmdSetPrimitiveRestartEnable; +#define vkCmdSetPrimitiveRestartEnable glad_vkCmdSetPrimitiveRestartEnable +GLAD_API_CALL PFN_vkCmdSetPrimitiveTopology glad_vkCmdSetPrimitiveTopology; +#define vkCmdSetPrimitiveTopology glad_vkCmdSetPrimitiveTopology +GLAD_API_CALL PFN_vkCmdSetRasterizerDiscardEnable glad_vkCmdSetRasterizerDiscardEnable; +#define vkCmdSetRasterizerDiscardEnable glad_vkCmdSetRasterizerDiscardEnable +GLAD_API_CALL PFN_vkCmdSetScissor glad_vkCmdSetScissor; +#define vkCmdSetScissor glad_vkCmdSetScissor +GLAD_API_CALL PFN_vkCmdSetScissorWithCount glad_vkCmdSetScissorWithCount; +#define vkCmdSetScissorWithCount glad_vkCmdSetScissorWithCount +GLAD_API_CALL PFN_vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask; +#define vkCmdSetStencilCompareMask glad_vkCmdSetStencilCompareMask +GLAD_API_CALL PFN_vkCmdSetStencilOp glad_vkCmdSetStencilOp; +#define vkCmdSetStencilOp glad_vkCmdSetStencilOp +GLAD_API_CALL PFN_vkCmdSetStencilReference glad_vkCmdSetStencilReference; +#define vkCmdSetStencilReference glad_vkCmdSetStencilReference +GLAD_API_CALL PFN_vkCmdSetStencilTestEnable glad_vkCmdSetStencilTestEnable; +#define vkCmdSetStencilTestEnable glad_vkCmdSetStencilTestEnable +GLAD_API_CALL PFN_vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask; +#define vkCmdSetStencilWriteMask glad_vkCmdSetStencilWriteMask +GLAD_API_CALL PFN_vkCmdSetViewport glad_vkCmdSetViewport; +#define vkCmdSetViewport glad_vkCmdSetViewport +GLAD_API_CALL PFN_vkCmdSetViewportWithCount glad_vkCmdSetViewportWithCount; +#define vkCmdSetViewportWithCount glad_vkCmdSetViewportWithCount +GLAD_API_CALL PFN_vkCmdUpdateBuffer glad_vkCmdUpdateBuffer; +#define vkCmdUpdateBuffer glad_vkCmdUpdateBuffer +GLAD_API_CALL PFN_vkCmdWaitEvents glad_vkCmdWaitEvents; +#define vkCmdWaitEvents glad_vkCmdWaitEvents +GLAD_API_CALL PFN_vkCmdWaitEvents2 glad_vkCmdWaitEvents2; +#define vkCmdWaitEvents2 glad_vkCmdWaitEvents2 +GLAD_API_CALL PFN_vkCmdWriteTimestamp glad_vkCmdWriteTimestamp; +#define vkCmdWriteTimestamp glad_vkCmdWriteTimestamp +GLAD_API_CALL PFN_vkCmdWriteTimestamp2 glad_vkCmdWriteTimestamp2; +#define vkCmdWriteTimestamp2 glad_vkCmdWriteTimestamp2 +GLAD_API_CALL PFN_vkCreateBuffer glad_vkCreateBuffer; +#define vkCreateBuffer glad_vkCreateBuffer +GLAD_API_CALL PFN_vkCreateBufferView glad_vkCreateBufferView; +#define vkCreateBufferView glad_vkCreateBufferView +GLAD_API_CALL PFN_vkCreateCommandPool glad_vkCreateCommandPool; +#define vkCreateCommandPool glad_vkCreateCommandPool +GLAD_API_CALL PFN_vkCreateComputePipelines glad_vkCreateComputePipelines; +#define vkCreateComputePipelines glad_vkCreateComputePipelines +GLAD_API_CALL PFN_vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT; +#define vkCreateDebugReportCallbackEXT glad_vkCreateDebugReportCallbackEXT +GLAD_API_CALL PFN_vkCreateDescriptorPool glad_vkCreateDescriptorPool; +#define vkCreateDescriptorPool glad_vkCreateDescriptorPool +GLAD_API_CALL PFN_vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout; +#define vkCreateDescriptorSetLayout glad_vkCreateDescriptorSetLayout +GLAD_API_CALL PFN_vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate; +#define vkCreateDescriptorUpdateTemplate glad_vkCreateDescriptorUpdateTemplate +GLAD_API_CALL PFN_vkCreateDevice glad_vkCreateDevice; +#define vkCreateDevice glad_vkCreateDevice +GLAD_API_CALL PFN_vkCreateEvent glad_vkCreateEvent; +#define vkCreateEvent glad_vkCreateEvent +GLAD_API_CALL PFN_vkCreateFence glad_vkCreateFence; +#define vkCreateFence glad_vkCreateFence +GLAD_API_CALL PFN_vkCreateFramebuffer glad_vkCreateFramebuffer; +#define vkCreateFramebuffer glad_vkCreateFramebuffer +GLAD_API_CALL PFN_vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines; +#define vkCreateGraphicsPipelines glad_vkCreateGraphicsPipelines +GLAD_API_CALL PFN_vkCreateImage glad_vkCreateImage; +#define vkCreateImage glad_vkCreateImage +GLAD_API_CALL PFN_vkCreateImageView glad_vkCreateImageView; +#define vkCreateImageView glad_vkCreateImageView +GLAD_API_CALL PFN_vkCreateInstance glad_vkCreateInstance; +#define vkCreateInstance glad_vkCreateInstance +GLAD_API_CALL PFN_vkCreatePipelineCache glad_vkCreatePipelineCache; +#define vkCreatePipelineCache glad_vkCreatePipelineCache +GLAD_API_CALL PFN_vkCreatePipelineLayout glad_vkCreatePipelineLayout; +#define vkCreatePipelineLayout glad_vkCreatePipelineLayout +GLAD_API_CALL PFN_vkCreatePrivateDataSlot glad_vkCreatePrivateDataSlot; +#define vkCreatePrivateDataSlot glad_vkCreatePrivateDataSlot +GLAD_API_CALL PFN_vkCreateQueryPool glad_vkCreateQueryPool; +#define vkCreateQueryPool glad_vkCreateQueryPool +GLAD_API_CALL PFN_vkCreateRenderPass glad_vkCreateRenderPass; +#define vkCreateRenderPass glad_vkCreateRenderPass +GLAD_API_CALL PFN_vkCreateRenderPass2 glad_vkCreateRenderPass2; +#define vkCreateRenderPass2 glad_vkCreateRenderPass2 +GLAD_API_CALL PFN_vkCreateSampler glad_vkCreateSampler; +#define vkCreateSampler glad_vkCreateSampler +GLAD_API_CALL PFN_vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion; +#define vkCreateSamplerYcbcrConversion glad_vkCreateSamplerYcbcrConversion +GLAD_API_CALL PFN_vkCreateSemaphore glad_vkCreateSemaphore; +#define vkCreateSemaphore glad_vkCreateSemaphore +GLAD_API_CALL PFN_vkCreateShaderModule glad_vkCreateShaderModule; +#define vkCreateShaderModule glad_vkCreateShaderModule +GLAD_API_CALL PFN_vkCreateSwapchainKHR glad_vkCreateSwapchainKHR; +#define vkCreateSwapchainKHR glad_vkCreateSwapchainKHR +GLAD_API_CALL PFN_vkDebugReportMessageEXT glad_vkDebugReportMessageEXT; +#define vkDebugReportMessageEXT glad_vkDebugReportMessageEXT +GLAD_API_CALL PFN_vkDestroyBuffer glad_vkDestroyBuffer; +#define vkDestroyBuffer glad_vkDestroyBuffer +GLAD_API_CALL PFN_vkDestroyBufferView glad_vkDestroyBufferView; +#define vkDestroyBufferView glad_vkDestroyBufferView +GLAD_API_CALL PFN_vkDestroyCommandPool glad_vkDestroyCommandPool; +#define vkDestroyCommandPool glad_vkDestroyCommandPool +GLAD_API_CALL PFN_vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT; +#define vkDestroyDebugReportCallbackEXT glad_vkDestroyDebugReportCallbackEXT +GLAD_API_CALL PFN_vkDestroyDescriptorPool glad_vkDestroyDescriptorPool; +#define vkDestroyDescriptorPool glad_vkDestroyDescriptorPool +GLAD_API_CALL PFN_vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout; +#define vkDestroyDescriptorSetLayout glad_vkDestroyDescriptorSetLayout +GLAD_API_CALL PFN_vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate; +#define vkDestroyDescriptorUpdateTemplate glad_vkDestroyDescriptorUpdateTemplate +GLAD_API_CALL PFN_vkDestroyDevice glad_vkDestroyDevice; +#define vkDestroyDevice glad_vkDestroyDevice +GLAD_API_CALL PFN_vkDestroyEvent glad_vkDestroyEvent; +#define vkDestroyEvent glad_vkDestroyEvent +GLAD_API_CALL PFN_vkDestroyFence glad_vkDestroyFence; +#define vkDestroyFence glad_vkDestroyFence +GLAD_API_CALL PFN_vkDestroyFramebuffer glad_vkDestroyFramebuffer; +#define vkDestroyFramebuffer glad_vkDestroyFramebuffer +GLAD_API_CALL PFN_vkDestroyImage glad_vkDestroyImage; +#define vkDestroyImage glad_vkDestroyImage +GLAD_API_CALL PFN_vkDestroyImageView glad_vkDestroyImageView; +#define vkDestroyImageView glad_vkDestroyImageView +GLAD_API_CALL PFN_vkDestroyInstance glad_vkDestroyInstance; +#define vkDestroyInstance glad_vkDestroyInstance +GLAD_API_CALL PFN_vkDestroyPipeline glad_vkDestroyPipeline; +#define vkDestroyPipeline glad_vkDestroyPipeline +GLAD_API_CALL PFN_vkDestroyPipelineCache glad_vkDestroyPipelineCache; +#define vkDestroyPipelineCache glad_vkDestroyPipelineCache +GLAD_API_CALL PFN_vkDestroyPipelineLayout glad_vkDestroyPipelineLayout; +#define vkDestroyPipelineLayout glad_vkDestroyPipelineLayout +GLAD_API_CALL PFN_vkDestroyPrivateDataSlot glad_vkDestroyPrivateDataSlot; +#define vkDestroyPrivateDataSlot glad_vkDestroyPrivateDataSlot +GLAD_API_CALL PFN_vkDestroyQueryPool glad_vkDestroyQueryPool; +#define vkDestroyQueryPool glad_vkDestroyQueryPool +GLAD_API_CALL PFN_vkDestroyRenderPass glad_vkDestroyRenderPass; +#define vkDestroyRenderPass glad_vkDestroyRenderPass +GLAD_API_CALL PFN_vkDestroySampler glad_vkDestroySampler; +#define vkDestroySampler glad_vkDestroySampler +GLAD_API_CALL PFN_vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion; +#define vkDestroySamplerYcbcrConversion glad_vkDestroySamplerYcbcrConversion +GLAD_API_CALL PFN_vkDestroySemaphore glad_vkDestroySemaphore; +#define vkDestroySemaphore glad_vkDestroySemaphore +GLAD_API_CALL PFN_vkDestroyShaderModule glad_vkDestroyShaderModule; +#define vkDestroyShaderModule glad_vkDestroyShaderModule +GLAD_API_CALL PFN_vkDestroySurfaceKHR glad_vkDestroySurfaceKHR; +#define vkDestroySurfaceKHR glad_vkDestroySurfaceKHR +GLAD_API_CALL PFN_vkDestroySwapchainKHR glad_vkDestroySwapchainKHR; +#define vkDestroySwapchainKHR glad_vkDestroySwapchainKHR +GLAD_API_CALL PFN_vkDeviceWaitIdle glad_vkDeviceWaitIdle; +#define vkDeviceWaitIdle glad_vkDeviceWaitIdle +GLAD_API_CALL PFN_vkEndCommandBuffer glad_vkEndCommandBuffer; +#define vkEndCommandBuffer glad_vkEndCommandBuffer +GLAD_API_CALL PFN_vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties; +#define vkEnumerateDeviceExtensionProperties glad_vkEnumerateDeviceExtensionProperties +GLAD_API_CALL PFN_vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties; +#define vkEnumerateDeviceLayerProperties glad_vkEnumerateDeviceLayerProperties +GLAD_API_CALL PFN_vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties; +#define vkEnumerateInstanceExtensionProperties glad_vkEnumerateInstanceExtensionProperties +GLAD_API_CALL PFN_vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties; +#define vkEnumerateInstanceLayerProperties glad_vkEnumerateInstanceLayerProperties +GLAD_API_CALL PFN_vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion; +#define vkEnumerateInstanceVersion glad_vkEnumerateInstanceVersion +GLAD_API_CALL PFN_vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups; +#define vkEnumeratePhysicalDeviceGroups glad_vkEnumeratePhysicalDeviceGroups +GLAD_API_CALL PFN_vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices; +#define vkEnumeratePhysicalDevices glad_vkEnumeratePhysicalDevices +GLAD_API_CALL PFN_vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges; +#define vkFlushMappedMemoryRanges glad_vkFlushMappedMemoryRanges +GLAD_API_CALL PFN_vkFreeCommandBuffers glad_vkFreeCommandBuffers; +#define vkFreeCommandBuffers glad_vkFreeCommandBuffers +GLAD_API_CALL PFN_vkFreeDescriptorSets glad_vkFreeDescriptorSets; +#define vkFreeDescriptorSets glad_vkFreeDescriptorSets +GLAD_API_CALL PFN_vkFreeMemory glad_vkFreeMemory; +#define vkFreeMemory glad_vkFreeMemory +GLAD_API_CALL PFN_vkGetBufferDeviceAddress glad_vkGetBufferDeviceAddress; +#define vkGetBufferDeviceAddress glad_vkGetBufferDeviceAddress +GLAD_API_CALL PFN_vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements; +#define vkGetBufferMemoryRequirements glad_vkGetBufferMemoryRequirements +GLAD_API_CALL PFN_vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2; +#define vkGetBufferMemoryRequirements2 glad_vkGetBufferMemoryRequirements2 +GLAD_API_CALL PFN_vkGetBufferOpaqueCaptureAddress glad_vkGetBufferOpaqueCaptureAddress; +#define vkGetBufferOpaqueCaptureAddress glad_vkGetBufferOpaqueCaptureAddress +GLAD_API_CALL PFN_vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport; +#define vkGetDescriptorSetLayoutSupport glad_vkGetDescriptorSetLayoutSupport +GLAD_API_CALL PFN_vkGetDeviceBufferMemoryRequirements glad_vkGetDeviceBufferMemoryRequirements; +#define vkGetDeviceBufferMemoryRequirements glad_vkGetDeviceBufferMemoryRequirements +GLAD_API_CALL PFN_vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures; +#define vkGetDeviceGroupPeerMemoryFeatures glad_vkGetDeviceGroupPeerMemoryFeatures +GLAD_API_CALL PFN_vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR; +#define vkGetDeviceGroupPresentCapabilitiesKHR glad_vkGetDeviceGroupPresentCapabilitiesKHR +GLAD_API_CALL PFN_vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR; +#define vkGetDeviceGroupSurfacePresentModesKHR glad_vkGetDeviceGroupSurfacePresentModesKHR +GLAD_API_CALL PFN_vkGetDeviceImageMemoryRequirements glad_vkGetDeviceImageMemoryRequirements; +#define vkGetDeviceImageMemoryRequirements glad_vkGetDeviceImageMemoryRequirements +GLAD_API_CALL PFN_vkGetDeviceImageSparseMemoryRequirements glad_vkGetDeviceImageSparseMemoryRequirements; +#define vkGetDeviceImageSparseMemoryRequirements glad_vkGetDeviceImageSparseMemoryRequirements +GLAD_API_CALL PFN_vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment; +#define vkGetDeviceMemoryCommitment glad_vkGetDeviceMemoryCommitment +GLAD_API_CALL PFN_vkGetDeviceMemoryOpaqueCaptureAddress glad_vkGetDeviceMemoryOpaqueCaptureAddress; +#define vkGetDeviceMemoryOpaqueCaptureAddress glad_vkGetDeviceMemoryOpaqueCaptureAddress +GLAD_API_CALL PFN_vkGetDeviceProcAddr glad_vkGetDeviceProcAddr; +#define vkGetDeviceProcAddr glad_vkGetDeviceProcAddr +GLAD_API_CALL PFN_vkGetDeviceQueue glad_vkGetDeviceQueue; +#define vkGetDeviceQueue glad_vkGetDeviceQueue +GLAD_API_CALL PFN_vkGetDeviceQueue2 glad_vkGetDeviceQueue2; +#define vkGetDeviceQueue2 glad_vkGetDeviceQueue2 +GLAD_API_CALL PFN_vkGetEventStatus glad_vkGetEventStatus; +#define vkGetEventStatus glad_vkGetEventStatus +GLAD_API_CALL PFN_vkGetFenceStatus glad_vkGetFenceStatus; +#define vkGetFenceStatus glad_vkGetFenceStatus +GLAD_API_CALL PFN_vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements; +#define vkGetImageMemoryRequirements glad_vkGetImageMemoryRequirements +GLAD_API_CALL PFN_vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2; +#define vkGetImageMemoryRequirements2 glad_vkGetImageMemoryRequirements2 +GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements; +#define vkGetImageSparseMemoryRequirements glad_vkGetImageSparseMemoryRequirements +GLAD_API_CALL PFN_vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2; +#define vkGetImageSparseMemoryRequirements2 glad_vkGetImageSparseMemoryRequirements2 +GLAD_API_CALL PFN_vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout; +#define vkGetImageSubresourceLayout glad_vkGetImageSubresourceLayout +GLAD_API_CALL PFN_vkGetInstanceProcAddr glad_vkGetInstanceProcAddr; +#define vkGetInstanceProcAddr glad_vkGetInstanceProcAddr +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties; +#define vkGetPhysicalDeviceExternalBufferProperties glad_vkGetPhysicalDeviceExternalBufferProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties; +#define vkGetPhysicalDeviceExternalFenceProperties glad_vkGetPhysicalDeviceExternalFenceProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties; +#define vkGetPhysicalDeviceExternalSemaphoreProperties glad_vkGetPhysicalDeviceExternalSemaphoreProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures; +#define vkGetPhysicalDeviceFeatures glad_vkGetPhysicalDeviceFeatures +GLAD_API_CALL PFN_vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2; +#define vkGetPhysicalDeviceFeatures2 glad_vkGetPhysicalDeviceFeatures2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties; +#define vkGetPhysicalDeviceFormatProperties glad_vkGetPhysicalDeviceFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2; +#define vkGetPhysicalDeviceFormatProperties2 glad_vkGetPhysicalDeviceFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties; +#define vkGetPhysicalDeviceImageFormatProperties glad_vkGetPhysicalDeviceImageFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2; +#define vkGetPhysicalDeviceImageFormatProperties2 glad_vkGetPhysicalDeviceImageFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties; +#define vkGetPhysicalDeviceMemoryProperties glad_vkGetPhysicalDeviceMemoryProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2; +#define vkGetPhysicalDeviceMemoryProperties2 glad_vkGetPhysicalDeviceMemoryProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR; +#define vkGetPhysicalDevicePresentRectanglesKHR glad_vkGetPhysicalDevicePresentRectanglesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties; +#define vkGetPhysicalDeviceProperties glad_vkGetPhysicalDeviceProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2; +#define vkGetPhysicalDeviceProperties2 glad_vkGetPhysicalDeviceProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties; +#define vkGetPhysicalDeviceQueueFamilyProperties glad_vkGetPhysicalDeviceQueueFamilyProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2; +#define vkGetPhysicalDeviceQueueFamilyProperties2 glad_vkGetPhysicalDeviceQueueFamilyProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties; +#define vkGetPhysicalDeviceSparseImageFormatProperties glad_vkGetPhysicalDeviceSparseImageFormatProperties +GLAD_API_CALL PFN_vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2; +#define vkGetPhysicalDeviceSparseImageFormatProperties2 glad_vkGetPhysicalDeviceSparseImageFormatProperties2 +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR; +#define vkGetPhysicalDeviceSurfaceCapabilitiesKHR glad_vkGetPhysicalDeviceSurfaceCapabilitiesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR; +#define vkGetPhysicalDeviceSurfaceFormatsKHR glad_vkGetPhysicalDeviceSurfaceFormatsKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR; +#define vkGetPhysicalDeviceSurfacePresentModesKHR glad_vkGetPhysicalDeviceSurfacePresentModesKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR; +#define vkGetPhysicalDeviceSurfaceSupportKHR glad_vkGetPhysicalDeviceSurfaceSupportKHR +GLAD_API_CALL PFN_vkGetPhysicalDeviceToolProperties glad_vkGetPhysicalDeviceToolProperties; +#define vkGetPhysicalDeviceToolProperties glad_vkGetPhysicalDeviceToolProperties +GLAD_API_CALL PFN_vkGetPipelineCacheData glad_vkGetPipelineCacheData; +#define vkGetPipelineCacheData glad_vkGetPipelineCacheData +GLAD_API_CALL PFN_vkGetPrivateData glad_vkGetPrivateData; +#define vkGetPrivateData glad_vkGetPrivateData +GLAD_API_CALL PFN_vkGetQueryPoolResults glad_vkGetQueryPoolResults; +#define vkGetQueryPoolResults glad_vkGetQueryPoolResults +GLAD_API_CALL PFN_vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity; +#define vkGetRenderAreaGranularity glad_vkGetRenderAreaGranularity +GLAD_API_CALL PFN_vkGetSemaphoreCounterValue glad_vkGetSemaphoreCounterValue; +#define vkGetSemaphoreCounterValue glad_vkGetSemaphoreCounterValue +GLAD_API_CALL PFN_vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR; +#define vkGetSwapchainImagesKHR glad_vkGetSwapchainImagesKHR +GLAD_API_CALL PFN_vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges; +#define vkInvalidateMappedMemoryRanges glad_vkInvalidateMappedMemoryRanges +GLAD_API_CALL PFN_vkMapMemory glad_vkMapMemory; +#define vkMapMemory glad_vkMapMemory +GLAD_API_CALL PFN_vkMergePipelineCaches glad_vkMergePipelineCaches; +#define vkMergePipelineCaches glad_vkMergePipelineCaches +GLAD_API_CALL PFN_vkQueueBindSparse glad_vkQueueBindSparse; +#define vkQueueBindSparse glad_vkQueueBindSparse +GLAD_API_CALL PFN_vkQueuePresentKHR glad_vkQueuePresentKHR; +#define vkQueuePresentKHR glad_vkQueuePresentKHR +GLAD_API_CALL PFN_vkQueueSubmit glad_vkQueueSubmit; +#define vkQueueSubmit glad_vkQueueSubmit +GLAD_API_CALL PFN_vkQueueSubmit2 glad_vkQueueSubmit2; +#define vkQueueSubmit2 glad_vkQueueSubmit2 +GLAD_API_CALL PFN_vkQueueWaitIdle glad_vkQueueWaitIdle; +#define vkQueueWaitIdle glad_vkQueueWaitIdle +GLAD_API_CALL PFN_vkResetCommandBuffer glad_vkResetCommandBuffer; +#define vkResetCommandBuffer glad_vkResetCommandBuffer +GLAD_API_CALL PFN_vkResetCommandPool glad_vkResetCommandPool; +#define vkResetCommandPool glad_vkResetCommandPool +GLAD_API_CALL PFN_vkResetDescriptorPool glad_vkResetDescriptorPool; +#define vkResetDescriptorPool glad_vkResetDescriptorPool +GLAD_API_CALL PFN_vkResetEvent glad_vkResetEvent; +#define vkResetEvent glad_vkResetEvent +GLAD_API_CALL PFN_vkResetFences glad_vkResetFences; +#define vkResetFences glad_vkResetFences +GLAD_API_CALL PFN_vkResetQueryPool glad_vkResetQueryPool; +#define vkResetQueryPool glad_vkResetQueryPool +GLAD_API_CALL PFN_vkSetEvent glad_vkSetEvent; +#define vkSetEvent glad_vkSetEvent +GLAD_API_CALL PFN_vkSetPrivateData glad_vkSetPrivateData; +#define vkSetPrivateData glad_vkSetPrivateData +GLAD_API_CALL PFN_vkSignalSemaphore glad_vkSignalSemaphore; +#define vkSignalSemaphore glad_vkSignalSemaphore +GLAD_API_CALL PFN_vkTrimCommandPool glad_vkTrimCommandPool; +#define vkTrimCommandPool glad_vkTrimCommandPool +GLAD_API_CALL PFN_vkUnmapMemory glad_vkUnmapMemory; +#define vkUnmapMemory glad_vkUnmapMemory +GLAD_API_CALL PFN_vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate; +#define vkUpdateDescriptorSetWithTemplate glad_vkUpdateDescriptorSetWithTemplate +GLAD_API_CALL PFN_vkUpdateDescriptorSets glad_vkUpdateDescriptorSets; +#define vkUpdateDescriptorSets glad_vkUpdateDescriptorSets +GLAD_API_CALL PFN_vkWaitForFences glad_vkWaitForFences; +#define vkWaitForFences glad_vkWaitForFences +GLAD_API_CALL PFN_vkWaitSemaphores glad_vkWaitSemaphores; +#define vkWaitSemaphores glad_vkWaitSemaphores + + + + + +GLAD_API_CALL int gladLoadVulkanUserPtr( VkPhysicalDevice physical_device, GLADuserptrloadfunc load, void *userptr); +GLAD_API_CALL int gladLoadVulkan( VkPhysicalDevice physical_device, GLADloadfunc load); + + + +#ifdef __cplusplus +} +#endif +#endif  | 
